Diamonds were used for jewelery in ancient Kalos, but archaeological remains from even peasant graves demonstrate that they were never a rare commodity. Diancie I, Queen of the Carbink, would freely fill whole rooms with beautiful diamonds, and offer them to any who sought them; if merchants sold them for high prices in faraway lands, it was only to reflect the costs of transportation.

When the Diancie Queen passed away, this production ended, and diamonds slowly became rare items. Old ones were treated as heirlooms, while the owners of a couple caves where Carbink and their diamonds once lived turned them into immensely profitable mines and created a cartel to drive the price even higher. But while these mines had gifted their owners with fortunes, the cartel's wealth was only exceeded by their greed.

When they learned from the Carbink that the thousand-year interregnum had ended and a new Diancie princess had been born, the cartel feared greatly for their profits, and sealed off the Carbink caves in the hopes of keeping Diancie, and her power to make diamonds, cut off from the world market forever. Yet there is no way for men, even men with more money than Team Flare, to forever seal the power of a goddess. As Diancie grew older and stronger, the Carbink allowed her to see the world. She made fast and powerful friends, and soon learned of the world's love of her diamonds and grew too powerful for even the best assassins to slay; instead, fighting them off only hastened the growth of Diancie's creative power, for in Diancie's hands, diamonds are beautiful weapons.

Today, as in ancient times, diamond jewelery is everywhere in Kalos, and the wealthy have turned to new jewels to show off, for diamonds are as common as Fletchling.


Hoopa and Volcanion don't officially exist yet, so I'll be waiting a while before the next entry.