Shard:Wall

Classification: Shaker

Power: The user can create moving walls of air. These air walls move forwards in a line while deflecting any projectiles/enemies backwards. The user can create up to 3 air walls in a row before resting for a few seconds.

Shard: Horn x Conductivity x Blast

Classification: Changer/Shaker/Blaster

Power: The user is a Cluster Trigger who can grow sharp horns on their head, create an electric forcefield around their body, and fire miniature explosive orbs at enemies. The user can control the shape of their horns and their forcefield though the latter cannot exceed more than 8 inches away from their body. The smaller the explosive orbs are, the stronger their explosive strength becomes.

Shard: Accelerator

Classification: Mover/Shaker

Power: The user absorb electrical energy from nearby sources and create a forcefield around themselves that grants them superspeed for as long as it stays active. The longer the forcefield stays active, the more energy is used. This power becomes effective when used in short bursts, and can grant the user protection from attacks at the front.

Shard: Howitzer

Classification:Blaster

Power: The user can charge up their body with electrical energy and fire a beam of electricity at foes. The longer the user charges up, the bigger and stronger the resulting electrical beam becomes. When charging up, electricity visibly courses through the user's body.

Shard: Driller

Classification: Striker/Blaster

Power: The user can manifest spinning energy drills from their body. These drills can also be launched at opponents and home into them with great accuracy. The user can only have up to 5 energy drills on their body active at a time.