Sanjouno Haruhime ( Green (Neutral Good)
Ishtar Familia (due to being in the Ishtar familia, Haruhime has an increase in her physical abilities, especially in hand-to-hand or weapon combat, and the ability to use a sudo charm, while weaker than a skill or god's charm, still able to have one done, but as Ishtar's daughter, Haruhime gets any and all divine authorities attributed to her mother and also gain Excelia 2 times faster than normal while in a Mesopotamian gods Familia, and has another boost in Excelia gain since it's her mothers Familia)
(yes, demigods gain more exelia, like a weaker version of Liaris Freese but more consistent, and due to being in her mother's Familia, this is a 3 times boost)
1
Parameters
Strength 692C - 804A
Vitality 668C - 762B
Dexterity 799B - 880A
Agility 647C - 688C
Magic 889A - 890A
Attack 909S - 990S
Defense 603C - 999S
Resistance 609C - 999S
Speed 647C - 688C
Mana 970S - 999S
(80% of this is due to her not getting an update for 6 months in slavery and never actually doing anything to level up since she only had the Dunamis to tolerate the cake and for Haruhime at the time, level 1 was more than enough for her, especially since she was still stronger than a Dunamisless mortal)
Magic (as a demigod, Haruhime is immune to the effects of mind down)
attack magic (2 of the 3 slots filled)
Holy Flame Storm: this is an AOE fire magic attack that does heavy damage with both holy magic and fire magic as it is a storm of holy fire able to do extra damage to undead or ghost type monsters and dark type magic, this magic is similar in power to Lefiya's Fusillade Fallarica
Kitsune's Stary Suns: this is very similar to Lefiya's Elf Ring magic where she can copy any magic, so long as it's from her own race, meaning she has access to a bunch of rare spells and magic, and also why she can learn magic so long as it's rare or unripe magic, this, however, is kept secret as Haruhime wants a card in her deck to surprise people
defense magic (2 of the 3 slots filled)
Shielding Tail's: this is a special defense magic able to block out physical and magical attack's at once it also applies a defense boost to the party behind the shield so even if it breaks, the party may survive the attack that broke it at least
Morphing Fox: this is a special magic that allows Haruhime to perform magic very similar to Lily's Cinder Ella, which is a type of transformation magic that enables Lili to transform into anything around the same size as herself, including monsters, Like Lily, Haruhime is able to copy the physical abilities of who/whatever she transforms into, though it's limited by her own status, and she can also take advantage of natural abilities like the Beast Humans' heightened sense of smell and hearing which Haruhime has herself anyway, but can still get uses out of it, though Haruhime can alter her appearances height by about 6 inches, so she can get more out of it than Lily can
support magic (2 of the 3 slots filled)
Uchide no Kozuchi: Uchide no Kozuchi is a level-boosting magic that can be used on one or more targets, including herself if need be thanks to a special enchant magic that creates a maximum of nine tails on Haruhime, though, at this time, she can only make 5 tails, enabling her to cast it on multiple people at once, however, an extra part of the chant will be needed for casting this spell on herself
the effect could last around 15 minutes, which an interval of around 10 minutes is required before it can be used again, and upon such, can stack these level-up boosts to increase their level by 2 levels for a short period of time before the first level boost dissipates
However, those affected by Uchide no Kozuchi gained half the exelia a normal adventurer would've gained without this boost magic, but to Haruhime herself, this doesn't seem to be a factor, only preventing her from being able to achieve a level up with this magic
Kitsune's Blessings: this is a healing spell that is a variation of Airmid's healing magic, with the only difference being it can also recover some mana from a magic user, and can be used on herself, but she herself doesn't recover any Mana from the spell, this magic is also stronger than Airmid's healing as it is also able to remove curses and such from people as well
Development Abilities
Degradation Immunity EX
Battle Continuation B
Skills
Divine Mage A: this skill has one with Magecraft, Fast Chanter, Clairvoyance, Intuition, and Overload Mana, with this skill, it's more of increasing magical ability and affinity than anything, also allowing a mage to use any spell within the element/elements of magic they are best affiliated with a resistance to mental fatigue when they run out of mana, as well as have some divinity in the magic itself for divine magic attacks
due to Haruhimes divine blood, this is further amplified as it had divine attributes to these magic spells, and thanks to her heritage and being in Ishtar's familia now, it's similar to receiving magical attacks or support from as close to a goddess as one can get
Divinity B: this grant's the user divine power very similar to that of a god or demigod, however, it isn't as many would assume as it has a similar effect as it did with Achilles as this makes someone have invulnerability to anything that they are stronger or equal against
(in terms of fighting an adventurer, same level or below cannot harm them whatsoever, for monsters, so long as they are weak or comparable in strength, so long as they don't possess a divine trait, they can't harm them, that is, unless they possess a divine weapon that holds true divine power)
this also grant's them immunity from poison, mental attacks, and impact damage, however, if the opponent/opponents are stronger, possess a form of divinity or a divine weapon of some kind specifically designed to harm divine beings, or are related by blood, then they will be able to harm them based on the strength of the person with the divine trait
the user will have an "Achilles Heel" of their own that once hit will remove their invulnerability for about a day while also making the person's insides spew blood, many are also paralyzed as a result, not at their heel sometimes, but on some part of their body, namely on the upper back, one of their heels, elbows, knees, center of their chest/heart, neck, and eye, and while they can take damage from opponent's stronger than them, they will receive less damage based on how much stronger they are compared to the user
(if a level 1 with divinity were to face a level 2, they'd take half damage while the opponent will have half his normal defensive power against the user of this skill, and a level 3 will only to 75 percent of their damage, and have 25 percent less of their durability otherwise to the level 1, and so on)
This skill also applies aspects of their abilities as "Divine Abilities" making things they produce or create, aside from their children, like food, wine, medicine, magic, etc, divine, so it becomes the tastiest wine and food there will be, the most powerful and effective medicine, and so many more, so long as they have the skills and training to perform them, as divine abilities can only go so far to improve something's quality and effectiveness,
it even improves Skills and Development Abilities, for skills, it makes them able to act a letter higher than what it actually says, or for skills like Kings Privilege Rule or Grand Saint, the common rule in this kind of case is that the skills associated with this skill are one grade below will then no longer apply, and for development abilities, they can be said to be one letter above and also improve faster as well
Haruhimes Achilles Heel is on the white area of her tail
Blessed ability
Blessing of Tamamao: with the blessings of Tamamao, her magic's effectiveness, and longevity is increased as well as her ability to charm and seduce men unconsciously to her will while also having her have reserves of Mana in case she uses up her entire "stock supply"
Curse: Divine Charm: this curse makes any male with no charm resistance who stays with Haurhime for more than half an hour be charmed and enslaved to her, the effects are faster and stronger the more the man is attracted to Haruhime, and the charm's strength further increased when haruhime uses Mana to strengthen it, results often being instantaneous charm or the mind of the individual resisting being destroyed beyond repair
(it was because of this she was preyed on so much while in slavery, though her father was immune to the effects, this meant her contact with males was limited as a result, and growing up, faced lots of men advancing on her against we will)
authors notes
most important, this is Haruhime's status from her time when she was level 1, so her status will be higher in further stories, don't be surprised if I show something completely different in later stories
I got some of her magic from Danmachi: Renard's Second Coming, another of my stories, which I will not reference past this as there are elements in that story that don't mix with this version of Haruhime, but her magic will remain for the most part
Haruhimes status are from her years of being level 1 since she got a Dunamis when she started eating her mother's horrible cakes, also why she got Degradation Immunity at EX, so while she never leveled up, many of her Parameters will be higher than normal
the magic slots were there to one, give Haruhime more uses aside from her pure support rule, and to show the magic slots, that's right, 3 types of attack, defense, and support magic per adventures, and for Riveria who is known for having 9 spells, she'll just have 9 types of attack, defense, and support magic to remain special, though she's outclassed in spell slots compared to Lefiya and in my version, Haruhime
to those asking, yes, I have a skill called Divinity, and it's as strong as you think, compensated with a weakness of course, don't worry, I made sure my skills and such have some kind of balance even if they seem broken
