Shard: Chromatic
Classification: Breaker/Trump
Power: The user's skin can change through different color states. Each state has its own unique ability, and lasts up to 10 minutes before the user either reverts back to normal or switches to another state. The user has access to six states- Red state allows them to generate powerful bursts of heat from their body, yellow state covers them in a veil of electricity, blue state allows them to control any water within 20 meters of themselves, violet state can imbue objects with kinetic energy and remotely detonate them, green state can generate a healing aura that spans over 100 feet from the user, and the orange state can fire beams of concussive energy at foes.
Shard: Fade
Classification: Breaker/Stranger
Power: The user can enter a state where the more light there is in an area, the harder it is to see or sense their presence. While in this state, abilities that require a target to activate cannot target them and light based abilities have no effect on them. They are, however ,extremely vulnerable to dark-based abilities and the longer they stay in this presence erasing state, the harder it is to exit it.
Shard: Burst x Seismic x Lockdown
Classification: Thinker/Shaker
Power: The user is a Cluster Trigger who can sense moving targets through the ground, lock enemies within their line of sight in place, and detonate chunks of earth with great force. The user's bare feet must be touching the ground to use this ability and has a range of over 300 meters. The user must continuously look at an enemy to lock them in place, as averting their eyes allows the target to move again. The user can explode any chunk of earth that is within 200 meters of their body but can only focus on one small area at a time.
Shard: Ascend
Classification: Mover/Breaker
Power: The user can launch themselves high up in the air and control the speed of their fall. The user can increase or decrease their fall speed but does not get injured from the fall no matter their speed. The slower they fall, the more precise their landing spot and the faster they fall, the bigger the landing impact.
Shard: Backwards
Classification: Master/Blaster
Power: The user can fire a beam that temporarily rewires a target's brain in a way that makes movement difficult for them. It basically inverts the target's sense of direction forcing them to more forwards when they want to move backwards, left when they want to move right,etc. This effect lasts for a random amount of time from a minute up to an hour and the user has no control over this aspect of their power.
