MISSION X
ALLIANCE DETENTION FACILITY, DATHOMIR
BRYAR FORCE
Well, it took us a few weeks and I had to pull in a lot of favors, but it looks like your stubbornness has paid off. Remember, Kyle: you owe me for this.
BACKGROUND
Crix Madine is being held in a small Rebel detention facility on an inhospitable jungle world called Dathomir. I've never even heard of this planet before, so it's not surprising High Command would pick someplace so remote for Madine.
MISSION
Based on my contacts' information, I should be able to fly low and drop you off four or five klicks from the base without showing up on their sensors. From there you'll have to make your way through the jungle on foot.
The prison itself is the size of a small outpost, relying primarily on its secrecy and on Dathomir's harsh environment to deter infiltration or breakout attempts. That being the case, don't expect security to be a cakewalk. If you can make it to the main building without being spotted by the guard towers, then the code cylinder my contacts provided should get you in through a maintenance access hatch without setting off any alarms.
Since we couldn't acquire any schematics, you'll have to get your own bearings once you're inside. However, the high-security block where Madine's being held is most likely in the deepest level of the prison, and the Rebel base commandant will have full security access. Your best bet is to find him and get your hands on his key card. Once you've secured Madine, get him back to the Moldy Crow.
I know this is going to be a tricky one, but try to remember that this isn't an Imperial base you're breaking into. Protecting the Rebellion is why we're doing this in the first place, so think twice before you pull a blaster on anyone in there. Stay out of trouble, bring yourself and Crix back here in one piece, and we'll get your answers.
MISSION OBJECTIVES:
- Infiltrate the facility.
- Acquire the Red Key from the Rebel prison commandant.
- Find Crix Madine.
- Meet me back at the ship.
