Episode 4

(Opening narration)

"Pierce hates narration for no reason cliché." One sin added.

[(The courtroom cutscene.) Well, this must be the fastest resolution to a trial ever. And that includes the fission mailing opening for T&T.]

"Pierce points out things on the screen cliché." One sin added.

(Yew's objections are voiced in the case proper, but left silent in the cutscene. Why does that change from the opening to the actual case?)

"Because there is a difference between the cutscene and the actual game. Yew has not been introduced as a character yet. She is named "Lawyer." in the speech box. Why would they give her a speech bubble right now?" one sin added.

[(Gameplay begins.) Miles Edgeworth in demon mode. It's not as bad when he's playable character, but the core of the cliché remains.]

"A cliché? Really…the characterization of a person in a game…how a very specific character is solely characterized…is a cliché? That…is quite possibly your worst ever usage of that phrase. The bastardization of words goes on, I see. The fuck, what's next?! Swimming in the beach cliché! Getting sweaty cliché! Going to pee cliché!" Five sins added.

(Von Karma is Edgeworth's mentor and adoptive father, but he's still referred to by name in the speech box. Franziska gets her first name in the speech box already. It's not like they had to worry about us confusing the two.)

"Are you padding the sins count, sis? I think you are padding the sin count." One sin added.

[(Edgeworth observes that the courthouse model transforms into something with an arm and a face.) At no point in the series does the courthouse model ever go transformer and avenge "Ex-government worker in the background of this scene." I want that crossover, goddammit it!]

"Pierce makes a pop culture reference…" one sin added.

(All these judge's portraits on the walls in this room and we only ever meet three in this country. Not to mention, two only show up for a single game.)

"Okay…and? Are you going to explain why that's a problem of the game? We love our usual judge. Canadian judge is great, but shouldn't overstay his welcome. Justine is amazing and I hope we can see her in a future game. Who else do you want?" one sin added.

(Edgeworth is all gung ho about prosecuting his first case, but…even if one didn't know ahead of time AAI would contain no court segments, no one who's played T&T before this is falling for this. Edgeworth first trial was against Mia Fey, not Calisto Yew.)

"Yes, the players knew there would be no trial in this game…but how was Edgeworth supposed to know this? You says he is excited about his first trial…but he had no idea it would turn out like this. Neither did the players ever see the way it would turn out. Considering this is also supposed to be ironic, and you also hate irony for no apparent reason, this whole thing is bullshit!" one sin added.

[(Von Karma quizzes Edgeworth on the case at hand.) Exponarration.]

"Don't do the "word amalgamation" thing. Just…just don't…" one sin added.

"And also, it is pretty hypocritical of you. You are the same girl that complains every time the games don't tell you anything and now you complain for the game giving you information that will prove extremely useful later." One sin added.

[(The second KG-8 incident.) incident from x years ago is related to today cliché.]

"Again: you have been complaining about this in every game. I have tried to skip over it, but since we are nearing the end of this, I want to get it out of the way: why are you sinning this? It's a very common trope in mystery stories. You probably assume that automatically makes it a cliché, but…it doesn't. A cliché is something that has been used to the point of overkill, thus losing its original meaning. This has been used flawlessly is almost every case in this series. The developers are really good at pulling this trick off. It connects the overarching plotlines in every game and brings a sense of completion and coming circle when you finish the game and get the whole truth out. So why should the game be blamed for doing this?" one sin added.

(Von Karma criticizes literally anyone else for overdramatic murder plans.)

"Ever heard of hypocrisy? And don't say it's sinful as well, von Karma is a villain." One sin added.

(Calisto Yew's earrings.)

"Pierce points out things on the screen cliché." One sin added.

[(This detective is entirely too excited to be a detective at a murder scene.) Miles Edgeworth would be awesome at cinemasins.]

"Considering pointing out things on the screen is literally all you do…yeah, I can see that happening." One sin added.

[(You're a student of von Karma. I should have….Phwwh! Those clothes are a dead giveaway.) Yew steals sins from my previews reviews.]

"Yes…and she also fails to get this is an integral part of Edgeworth's characterization. I already sinned you for sinning this, so…here's another sin for not getting characterization." One sin added.

"And another one for making a reference to a different game that is not a sin of this one." One sin added.

"And another one for sinning something you agree with." One sin added

(Von karma goes out of his way to shit talk a man who was just murdered.)

"Again…that's not a sin. That's who von Karma is. It's his character!" one sin added.

(They also play Franziska's great revival theme for you.)

"For whom? I…I'm sorry, I'm confused here. Earlier she complained this track is used for von Karma, but now…in this part of the game, it's used for Franziska herself. Why is that a sin? It her theme! It is also used when she appears in turnabout airlines, but you don't mention it there .And you say "You"…as in Edgeworth? I don't think this track is ever used for him. In short, this sin is baffling and I honestly am not sure what the problem is, so…" one sin added.

(Why would Yew place the gun in Faraday's right hand? She's worked with him several times as both a defense attorney and the Yatagarasu. She should now which hand is dominant to him.)

"Yes, she probably did…but she had just killed two men. She was in a rush and not thinking straight. She probably did not think it through and made a blunder. Who said she's perfect as a murderer?" One sin added.

[(Von Karma wants Edgeworth to become a first-rate prosecutor because it wouldn't be interesting otherwise.) Does it still count as foreshadowing if the events in question happened chronologically later…]

"No. That's it. End of question." One sin added.

(No way is Manny Coachen only 24 when he has more wrinkles than 53-year old Deid Mann.)

"Pierce thinks wrinkles only depend on age." One sin added.

(Franziska is eager to frisk Gumshoe? That beats my…wait, shit she's thirteen in this episode.)

"Pierce adds a sin to herself for joking about this…but guess what: one ain't enough for this shit! How about thirty-one?" thirty-one sins added.

(The hallway poster) Justice! Judgement! Reenactment of the nightmare sequence from JFA?]

"Pierce points out things on the screen cliché." One sin added.

"Also, Pierce makes a reference to a different game that isn't a sin of this one cliché." One sin added.

[(I'm beginning to suspect I might want to avoid being in a trial run by this judge.) Proceeds to have this judge preside over every single one of his cases, save two.]

"The way your phrase this…you make it sound as if Edgeworth is the one to always pick up this judge. It would actually serve his cases since this judge is easily swayed by the prosecution's claims. But the fact is the prosecution does not know who the judge is going to be. He only pulled strings to have a different judge preside over the case when it became necessary. You think he can go through the trouble required to get this done every time?" One sin added.

"Also, you still fail to get irony." One sin added.

(The fact that the men's restroom has any windows at all, let alone windows that can be seen into from the third floor lobby. This seems like really poor architectural planning..)

"I have actually seen many restrooms with windows. If a fire breaks out or a woman is on a terrible date, people need ways of escape. And the fact it can see into the third floor has nothing to do with anything." One sin added.

[(The judge's testimonies.) How old are the judge's grandchildren? He mentioned a grandson in 2012 and a granddaughter in 2027, discussing both as if they are small children. But since it's fifteen years between those times, he either has more than one child who had kids at different times or there are some crazy age differences in his extended family.]

"You ask this question…You go into this entire rant…you present all the possibilities…and yet you fail to answer the most important question here: who the fuck cares?!" one sin added.

(Edgeworth makes fun of Franziska's height now, but wait until she's an adult and 5'1 without heels.)

"Pierce points things out om the screen cliché. Really, is Franziska's height a sin of this case, Pierce? That sounds offensive. Ever heard of the saying: "the best things come in small packages?" one sin added.

[(That's true. One doesn't usually think balloons in conjunction with courthouses.) Unless you are turnabout storyteller, in which case balloons feature heavily.]

"Pierce makes a reference to a different game…" One sin added.

(I can understand Edgeworth and Franziska's fondness for the prosecution's bench, but why do both the judge and Gumshoe set up shop at the defense bench while giving their testimonies?)

"Maybe to be directly across from Edgeworth and Franziska so they can look at each other, like they do in all arguments in this duology? Or maybe because there is no space for two people on the witness stand?" one sin added.

(Related: how is Franziska hitting Gumshoe with her riding crop from the opposite bench? That thing isn't nearly as long as her whip.)

"Pierce failing at game logic n. 236636." One sin added.

(Kay on the prowl.)

"Pierce points out things on the screen cliché." One sin added.

(Edgeworth keeps spare cravats in his pocket. Now there's a headcannon I never expected to have confirmed.)

"And yet it has been confirmed." One sin added.

(How long was Yew waiting here? Was she standing behind the door, ready for a dramatic entrance?)

"…..yes." one sin added.

[(Yew says it's reckless to talk to a suspect without a guard because otherwise he may regret what comes of his negligence.) foreshadowing.]

"Pierce hates foreshadowing for n reason cliché." One sin added.

[(Badd's speech about how he, Faraday and Yew were all pursuing the smuggling ring and all reached the law's limit at the same time.) One heaping bowl of Yatagarasu foreshadowing coming right up.]

"Just read the above sin." One sin added.

[(Judge says this was his first time on the witness stand.) Except you weren't standing at the witness stand at all. You were over by the defense bench.]

"Pierce yells at the judge cliché." One sin added.

[(Proving the Yatagarasu's key and the knife are one and the same.) The handle has butterflies, Edgeworth, it's not that unique.]

"Yes, it is." One sin added.

"Also, Pierce yells at the screen cliché." One sin added.

(Thirteen year old Franziska tells her adoptive brother she demands satisfaction. Because that's not creepy.)

"It's not if you don't take it out of context." One sin added.

[(As soon as Edgeworth figures out the murderer's plot, Yew sends a bailiff to tell him she wants to tell him who the murderer is.) Obvious foreshadowing is obvious.]

"Pierce hates foreshadowing for no reason cliché. I'm also pretty sure every player has figured it out by this point. Who else was it going to be?" one sin added.

[(Yew smears her lipstick when cornered.) How is she able to apply her makeup in such straight lines?]

"Pierce failing at game logic n. 236637." One sin added.

(Also, we never see her wipe lipstick off after she makes a mistake? Where does she keep her makeup wipes?)

"Pierce failing at game logic n. 236638." One sin added.

(When the game zooms out for the eye-to-eye shots of Edgeworth and Yew, the courtroom is magically empty.)

""Pierce failing at game logic n. 236639." One sin added.

"And that is a double sin since that's how it's been done in every argument sequence so far. It just shows the background without the people in it. If Pierce has failed to notice even that so far…" one sin added.

(Yes, but no matter what sort of trick she may pull, she won't escape me.) I don't know Edgeworth. The gun she pulls in the ending is a pretty clever trick and she does manage to escape you with it.]

"Yes…and Edgeworth couldn't have predicted that. This sets Yew up as a scary villain, since she is the only one who manages to escape punishment, even for a few years, except for De Killer and she is shown as a ruthless psychopath. This line is ironic in retrospect, but you would sin it anyway, so…" one sin added.

"And don't think I forgot about you yelling at the screen." One sin added.

(Also, though Edgeworth couldn't have known ahead of time…)

"And I will stop here because you can see where the fuck she's going with this. She will sin Edgeworth for not having any information the players do at any given time. The usual bullshit." One sin added.

"I will skip the next five sins because they are all the same thing: yelling at the screen, pointing out things on the screen and hating foreshadowing for no reason. Still getting sinned though." five sins added.

"Also, she sins the scene where Yew holds Edgeworth and Franziska at gunpoint." Twenty sins added.

(And that, my friends, is the origin story of how Edgeworth and Gumshoe began their working relationship. With Edgeworth saving Gumshoe from a murder charge and feeding him chocolate.)

"I like how she just throws the "Saved him from a murder charge" in there as if it's not a big deal." One sin added.

"Also, sinning this." thirty sins added.

(Kay was worried Edgeworth and Gumshoe had forgotten about her.) Oh, nothing of the sort. They just had to wait for the players to catch up to acknowledge your secret past is all.]

"Okay, that is ridiculous…but not as ridiculous as you yelling at the screen." One sin added.

Total sin tally: 141

Sentence: whipped with a riding crop.