Shard: Haunting
Classification:Master( Mover/Stranger )
Power: The user can manifest a smoky specter that can fly and phase through objects and attacks. In this state, this specter is invisible to all but the user and cannot physically interact with the world. However, this specter can possess living beings, allowing said specter to control it and interact with the physical world through it.
Shard: Telekinesis
Classification: Master/Shaker
Power: The user can generate a telekinetic field where everything in it, can be telekinetically controlled by the user. The closer an object is to the center of the field, the easier it is to control. The user can only have one active telekinesis field at a time.
Shard: Windbreaker
Classification: Shaker/Stranger
Power: The user can create invisible stationary orbs of wind that float in the air. After some time, or upon contact with a target, they will explode with great concussive force. The user is constantly aware of the location of their wind orbs.
Shard: Paralysis x Contact x Venom
Classification: Shaker/Striker
Power: The user is a Cluster Trigger who can either temporarily paralyze foes via eye contact or inject venom into a target's body via physical contact. Both the user's and the target's eyes must meet to utilize their paralyzation ability. The user must be touching the target for 5 seconds to inject venom into them and they are immune to the effects of their own venom.
Shard: Hound
Classification: Master
Power: The user can create and control projections of any type of dog species. The user can only create projections of dog types that they possess general information about. The user can only have up to 4 dog projections active and can only control within 200 meters of themselves.
