I've been wanting to try this out for a while now, so screw it!
A simple white round cartoon version of a man was standing against a yellow background, armless hands crossed and deadpanned expression on his face. In front of him was another cartoon man, this one sitting at a desk with a fedora on his head, looking mildly annoyed.
"Go ahead Yathz, go on, give your opinion on Dragon World Omni." Said the narrator of the video, Yathzee Ravenshank, speaking for the non-hatted man who was a stand-in for the audience. "Go ahead, tear down a game made by literally abused children, we all know you want to."
"Yeah so let's just get this out of the way now before you all raid my comments, toilet paper my house, tar and feather my family, and stone me to death in the town square, I don't think just because this game is made by children, means that it should be above criticism," Yathzee said.
"Criticism isn't just a way for me maliciously attack shitty game develops with my razor-sharp tongue, it's also a way for them to learn on how to improve,"
"If you only ever praise a child whenever they do something, they'll grow up to be a spoiled little asshole, with the personality of a rotten tomato, who's either going to be living off their parents like a very annoying leach that sucks money and energy instead of blood, or are going to in for a very harsh awakening later in life."
"So with that out of the way, what do I think of Dragon World Omni…It's fine…anticlimatic anit it?"
"Surprisingly enough, everything about this game is just, fine. Nothing extraordinary, but nothing particularly bad, or even boring. I was mildly engaged throughout the whole thing, and nothing ever really took me out of the immersion." Suddenly a cartoon depiction of All Might appeared next to Yahtzee, the two looked at each other for a moment, before Yahtzee looked back at his screen and a forklift took All Might away. "Almost nothing anyway. But we'll get to that."
"The story is as simple and basic as a story in a video game could get. You are someone summoned from another world, something you weebs should no doubt be more familiar with than your own feet, or the concept of deodorant, by a goddess who wants you to deal with the demon lord, help all the kingdoms, and solve the problems of everyone in the fucking world."
"You get a device that allows you to turn into dragons, you get a new dragon form after saving each kingdom, you recruit the generic anime lads and ladies, you defeat the demon lord done. As I said it's almost painfully generic, but considering the developers, it was probably best that they didn't overcomplicate things. Because for all its fault, the plot's still leaps and bounds above something like say, Kingdom Hearts, which seemed to have been written using the monkey on a typewriter approach and is filled with more advertisements than any of the Lego Movies somehow."
"However, it's the side quests is where the story writer, get's to experiment a little. Many of the character's actual backstories and development get shunted off into the side quest, and I'll be damned if I didn't find myself getting slightly attached. Not enough to actually finish all of them, but enough to the point where I didn't only remember their names whenever they were said in cutscenes, like half the games. Clearly, there was a lot of passion and effort put into each and every one of these side quests, I just can't figure out why these are side quests, to begin with."
"Speaking on the rest of Drake Domain Everything, the gameplay in entertaining enough for an R.P.G. more so than most triple-A tosh these days. In fact, I can say that about almost everything in this game."
"Despite the fact that it's a game made by children in less than a year, this game is far more memorable than half the first-party games released this year, because unlike them this game actually put some fucking effort into it!"
"Yes one third of the side quest are filled with abusive parents and involved a character that no one was shocked to find out was a self-insert for the writer, but each of them actually felt like there was emotion put into them! The gameplay was clearly well-tuned, the world is intricate, the monsters aren't just fucking recolors of each other, and even the actual graphics and animation, despite being made in what should be the laziest way possible, had some fair share of effort placed into them."
"This game was a product put together with care, and carefully constructed, finished, and tested, before it was sent to the customers, something that should be the standard for the game industry but proves to be only a rarer and rarer sight these days as studios like Bethesda wonder if they can get away with releasing a game that's just a black screen with a logo for on of their I.P. plastered onto it."
"Regardless of the overall lack of wow factor, clearly the children who made did so with an actual understanding of what makes a game good, and a sense of integrity to now throw mico transactions, or lock content on the disc, or show the D.L.C. before the game even came out or, I don't know, shoehorn All Might into the game and then plaster him everywhere in the advertisements."
"Yes, I believe it's time we finally addressed the blonde elephant in the room. They stuck All Might into the game." Yahtzee sighed. "I'd like to believe that it was just because they're kids, and like almost everyone with a pulse, they thought All Might was cool. But given he's on the back of the box and comes immediately with a pre-order bonus, it's not hard to see that he was used to selling more copies."
"Regardless of the reason, this completely breaks the immersion. And yes while I can just, not use him or any of the special hero summons, that would be actively making the game harder, as they don't take up a slot on your regular party, but rather a separate special slot that will go empty if you don't use it. And since the game was designed around using this system so if you want to skip out on it, I hope you like grinding for another hour to compensate."
"That blemish aside, Wyvern World Nomnom is a good first attempt at game design, and gives me hope for future products made by the developers." Yahtzee finished. "Although given the trajectory of most children who become game developers, they'll all either stick to making indie games for the rest of eternity that will go unnoticed by the rest of the world, or they'll sell their souls to one of the many gaming companies so they can all bow down and worship whoever the fuck invented the open-world forever."
So yeah I did a Zero Punctuation Parody…yeah.
Anyway please review and have a nice day.
