Sing, O Muse, of the aftermath of the dragon-slaying, when the noble Lords, having triumphed over the serpentine scourge, turned their gaze to the shaping of their own realms. Nito, the lord of the tombs, descended into the dark Catacombs, where he bestowed rewards upon his loyal servants. In that shadowy realm, he forged the Finito and Milfanito, mysterious beings born of his power. With a desire to spread his dominion over the strange force he had unearthed, the force known as Death, he offered his fiery essence to it, becoming a steward of mortality, dealing the hand of death to all creatures.
The Witch of Izalith, with her daughters, returned to their ancient seat in Izalith. There, in the crucible of flame, they delved into the mysteries of their sorceries, birthing a potent craft known as Pyromancy. This art, the creation and control of the Flame within the very Soul, was their legacy to the world. Gwyn, the lord of sunlight, established his rule in the resplendent city of Anor Londo, a golden mountain city towering above the realms of his brethren. It was there that Gwyn and his kin proclaimed themselves as Gods, ruling from their lofty perch.
In those times, Gwyn bestowed upon Seath, the dragon without scales, the noble title of Duke. The Archives, a repository of knowledge, were granted to Seath for his unrelenting pursuit of immortality. In the vast expanse of Anor Londo, the Gods and their legions wielded their might, orchestrating the unfolding of destiny.
Of the Pygmy, the progenitor of humanity, little is spoken, and his deeds remain veiled in the mists of time. From his lineage, however, emerged the race of man. Through countless generations, human kingdoms flourished, and the arts of sorcery, miracles, and pyromancy were embraced. It is said that the Dark Soul, fragmented and scattered, bestowed upon humans an innate affinity for magic.
The dawn of the Age of Fire was obscured in enigma, its secrets unraveling in the chronicles of Dark Souls III. As the Gods surpassed humanity in power, mortals hailed them as true deities and began to venerate them, forming religions. Lloyd, Gwyn's uncle, declared himself All-Father and established a faith venerating the Gods of Anor Londo. Thus, the Gods looked upon humanity as their subjects.
Gwyn, with his regal authority, forged alliances and shaped forces that would echo through the annals of time. His offspring, heirs to his divine lineage, each received a portion of his lordship. The firstborn, once the god of war, met a fate erased from the annals, his name forgotten except in whispers of the Nameless King, as hinted in the verses of Dark Souls III.
Gwynevere, cherished daughter of Gwyn, became the Goddess of fertility and bounty, her essence woven into the fabric of healing miracles. Dark Sun Gwyndolin, the last son of Gwyn, emerged with the power of moonlight, raised as a woman. Others among the divine court included Flann the Fire God and the raven-haired witch Velka, who would become the Goddess of Sin. Gwyn ruled with legions of knights, accompanied by friends and allies such as the Primordial Serpent Frampt and the stalwart knight Havel the Rock.
Supreme among Gwyn's forces stood four knights under his direct command: Dragonslayer Ornstein, Hawkeye Gough, Lord's Blade Ciaran, and Artorias of the Abyss, destined to shape the unfolding events in the land of Oolacile. Gwyn, in his generosity, bestowed fragments of his own soul upon Seath and the Four Kings of New Londo for their contributions. Seath, revered in the court, extended his influence, even fathering offspring with the divine, such as the elusive Pricilla, a being of half-Draconic lineage hidden from the world.
