Shard: Tank

Classification: Brute/Mover

Power: The user's body can absorb kinetic energy from physical attacks, reducing damage on the user's body. They can use the absorbed energy to create a forcefield covering their body that increases their durability and strength, at the cost of being unable to absorb more kinetic energy until it's dispelled. The more energy used to create that forcefield, the stronger and more durable it is.

Shard: The Silence

Classification: Blaster/Stranger

Power: The user can create invisible spheres that only the user can see, that can absorb nearby sound. If enough sound is absorbed, the user can fire them at enemies, and upon impact, releases loud concussive energy that not only damages the enemy but also deafens them. The more sound a sphere absorbs, the louder and more powerful its impact will be.

Shard: Abyssal

Classification: Breaker/Striker/Brute/Mover

Power: The user can sporut shadowy tentacles from the back of their body. The user can generate and control up to 5 shadow tentacles at once. Each tentacle can reach up to 20 meters, and are strong enough to lift and generate up to 5 pounds of force. Generated tentacles become weaker in the presence of light or can be damaged by light generating attacks/effects.

Shard: Enhance x Silver x Trial

Classification: Striker/Changer/Breaker/Trump ( Brute )

Power: The user is a Cluster Trigger who can remove a property from an object and apply it to another, cover their entire body in silver metal, and apply Parahuman sourced effects onto themselves. The user can remove an item's property via touch and transfer it to another object the same way. Silver fluid leaks out of the user's body, before forming into body covering armor that grants them increased strength and durability. Parahuman effects/abilities that have been applied to the user's body are copied and can be applied to their own body even if the source of those effects is no longer there.

Shard: Scorcher

Classification: Striker/Shaker/Brute

Power: The user can turn small objects that they touch into bombs that release large amounts of heat upon impact. The user can only affect objects that are the size of their palm. The user is resistant towards the effects of their own power and other heat based effects/attacks.