Anne
Stand name: Rio
Ability: Enhanced Hiding
Desc: The user is able to hide behind the nearest object before their observer has turned around, flexible enough to match the object and able to change their size to fit behind it.
Condition: At users will
Limit: May hide constantly and uncontrollably.
Range: 2m
Power: A
Speed: B
Range: E
Durability: E
Precision: C
Potential: A
Bardock
Stand Name: Porpoise Song
Ability: Life and Death Removal
Desc: User can remove the concepts of life and death from their target, making them neither living or dead, and simply vanish from existence. They may even be able to counter Life and Death Manipulation and Samsara Manipulation. (The ability to control the 'wheel of life' within living beings. So this stand can counter gold experience, sethan stand of alessi. The grateful dead in part 5)
Activation: at will
Range: 41m
Power: A
Speed: A
Range: A
Durability: B
Precision: A
Potential: B
Broly
Stand Name: Iron Maiden
Ability: Divergence Inducement
Desc: User can cause the target, (living being, object, environment, etc.) to diverge, change or split from its main course or path, causing things like events, roads, trails, groups, evolution and even alternate realities to split apart, which can lead to new or different things.
Range: 33m
Power: a
Speed: a
Range: a
Durability: a
Precision: a
Potential: a
Bulma
Stand Name: Science Blaster
Ability: mechanics
Desc: Users intelligence and brain power is multiplied by 10. It can build complex machines in a matter of moments. It generates ideas toward its user to build.
Condition: always active
Range: 25m
Power: B
Speed: D
Range: D
Durability: E
Precision: b
Potential: A
cabba
Stand Name: Do I make you proud
Ability: Telepathic Invisibility
Desc: The user has the ability to hide their presence from others by making themselves invisible by controlling their target's minds.
Condition: At users will Range: 34m
Power: D
Speed: B
Range: C
Durability: A
Precision: B
Potential: D
Caulifla
Stand Name: Girls Just Want to Have Fun
Ability: Dependency Manipulation
Desc: The user can manipulate dependencies of anything. They can remove, induce, create and transcend dependencies of any kind, such as dependencies on food, drink, sleep, energy, sources of power, and so : Ear lobe Limit: May be limited to certain dependencies.
Range: 25m
Power: A
Speed: A
Range: C
Durability: B
Precision: C
Potential: D
Cheelia
Stand Name: let it go
Ability: Frigo Kinetic Constructs
Desc: The user can turn snow into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Range: 47m
Power: E
Speed: E
Range: B
Durability: C
Precision: C
Potential: B
Chi-chi
Stand Name: I'll Make a Man Out of You
Ability: Supernatural Desc: all their physical capabilities are pushed to a superhuman level. Allowing them to see kilometers away, see in the dark, see the faintest distinctions, and track things too fast for the normal eye. Move mountains. Punch through objects. Master any skill. Run like the wind literally. Jump high.
Condition: always active
Range: 47m
Power: E
Speed: A
Range: B
Durability: D
Precision: a
Potential: a
Cooler force
Stand Name: Mr. Magician
Ability: Automatic Attack
Desc: The user attacks automatically, meaning that they cannot control it. In most cases, attacking automatically can be triggered, such as getting angry. No matter the cause, the user cannot control their actions of assault.
Condition: At users will
Range: 27m
Power: B
Speed: E
Range: C
Durability: B
Precision: E
Potential: A
Cui
Stand Name: Natural Born Killaz
Ability: Elemental Immunity
Desc: User is immune to all elements and elemental forces, being completely invulnerable to direct and indirect effects.
Condition: At users will
Limit: May prevent healing and regeneration elemental powers
Range: 158m
Power: E
Speed: E
Range: A
Durability: C
Precision: D
Potential: E
Dodoria
Stand name: Vacation
Ability: Spark Generation
Desc: The user is able to generate and project : Whole body
Limit: runs out of energy
Range: 37m
Power: B
Speed: D
Range: B
Durability: D
Precision: D
Potential: C
Fasha
Stand Name: The Name of the Game
Ability: Effect Generation Desc: The user can make effects happen without a cause or agent, bypassing causality/causation/cause and effect. Other than perhaps the use of their power, the cause is nonexistent when this is done. For the most part, the effect of something needs a cause to happen, but that is not the case with this power.
Condition: at will
Limit: [Inability to Regulate Emotions]
Range: 49m
Power: D
Speed: D
Range: B
Durability: C
Precision: C
Potential: B
Frieza
Rasputin
Ability: immortality Desc: Users can create a pact with 3 people. Once they do this. The group is now unkillable until all 3 people are dead in quick succession. If the enemy doesn't kill the members in that time frame. They are brought back.
Range: 31m
Power: b
Speed: b
Range: b
Durability: A
Precision: b
Potential: A
Gine
Stand Name: different colors
Ability: Conversion Negation
Desc: The user can transform other beings back into their original species and can also restore the lost limbs. For example, the user can turn a vampire back into their original species, or reverse a non-hereditary werewolf's lycanthropy.
Condition: at will
Range: 43m
Power: E
Speed: D
Range: B
Durability: B
Precision: C
Potential: E
Ginyu force
Stand Name: GINYU FORCE RULES
Ability: God Summoning
Desc: The user can summon gods/deities from other worlds to help them fight.
Condition: Whole body
Limit: Without precautions, deities may turn against their summoner.
Range: 29m
Power: A
Speed: B
Range: C
Durability: E
Precision: B
Potential: A
Giorno
Golden experience requiem heaven The world
Granola
Stand Name: We Are The Champions
Ability: Apex Inducement
Desc: User can induce apexes, or climaxes, onto anything, whether it be a person's power over a country, a story, a series of events, etc. making the highest point of excitement, importance and intensity inserted into whatever is being dealt with.
Condition: Have an existential crisis
Range: 179m
Power: D
Speed: D
Range: A
Durability: C
Precision: D
Potential: E
Jaco
Stand Name: Lollipop (Candyman)
Ability: Enhanced Response
Desc: User can make the right response in any/ all situations, whether in personal life, communication, relationships, work, war, fight, conflict, battle, wilderness, survival, etc. They know what to do and how to act regardless of the circumstances, and always be able to pick the most optimal response in any scenario. Enabling them to achieve the best possible results in all fields of life and deal with events in the most efficient manner. this allows him to be perfect at anything like art, note taking and following orders, or anything.
Condition: Exercising
Limit: Can still make mistakes under certain conditions.
Range: 30m
Power: A
Speed: C
Range: C
Durability: D
Precision: D
Potential: E
Jin
I stand alone. He has a hulking stand. The stand is like a half dragon and half scorpion. The stand spits fire and stings like a scorpion And its ability is strength, power, healing powers to heal people from getting hurt, time stop, taking the person's mood and bringing back people from the dead.
Jotaro
Star platinum requiem over heaven
The effect: it's the same type of stand as star platinum changed a lot. Now he had a list of every stand he came in contact with since part 3. It was kind of like friend requests whether you can accept them or not. Then star platinum which now combines all stands like one for all.
Hanged Man + The world + Do I make you proud + sticky fingers. has infinite time and can pass through reflections. Hide and be invisible.
Cosmic castaway + Red hot chili peppers he can power up without wasting electricity and can travel instantly.
Killer queen can now detonate a person that he thinks about while pressing on the detonator. It can detonate infinite things at once. It can work without air. Sheer heart attack can know where the target's location and can teleport. Detonating on contact. Infinite number of them can be summoned. Bites the dust. Can now be active while star platinum can defend and attack. The user knows of the time loop when it happens. Can cancel it making the targets still explode. Harvest can summon infinite amounts as the user needs. So not all max limits will spawn at once. It can shrink to the size of bites the dust. They are indestructible and can move like lightning.
Cinderella can alter biology turning people into aliens if they want and changing their gender. Can alter physical looks. Magician's Red fire can't be extinguished by water. Flame on. Can control fire.
Hermit purple + topth + underworld. Know the future and past in detail. Manipulate electronics
Here comes the sun + the fool + Strength + Yellow Temperance + Science Blaster gives him the intelligence of a god. can transform into people and manifest objects. Can manipulate those objects. Lots of sand. Build machines.
Dark Blue Moon. shoots razer. Can swim underwater. Can breathe under water.
Wheel of Fortune. Car bullets
Sun: can summon the sun and moon. Great for oozaru transformations. Can withstand the heat of the sun.
Death 13. Can enter people's dreams and kill them if he : can rip steel
Bohemian Rhapsody + If We Hold On Together + The reflex+Justice + Lovers + Porpoise Song + different colors + Hierophant Green + emperor + Anubis + Classic man + loaded gun + Silver chariot + Hot blooded + Crazy diamond + golden experience + Sethan + the circle of life + i stand alone: can bring back people from the dead whether they are skeletons. Can control aging of people and things. (can bring back dio and jonathan from the bone.) can change objects to animals. Can bring fictional characters to life. Can restore body parts doesn't matter how long it has been. Can restore broken objects. Restores vampires pillarmen and any other changes. Heals himself It forms an armor that is dragon/scorpion/knight. It has a sword. Spit fire and sting. Take over people's bodies. Nothing can deflect the emerald splash its gps seeking. Gun. taskmaster but better, with magic. Delete people Can go into people and increase the pain. Control people and create illusions.
Osiris + Atum. can steal souls in all games if he wins. And read souls.
Action! not words + Iron Maiden. Can manipulate reality and bring stuff from other realities.
The Name of the Game + white snake + Osiris + Atum. can steal souls. read souls. Take stands and give new stands. Give any effect.
Girls Just Want to Have Fun + eat it. Can put food in your belly or remove the need for what your body needs while preserving your body. Or just god he can do anything
Joylene Stone free
Kakarot
The circle of life
Ability: Growth Manipulation
Desc: Users can manipulate all forms of growth, including physical, spiritual, mental, conceptual,biological/organic, etc. They can increase, decrease, transfer, revert, invert, negate, the growth of anything, including all beings, powers, elements, concepts, etc.
Condition: blink
Summon at will
Limit: May be limited to the growth of certain things.
Range: 15m
Power: A
Speed: A
Range: D
Durability: A
Precision: A
Potential: B
Kale Stand Name: If We Hold On Together
Ability: Velocity Empowerment
Desc: User becomes becomes stronger, faster, more durable, etc. from moving at any speed and/or in any particular direction, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from moving at any speed or direction or even stop or slow aging.
Condition: Running a fingers through a hair
Range: 18m
Power: D
Speed: E
Range: D
Durability: A
Precision: C
Potential: C
Kars
Stand Name: Faint
Ability: Accelerated Body
Desc: User has a body/bodily systems that are totally accelerated, making them faster and able to work quicker at the same amount of energy used. This allows one to heal and recover faster, as well as have enhanced strength, speed and reflexes as well as accelerated perceptions.
Range: 37m
Power: C
Speed: B
Range: B
Durability: E
Precision: C
Potential: A
Launch
Stand Name: Careless Whisper
Ability: Foreign language Detection
Desc: The user can speak all languages. Read/write all texts, they know what language it is.
Condition: all ways active
Range: 11m
Power: C
Speed: D
Range: E
Durability: E
Precision: E
Potential: E
King Vegeta
Stand Name: The Background
Ability: Object Creation Touch
Desc: The user is able to create/turn others into objects by touching/skin-to-skin contact with another person. The user may also turn the victims into objects, toys or non-living things at their own will.
Range: 36m
Power: B
Speed: A
Range: C
Durability: B
Precision: D
Potential: A
Lemo Eat it
Ability: Consumption Inducement
Desc: The user can induce consumption into target, meaning that they can feed anyone anything without even having them take it through the mouth. The object/food is instantly placed into the target's body and the consumption goes from there.
Condition: At users will
Range: 9m
Power: A
Speed: E
Range: E
Durability: C
Precision: E
Potential: B
Monaito Seven Nation Army
Ability: Inertialess Maneuverability
Desc: The user has maneuverability that is amazing as if they were inertialess, making it so that they can speed up, slow down, start, stop and change direction at incredible speeds. This does not only apply to linear motion, but rotational motion as well.
Condition: Rubbing your head
Range: 11m
Power: D
Speed: A
Range: E
Durability: A
Precision: D
Potential: D
Nappa Classic man
Ability: Magic Ascendancy
Desc: The user possesses abilities beyond the laws and scope of magic, resulting in the user being of unfathomable power and capable of incredible feats; their powers are inexplicable to any form of magic and seemingly accomplish completely illogical/irrational actions/effects to it, while also being immune to any and all magical problems. The potential effects are innumerable in possibilities, as they can accomplish apparently everything imaginable with very little exposition as to how it is done
Range: 12m
Power: D
Speed: B
Range: E
Durability: B
Precision: C
Potential: E
Paragus
cosmic castaway
Ability: Cold Fusion Manipulation
Desc: User can create, shape and manipulate the forces of nuclear reaction that happens at or close to room temperature. This can produce electricity, energy and at minimal neutron radiation.
Range: 31m
Power: C
Speed: C
Range: C
Durability: A
Precision: C
Potential: A
Prince vegeta
The reflex
Ability: Performance Art Manipulation
Desc: The user can manipulate performance arts or summon them, anything that has to do with singing, acting and dancing, allowing them to manipulate plays and music, how good or bad the performance art is, how "realistic" the performance art seems to be, etc.
Condition: Perform one (1) pull-up
Range: 32m
Power: D
Speed: B
Range: C
Durability: D
Precision: A
Potential: A
Raditz
Stand Name: Action! not words.
Ability: Xenopsychic Reality Warping
Desc: The user can manipulate the fabric of reality via the thoughts and imagination of others, rather than themselves. Using their thoughts, they can bring whatever they were thinking at the time from an alternate reality by copying it .
Condition: Whole body
Range: 44m
Power: E
Speed: C
Range: B
Durability: B
Precision: E
Potential: C
Ruta
Call and answer
Her ability can create clones of oneself, others and/or objects by using light that only lasts an hour.
Sadao Kujo
Stand Name: Jazzman
Stand Reference: Jazzman by Carole King
Localized Name: The Musician
Stand Appearance:
Jazzman is a semi-humanoid stand. It appears as a large and tall man wearing a trench coat that conceals its robotic-like feet. The face is obscured by the shadow of a fedora hat, and it appears to wear a gas mask. Underneath the coat, Jazzman has a bell-shaped body from which various brass-instrument inspired blunt weapons, including a gigantic fist, can emerge. Occasionally, it emits steam from the pipes on its back.
Stand Ability:
Jazzman's abilities are centered around music and have both offensive and defensive capabilities.
First Ability: Big Band (Namesake: Big Band from Skullgirls)
Jazzman can create Sadao's entire jazz band as part of its first ability. The number of members can vary from 5 to almost 15, depending on Sadao's desired arrangement. The sub-ability, Testify (named after the song's lyrics), synchronizes the audience's mood with the melody. The second sub-ability, Casiopea (named after the jazz fusion band), generates audio-visual hallucinations around the audience that correspond to the music. However, these effects require both Sadao and the audience to be in a closed space.
Second Ability: The Square (Jazz Fusion Band)
Jazzman can create a cube-shaped barrier around Sadao or a target. This barrier provides protection against all forms of harm, including other stand abilities. However, the target cannot move the barrier with them, effectively trapping them inside. The sub-ability, Domino Line (named after a song by Casiopea), transforms the ability into an offensive one. It generates a loud noise inside the barrier, causing it to reverberate and increase in volume over time. The sound waves are converted into powerful sonic-boom-like wind blows.
Third Ability: DROP OFF THE BASS! (Big Band's quote from one of his specials)
Jazzman's third ability is a full offensive ability that involves a barrage of punches. It can be used on a target inside The Square, amplifying the effects of Domino Line by tenfold.
Stand Cry: "TUBATUBATUBATUBATUBA..TUBA!"
Saibamen At the Devils Ball
Ability: Collective Strength
Desc: The user's strength increases when they are close to others, especially those of the same species. The more individuals in a group, the stronger the user gets.
Condition: At users will
Limit: User's strength may be entirely dependent on how many people are in their group.
Range: 18m
Power: E
Speed: B
Range: D
Durability: E
Precision: A
Potential: B
Stand Name: "Nostalgia's Rebirth"
Stand User: Suzy q
Stand Ability:
Youthful Reminiscence: Nostalgia's Rebirth possesses the ability to manipulate memories and grant the user the power to turn back time on their own body. By activating this ability, Suzy q can revert her physical age, returning to a younger version of herself while retaining her current knowledge, experience, and skills. This rejuvenation grants her enhanced physical attributes, such as increased agility, flexibility, and vitality, making her more resilient in battle.
Sweet Melancholy: Nostalgia's Rebirth can evoke a sense of longing and wistfulness in those around Suzy q. By tapping into the six of cups' themes of innocence and childhood, the stand emits a gentle aura that stirs up nostalgic emotions in others. This ability can affect both allies and enemies, momentarily distracting them, slowing their movements, or making them more susceptible to suggestion. It can be used strategically to create openings in combat or to pacify conflicts.
Retroactive Restoration: Nostalgia's Rebirth can mend broken bonds and heal emotional wounds through its stand ability. By touching an individual, Suzy q can trigger a surge of comforting memories associated with happiness and cherished moments from their past. This ability has the potential to alleviate psychological distress, instill optimism, and even facilitate the mending of relationships. However, it requires the recipient's willingness to embrace the healing process.
Memory Projection: Nostalgia's Rebirth has the power to manifest fragments of past memories as tangible entities. Suzy q can bring forth aspects of her own or others' memories and transform them into solid projections. These projections can take the form of people, objects, or specific environments, serving as both defensive and offensive tools in battle. They can temporarily confuse opponents or provide support by recreating nostalgic scenes that grant psychological advantages to allies.
Blissful Bubble: Nostalgia's Rebirth can generate ethereal bubbles that possess a calming and soothing effect. When the bubbles burst, they release a blissful energy that grants a temporary reprieve from physical and mental fatigue, allowing Suzy q and her allies to recuperate and regain their strength. Additionally, these bubbles have a purifying effect, negating harmful effects or conditions caused by external influences, such as toxins or curses."
Tarble
Stand Name: here comes the sun
Ability: Clown Physiology
Desc: Users with this ability either are, can transform into or mimic the appearance, attributions, and traits of clowns or anyone, thus gaining special abilities.
Condition: always active
Range: 29m
Power: C
Speed: C
Range: C
Durability: E
Precision: B
Potential: E
Taro
Stand Name: loaded gun
Ability: Weather Weaponry
Desc: User can create or wield weapons with power. The power of the weapons depends on what they were created for or on the user.
Condition: At users will
Range: 0m
Power: D
Speed: C
Range: E
Durability: A
Precision: E
Potential: B
Trunks
Stand Name: Back in Time
Ability: time travel
Desc: The user can travel back to the past, observe the user doesn't know where in time he goes. But to where he is needed.
Condition: always active
Limit: Psychic Immunity
Range: 44m
Power: B
Speed: C
Range: B
Durability: D
Precision: C
Potential: C
Turles
Hot blooded
Ability: Draconic Machine Physiology
Desc: User with this ability either is or can transform into a bionic being with draconic form/power, allowing them to have abilities beyond that of mundane/ordinary machines. This could be due to the machine originating from draconic origins or a machine that is affected by a source of draconic power.
Condition: At users will
Range: 44m
Power: E
Speed: B
Range: B
Durability: A
Precision: E
Potential: B
Zarbon
Stand name: Hit me with your best shot.
Ability: Accuracy Reduction
Desc: The user can reduce the target's accuracy, making it harder for the target's attacks to hit.
Condition: At users will
Limit: Effects may be temporary.
Range: 21m
Power: E
Speed: C
Range: D
Durability: C
Precision: C
Potential: A
