Chapter 104: The Great Escape Part 2
Just as I felt that I was about to die and perhaps make my vile evil nemesis cheer with joy, I somehow push the metal away, and find that I'm able to move forward. I can only guess that I've opened a door and now I'm able to move inside a building.
As I move inside the building as quickly as I can, although I'm struggling to see and breathe as well as move quickly, amazingly I have found that the symptoms of the tear gas has gone. This I find bizarre as I didn't think that would happen but then again I remember playing this in the video game, and after the player character suffering from tear gas, the game takes them to the next bit where they are perfectly fine. I guess this is it though except this time there is the matter of dealing with pursuing enemies, though probably for now they are massacring my friends, probably Stealth is with them.
Oh no this isn't good for only me to survive but not Stealth, oh no Stealth what am I…. Ah phew, he actually followed me to this place. I look around to see the surroundings be similar to what I've seen before, but there is a door in front of us which we open as quickly as possible before shutting it, hoping that by the time the enemy have finished slaughtering our allies, they won't think to go through this door as there were doors to the side of us, quite a few in fact.
Still, it is rather tragic that it's just me and Stealth now against all these enemies, as many of our allies died by the enemies who stood in our way, and those remaining who weren't shot got killed by the tear gas. It's sad how all of those died while me and Stealth survived, I suppose if there is to be any comfort, at least they died ensuring we have a better chance of escaping, and at least their deaths are only in a dream, and in fact they may not even be real people, though it is odd for there to be allies in the nightmare, though that may have something to do with how the nightmare is based off a video game level, and there were plenty of allies in that level.
In any case I must focus on the task at hand and escape this place with my ally once and for all. I look around the room to see that it's big and there are plenty of lights hanging on the ceiling, which light up this rather bleak place consisting of fences which contain barrels, as well as electrical switches, along with ramps leading up to some catwalk or something. It's hard to see from here, but in the centre I notice two fairly large things that are covered up, they must be motor cycles and when we do in fact take the covers off, they are what we suspected them to be. Interestingly enough behind them is what appears to be an old rusty purple steam train with the Planeptune logo at the front of it, this must be the railway which leads to this complex.
We then get on the motorbikes and luckily enough we can get them to work, and it's not long before we drive off up the stairs and wouldn't I just know it, leaving that building meant we will be leaving the complex for good, as now it's just a few buildings scattered about before driving out of the official entrance, which isn't actually guarded despite the situation or even closed, though there are a couple of trains moving on the railways.
After going through the compound I find that in contrast to all of the buildings, there isn't much here, there's just hills and trees though it's covered in dirt and doesn't appear to have much life at all on them, though there is a clear road and on the side is electric cables supported by wooden posts. We see a train driving away from us, and we know that this is the train we must board, but the thing is we are soon pursued by enemy motor bikers armed with pistols who try to shoot at us with them.
Their accuracy is hopeless though, and I use the pistol that I have kept for all this time against the enemies, and one shot is all that it takes to shoot them down. But I know that there'll be more of them and they'll bring even more fire power against us. In fact a few small trucks come from a junction at a different road, and while they're ahead they try and shoot us down with their mounted machine guns, we also drive past a metal bridge and there are enemies using rope to slide down and shoot at us.
Though those guys prove to be no problem as I manage to shoot them all down, the trouble is that they have a helicopter with a mini gun who tries to shoot at us, and the fire power of their weapon forces us to try and evade the enemy fire. I'd shoot back with my pistol but I feel I'm better off saving my bullets for the enemies on the ground.
It is then I quickly realise that we could do with boarding one of those enemy trucks that try to shoot us down, as that gun on the back will be better for taking on the helicopter. In any case it is what actually happened when I played it long ago.
As if on cue I then see a truck drive in front of us, with the gunner trying so hard to shoot the pair of us down. Fortunately I manage to make quick work of the gunner, though that is more luck than anything. The pair of us knows we need to board it, and so we drive alongside it such that I get to board the back of the truck, while Stealth gets in the front, though not without pulling the driver away from the driving seat.
With myself manning the gun, I know that this is it. If I can shoot the chopper down and kill all of these pursuers, then I'm confident we'll get to the train and then we'll have escaped successfully, and be able to wake up from this nightmare of ours, or at least I'd like to think we'd be able to.
I quickly aim and then shoot at the chopper, hoping that the bullets will be powerful enough such that a few shots is all that's needed to take it down. The thing is as I fire at it a good number of times, I find that it does not. This concerns me as I wonder whether it's a matter of it having lots of health meaning it will take a lot of bullets to shoot it down, whether it's simply a matter of shooting at it in the right place, or is it that it can't be shot down. I hope it can be because there can be no pursuers before we board the train, which I know won't be long before we have to board it.
Luckily however, as I fire at the chopper I then see smoke starting to come from it, and pretty soon more smoke, until eventually it starts to spin out of control with flames coming out, and then it crashes on the ground.
This I find to be a relief as I thought initially that I would not be able to destroy the helicopter. I was also concerned that the chopper would take us out eventually even though I know my ally Stealth is doing all he can to evade the fire from that thing. I have no time to celebrate however, as there is still the enemies on the ground consisting of a fair amount of bikers as well as trucks pursuing us, though considering how their firepower has been drastically reduced, I'm able to shoot them all down no problem.
With the pursuers finally defeated, I look behind me to see that we are in fact near the train. I see on one of the carriages to be a large purple container with a ladder on it, and I make the daring jump even though it appears to be far away and the train is driving fairly fast, though so is the truck.
As I find myself flying in the air I feel ever so nervous that I won't make it and I'll fall to the ground. I fear that I'll either die from the impact or I'll be shot down by an enemy who I feel is waiting to pounce against me, but I can't worry about that now and all I can do is to just reach out for the ladder so I can catch it when I'm there. Come on, I will reach the ladder, I will reach the ladder.
Yes I got the ladder, though I remember how in the level only the player would jump for the train but not the ally, and I worry that this will be the case for me. No please don't be the case here, I need him, I need his assistance, and I cannot have anyone to have to come into these dreams, these nightmares only for it to be that not everyone makes it back alive.
I look behind me to see that the truck is driving away, and that there are other trucks chasing it. Well I guess it's just me, at least I've survived the nightmare though it is very tragic that this is Stealth's first experience of combat, his first mission and yet he doesn't make it, it's a shame as he was a very good soldier. Stealth, your sacrifice will not be in vain.
I take this knowledge in before turning to my side and seeing that… oh he jumped with me thank goodness, what I relief. Phew fancy that, twice I thought he died along the way and twice it turns out he survived with me. That's brilliant, that's excellent though it's sad only us two have made it out. There was loads of them trying to escape with us and it's tragic how only us two made it, still two is better than one and I can only hope that we will get our hands on Neptune soon, though I should take comfort in that at least those allied troops may not even exist considering that this is a dream.
We both look at each other while hanging on to those ladders for dear life and smile then laugh, relieved to have escaped and have survived but soon those laughs are quickly finished as we're both concerned about why haven't we woken up. I know the level ends here, I know we've escaped but why haven't we woken up? I guess this is because the nightmare hasn't finished and even though we have escaped, that must be only part of what we need to do to wake up.
At least even if our position is precarious there are no more enemies shooting at us, as I look behind me to see that there are nothing but steep hills and no signs of any enemies what so ever, but still we are on board an enemy train and we need to commandeer it, defeat the garrison inside the train if there is any, and then find out about what we need to do, as now it's not as obvious as before.
We decide to climb up and then make our way to the back of the train and see what carriages there are, because that way if there are enemies inside then our best chance will be to start at the end so that way we'll only have to face the enemies in one direction rather than two simultaneously. It won't be easy heading to the back by the roof of these carriages, not while it's moving and there are gaps as well as how there maybe obstacles overhead that we'll have to duck, but it's either that or get shot down by enemies from both sides.
If only we knew who's in the train or where the train is going, because for all we know there could be allies in there, but still it is better to be safe than sorry, and I do not want to take any chances in this nightmare.
The pair of us take it in turns to jump carriages so that either of us can warn the other of any obstacles, the thing is that even with this assurance it's still quite nerve wracking to be up on the roof on a moving train, it's very dangerous and the fact that I do not have the health I do when I'm awake worries me no end, that just one slip up and I'll die probably a horrible death.
What doesn't help is how long it takes because even when we slowly but surely jump to the next carriage on the train, the feeling refuses to go away. Still at least there hasn't been any obstacles we had to duck, though I get a feeling that it's only a matter of time before they come and in fact they do and being alerted to them, panics us quite a bit such that when we fall onto the roof, we roll over almost to the point where we've fallen off, and we are just barely holding onto the edge for dear life.
Oddly enough we are at the opposite sides of the carriage and this time even if it's wooden and purple, it looks like it's for people or at least storing supplies. We both smile at each other and laugh as a sign of how relieved we are to have managed to grab hold of the edge, all we have to do now is to climb back up and we're back in business and with luck, that won't happen to us again.
"Black? Stealth? Are you alright?" Noire calls out to us.
Noire? I find it curious that she's in an old Planeptune train, initially I became worried that she could be a fake, an imposter for Neptune to trick me with, but my gut tells me that she is real and so I reply and thank her, while herself and Uni grab hold of my legs and gently pull me into the train.
Upon getting inside I notice Noire, Uni, White, Blanc, Rom and Ram in here but no sign of Oichi. They're all in their HDD outfits looking like they have when we went to sleep. The place is bare with nothing except for a bunch of clothes which is probably for me and Stealth, as well as discarded uniforms, suggesting to me that they've boarded in disguise.
While they're all smiling and it's very good to see them, I find myself quite baffled as to why they're all here in a Planeptune train in this nightmare. I wonder if it might be just a coincidence and they were somewhere else and they've managed to board the train.
"Black, Stealth, it's so wonderful to see you, but I'm sorry to say but I have concerns that you could be a fake and I have a feeling that you may suspect us to be. Since this nightmare has it such that it's possible to kill each other even if we're all real and on the same side, I have a different test in mind, a test where I say a word and you have to respond appropriately.
Besides when I got here we managed to learn from various intelligence in the area we found ourselves in, that you and Stealth were in a prison which had strong resemblance to something I played before, and from that I learned that in the prison people would be brainwashed so even though you've escaped, you could have been brainwashed before-hand to kill us, I'm sure you'd never want to but we need to be sure you haven't." Noire explains in an understanding voice, sounding regretful with what she has to do.
It always amazes me how she seems to think in the same way as I do, and it is indeed tragic that friendly fire may be possible here but hopefully this test will convince her, I've heard of such tests before and as my heavenly girlfriend says it does remind me of the game. Hopefully after the test is done, my heavenly goddess and friends will have an idea with regards to what we need to do next, after escaping to get out of this annoying nightmare of ours.
"I understand completely Noire and do not worry, you need to be sure that neither myself or Stealth have been compromised and likewise for you guys as well." I reply to her understanding exactly what she has to do.
"OK then, day." Noire explains to me.
"24 hours." I reply.
"Gamer." She says to me.
"Best hobby and great soldier." I answer her.
"Female." The heavenly goddess says.
"Opposite gender to male." I reply.
"Heart." Noire asks.
"Blood supply." I answer.
"Murder." She says.
"A serious crime." I answer.
"Bird." The Lastation CPU asks.
"A creature that can fly." I answer her.
"Noire." She asks me with a smile.
"My love, my friend, my heavenly goddess." I say to her quickly with a smile in return.
My answer pleases her and makes her smile but she continues to ask more questions afterwards.
"Sun rise." Noire asks in a flirting manner.
"Opportunity to get work done." I reply.
"Sun set." She asks me almost as if she wishes to do something romantic with me.
"Beautiful like my heavenly goddess Noire." I reply with a smile.
"Ah that is so sweet Black. Country." The heavenly empress goddess asks in an alluring manner.
"Lastation." I say to her quickly.
"PlayStation." She asks me.
"Favourite Console Series." I reply making her smile, her looks suggesting to me that she wishes to hug me and kiss me, and I sense that the tests are proving my loyalty.
"Wii" Noire asks me.
"An excellent console." I reply to her.
"Neptune." She asks me.
"A vile evil female who must be stopped at all costs." I say to her.
"We're getting close to the train stop guys." Uni calls out, looking out of the window.
"Well I guess we'll have to end the test there, bravo Black you passed with flying colours. OK everyone, we need to find the newspaper at the stop, it will tell us what we need to do to get out of this dream, but the stop will be guarded by troops, we must defeat the guards and get off the stop before the train moves again." Noire says to me as she gets out a Makarov she must have picked up from a guard taken out in this nightmare.
Though I know that there are a group of us now and we're all well trained, it concerns me a good amount to know that we're back to having pistols again, and the enemy is sure to have AK47s on them and we'll be surrounded. Still I like to think they won't be too tough to deal with and hopefully at last after fighting through this bunch, we'll finally be able to learn what we need to do to succeed in this nightmare. I feel bad for Stealth not even having a pistol like the rest of us, but he doesn't seem to be as bothered and instead he has lied on the floor below a window, hoping that he won't get noticed as Uni, Rom and Ram notice him and take positions so that he won't get shot.
It's alarming to know that there are hardly many places for us to take cover when we do in fact take out these enemy soldiers who will be waiting for us. Wipe them out, get out quickly. Wipe them out, get out quickly, I'm unsure if that's possible but never the less we all brace ourselves for it, as all of us are in position with our guns aiming at a specific place ready to fire when we reach it now.
As I ready myself for the battle so that I can succeed with my allies, I notice the train slowing down in speed, indicating that we are getting close and this makes me feel even more ready to defeat the enemies at the station.
Well I guess here goes nothing, my allies begin to open fire as soon as they see the enemy soldiers outside the station, while my allies are closest to the front of the station, I am at the back with Noire, White and Blanc and we shoot at any enemies who come to reinforce their dead comrades.
The train has stopped now, though I have a feeling that it will start soon and perhaps drive off with the intention of leading us to a place where they can easily kill us off, but this is awkward because if we just jump off now, we'll be sure to get shot down by the enemy. We need to defeat the enemies here, because that's where the newspaper with the information we need will be.
At least all the enemies that are there are on ground level making it easier for us to shoot, and our ambush was such that we're able to kill them before they can open fire against us, but although the ones on the platform have been dealt with relatively quickly, there are more of them hiding behind windows inside buildings, as this stop consists of a roof supported by stilts and in front of us is a large building, which is split into sections considering of different things like supplies, luggage, ticket machines and toilets, though I notice the buildings being very old with purple paint peeling off, and it's clearly seen better days.
Considering how it isn't long before the train is about to move again, we all agree to jump off and to make sure that are no enemies shooting at us, as we rush in inside the building in one of the rooms so that we have some protection from small arms fire, and we can fight our way through the station.
The room we enter happens to be the waiting room consisting of a few rusty old benches with rusty purple paint, that doesn't look particularly suitable to sit on. The room also has plenty of old peeling pictures of Neptune' Planeptune, which I find to be little more than pathetic propaganda about how great they are when we know the truth.
While here is the newspaper that Noire is after, here is also where there's only one way out and we are stuck here, as although we finally have some cover and not have to worry about the train anymore, we are pinned down and unless we can defeat these enemies surrounding us fairly soon, I am certain that there'll be more of them and I'm certain that we'll run out of ammunition, it's a pity that while there are some AK47s for us to use, there is only a couple, hardly what we're looking for.
I guess all we can do for now is to just take out any enemies that show themselves, and when there doesn't seem to be as much pressure here, we'll have to make a break for it and acquire transportation so that we can get out of here, but we'll need to ensure that we can access it and we need to find some first, and what concerns me is that I do not know my way around, where as the enemy do and I'm certain that they will use it to their advantage. It would be nice if we can read the newspaper and find out what it has to say, but now is definitely not the time for us to do so.
Right now Noire and Stealth shoot their newly acquired AK47s by the window while hiding when appropriate, to ensure that they don't get shot, the rest of us meanwhile have our guns pointed at the door so that we can kill any enemy who comes in to ambush us.
Oh dear, this isn't good as now we're getting bogged down by a relentless enemy who refuses to give in, resulting in this conflict taking too long to finish in this part of the station that we are in. What's worse is how I hear an announcement.
"Attention Soldiers of Planeptune, the leaders of our enemies are here and some of them happened to be the very prisoners who have escaped our prison here, you must give your lives for our cause and stop them. If you do, Nep Nep will be sure to give you plenty of treats as a reward." Compa announces on the loud speaker.
Compa? I find it interesting how she's here in this dream, then again I remember in one nightmare how she was supposedly a main player in the brainwashing, and since the level in the prison was where the brainwashing took place, and the nightmare resembled that level, it's only natural that she'd be here, but I wonder if she has any of her friends here too, somehow though even if we're not as strong as we are awake, I'm pretty sure they'll be strong. Still they will still fall and it's nice how we can defeat them badly just like last time, I like this the more times I get to beat them, the more happier I am and the more justice that can be served.
"Hah Compa? You think you and your troops and friends will be enough to stop us? Hell No!" Blanc responds in an aggressive defiant tone.
Oddly enough, rather than there being any more troops to attack us at this point, the troops in the area appear to be defeated, I like to think that perhaps the maniac medic Compa hasn't actually got any soldiers in this area left, though something tells me that she's got an ambush lined up ahead, and unfortunately that's where we need to go to get a vehicle and escape with the newspaper, so we can finally get out of this nightmare.
I look ahead from the exit to see if there are nearby places we can use for cover, only to find that there isn't any just a bridge and the rest of the building, but why would there be it is the incompetent medic's intention to have us walk into an ambush where we get slaughtered. By some astonishing chance though, I then see someone peeking out from a door across the platform, I quickly shoot him down being as he's spotted me and oddly enough, the rest of the enemy ambush group come out in an attempt to shoot us down, and on the bridge I see Compa, IF, Nisa and Gust with AK47s trying to shoot us down.
"Do you think you super villains can get away from the super heroine of justice?" Nisa yells triumphantly.
"You're not harming my friend Neptune!" IF adds.
"Gust will take you all out." The idiotic alchemist Gust says in her annoying method of speaking.
They then fire their AK47s forcing us to duck.
"Come and get us if you can you dumb butt hurt makers!" Noire taunts back as she fires her rifle carefully, while making sure that she does not get shot back herself.
The fire fight lasts for quite a while as although none of us have been shot yet, and hopefully it will stay that way, the enemy refuses to fall and having 4 moronic malevolent makers to deal with does not help. I'm starting to worry that they'll eventually be able to send in wave after wave against us, we're trapped unless somehow Noire can deal with them all, as unfortunately only the Lastation CPU is able to fight them considering how she's in the only position where there's cover, while it's possible to engage them.
When the heavenly goddess has to reload her AK47, I can sense her body language indicating how she's getting frustrated that the enemy presence isn't getting any weaker, but she refuses to give in even if she has to watch the foursome on the bridge as well as the enemies on the platform, at least it's only one side we have to deal with.
"Super justice headshots with akimbo Makarovs!" Nisa yells in her lame super heroine tone.
This amuses me because her yelling alerts us to the fact that she's used the gun fire as cover, and Noire manages to reload her rifle and shoot plenty of bullets in the chest just as she enters the door way. We shoot her in the chest as well causing her to scream in pain, and I find myself laughing at her ridiculous stupidity along with the rest of us. One down three to go, and I like to think that with one of their friends down, they'll lose their cool and act reckless in a vain hope of recovering her as, well as avenging her death, though even if she's lying on the floor covered in blood, I have a feeling that we'll be seeing her again maybe even sooner than we think.
"Nisa! You made Gust angry now! Gust will make you pay for killing my ally!" Gust yells angrily though she sounds upset and ever so eager to avenge her fallen comrade's death.
Gust's yelling alerts us to her and even though there is still gun fire, those of us that are not able to engage the enemy down the platform, see her come charging off as she walks down the bridge to the platform on the other side.
She rushes towards us while screaming at us as well as shooting at us even though because of her actions she isn't particularly accurate. Despite her firing and her cursing at us, Stealth and Noire calmly fires their rifles at her back and unlike Gust whose shots miss by miles, our new friend Stealth manages to shoot her down with minimum difficulty. To see Gust fall down while screaming in pain just as recklessly pleases us, and it's good to know that while their evil is unbelievable and the horrors they commit is unthinkable, we can at least count on their stupidity to ensure that they will fail eventually.
"Nice one Stealth, now it's the moronic medic and cynical piece of work left to deal with now, you too Noire, I'm confident we'll get out of this. Keep going everyone, we will defeat all who stand in our way even these makers, even the CPews themselves are no match for us Loweeans and Lastations." I say to them rallying our allies, though it is a bit awkward that only Noire is able to engage while Stealth keeps her flank protected.
Indeed this is nice as now the remaining two moronic makers are getting increasingly angry after losing Gust as well as Nisa. Now we're increasingly certain to get out of this area alive, and it's all thanks to nitwit Nisa who likes to announce the move she's about to do against her opponent, how wonderful I just wish all of our opponents would be like this, it would be so much easier heh heh heh heh, ha ha ha ha ha, heh ha ha ha ha ha ha ha ha.
"No?! They got Gust too?! Hold on I'm coming, you will pay for shooting my dear good allies. You will not take out Nep Nep's party like this." Compa yells angrily hoping she can avenge their deaths.
"Compa, don't you'll just play into their hands. Compa! Oh." IF yells trying to get Compa to stay but to no avail.
Like Gust before her, Compa rushes off to rescue Gust and no doubt bring her back to the bridge where she can be revived, but unlike Gust though she doesn't try to fire her rifle and instead she holsters it and rushes towards Gust, yet it doesn't take long at all before Stealth and Noire shoots her down and Compa just curses the situation as she falls to the floor dead.
This leaves IF now though I doubt that she'll fall as easily as the other 3.
"You may have taken out my friends but if you think I will fall as easily, you are very mistaken. Prepare to die enemies!" IF says as she takes cover on the bridge behind the side which acts as a handrail.
"Maybe but you'll still fall IF. What's the matter? Not as confident now your incompetent allies have fallen? Maybe if you weren't so evil as well as serving evil CPewws, you wouldn't get such morons to fight for you." Noire replies causing IF to growl in anger.
"They're not morons! Come on guys we must keep them pinned so that more reinforcements will come for us." IF calls out rallying them as she fires her weapon from her position, only for her to find that she needs to reload her weapon.
IF doesn't take long at all to reload her weapon, but the thing is that by this point she quickly gets shot in the head purely by chance, this is great news and now with her gone it's just the regular soldiers to the side, there shouldn't be too many of them right now, though I have a feeling that more of them will come up, and my gut tells me that those foursome will return to pursue us once more, but I know that it is for the best that we get out. It's so annoying how there's just so many of them shooting at us, and we're unable to shoot them back except for Noire. It must be stressful for her having to fight these enemies without getting shot once due to the way this nightmare works.
Never the less my heavenly goddess gives it her best shot, and from where I am in the waiting room which I find quite something, I have a feeling that Noire is making progress as she's finishing off enemy after enemy, one at a time. She calmly aims and fires her AK47, while reloading as well as hiding when appropriate.
Suddenly, though it feels as though this is on cue, I hear the sound of a van heading towards us. Miss Lastation continues to fire her weapon, but hides as best as she can considering the amount of bullets that head our way, they must have a machine gun or something, this isn't good a van heading our way with numerous troops and a machine gun, oh great just when I thought we'd finally get out after defeating all of these enemies and the makers. Still at least if we can defeat them then we'll have some transport at last.
Oddly enough, I no longer hear the sound of bullets or the van moving, but then Noire fires her weapon a few more times, only for her to reload her weapon and turns to us before posing with it.
"Everyone, I have reason to believe that those vile idiotic makers and their troops here have been defeated, and it looks like that they've been kind enough to leave their van behind." The benevolent CPU of Lastation speaks in a prideful yet flirting tone, proud of how well she has fought, as she should be.
"Amazing Noire, just like yourself, you deserve to have had those evil servants of Planeptune defeated by you, after all they have done over the years." I speak to her in amazement.
"Why thank you Black, just as you have done well to have fought your way out of that rotten miserable unforgiving prison of hell, you and Stealth have done well as always." Noire says with a meaningful yet flirtatious smile, speaking in a tone which shows how proud she is of us.
We then rush outside for the van, only to find that the van which is purple, actually reversed to our place, this is even better, now it's just a matter of driving out of here, which Ram has decided to do while Rom has agreed to ride shotgun, meanwhile for the rest of us we get in the back and we find ourselves surprised to find that this van has a good amount of room, and has a mounted machine gun which Blanc has decided to use.
Unfortunately, it is then I realise that although us at the back have enough AK47s for each of us as well as plenty of ammunition for them, there doesn't appear to be any doors meaning that we'll be completely exposed to any pursuers, and I'm confident that there'll be plenty, and my gut has a sneaky suspicion that the enemy makers will somehow be revived and come back to fight again.
Though it's nice to get out of the train station alive despite the risks of getting surrounded or shot or both, I know that there is more to come, there'll be pursuers waiting for us and I don't like the idea of being exposed to enemy fire. We cannot be shot once, so we must be alert and kill them before they kill us. Can we do it? I hope so but I'm not sure, but I can be sure that it won't be easy, and I really do feel like this is nightmare difficulty, just one shot and that's it, I do not like this but if we can get out of here and evade the pursuers that the rotten Neptune wishes to throw at us, then this is bound to make Neptune really mad and humiliated, and it will prove that even with such advantages, the evil unpleasant horrible Neptune and her cronies will never defeat us.
"Rock and Load Loweeans and Lastations, let's kick some ass." Blanc yells determined as she cocks her weapon and aims with it, ready to take any enemies as the van drives past the buildings in this station.
At least it's good how Blanc is determined to fight and not give in, and the same can be said of myself, my friends and allies as we reload and cock our AK47s. We will fight to the death and we will get out alive, and they will be left behind defeated by us. Come on, let me see what you can do, and if you Compa and IF as well as Gust and Nisa wish to have another go, so be it but you will fall again, and it works for us because we yearn to beat you again and again, until you have paid for your evil, horrible, cruel ways.
Throw whatever you want at us Neptune but all you can do is just make the moment where you fall be later and later, but no matter how late it will be, it will happen, mark my words Neptune, it will happen.
