Shard: Gravity x Iron x Boost

Classification: Shaker/Mover/Striker/Thinker

Power: The user is a Cluster Trigger whose powers are the ability to create a bubble of gravity around themselves, manifest iron weaponry, and temporarily increase their speed and reflexes. The user can generate a gravity bubble around themselves to grant them limited defensive and flight capabilities, create temporary iron weapon constructs that last for a few seconds, and can boost their speed and reflexes for a brief time at the cost of temporary vulnerability towards physical forces. The user can only activate one of their three abilities at a time.

Shard: Farming

Classification: Shaker/Trump

Power: The user can boost the growth of any plant life within 400 meters of themselves. Plants affected by the user's ability have their natural traits/properties greatly enhanced and can even gain new ones. Plants with restorative properties have their healing properties stronger, plants that improve physical abilities become more effective in doing so, and so on.

Shard: Scorch

Classification: Shaker

Power: The user can create a bubble of heat around themselves to burn enemies too close to them. The user is immune to the effects of their own power and other heat based effects. The user can expand their bubble if needed, at the cost of reducing its heat output.

Shard: Impaler

Classification: Shaker

Power: The user can grant objects within 30 feet of themselves increased piercing ability. Not only does this boost the piercing properties of objects that can do so, but grants that property to objects that don't normally have it, turning a blunt weapon into a piercing weapon. However, those objects don't have much power compared to objects that already have that property before being affected by the user's powers.

Shard: Wrecker

Classification:Shaker/Blaster

Power: The user can telekinetically fuse together loose objects into a ball and fire it at enemies. Depending on the type of objects used and the size of that ball, its damage output can vary. This ability becomes more effective in areas that have loose rubble or junk in them.