Deadking24712: Inhumans are the result of experiments from an alien race on humanity while mutants are the result of evolution.
SurplusHook: thank you.
Sorry for the slow updates, I'm moving out soon and I have a lot of thing to take care of. I'm not really in the mood to write because of that (I'm leaving coworkers behind and we worked together for more than 7 years).
XoX
Sometime life surprises you. Like, you're walking in a park, find a kitten and end up adopting it. Still, it's not every day a maid ends up in your doorstep to tell you you're hiring her.
I suppose it would have been easy to say no here and then but I could see she NEEDED a job. Her clothes were dirty and I could see how tired she was.
Ultimately, it was a good idea. My work took a lot of time, even with my gift, and Miss Freida as she insisted I call her was doing a good job taking care of the house and answering the calls. The only thing she was not so good at was cooking but I was used to order take out so not really a problem.
Daisy liked her and having someone to talk with helped me immensely, I did not know how bad I need it. Look like living as a hermit has a limit.
Anyway, I downloaded a basic maid contract, discussed her salary and, after we agreed and she signed it, declared her to the government office. I looked online and while I paid her a lot more than the current market value, it was nothing for my current income so I did not care.
Back to the game, I was ready to start the biggest update I ever made… third update now that I think about it but still…
I added three new divinities: Lu-Kthu the birth womb of the great old one, Yidhra the shrouder and Nodens the grey.
Lu-Kthu was pretty straight-forward as she would gift the power of fertility, allowing a player to spawn a random creature to help the fight. Never the same mind you but as the game was still relatively new, the creatures would just randomly be selected among those already existing.
Yidrah made me think of a game that came out recently, Oblivion I believe. They had a Dadra, dedre, daedra? called Nocturnal with similar powers. Yidrah, could give three gifts: the cloat of darkness, the lying light and the melding.
The coat was simple, it would allow the player to hide in the dark, be almost invisible to the creature at the cost of their stamina. Nothing game breaking but used well, it could allow a player to either strike unnoticed or escape a dangerous situation.
The lying light work like an illusion but need light for the player to change his appearance. A perfect tool to hunt solitary monster that would mistake them as friendly.
The melding could be considered overpowered. It requires the player to almost kill its target and when a blue aura appear, meld with said creature. Doing so would give the player a boost in all his states depending on the creature level and strength. I decided to block this skill to creatures five levels around the player level. No pl possible.
Finally, Nodens. It was mostly an inside joke even if he existed. He would only give two abilities: Immortality and night-gaunts calling. Immortality would allow the player to remain unkillable for a time limit of ten minutes twice a day while night-gaunts calling would give the ability to summon a night-gaunts to help him. The servant would only have a fraction of the player as its states but there was no time limit for it. Still, I blocked the number of summon at one, it would be way too broken otherwise.
