And here are the Stats for Aqua, Terra and Ventus.


Chapter Text

Unit Stats: 4

Aqua

Roster Description:

A travelling mage with a motherly streak. When angered, she can make even the fiercest of men tremble, and her strict attitude can rival that of any teacher. The one who creates the most charms. Born on January 9th.

Class: Mage

Alternate Classes: Myrmidon, Dancer

Level: 5

Abilities:

Magic +2, Focus (Level 10)

Weapons:

Water (Tome - E, Mt 3, 90% Hit, 0% Crt, Rng 1-2, Infinite Uses)

El Water (Tome - D, Mt 5 85% Hit, 3% Crt, Rng 1-2, Infinite Uses)

Ice (Tome - E, Mt 2, 80% Hit, 6% Crt, Rng 1-2, Infinite Uses)

El Ice (Tome - D, Mt 4, 75% Hit, 6% Crt, Rng 1-2, Infinite Uses)

Rain Sword (Sword - D, Mt 4 (Mag based), 85% Hit, 0% Crt, Rng 1, Infinite Uses)

Stats and Growths:

HP: 22 (80%)

STR: 6 (45%)

MAG: 10+2 (70%)

SKL: 9 (60%)

SPD: 9 (60%)

LCK: 6 (45%)

DEF: 5 (35%)

RES: 9 (55%)

MOV: 5


Reasons for Aqua begin a Mage, well, Magic is her foretay. IT was really the only one that made sense. As for Dancer, well that mainly sterns from one of her Command Forms Finishers. Same with Myrmidon begin another reference to another of the Command Styles.


Terra

Roster Description:

A travelling armoured knight with a fatherly side. Cautious and wary, he can be immovable as a mountain when the people he cares for are threatened, more so his wife above all. The most likely to be fooled. Born on September 7th.

Class: Armoured Knight

Alternate Classes: Fighter, Dark Mage

Level: 7

Abilities:

Defence +2, Indoor Fighter (Level 10)

Weapon:

Earthen Lance (Spear - D, MT 8, 75% Hit, 5% Crt, Rng 1, Infinite Uses)

Stats and Growths:

HP: 27 (105%)

STR: 15 (70%)

MAG: 6 (40%)

SKL: 10 (65%)

SPD: 6 (30%)

LCK: 8 (75%)

DEF: 16+2 (75%)

RES: 6 (60%)

MOV: 4


I know some people would think Terra would be a Dark Mage, but my first thought was Armoured Knight, mainly due to the Lingering Will boss fight in KH 2. Warrior as an Alt ties back to Terra being the strongest of the three, and Dark Mage needs no explanation.


Ventus

Roster Description:

A travelling myrmidon with a positive outlook. Despite his easy-going nature, a dark presence is hiding deep within that sometimes shows when he fights. The hardest to wake up from a nap. Born on July 18th.

Class: Myrmidon

Alternate Classes: Thief, Mage

Level: 5

Abilities:

Avoid +10, Vantage (Level 10)

Weapon:

Wayward Katana (Sword - D, 5 Mt, 85% Hit, 5% Crit, Rng 1, Infinite Uses)

Stats and Growths:

HP: 25 (75%)

STR: 7 (55%)

MAG: 9 (40%)

SKL: 10 (70%)

SPD: 14 (80%)

LCK: 8 (50%)

DEF: 9 (25%)

RES: 7 (40%)

MOV: 5


Ventus being a Myrmidon ties into him being the swiftest of the three. Mage being an alt since all of the KH cast have mage or cleric/priest as alt, they all use magic. As for Thief, this is more so how thieves fight with reverse grips in battle, but also for another reason from Union X, even if it was completely unintentional by him. Honestly it feels weak, but its better than the last choice of Wyvern Rider.


And there we go. Again, sorry for the delay in posting. Not sure if i'll be able to get back into a weekly routemen