Shard: Costume

Classification: Tinker ( Stranger(?))

Power: The user is a Tinker who specializes in the creation and maintenance of Hero Costume Tech. The user can create superhero suits and costumes that makes it easier for the Parahumans they're designed for to use their powers or to aid their powers in some way. Such examples include holographic masks that hide the user's face in their entirety, modular toolbelts that can snap into any average superhero's ensemble, and special badges that manifest the Parahuman's costume into their body when pressed.

Shard: Resonator Wyvern Mirror

Classification: Master/Shaker/Stranger ( Brute/Mover/Blaster )

Power: The user is a Cluster Trigger who can manifest a small wyvern projection, heal people within 50 feet of themselves through song, and use mirrors to access a pocket dimension. The manifested projection is small enough to perch onto the user's shoulder, can fly, but is also strong enough to lift small but heavy things and can breathe fire. The user can only heal injuries that they can see and they can also hum as well to heal people. The user can use any kind of mirror but they always lead to the same pocket dimension, which they can use to store objects in it.

Shard: Sentry

Classification: Tinker ( Blaster/Shaker )

Power: The user is a Tinker who specializes in the creation and maintenance of Sentry Tech, along with a subspecialty in Laser Cannons. The user can create sentry turrets that can fire an array of different kinds of projectiles and artillery, with a heavy bias for laser cannons. Such examples include support turrets that link up multiple laser sentries to create massive laser beams, laser cannons that fire three blasts in a row to pierce through enemy defenses, and bomb turrets, that launch bombs onto enemies to blow them up.

Shard: Regenerator

Classification: Shaker/Brute

Power: The user can create dome barriers that not only defend people from attacks but also heals them. People stuck inside one of the user's dome barriers have their natural regenerative abilities increased by a drastic amount, allowing them to heal surface injuries much more easily. The user can only have up to 2 dome barriers active at the same time.

Shard: Sharp Charge

Classification:.Striker/Brute

Power: The user can charge up knives and other bladed weaponry with energy. This energy can be used to increase a blade's cutting power by a huge amount. Blades affected this way will gradually lose their charge overtime, requiring the user to charge it with energy again. Overcharging a blade will result in a weapon that possesses beyond impossible sharpness at the massive cost of its durability, making it easier to shatter that blade.