Shard: Cleave x Bestial x Link

Classification: Shaker/Master/Striker

Power: The user is a Cluster Trigger who can swipe the air in front of them with their hands to cut targets in front of them, summon a lynx-like creature and control them, and share senses with a target they've touched before. The user is limited to cutting targets that they are currently facing towards and the harder the user swipes, the deeper the resulting cut. The lynx the user summons is incredibly agile and can set themselves on fire to burn foes upon contact with them. The user touches the summoned lynx beforehand so that they can share its senses and control it better.

Shard: Cannon

Classification: Tinker/Blaster

Power: The user is a Tinker who specializes in the creation of handheld Tinkertech guns. The user can create blasters, laser guns, etc. Their creations must be capable of being held on the user's hands and cannot create devices that don't require being held/carried on the user's hands. Such examples include a laser revolver, flamethrower pistols, and a single use plasma shooter.

Shard: Breach

Classification:Striker

Power: The user can create holes in whatever object/person they touch with their hands. The longer the user has been touching a target, the bigger and wider the hole becomes. The user cannot affect themselves with this power and they can only affect one target at a time.

Shard: Misting

Classification: Breaker/Striker/Brute

Power: The user can temporarily transform themselves into freezing mist that can freeze any object/living being that comes in contact with their alternate state. While in this state, they are also invulnerable to physical attacks and can travel through small spaces with ease. The user's misty state can last up to 10 minutes before reverting back to normal and the user must wait a while after that to recharge their Breaker ability.

Shard: Supporter

Classification: Changer/Mover/Trump

Power: The user can transform into a small fairy-like creature, capable of flight and can fit in small spaces with ease. The user can grant Parahumans within 10 meters of themselves a variety of temporary buffs that last from 5 minutes up to an hour depending on the type of buff applied to them. The user can boost a Parahuman's strength,speed, and durability, grant a minor healing factor to them, or give their powers a minor boost to them, increasing their strength and effectivity.