Episode 4

[(The opening cutscene.) Game expects me to believe Kay doesn't recognize Simon Keyes as her assailant on a well-lit rooftop or-as we later find out-lakefront from this close a distance.]

"You don't know for a fact the lakefront was well-lit. It is shown as such for the benefit of the player. So that they can see what's going on. But practically, why would the lake be Illuminated? It's the middle of the night and the park is completely abandoned. Why would there be any light other than moonlight, which is nowhere near enough light for a person to recognize someone." One sin added.

(Game also expects me to believe it has the balls to murder Kay Faraday. After all the shit she managed to survive in the last game, I feel forced to call bullshit on this.)

"Can you be sure Kay will be alright? We are led to believe she falls down a really tall building and we know she will not be appearing in any future games, so…pretending this is not scary. You know…tension and all that." One sin added.

(Edgeworth recaps the previous episode for us.)

"And again, some time might have passed for some people between playing the previous case and playing this one. And since they are closely linked, a quick recap is required for people who do not remember all the details." One sin added.

(Also, narration.)

"The context Pierce has cut out here is Edgeworth pondering where he should take Ray's advice and follow on his father's footsteps or not. Thinking about a matter pertaining to your current situation is not narration. If he explained everything that went down with Ray that led to that suggestion would be narration. This is a classic case of narration ex Machina. In layman's terms…Pierce doesn't know what the fuck words mean!" one sin added.

[(Jenson enters the case with kay in tow.) Gumshoe tells Jenson to come back later when she knocks, but she barges into the room anyway without saying a word. If she was always planning to be rude, why knock at all?]

"First off, since she did knock she is not being rude. Etiquette states you must knock on the door before coming in. Nothing else. And second, the situation is pretty serious. She has a young amnesiac girl with no clue as to who she is or how she lost her memory and Edgeworth's card is the only clue to someone that knows her. She has to go in. Whatever Edgeworth and Gumshoe are doing, it can wait." One sin added.

(Also, Karin Jenson. As a needlephobe, her schtick got old for me. Quickly.)

"So a nurse acting like a nurse in a game that is all about peculiar witness antics is sinful…because you have a fear of needles. How does that even make sense? Or it doesn't and you just pretend it does to pad your sin count." one sin added.

(If Kay doesn't remember who she is and has no documents on her that identifies herself, then how was she able to get treatment from a hospital, especially this quickly? Are we forgetting America is an evil corporate wasteland when it comes to healthcare? The only place she's going without insurance is an overcrowded, under-serviced public hospital in which they would be able to spare the time sending a nurse-even one as incompetent as Jenson-away to check out an amnesia patient's personal life. Have I really found a second area where the ace attorney's version of America would be better than what the USA has now?)

"Yup…guess the real life USA could learn more than one or two things from this fictional, courtroom satire universe. Instead of sinning the game for being idealistic, maybe sin your reality to for being dystopian and maybe try to change it instead of sitting in front of a computer screen and yelling at characters that can't even hear you." One sin added.

(Neither Gumshoe nor Edgeworth is able to recognize Kay with her hair down. Some friends they are!)

"Just with her hair dawn? Sis, she is wrapped in more bandages than Tutankhamen in his sarcophagus, one of them covering her one eye, and sounds completely diffident than she used to. How would they even recognize her, much less expect her to ever end in such a terrible start?" one sin added.

(What Kay loses in memory, she gains in politeness. Don't ask me how that works. I don't know.)

"Memory actually affects people's personality. A person does not have a set personality when born. It turns out depending on the experiences they gather. Kay has no memories right now, she is a blank slate. She has only interacted with Jenson, who has been very kind and caring to her, so it makes sense for her to act the same way." One sin added.

[(Kay asks Edgeworth as the nature of their relationship and he claims it's hard to explain.) Well, let's see. We met when you jumped down from a window a few week ago and saved me from kidnappers once. From then on, you decided to follow me around at crime scenes and occasionally run into burning buildings. Oh, and this one time when you were ten, you saved me from getting shot after I proved who killed your fa…yeah, I guess it's kinda hard to explain.]

"Pierce sins something she unironically agrees with." One sin added.

"Also, Pierce yells at the screen cliché." One sin added.

(Nurse decides to leave patient in care of people who only claim to know who the patient is.)

"Only claim to? Kay had Edgeworth's card with her. That alone proves they have met. And Jenson can't exactly stick by Kay's side forever. She has to get back to work. All she could was take Kay to the only people who might know her and now that it's done, it's out of her hands." One sin added.

[(At the grand tower.) Foreshadowing the finale. Is one more episode that long to wait? Grand picks up right where forgotten leaves off.]

"The issue is not if the two episodes are close to each other or not. It's that global studio filming their movie there turns out to be important in the next case. But if they only appeared then it would appear sudden and for the sake of the plot. You have sinned the series for doing things out of the blue…now you sin it for doing things so that they won't seem out of them blue. This is setting up something for the next episode and you don't bother explaining why it's sinful." One sin added.

(Kay's distressed animation is…honestly quite good. Until it gets to the demonic screaming scene, that is. They ruined a perfectly good sprite by reminding me of the exorcism scene from bridge to the turnabout.)

"Kay is having a breakdown right now. She remembers a guy in a red raincoat floating in the air. Really, the similarities between the grand tower and Gourd lake park way get her memories got mixed up, making her remember the guy floating in front of the grand tower like an actual ghost. She has every right to be afraid." One sin added.

[(The PIC meeting room is also in the grand tower.) Well, now Edgeworth doesn't have to worry about when he gets called to the PIC meeting. All he has to do is take the elevator down a few floors. What a great coincidence, huh?]

"This is the part of the game where you completely lose your already loose grip on the game's plot. This was not a coincidence. It was planned well in advance and done completely on purpose. The events of almost every case are masterminded by Simon Keyes. He manipulates Jill Crane and Blaise Debeste into trying to kill each other. The fact the crime took place in the same building as the PIC meeting room was clearly intentional, since that's when the illegal black marker auction was taking place, so that Crane and Blaise could try to kill each other. Kay being there was also on purpose, since Keyes intended to get Edgeworth involved to make sure Blaise is exposed, so he got one of his friend wrapped up in the crime just to give him an incentive to not give up on finding the truth in this case. If you don't even get that…." One sin added.

(Wait a second. Edgeworth hates elevators. But if he didn't take one up to the roof of the grand tower, how did he get up here within the hour? Is the game telling me he climbed fifty-one flights of stairs without breaking a sweat?)

"No, I am pretty sure they are implying he did take the elevator. He was already shown to have conquered his fear-at least partially-in turnabout airlines. He tried to get inside, but found the body. So, I think he might be over it by now…and also, you really think he would choose to avoid his fear and instead climb fifty one floors? Edgeworth is not that stupid!" one sin added

[(Kay and Edgeworth play an association game.) Cute, but…we're kinda on the scene of an actual crime, right now, so can we maybe do this later?]

"This has always been shown as an integral part of the series: how they are able to maintain solid comedy and hilarious dialogue, even in dramatic situation. This helps calm down the players and that's one of the main reason this series is so loved." One sin added.

(This is the first and only case we see a coroner perform her autopsy at the scene of a crime. The rest of the time, the body gets taken away to-I presume-a morgue first. Why is that different from any other case?)

"Ever heard of preliminary autopsies? Yeah, they are a thing. The body is examined on a cursory level at the scene, just to try and see if the cause of death is evident at first sight. The body is then movie to the morgue, where it is examined in more detailed and more evidence comes to light. That's how it always works. We've just never needed a coroner in the case before, which is why it only becomes important to see Dr. Young now." One sin added.

(Jenson's grandma has heard rumors about Edgeworth and won't let him near the victim's body. But bears no ill will toward Franziska and will let her look as much as she wants. This makes no sense.)

"No sense? Are you sure? Franziska is an international prosecutor that works with Interpol and has cracked a bunch of high-profile cases, such as those relating to the smuggling ring. Edgeworth is basically one step away from being fired for incompetence. How exactly are the two of them comparable and should be treated equally in Dr. Young's eyes?" one sin added.

[(Franziska whips Sebastian five times in her first minute of knowing him.) Franziska is every players ever at this stage in the game. I may feel for Sebastian in retrospect…]

"I will stop you right there. That is literary the point. Sebastian has an amazing character arc in this game. He is shown as growing out of the perfect prodigy his father was pressuring him to be and become a competent prosecutor pursuing the truth and justice. In order for that to work as greatly as it does, we gotta make him look useless. Because that's how he has turned from being treated like a king from everyone around him on account of his father's status. Him acknowledging his follies and stepping out of his father's shadows to become a grown man is the plot, fool! So, sinning this!" five sins added.

(Game decides waaaaay too quickly that it's going to choose Kay as its initial suspect. Sure, Edgeworth knows Kay would have been present at the grand tower on the night of the murder, but he's yet to tell the other prosecutors that. Not to mention, Kay lost her notebook over seven years ago, so the way Crane ended up with it is still a mystery. All these dicks have is a letter that may or may not reveal intent to steal-not kill-so…what even is this? We're later told it's Blaise deploying his best efforts to cover up his tracks…)

"I will stop you there. You again answered your own question. Blaise killed Crane, as he was manipulated by Keyes to do so. Keyes also made sure Crane had the letter with Kay's name on them. Blaise found them while handling her body and thought Kay was also involved, maybe an accomplice to Crane. So he decided to pull strings and get her out of the way by framing her for the murder. He can do it in no time-he is the leader of the most powerful legal organization in the country-and he doesn't need the evidence, since his position allows him to just pull it out of thin air. What did I say earlier about you losing your grip on this game's plot? Yeah, this game has a very intricate plot and you have shown you are not good at following those." One sin added.

(Kay apparently wanted to compete with Maya for top serial defendant and get accused in every game she appears in, but forgot she was only slated to appear in two games, making such a feat impossible.)

"This nonsense." One sin added.

[(Edgeworth feels concerned about Sebastian's shoddy reasoning because, as Franziska points out, he thinks he has nothing to present to the contrary.) Oh, fuck you! This is far from the first game in the series to pull this stunt, but allow me to point out one more time: these rivals got next to nothing on Kay Faraday.]

"I already explained this." two sins added.

"Also, sinning the same thing twice cliché." two sins added.

(Also, the letter in question only contains Kay's first name, meaning that any individual with that name could be equally incriminated by this supposedly decisive piece of evidence. I realize Edgeworth would be shot down if he wanted to argue this…)

"Pierce answers her own question cliché." One sin added.

[(Crane supposedly wanted revenge for 12 years ago.) Incident form x years ago is related to today cliché.]

"Considering IS-7 and SS-5 are closely related-even having one person involved in both of them-yeah, that's kind of necessary, especially since they both set the game's plot into motion." One sin added.

(If Courtney is the one who used the keycard, why was her name not on the log in the first place like Crane's was?)

"This works just like it did in RFTA. We only see the name of people written next to their ID card number when we know whose each ID number is. We know what ID card Crane used. That's why we see her name. Courtney's name does not appear because we don't know she was the one that used it until we find out." One sin added.

(Also, Courtney's argument for why we shouldn't suspect her boils down to "Accuse me and I take your badge." Because that's nto concerning.)

"Courtney asks why she, a faithful servant of the law and member of the PIC, would kill anyone. Edgeworth points out further inquiry is required, but cannot right now provide a motive for her. She also explains she was there to prepare for the hearing against Edgeworth, which explains her use of the ID card. So there really is not that much room for her to become a suspect." One sin added.

(How does this guy cry so much he fills up his goggles twice in five minutes?)

"Pierce failing at game logic n. 236650."

(Also opening your eyes in water.)

"Pierce failing at game logic n. 236651." One sin added.

(If Edgeworth is this sure of Kay's innocence and is this concerned with the PIC's antics, is there a reason he can't ask Phoenix or Shields to defend her?)

"Yes. This is Edgeworth's game! He is the protagonist, the main character, the hero, call it what you will! Every conflict has to be resolved by him and by his own abilities! That's the definition of main character. Bringing Phoenix in to help Kay would actually be really sinful in and of itself. You know…since Phoenix hasn't even been mentioned in the investigations games up to this point…meaning it would a literal Deus ex Machina?" one sin added.

(Franziska has the audacity to make Edgeworth's resignation about her when it so clearly concerns the matter of Kay Faraday.)

'Well, Franziska is also hurt by his action. She felt betrayed after he left her alone to become a prosecutor all those years ago. That's why she wanted to beat Phoenix and prove herself better in JFA. Now that they side by side and working together on occasion…he resigns. Sure, it is not related to her, but it makes sense she would feel he is abandoning her again. That's character development. Franziska may have a smaller role in this game than the previous one, but she sure gets a lot of development." One sin added.

(Edgeworth finally finds Kay after worrying himself sick about her…and his first instinct is to criticize her ability to fugitive properly. Nice going there, buddy.)

"Okay, that is ridiculous…but not as ridiculous as you yelling at the screen." One sin added.

(What is the point of even keeping Kay out of police custody again?)

"Girl, are you not watching the game? The PIC is trying to convict Kay at all costs, even threatening Edgeworth's badge if he tries to interfere. We saw Blaise, the leader of the PIC…and he a colossal asshole and evil incarnate. You wanted Edgeworth to trust his mentally unstable, traumatized, underage friend, Kay, to the care of those people? So they can cruelly interrogate her and manipulate her memories so she will think she killed a woman? To coerce a confession out of her, like von Karma did to Master all those years ago? Yeah, I bet you thought that detail would not affect the overall plot…but guess what: it does! It makes sense would still be sensitive about what cost his father his final case. It also makes sense his trust in the legal system is very low after the vents of the last couple of cases. Edgeworth is trying to protect Kay from this whole mess by finding out who really did it before contacting the authorities. Pay attention." One sin added.

(Also, Shields is waaay too happy with harboring a fugitive and letting Gregory's son take throw his reputation and livelihood -and, at some point, freedom-down the shitter without even pausing to think about what he's doing.)

"Shields has seen Edgeworth crack cases and take down criminals twice already. He sees Edgeworth has a natural talent for finding the truth, no matter how buried it is. If Edgeworth claims Kay is innocent then he is probably right and Shields knows this. So he supports Edgeworth in trying to protect their young friend from prison and mental anguish at the hands of the villains of the legal system. That's what an older brother figure is supposed to do." One sin added.

[(Kay remembers burgers as something delightful.) See, I told you Kay was competing to be the next Maya! She's developed a burger fetish and everything.]

"And since when has Maya called dibs on liking burgers? I'm pretty sure everyone does. As long as they are not from McDonalds." One sin added.

[(The fifty-first floor.) Edgeworth goes searching for an area 51 in his investigation.]

"Pierce makes a pop culture reference that isn't a sin of the game cliché. "(In my most annoying voice ever.) Yes, I keep making those because everyone will definitely be familiar with them and so everyone will totally find them hilarious instead of annoying." Nice logic, gal. " one sin added.

(A wild Ema Skye appears.)

"You don't need to say anything else. No, really, I agree. Fuck this! I love Ema, I really do. But her usage in the investigations games is very undercooked and short. Really, in the first game she only appears for the footprint analysis and here she only appears for the luminol minigame and in the next case for fingerprint scanning. It is a shame that they never gave her a larger role in the games because she is an amazing character and the way she is handled in this duology is inexcusable." one sin removed.

[(Don't underestimate the importance of body language.) Little mermaid references.]

"So that's a sin of the game for you? You know…the girl that makes ten of them every chapter?" one sin added.

[(In the storeroom.) The smuggling auction wanted to sell the Alif red statue for twenty million dollars? Who the fuck would cough up so much for something like that?]

"The same people who pay about as much for snuff films and child pornography. You know who I'm talking about…" one sin added.

(Also, is it just me or does the Alif red statue seem smaller in this case?)

"It's just you." One sin added.

[(A wild Lotta appears.) OH, no Lotta will talk to Edgeworth. What was wrong with her last game, huh?]

"I don't know…but it is definitely not a sin of this case." One sin added.

(Also, this case alone is supporting such dangerous levels of recurring characters from previous titles, I thought I was in Farewell, my turnabout for a second there.)

"(In my most annoying voice ever.) Hey…this case has a lot of recurring characters. And there is another case that has a lot of recurring characters. Sin!" one sin added.

(Also, also…Lotta got all on Maya and Phoenix in the first game about wasting her camera's film…then proceeds to waste an insane amount of film of camera space of Edgeworth and his fugitive crew. Talk about character regression.)

"(In my most bored voice ever.) Ha, ha, ha. Joking about something that happened in a previous game and is not a sin of this one…(yawn.)" One sin added.

(Who bought Mr. Monkey's head for big bucks? And why?)

"Read a few sins above for this one." One sin added.

(Logic chess on Lotta.)

"Sinning logic chess for literary any reason at all." Ten sins added.

(The idea of going back to previous lines of questioning and being forced to choose options in a specific order to get through to the witness is…honestly, quite good. I now seriously wish logic chess had been utilized in more than one game. But because it wasn't…)

"So you are sinning this game for something it does…because it is not done by other games in the series? Again, what the shit? What kind of trashcan do you get those ideas from? This shit is worth double sin!" two sins added.

(Jill Crane is the only victim I can think of who had the common sense to scream while being stabbed. I mean, good on he, but sin on everyone else.)

"Saying screaming while being stabbed in the chest is common sense and not, I don't know, a contradiction of basic human anatomy." One sin added.

"Also, what the hell are you even talking about?! She wasn't stabbed! She was killed by being hit on the head with the auction gavel and stabbed with the candelabra post-mortem. The autopsy was forged to show it happened the other way around. That is a literal plot point in this case. So either your attention span is terrible or it comes and goes depending on what serves your padding of the sin count. You are getting five sins for this nonsense! Did I say five? I meant twenty five!" twenty five sins added.

[(Edgeworth and company drop in on the PIC meeting room, and Sebastian has Kay arrested immediately and seeks to have everyone else thrown out) "This is the first time Sebastian does anything smart in this game, and everyone's response is to completely ignore him. Poor guy.]

(No, seriously. These police officers are in no rush to follow either of Sebastian's orders. Look at how they inch forward in this scene with such bored expressions. They're as done serving Sebastian as Gumshoe is and I know it.)

"Pierce sins the same thing twice cliché." One sin added.

"Also, as you say, the police officers are approaching the people. They are following Sebastian's order. They are going slowly because they are trying not to scare anyone away and kindly escort them out like proper officers. So they are doing what Sebastian wants." One sin added.

(Oh sure, blood from this case knows how to drop down onto the lower floor to reinforce the false crime scene, but in Spirit of Justice, blood never falls down onto the stage from the catwalk above. This case proves Yamakazi does know how blood drip should work, he just forgets the finer details in five years' time. And that may not be a sin on this case necessarily, but it's a sin nonetheless.)

"Her words, not mine." One sin added.

(Why does Franziska say she heard about Edgeworth's situation from Gumshoe)

"Where exactly does she say that? No, really. She never says anything of the sort. She is only mad at Edgeworth for handing in his badge, so she already knows as she was there. I am pretty sure you are just making stuff up…again." One sin added.

(None of the customers in this auction find it odd that a fellow customer screamed and then supposedly returned to the auction with no explanation for the noise.)

"Okay, this is getting annoying. Pierce is lying again, guys. Either that or she conveniently skipped over the part where Jenson confesses to being an accomplice to Blaise. You know…the part where she says after Crane was killed, she put on her clothes and mask and went back to the auction, pretending to be her. Yeah. That happened, which means her point of Crane no coming back is moot. You got another twenty five sins coming for lying. You were asking for it." Twenty-five sins added.

[(One of Blaise's sprites) What is Blaise burning with his lighter in this animation? Napkins?]

"I'm pretty sure this is meant to symbolize how easily and nonchalantly this guy destroys evidence, further showcasing the issue this game is dealing with." One sin added.

(Edgeworth in the Detention Center meeting with "Gumshoe") "Well, this is an odd reversal of fates. Usually Edgeworth is on the other side of the glass panel.]

"Pierce sins herself for sinning this moment…but I am on a good mood-and still pissed about the two times she has lied already-so I will double her serving." Two sins added.

(How did Courtney get the police officer to lie about who was visiting Edgeworth?)

"She is a member of the PIC. Need I say more?" one sin added.

(Edgeworth appears to be housed in the same holding cell as Knightley was in the second case. Sure hope they caved in that tunnel before housing any more suspects in here.)

"They probably did. Any other "clever" observation you wish to make?" one sin added.

[(Blaise stands around at Edgeworth's cell entrance to gloat) Asshole.]

"Pierce yells at the screen cliché." One sin added.

(Logic Chess on Blaise.)

"Again sinning logic chess for literary any reason at all." ten sins added.

[(Blaise's lighter flame catches his beard, and he quickly puts it out) Breakdown-shadowing.]

"Pierce hates foreshadowing for no reason cliché." One sin added.

"Also, the bastardization of words is starting to get on my nerves. And I think everyone agrees with me." One sin added.

[(Blaise basically confesses to being the killer) Gloating. I swear, this is the exact opposite of "lawyer presents crucial evidence to killer outside of court and is surprised when it goes badly.]

"Well, Blaise thinks he can afford to do that. He has all the power in the legal system, to the point where he is almost untouchable. It make sense he would be this arrogant and think he can afford to confess to anything since Edgeworth-who's no longer a prosecutor-could never take him down." One sin added.

[(At the PIC hearing) Courtney recaps shit we already know. This goes on for some time.]

"This is a hearing to determine If Edgeworth is a capable prosecutor. They do have to explain what he's accused of and why his integrity is called into question. If you are going to sin this every time it happens, you could at least bother to think why it happens in some cases." One sin added.

[(Image from the black market auction) "What is Grossberg doing here?! Are you telling me this is where he gets all the fancy art for his office? For shame, Grossberg. For shame.]

"Why are you assuming that's Grossberg? Because he's obese? Because I'm pretty sure a lot other people are like that. And what is this obsession you have with Grossberg in this game? First in case 2, now here…this is too oddly specific to be a coincidence." One sin added.

"And don't think I forgot about you yelling at the screen. Sure, the guy you are yelling at is not even there, but the core of the cliché remains." One sin added.

(Edgeworth says he has no objections... then screams Objection five seconds later. A-plus consistency there, Edgey.]

"And like he clarifies, he has no objections to their accusations of him performing an illegal search. That is true. But he then objects to a different matter. To their accusation that Kay as the murderer. You are, unsurprisingly, missing the point of the entire scene." One sin added.

[(Courtney insists there exists no such human who can survive a direct injury to the heart for even a little while) "You sure about that, Courtney? In that case, I'd like to introduce you to this one revolutionary leader from Khura'in... whose murder circumstances I still don't fully understand.]

"What is there not to understand? It's simple. He got shot three times. One of them was close to his heart. Notice that word: Close. It did not actually hit his heart, which is why he manages to survive for a few minutes. In this case, a woman was stabbed straight through the heart. Sure, that was after she was dead. But if not, she would have died instantly. There's a difference." one sin added.

"And don't think I forgot about you yelling at the screen." One sin added.

[('Cause I'm Gonna Bully You: the testimony) Chairman of the PIC openly abuses his son and threatens to bully beleaguered prosecutors in front of the entire PIC membership (save Crane) and... no one finds this to be inappropriate behavior from their organization's leadership. The PIC sure is useless at doing its job regarding corruption in law enforcement.]

"Well, when your boss wants to do something, you can't exactly go against him. Really, that's how all jobs work. If your boss does something questionable, you can discuss it with him…but if he is as terrifying as Blaise, you would be justified in not daring to stand up to him." One sin added.

(Blaise somehow found a way to make his testimonies even more meaningless than his son's arguments in previous cases. That takes a twisted sort of skill.)

"Well, he doesn't put all his faith in having proper skills. Really, he thinks exactly because he is so high up in the leagues, he is untouchable by anyone and so, he doesn't need to put any effort in his arguments since they will stand no matter what thanks to his influence. That was his mistake, for which he eventually gets caught. That in order to win, he bet everything on the power afforded to him by his position. Edgeworth is also powerful due to being a prosecutor…but the difference is he never believed he would win this by having that power on his side. Power, authority…all that is man-made. Good and evil are the only constants. And Edgeworth wins in the end exactly for that. Because he never allowed evil to get inside his heart. This game has one of the greatest, most intricately made plotlines I've seen in a long time…and it's really a shame you fail to get it." One sin added.

[(In convincing Kay to testify, Edgeworth tells her that the "Yatagarasu is a noble thief who would never stoop to murder!") "I don't know, I seem to recall having an entire case devoted to when a third of the original Yatagarasu crew committed double homicide to cover up her ordering of a third killing. Then when Yew came back in the finale, she held a gun to Kay's head while another third of the Yatagarasu-Badd-had his firearm trained on Yew-na and would have shot her as well... had Lang not taken the blow and altered the setup of bodies such that the bullet went through his leg instead of anything lethal. And yes, I'm aware that's not what the Yatagarasu means to Kay..]

"Pierce answers her own question cliché. Yew was not the real Yatagarasu. She posed as a member of it to spy on their movements under orders from her boss. Kay is following her father's and Badd's example of if: exposing the truth and following the path of justice. And Badd was never going to kill Yew. He was just trying to protect Kay's life." One sin added.

(Also... hiding a recording device inside a stuffed animal, a la Farewell, My Turnabout. I won't quite say it's a cliché, but the move is definitely derivative of a (superior) preceding case.)

"So you are sinning cases from the same series for borrowing elements from each other now?" one sin added.

[(Dr. Young finally arrives) "Wow. I can't believe Edgeworth actually wins his case by getting the doctor to update her autopsy report. Talk about a sweet callback!]

"You say that…but I will still sin you. Because you bring up the autopsy been forged and then updated. This means you are aware of the part where it is proven Crane was stabbed after death…but earlier, you still claimed she screamed while being stabbed. This just further proves my claims of your attention span and memory skills changing depending on what you need. When it serves you, you forget crucial details and you suddenly recall them when it is to your advantage. That…is actually exactly what the people down at cinemasins do. You should give them a call, they might have an opening for you." One sin added.

(Hey, Kay never mentioned that Crane was naked under her raincoat! I understand she's getting her wires crossed with both Keyes and Crane wearing red raincoats that night, but still. This seems like a pretty odd detail to still forget about.)

"Crane, as shown in the flashback, was lying with her belly to the ground. That means Kay could not really tell if she was wearing anything underneath since she only saw her back." One sin added.

(Two grown women fit inside that tiny costume trunk?! It... didn't look that big when we were investigating the storeroom.)

"Maybe Jenson put the unconscious Kay on top of Crane's body. Kay is actually pretty small is stature and I don't think the dead Crane would mind." One sin added.

[Franziska arrives to tell us information we already know re: the order of Crane's injuries) Franziska tries to reenact her Big Damn Heroes moment from Farewell, My Turnabout. It fails miserably..]

"Really? Because I am pretty sure the point was to subvert expectations by having Franziska appear to have valuable information only to be something we already know. And if that's the point, then I think it works. And also, she does give us information on what the murder weapon must have been, so she does help." One sin added.

(That said, she does provide us with the information we need to determine the real murder weapon, so... I'll take half that sin back.)

"Oh, so you acknowledge that fact…and yet still sin it. Even if you are taking half a sin back, that is still worthy of two sins since you are again feigning ignorance." two sins added.

(First Kristoph's scar, then Crane's burn, and later, the Phantom's own hand injury. What is it with this series and their strange love of hand wounds?)

"I don't know…but I don't think that's a sin of the case. Really, all three of those serve a narrative purpose in their respective game. So why would it be sinful if they are well utilized?" one sin added.

(Nothing ever happens to Blaise for threatening to make an entire room of people disappear... in front of the entire living PIC board.)

"Well, he can afford to do this. Again, this guy has immense power in his hands. He can get away with anything. The members of the PIC don't have the power or the courage to talk back to this guy." One sin added.

(How was Blaise barefaced two days ago for the crime, but fully bearded now?)

"Who the hell said he only put the beard now? It is heavily implied-if not outright stated-he puts on a fake beard at all times, probably to hide his burn mark. He only takes it off when conducting the auctions and probably at his house. That's why Sebastian is the only one who knows it's a fake beard. He has no reason to comment on it since his father has been doing it every day. He only gets curious when the fact the killer had a burn mark on his chin gets brought up. Because he knows what's under the fake beard Blaise is wearing. And that's why Blaise scares him off later…oh, wait…yeah, you don't actually get that when it happens, do you?" one sin added.

((Sebastian discovers all his achievements were the results of bribes/threats made by his father) "...This scene is heartbreaking. I know the series forgets this sometimes, but seventeen is still the age of a child. A child who's never gotten to live before because his father laid out his path for him and gave him a false sense of self. He's basically what Franziska would have been if her intellect never lived up to Manfred Von Karma's standards of perfection. The fact that everyone just says empty platitudes about Sebastian and lets him run away to be kidnapped as his world shatters is, honestly, a sin on them.]

"What do you want them to do? They are in the middle of implicating Blaise for Crane's murder. You want them to drop everything and run after Sebastian, who clearly needs to be left alone right now? And they even call Blaise out for being a despicable person and a horrible father. But they did not expect Sebastian to get kidnapped. He is grown enough to wander alone for a bit and he really needs to right now." One sin added.

"Plus, leaving Sebastian alone to think plays a part in his character development, helping him realize what really matters and pushing him to recover the evidence and fight his father." One sin added.

"And also, sinning this heartbreaking scene. You cold-blooded monster!" thirty sins added.

(Just for the record, I feel like everyone should have known before now that Blaise's beard was fake. After all: who in the legal system but judges are allowed to have these?)

"I am just going to sin. Really, I have long stopped caring about what the hell Pierce is saying…but this one goes too far." One sin added.

(Also... body parts as evidence cliché. I thought Apollo was the protagonist who was fond of these.)

"Read the above sin for this." One sin added.

(Edgeworth refuses to accept Courtney's help in reclaiming his badge even after Blaise (the main obstacle in Edgeworth's pursuit of justice) has been arrested because... reasons? I can honestly say I don't understand his logic here, and I don't think the game does either.)

"His logic is sound, actually. The image Edgeworth saw of the law was one that has troubled him a lot. He saw a legal system that only cares about getting convictions and closing cases without bothering enough to find the whole truth. Blaise has been taken care of, but he is not the only problem. The legal system is filled with people like him. This case is only what made Edgeworth realize this tragic reality. Sure, honest people like Courtney exist, but people will still try to twist the truth and abuse their power in the legal world. Edgeworth has realized that if he wants to find the truth, he cannot allow himself to be blackmailed with his badge anymore. And there is also that conflict throughout the game of him becoming a defense attorney. Sure, he gets is back at the end, but only after he has seen everything and realized what being a prosecutor truly means to him and accepting his ability to defend people in need even without being a defense attorney. Right now, he needs to be without his badge, because only then can he truly appreciate and judge what it means to him and what he wants to fight as. Again: this games plot is very complex. I understand you having trouble following it, but then you shouldn't have bothered trying to sin it since half of the lore gets lost in the shuffle." One sin added.

(Jenson is the nurse who gave Apollo his over the top number of bandages in Dual Destinies. Calling the theory now.)

"You know, you've been making this joke a long time now. I've never said anything, but since we are almost done, I am going to ask: where the hell do you get those stupid theories? Your ass? Oh…that's why they stink." One sin added.

(Kay changes clothes in front of half a dozen people. And I thought Spirit of Justice included too much stripping.)

"Karin says she takes Kay to a discreet location to change clothes. Nobody sees her change. I don't get what your point here is." One sin added.

[(De Killer calls Edgeworth on the transceiver from Farewell, My Turnabout) ...He still has access to that thing?! The case was two years ago, man. You've been on the run from the police since then. Why the fuck do you still have an avenue to be contacted by via police evidence?]

"Pierce yells at the screen cliché." One sin added.

(Also, how does de Killer know that Edgeworth solved the case? That literally just happened.)

"You are underestimating the power of de Killer. It's very likely he was hiding in the tower in a disguise or even planted a listening device inside. There are plenty of ways to explain this, especially for an expert assasin." One sin added.

[(De Killer asks Edgeworth to show him evidence) "How can he 'show' this guy anything? He... he's only calling Edgeworth through the transceiver, right?)]

"Hey, it's been a while. Guess we had to end this chapter in a stupid way. So… Pierce failing at game logic n. 236652." One sin added.

Total sin tally: 223

Sentence: black market auction.