One night in the year of 198X, an alien with the objective to attack Earth for its use of forbidden knowledge arrived at Mt. Itoi and confronted the planet's three strongest warriors. Rather than fighting the threat with force, the three warriors wisely chose to sing a lullaby to this creature. The extraterrestrial was so overcome with emotions that he was forced to flee and return to fight later. Ten years later, he's finished off by a new batch of warriors, once and for all. Our story takes place right between these two events, five years after the alien's retreat in 198X, five years before his death in 199X.
We begin in the not-so-quiet town of Sixex, in which a young lad, 15 years of age, named Franky Lymon lives. Well, he isn't exactly a big fan of his surname- he prefers to go by "Frank Fly". He's got blonde hair, cheap sunglasses, a dark red t-shirt, and a blue pair of jeans. His hairstyle is a cross between a mohawk and a mullet, the mohawk part shaped as if it were the fin of a shark. He lives in a small wooden house with his mother who doesn't really give a crap as to what he's getting up to, as long as he isn't dead. The last time Frank saw his Dad, he ran off to a foreign country with a bunch of sketchy looking people. Frank has two (and only two) friends, Windy and Muskedunder. Muskedunder is a hoola-hoop enthusiast, and Windy is moreso a pogo fanatic. This hobby has earned Windy the nickname "Pogo Punk". Together, these three form "The Sharks".
One fateful night, the three were all huddled together in Frank's room. The room was cold, for the heater was busted, and the window was incapable of closing the whole way. The three were all playing some bootleg NES game, Muskedunder not noticing that his controller wasn't plugged in. Out of the blue, Frank turned the TV off, saying, "Alright sharks, we've had enough of gaming! It's time to develop our super-secret-awesome-failproof arcade plan!" "But Ah was having so much fun!" Muskedunder cried. The plan which Frank had mentioned was one to raid the Sixex arcade and take it from a rival group. The arcade is controlled by the Narwhals, a team of three adolescents with horns taped to their foreheads. Their leader was Nat King Cole, who had been a rival of Frank since preschool.
"Listen Muskedunder, you know how fun that game was right now? Imagine if we had an entire BUILDING of those! If we beat up those narwhals and control the arcade, we'll be set for life! Windy, what's the plan so far?" Windy pulled a burger shop receipt out his pocket, which had scribbles all over. "First, with our AMAZING artistic skills, we create an arcade cabinet out of cardboard. Then, we get inside, and pay some dude to take it to the arcade and tell 'em that they won a free arcade cabinet! So we're taken inside, and then we- uhhh, and then we... dunno." "And then we sneak up to 'em and beat 'em up!" exclaimed Frank. "Yah!" Muskedunder cheered.
"But first, we gotta make the arcade cabinet!" Windy proclaimed, "Frank, you bring the cardboard?" Frank pulled a stack of cardboard out the closet, and he turned to Muskedunder, "Didja bring the colors?" Muskedunder pulled two packs of colored pencils out of his pair of pants (it's got no pockets) and Windy snatched them out of his hands. Frank brandished a box cutter and began to cut up the cardboard, while Windy colored it to look as if it were a Pac Man arcade cabinet. Muskedunder had the most important job- he was quality assurance, and would decide whether or not the cabinet was good enough.
They completed the cabinet in about 50 minutes, and the end result didn't look too good. First off, Windy somehow misspelled Pac Man, writing Pak Man instead. The cardboard cabinet looked janky, and not convincing at all. Frank didn't even bother to hide the tape which held the pieces of cardboard together. Frank asked, "So, is it good enough?" After about 5 seconds of looking at the colored hunk of cardboard, Muskedunder gave a thumbs up, "Looks good tah me!" Frank and Windy high fived, and Windy exclaimed, "Now, time for the next part of our plan!"
The three all ran outside, carrying the fake arcade cabinet with them. Frank began to look around for the nearest adult, and eventually spotted a drunken man stumbling in the middle of the road. The three ran to him, and Frank asked, "Hey mister, what wouldja do for 20 dollars?" The man replied, "Twenty dollahhhs? I could buyya house widdat! I'd do anythang!" Frank replied, "Well listen, if you do something for us, we'll give it to ya tomorrow!" "Awright then, what do I gotta do? Murder? Arson?" "No, basically, we're gonna sneak inside this fake arcade cabinet, and you're gonna take it to the arcade. You're gonna knock on the door, and you're gonna tell 'em that they've won a new one for being, uh- dunno, make somethin' up. They'll get the fake cabinet and you'll get your money the next day!"
"Sounds likah plan!" the man chirped. Frank, Windy, and Muskedunder all got inside the false cabinet, crammed so tightly that Frank had to poke air-holes to breathe. The man picked the arcade cabinet up and stumbled his way to the arcade, occasionally dropping it. "Ay, that hurts! Be careful, yah nut!" exclaimed Muskedunder. After about 20 of the most uncomfortable minutes ever, the man reached the Sixex arcade. He knocked on the glass door, and Nat King Cole, leader of the narwhals and rival of Frank Fly, answered. His hair was a yellow color, not blonde- but yellow. A long unicorn horn was taped to his forehead, and he had the word KING "tattooed" to his hand (it was scribbled on with permanent marker). "Watcha want, it's NINE PM!" he snapped.
The man answered, "Oh, uhhhh... congrajamalations! You have wondis arcade game thingy, for being awesum! It's free, all yours, adios now!" The man zipped away, tripping as he ran. Nat King Cole was confused, but eventually called the two other narwhals to come and haul in the cabinet, seemingly fooled by the trick. The sharks snickered quietly as they were pulled in, congratulating each other in their heads. However, Nat King Cole suddenly ordered for the false cabinet to be cut up and opened. The two other narwhals did as they were told, and the cabinet was opened up, revealing Frank and his two cohorts. "Ah, shit." said Frank.
To Be Continued
