Shard: Swapper

Classification:Shaker/Mover

Power: The user can swap a living target's position with that of an inorganic object. The user has a swap range of over 800 meters and cannot affect any targets, living or otherwise, outside of that range. The user can only swap up to 3 different pairs of targets at a time.

Shard: Disarming

Classification: Shaker/Master(?)

Power: The user can designate an area as a " no violence " zone. Targets in that area, find it impossible to engage in any sort of violence. Targets will find their weapons to not work, be unable to hold them, etc. Designated areas last for up to 2 hours before dissipating and only 2 areas can be designated at a time.

Shard: Thief

Classification: Shaker/Stranger

Power: The user, through proximity with a target within 50 meters of themselves, can become aware of any and all objects a target is hiding on their person, and teleport one of those objects onto their own person. The user can also teleport objects on their person onto a nearby target as well. The user can only use this ability a certain amount of times per day.

Shard: Decay

Classification: Shaker

Power: The user can generate a 200 meter aura effect that rots and decays any inorganic object within that range. The closer an object is to the user's body, the faster the decay rate. The user can choose to exclude up to 3 objects from the effects of their own aura.

Shard: Body of Blades

Classification: Changer/Breaker/Striker

Power: The user can transform into a flying, living mass of blades. The user can extend the blades of their form to impale or cut foes from a distance. If enough of the user's blades are damaged or broken, the user reverts back to their normal form, unharmed, and must wait a while before transforming again.