Chapter 30: Izuku's Spider-Man Notes
Spider-Man Notebook 1: Quirk, Steps, and Quips
I'm writing this notebook as my first steps into becoming a hero. Thanks to a spider that bit me, I have been given a quirk, something I've wanted all my life. Its...incredible, as the quirk seems to be a mutant type, one that's completely changed my body. As such, I need to make notes all about this quirk and my journey to become a hero.
I am Izuku Midoriya, and these are the notes of my journey to become a hero.
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Quirk: Spider
Type: Mutant
Notes: My quirk seems to be a kind of multi-faceted mutation. It has given me super strength, which I still need to test. At the moment, my pitiful equipment mainly shows that I should be able to lift a few tons, but it never feels like it. Then again, I just received this quirk, so it may still be adjusting to my body. Due to this, I'm going to split my notes in terms of all the quirk aspects. This will be the strength section, which I will update later when I have better equipment to test just how much I can lift.
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Aspect 1: Strength
Notes: See Above
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Aspect 2: Enhanced Reflexes
Notes: I have found my body is incredibly reactive. Its as if when I twitch, I can suddenly feel things around me. I believe this is a combination of enhanced reflexes and the radar ability I found in my studies. I found also that I can leap very high relativity easily and still keep my full balance when I land. Even trying to do basic balance acts are child's play now. I wonder what I would like if I took gymnastics now...
Edit: My radar is now called Spider-Sense, which I believe coordinates with my reflexes even more now that I've understood this aspect of the quirk better. (See aspect 4)
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Aspect 3: Wall-climbing
Notes: My body can now latch onto walls, ceilings and just about any surface. Unsure if this the same for a slippery wall, but I seem to be able to stick to anything. I found that if I have enough momentum, I can even run up walls with ease. Its so cool! Its like I'm a living spider. Not only that, it doesn't seem to interfere with my clothing that much, now that I've started to get the hang of it. I'm hoping this means my future hero costume will be easy to make as to not have to be made around this aspect.
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Aspect 4: Spider-Sense
Notes: I seem to have a cognitive like radar sense, one I have named Spider-Sense. As stated before, it seems to help with my reflexes, though its primary function seems to be a kind of warning system. This could be useful, as it means I can't be snuck up on.
Edit: Due to my recent fight with the Masked Men and Tombstone's gang outside of UA, I've realized I need to formulate an entire fighting style with Spider-Sense in mind. I believe its necessary, as it focuses all my reflexes thanks to the special awareness it gives me.
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Aspect 5: Invisibility
Notes: Despite my best efforts, I couldn't seem to get any data out of the spider that bit me. It seems to just be a husk. I wish I could get more, as it somehow not only gave me these spider-like abilities, but also invisibility. I looked up tons of spiders on the web and found nothing close to it. There were ones that could camouflage, but nothing akin to invisibility, or something close to it. Despite this, the invisibility seems to be almost perfect. It can camouflage my skin and clothes without affecting my eyesight. However, I've found I can only hold it for a tiny bit before it starts to hurt my head. I need more practice with it...
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Aspect 6: Bio-electricity Venom Power
Notes: In my original investigation of my quirk, I found an energy signature within me. Turns out, its a bio-electricity ability. Like invisibility, its unnatural to spiders, but I'm not complaining. It seems to be some sort of charge I can do, though I can't seem to summon it except in bad moments, such as it ruining my support exam. Not my favorite power of this quirk so far...
Edit: I've found out how to summon it thanks to fighting some masked men at a bank. Current hypothesis: I felt like I was going to get killed by a big masked guy with an energy quirk. Either fear or adrenaline made him summon it. Perhaps a state of mind? Either way, I seem to be able to...feel the electricity now. (I don't know another way to describe it)
Second edit: I've found I can't combine both my invisibility and Venom Power. Unknown why, perhaps an incompatibility with both abilities at once in my body?
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Steps to Being a Hero
In order for me to become a hero, I've decided to start as a vigilante. As such, I've looked up how vigilantes get accepted into the hero society, which seems to be very difficult. They are rarely trusted, and have to help a lot of heroes before being approved. That said, my life has always been a struggle since I'm a Deku, so I hope this idea works.
I will now be going over the steps for my path to become a hero by being a vigilante.
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Step one: If possible, make sure web fluid is full before going into a fight. This is necessary due to making sure I have all advantages I can have in any fight I'm part of.
Edit: I need to make better web shooters as well. Possibly a reload system and ability to try other forms of webbing. Unfortunately, I don't have the money for that right now.
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Step two: Make sure to smile and be positive. All Might says that being a hero is all about inspiring hope. Even if they can't see your smile under your mask, be positive. If necessary, make a persona for yourself to try and make others feel safe. Try quips as well and make people laugh.
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Page on Quips:
"So...making a late night withdrawal?"
"This is a no pointy weapon zone."
"Are you twins/triplets, etc."
Future quip: "How about you come up here and fight me like a spider?"
(Need more info. And I need to read some joke books)
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Step three: Until you're a hero, you need to make yourself known, even if its just leaving a calling card. That way, your name can get out and see if you can get the hero commission to sign you on.
Edit: I've recently made a full note, signing myself as 'The Friendly Neighborhood Spider-Man!' (I think it rings out well. Mom thinks its a bit corny.)
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Step four: Figure out your own fighting style. Observe heroes and fight villains to figure it out.
Edit: Going to make a separate notebook for this. It will include webbing formula, support item ideas and super moves as well.
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Step five: (Pending)
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Property of Izuku Midoriya, future hero
Spider-Man Notebook 2: Villains
I'm writing this notebook over all the villains I have fought as Spider-Man. These are my analytic notes, viewpoints and guesses on their quirks and other notes I believe are necessary. My first fight was with bank robbers, which all but one had mutant quirks, but I didn't get any names. As such, I'm going to try to find out names of enemies for all future notes.
Villain 1: The Vulture
Rank: Unsure, possible C rank due to him being able to avoid heroes
Quirk: Possible Metal Wings Mutant quirk
Notes: A thief that was using his quirk to escape from heroes, which were bright green metal wings. When I landed on his back, I saw they were fully connected to this body, specifically his arms, making it a mutant quirk. He was my foray into aerial combat, though I didn't fight him as more in chase him. If I'm correct, I believe this to be a debut for the villain, as I later looked online and saw no reports on a flying villain of his description. Quite strange due to his age, as he looked old, probably at least in his sixties, which is an advanced age to be in villainy. Perhaps he has money troubles? Unknown why he's a villain.
Overall, I think it was a good experience for me. It helped me realize I still need to practice webswinging for future aerial fights.
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Villain 2: Masked Men Demons
Rank: Unsure, as gangs of villains don't have normal rankings. Considering the robbery in my first encounter, at least D Rank
Quirk: Energy Quirk, shows black and white aura of some kind. Name unknown.
Notes: A group of bank robbers, they seem to all wear a distinct outfit and all have similar abilities. After the encounter at the bank, I looked up known groups of villains online and found nothing. No group operates with all the same quirks, at least in terms of stuff that's open to the public. (I really wish I had better access to villain data) They also all speak another language I can't understand, making it hard to understand motive except for just wanting money.
Their quirk seems to let them shoot energy from their hands. Particularly the big one I fought at the bank could fire out what was basically a giant black and white shockwave. Highly dangerous quirk to fight head on, I'll need to make sure I fight with evasion in mind if I encounter this kind of quirk again. Thankfully, this encounter allowed me to unlock the bio-electricity power that messed me up in the UA support exam. (See notebook 1 for further details)
Edit: I've had a second encounter with these masked men. It was on a semi, where I also encountered Ingenium. (So cool! I got his autograph!) It seems their quirk allows them to transfer the energy to other weapons, which they used on a katana.
Second edit: Another encounter with the masked men. (And Airjet! His outfit is so awesome!) This time they had a whip weapon that they used their energy quirk on. Highly dangerous, even more so than the katana.
Third edit: Yet another encounter with the masked men. Their motive seems to be making moves on turf the Tombstone gang own. Unknown why, as the masked men seem to only be robbing places.
Fourth edit: Had two more encounters with masked men. First was with Ryukyu, (Who was amazing looking! I've never seen a dragon up close!) but nothing new was learned. Same with second encounter, as they had a fight a few streets away from UA. Fight made me learn multiple things, in particular in how to use my spider sense more. (See notebook 1)
Fifth edit: I found out that these masked men are called Demons, and they work for Mister Li, who calls himself Mister Negative. Unknown why this is the case. (See Mister Negative entry)
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Villain 3: Tombstone
Rank: A
Quirk: Unyielding Wall, mutant quirk. Gives individual an almost invulnerable body. Highly dangerous.
Notes: Had encounter with Tombstone's gang, which are a group of all animal mutant quirks. (And Fat Gum! He seemed to be really nice. I hope I didn't offend him when I ran off like that.) Putting the gang under Tombstone's file, as they all seem to be just under him as a collective. They all use something called Trigger, which I haven't been able to find information about. Need more information.
Edit: Seems Tombstone's gang is making and dealing this Trigger drug. The masked men seem to also want in on their turf, which caused me to encounter them at a warehouse.
Second edit: Masked men and the Tombstone gang had what I could only call a war on the streets of Musutafu. Both were fighting for an unknown reason. I still need more information.
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Villain 4: Fishbowl-Head (Can't remember name of villain)
Rank: Unknown, suspect it to be at least a C due to dangerous nature of quirk
Quirk: Illusion quirk, seems to be able to project a full illusion in a room. Possibly created through gas? Unknown if that's the case.
Notes: Definitely the oddest encounter so far. Fishbowl-Head seems to be able to make full illusions that withstand Pro Heroes attacks. (I met Shishido due to this! The rumors on him are correct, he really does act like an animal! Then again, he's in the top three 'heroes that act like animals', including Hound Dog and Miruko.) He seems to just be a bank robber, which could possibly make him less dangerous. Also had the craziest outfit I've ever seen for a villain, though I'm still new to this.
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Villain 5: Gentle Criminal
Rank: C
Quirk: Elasticity
Notes: Out of all the villains I've faced, this is the one I have the most information on. Unlike most villains, this one constantly tapes themselves and puts it on the internet. Gentle Criminal is a 'chivalrous thief' as he calls himself in his videos. His quirk is a super useful one, one that would make him a great hero. Its a shame he uses it to do stunts and criticizing corporations. I also lose my fight with him, which has made me realize I can't just hop into every fight instantly. This villain has helped teach me a good lesson...and a hurt back.
He also has a companion who is named La Brava, who videotapes him constantly according to the videos I've watched. I didn't see her do anything when I chased him, but the videos show him repeatedly get the best of other heroes. I believe Gentle Criminal must have some kind of trump card that allows him to get away. Perhaps she is the trump card? I need to encounter him again.
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Villain 6: Scorpion
Rank: B
Quirk: Metal Tail, mutant Quirk
Notes: Possibly the most dangerous villain I've met so far, he seemed to be on a rampage while I was webswinging around. I was trying to find Gentle Criminal, only to encounter this villain. He seemed to be on some kind of rampage, but had gotten into a fight with Fourth Kind. (Such a cool hero! I still can't believe I helped him fight this villain.)
The villain's tail easily cut down my webbing, something I hadn't encountered before. Perhaps I need a better formula for my webbing. Is it not sticky enough? Or maybe I just can't afford better chemicals. Either way, I found in this fight that I need to understand my foes quickly through a fight and use my surroundings more. I can't be so reckless. After all, Fourth Kind did more than me. Shows I have a long way to go.
Edit: No longer the most dangerous villain I've faced so far.
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Villain 7: Spinner (Lame name. I think it should The Lizard)
Rank: Unknown, possibly a C due to being able to rob a bank without getting caught
Quirk: Gecko Mutant quirk
Notes: A bank robber I encountered (Why do I keep fighting bank robbers?!) after investigating the bank on Rodia Street, which led me to the next bank he was going to rob. Out of all the foes I've fought, he seemed to be the most desperate, something I hadn't encountered before. Overall, he wasn't too much of a threat, but I also think I'm getting used to fighting people with swords. (Seriously, what is with all the swords?!)
I talked to him after the fight and he admitted he was just desperate for money. I hope the police go easy on him. That and I hope he listened to me...that sounds so odd to write. I never imagined I could give out advice. Especially from a Deku like me. I wonder if the mask is why people will listen to me as Spider-Man.
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Villain 8: Stain
Rank: A
Quirk: A type of Blood Paralysis Quirk, Emitter Type
Notes: The most dangerous villain I've faced yet. A very experienced killer who specializes in knives and swords, which compliment his quirk perfectly. He also had the strongest killing intent I've ever encountered. A true killer, one that has killed many without batting an eye. Looking back at it, I'm not sure how I survived. He seemed to be a villain that was conflicted with society, as if obsessed with philosophy. I still don't fully understand what his motive was compared to all the other villains I've encountered, as it seems he was being a villain purely to get back at hero society. Why would someone do that? It seems odd, as I don't see why that would be the reason for him having such a murderous aura about him. Not only that, he said I was a true hero, but I'm furthest thing to being a hero right now. I can't even compare to the top thousand heroes, all of them can do ten times the job I can. Either way, I hope I never encounter him again. He was way too scary.
Edit: Now that I've had time to think about it, I wonder if I could have talked him out of it. I mean, his argument over hero society has a ton of flaws he was ignoring. Probably not though, especially if he believes his ideals so much he's willing to kill over them.
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Villain 9: Mister Negative aka Martin Li aka Mister Li
Rank: Unknown. Probably at least B due to his quirk.
Quirk: A type of energy manipulation/transfer quirk, Emitter Type. May also be Transformation Type, as his body changed when using it. May be side-effect of quirk.
Notes: I just found out yesterday that Mister Li is the leader of the masked men. I'm just now getting to these notes, and...I'm not sure if I want to put down anything about Mister Li. I will put this section as pending for now.
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Property of Izuku Midoriya, future hero
