ARC CORP FILES
Anomaly 050
NAME: The Specimen Jar
CLASSIFICATION: B
DESCRIPTION: Large glass mason jar with a latched top.
LEVEL: Rumor
INFORMATION: Anomaly 050 or The Specimen Jar is to be placed in the ARC CORP Containments Branch alongside other harmless Anomalies.
The Specimen Jar is an Anomaly capable of trapping a single living entity. Whether it be animal, human, faunus, Grimm or even other living Anomalies of a certain size.
Simply unlatch the top of the anomaly and point the top towards your intended target. Then open the top and a large vacuum of air will suck the intended target into the jar, shrinking it and freezing it in place. The lid will then automatically close and lock itself.
Any entity trapped within The Specimen Jar will be frozen in place.
To release the entity currently contained by The Specimen Jar, simply open the top of the lid, turn it upside down and pat the bottom three times. The entity within will fall out and revert back to their original size with no knowledge that any time has passed.
The secondary ability of this Anomaly is to suppress the abilities of other anomalies to a certain degree. For instance, it can suppress the infectious spread of Anomaly 120 (Blood That Feeds) and while it is capable of doing the same for Anomaly 507 (Fire of Man), it cannot suppress the heat it gives off.
Unfortunately, it has been proven to be unable to contain Anomaly 682 (Mr. Grin) and Anomaly 001-A (Classified). Both due to the former's size and the latter due to its ability to switch hosts upon death. When attempted, The Specimen Jar did indeed sucked them into it, it then spat them back out five seconds later.
