Anne

Stand name: Rio

Ability: Enhanced Hiding

Desc: The user is able to hide behind the nearest object before their observer has turned around, flexible enough to match the object and able to change their size to fit behind it.

Condition: At users will

Limit: May hide constantly and uncontrollably.

Range: 2m

Power: A

Speed: B

Range: E

Durability: E

Precision: C

Potential: A


Bardock

Stand Name: Porpoise Song

Ability: Life and Death Removal

Desc: User can remove the concepts of life and death from their target, making them neither living or dead, and simply vanish from existence. They may even be able to counter Life and Death Manipulation and Samsara Manipulation. (The ability to control the 'wheel of life' within living beings. So this stand can counter gold experience, sethan stand of alessi. The grateful dead in part 5)

Activation: at will

Range: 41m

Power: A

Speed: A

Range: A

Durability: B

Precision: A

Potential: B


Broly

Stand Name: Iron Maiden

Ability: Divergence Inducement

Desc: User can cause the target, (living being, object, environment, etc.) to diverge, change or split from its main course or path, causing things like events, roads, trails, groups, evolution and even alternate realities to split apart, which can lead to new or different things.

Range: 33m

Power: a

Speed: a

Range: a

Durability: a

Precision: a

Potential: a


Bulma

Stand Name: Science Blaster

Ability: mechanics

Desc: Users intelligence and brain power is multiplied by 10. It can build complex machines in a matter of moments. It generates ideas toward its user to build.

Condition: always active

Range: 25m

Power: B

Speed: D

Range: D

Durability: E

Precision: b

Potential: A


cabba

Stand Name: Do I make you proud

Ability: Telepathic Invisibility

Desc: The user has the ability to hide their presence from others by making themselves invisible by controlling their target's minds.

Condition: At users will Range: 34m

Power: D

Speed: B

Range: C

Durability: A

Precision: B

Potential: D


Caulifla

Stand Name: Girls Just Want to Have Fun

Ability: Dependency Manipulation

Desc: The user can manipulate dependencies of anything. They can remove, induce, create and transcend dependencies of any kind, such as dependencies on food, drink, sleep, energy, sources of power, and so : Ear lobe Limit: May be limited to certain dependencies.

Range: 25m

Power: A

Speed: A

Range: C

Durability: B

Precision: C

Potential: D


Cheelia

Stand Name: let it go

Ability: Frigo Kinetic Constructs

Desc: The user can turn snow into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Range: 47m

Power: E

Speed: E

Range: B

Durability: C

Precision: C

Potential: B


Chi-chi

Stand Name: I'll Make a Man Out of You

Ability: Supernatural Desc: all their physical capabilities are pushed to a superhuman level. Allowing them to see kilometers away, see in the dark, see the faintest distinctions, and track things too fast for the normal eye. Move mountains. Punch through objects. Master any skill. Run like the wind literally. Jump high.

Condition: always active

Range: 47m

Power: E

Speed: A

Range: B

Durability: D

Precision: a

Potential: a


Cooler force

Stand Name: Mr. Magician

Ability: Automatic Attack

Desc: The user attacks automatically, meaning that they cannot control it. In most cases, attacking automatically can be triggered, such as getting angry. No matter the cause, the user cannot control their actions of assault.

Condition: At users will

Range: 27m

Power: B

Speed: E

Range: C

Durability: B

Precision: E

Potential: A


Cui

Stand Name: Natural Born Killaz

Ability: Elemental Immunity

Desc: User is immune to all elements and elemental forces, being completely invulnerable to direct and indirect effects.

Condition: At users will

Limit: May prevent healing and regeneration elemental powers

Range: 158m

Power: E

Speed: E

Range: A

Durability: C

Precision: D

Potential: E


Dodoria

Stand name: Vacation

Ability: Spark Generation

Desc: The user is able to generate and project : Whole body

Limit: runs out of energy

Range: 37m

Power: B

Speed: D

Range: B

Durability: D

Precision: D

Potential: C


Fasha

Stand Name: The Name of the Game

Ability: Effect Generation Desc: The user can make effects happen without a cause or agent, bypassing causality/causation/cause and effect. Other than perhaps the use of their power, the cause is nonexistent when this is done. For the most part, the effect of something needs a cause to happen, but that is not the case with this power.

Condition: at will

Limit: [Inability to Regulate Emotions]

Range: 49m

Power: D

Speed: D

Range: B

Durability: C

Precision: C

Potential: B


Frieza

Rasputin

Ability: immortality Desc: Users can create a pact with 3 people. Once they do this. The group is now unkillable until all 3 people are dead in quick succession. If the enemy doesn't kill the members in that time frame. They are brought back.

Range: 31m

Power: b

Speed: b

Range: b

Durability: A

Precision: b

Potential: A


Gine

Stand Name: different colors

Ability: Conversion Negation

Desc: The user can transform other beings back into their original species and can also restore the lost limbs. For example, the user can turn a vampire back into their original species, or reverse a non-hereditary werewolf's lycanthropy.

Condition: at will

Range: 43m

Power: E

Speed: D

Range: B

Durability: B

Precision: C

Potential: E


Ginyu force

Stand Name: GINYU FORCE RULES

Ability: God Summoning

Desc: The user can summon gods/deities from other worlds to help them fight.

Condition: Whole body

Limit: Without precautions, deities may turn against their summoner.

Range: 29m

Power: A

Speed: B

Range: C

Durability: E

Precision: B

Potential: A


Giorno

Golden experience requiem heaven The world


Granola

Stand Name: We Are The Champions

Ability: Apex Inducement

Desc: User can induce apexes, or climaxes, onto anything, whether it be a person's power over a country, a story, a series of events, etc. making the highest point of excitement, importance and intensity inserted into whatever is being dealt with.

Condition: Have an existential crisis

Range: 179m

Power: D

Speed: D

Range: A

Durability: C

Precision: D

Potential: E


Jaco

Stand Name: Lollipop (Candyman)

Ability: Enhanced Response

Desc: User can make the right response in any/ all situations, whether in personal life, communication, relationships, work, war, fight, conflict, battle, wilderness, survival, etc. They know what to do and how to act regardless of the circumstances, and always be able to pick the most optimal response in any scenario. Enabling them to achieve the best possible results in all fields of life and deal with events in the most efficient manner. this allows him to be perfect at anything like art, note taking and following orders, or anything.

Condition: Exercising

Limit: Can still make mistakes under certain conditions.

Range: 30m

Power: A

Speed: C

Range: C

Durability: D

Precision: D

Potential: E


Jin

I stand alone. He has a hulking stand. The stand is like a half dragon and half scorpion. The stand spits fire and stings like a scorpion And its ability is strength, power, healing powers to heal people from getting hurt, time stop, taking the person's mood and bringing back people from the dead.


Jotaro

Star platinum requiem over heaven

The effect: it's the same type of stand as star platinum changed a lot. Now he had a list of every stand he came in contact with since part 3. It was kind of like friend requests whether you can accept them or not. Then star platinum which now combines all stands like one for all.

Hanged Man + The world + Do I make you proud + sticky fingers. has infinite time and can pass through reflections. Hide and be invisible.

Cosmic castaway + Red hot chili peppers he can power up without wasting electricity and can travel instantly.

Killer queen can now detonate a person that he thinks about while pressing on the detonator. It can detonate infinite things at once. It can work without air. Sheer heart attack can know where the target's location and can teleport. Detonating on contact. Infinite number of them can be summoned. Bites the dust. Can now be active while star platinum can defend and attack. The user knows of the time loop when it happens. Can cancel it making the targets still explode. Harvest can summon infinite amounts as the user needs. So not all max limits will spawn at once. It can shrink to the size of bites the dust. They are indestructible and can move like lightning.

Cinderella can alter biology turning people into aliens if they want and changing their gender. Can alter physical looks. Magician's Red fire can't be extinguished by water. Flame on. Can control fire.

Hermit purple + topth + underworld. Know the future and past in detail. Manipulate electronics

Here comes the sun + the fool + Strength + Yellow Temperance + Science Blaster gives him the intelligence of a god. can transform into people and manifest objects. Can manipulate those objects. Lots of sand. Build machines.

Dark Blue Moon. shoots razer. Can swim underwater. Can breathe under water.

Wheel of Fortune. Car bullets

Sun: can summon the sun and moon. Great for oozaru transformations. Can withstand the heat of the sun.

Death 13. Can enter people's dreams and kill them if he : can rip steel

Bohemian Rhapsody + If We Hold On Together + The reflex+Justice + Lovers + Porpoise Song + different colors + Hierophant Green + emperor + Anubis + Classic man + loaded gun + Silver chariot + Hot blooded + Crazy diamond + golden experience + Sethan + the circle of life + i stand alone: can bring back people from the dead whether they are skeletons. Can control aging of people and things. (can bring back dio and jonathan from the bone.) can change objects to animals. Can bring fictional characters to life. Can restore body parts doesn't matter how long it has been. Can restore broken objects. Restores vampires pillarmen and any other changes. Heals himself It forms an armor that is dragon/scorpion/knight. It has a sword. Spit fire and sting. Take over people's bodies. Nothing can deflect the emerald splash its gps seeking. Gun. taskmaster but better, with magic. Delete people Can go into people and increase the pain. Control people and create illusions.

Osiris + Atum. can steal souls in all games if he wins. And read souls.

Action! not words + Iron Maiden. Can manipulate reality and bring stuff from other realities.

The Name of the Game + white snake + Osiris + Atum. can steal souls. read souls. Take stands and give new stands. Give any effect.

Girls Just Want to Have Fun + eat it. Can put food in your belly or remove the need for what your body needs while preserving your body. Or just god he can do anything


Joylene Stone free


Kakarot

The circle of life

Ability: Growth Manipulation

Desc: Users can manipulate all forms of growth, including physical, spiritual, mental, conceptual,biological/organic, etc. They can increase, decrease, transfer, revert, invert, negate, the growth of anything, including all beings, powers, elements, concepts, etc.

Condition: blink

Summon at will

Limit: May be limited to the growth of certain things.

Range: 15m

Power: A

Speed: A

Range: D

Durability: A

Precision: A

Potential: B


Kale Stand Name: If We Hold On Together

Ability: Velocity Empowerment

Desc: User becomes becomes stronger, faster, more durable, etc. from moving at any speed and/or in any particular direction, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from moving at any speed or direction or even stop or slow aging.

Condition: Running a fingers through a hair

Range: 18m

Power: D

Speed: E

Range: D

Durability: A

Precision: C

Potential: C


Kars

Stand Name: Faint

Ability: Accelerated Body

Desc: User has a body/bodily systems that are totally accelerated, making them faster and able to work quicker at the same amount of energy used. This allows one to heal and recover faster, as well as have enhanced strength, speed and reflexes as well as accelerated perceptions.

Range: 37m

Power: C

Speed: B

Range: B

Durability: E

Precision: C

Potential: A


Launch

Stand Name: Careless Whisper

Ability: Foreign language Detection

Desc: The user can speak all languages. Read/write all texts, they know what language it is.

Condition: all ways active

Range: 11m

Power: C

Speed: D

Range: E

Durability: E

Precision: E

Potential: E


King Vegeta

Stand Name: The Background

Ability: Object Creation Touch

Desc: The user is able to create/turn others into objects by touching/skin-to-skin contact with another person. The user may also turn the victims into objects, toys or non-living things at their own will.

Range: 36m

Power: B

Speed: A

Range: C

Durability: B

Precision: D

Potential: A


Lemo Eat it

Ability: Consumption Inducement

Desc: The user can induce consumption into target, meaning that they can feed anyone anything without even having them take it through the mouth. The object/food is instantly placed into the target's body and the consumption goes from there.

Condition: At users will

Range: 9m

Power: A

Speed: E

Range: E

Durability: C

Precision: E

Potential: B


Monaito Seven Nation Army

Ability: Inertialess Maneuverability

Desc: The user has maneuverability that is amazing as if they were inertialess, making it so that they can speed up, slow down, start, stop and change direction at incredible speeds. This does not only apply to linear motion, but rotational motion as well.

Condition: Rubbing your head

Range: 11m

Power: D

Speed: A

Range: E

Durability: A

Precision: D

Potential: D


Nappa Classic man

Ability: Magic Ascendancy

Desc: The user possesses abilities beyond the laws and scope of magic, resulting in the user being of unfathomable power and capable of incredible feats; their powers are inexplicable to any form of magic and seemingly accomplish completely illogical/irrational actions/effects to it, while also being immune to any and all magical problems. The potential effects are innumerable in possibilities, as they can accomplish apparently everything imaginable with very little exposition as to how it is done

Range: 12m

Power: D

Speed: B

Range: E

Durability: B

Precision: C

Potential: E


Paragus

cosmic castaway

Ability: Cold Fusion Manipulation

Desc: User can create, shape and manipulate the forces of nuclear reaction that happens at or close to room temperature. This can produce electricity, energy and at minimal neutron radiation.

Range: 31m

Power: C

Speed: C

Range: C

Durability: A

Precision: C

Potential: A


Prince vegeta

The reflex

Ability: Performance Art Manipulation

Desc: The user can manipulate performance arts or summon them, anything that has to do with singing, acting and dancing, allowing them to manipulate plays and music, how good or bad the performance art is, how "realistic" the performance art seems to be, etc.

Condition: Perform one (1) pull-up

Range: 32m

Power: D

Speed: B

Range: C

Durability: D

Precision: A

Potential: A


Raditz

Stand Name: Action! not words.

Ability: Xenopsychic Reality Warping

Desc: The user can manipulate the fabric of reality via the thoughts and imagination of others, rather than themselves. Using their thoughts, they can bring whatever they were thinking at the time from an alternate reality by copying it .

Condition: Whole body

Range: 44m

Power: E

Speed: C

Range: B

Durability: B

Precision: E

Potential: C


Ruta

Call and answer

Her ability can create clones of oneself, others and/or objects by using light that only lasts an hour.


Sadao Kujo

Stand Name: Jazzman

Stand Reference: Jazzman by Carole King

Localized Name: The Musician

Stand Appearance:

Jazzman is a semi-humanoid stand. It appears as a large and tall man wearing a trench coat that conceals its robotic-like feet. The face is obscured by the shadow of a fedora hat, and it appears to wear a gas mask. Underneath the coat, Jazzman has a bell-shaped body from which various brass-instrument inspired blunt weapons, including a gigantic fist, can emerge. Occasionally, it emits steam from the pipes on its back.

Stand Ability:

Jazzman's abilities are centered around music and have both offensive and defensive capabilities.

First Ability: Big Band (Namesake: Big Band from Skullgirls)

Jazzman can create Sadao's entire jazz band as part of its first ability. The number of members can vary from 5 to almost 15, depending on Sadao's desired arrangement. The sub-ability, Testify (named after the song's lyrics), synchronizes the audience's mood with the melody. The second sub-ability, Casiopea (named after the jazz fusion band), generates audio-visual hallucinations around the audience that correspond to the music. However, these effects require both Sadao and the audience to be in a closed space.

Second Ability: The Square (Jazz Fusion Band)

Jazzman can create a cube-shaped barrier around Sadao or a target. This barrier provides protection against all forms of harm, including other stand abilities. However, the target cannot move the barrier with them, effectively trapping them inside. The sub-ability, Domino Line (named after a song by Casiopea), transforms the ability into an offensive one. It generates a loud noise inside the barrier, causing it to reverberate and increase in volume over time. The sound waves are converted into powerful sonic-boom-like wind blows.

Third Ability: DROP OFF THE BASS! (Big Band's quote from one of his specials)

Jazzman's third ability is a full offensive ability that involves a barrage of punches. It can be used on a target inside The Square, amplifying the effects of Domino Line by tenfold.

Stand Cry: "TUBATUBATUBATUBATUBA..TUBA!"


Saibamen At the Devils Ball

Ability: Collective Strength

Desc: The user's strength increases when they are close to others, especially those of the same species. The more individuals in a group, the stronger the user gets.

Condition: At users will

Limit: User's strength may be entirely dependent on how many people are in their group.

Range: 18m

Power: E

Speed: B

Range: D

Durability: E

Precision: A

Potential: B


Stand Name: "Nostalgia's Rebirth"

Stand User: Suzy q

Stand Ability:

Youthful Reminiscence: Nostalgia's Rebirth possesses the ability to manipulate memories and grant the user the power to turn back time on their own body. By activating this ability, Suzy q can revert her physical age, returning to a younger version of herself while retaining her current knowledge, experience, and skills. This rejuvenation grants her enhanced physical attributes, such as increased agility, flexibility, and vitality, making her more resilient in battle.

Sweet Melancholy: Nostalgia's Rebirth can evoke a sense of longing and wistfulness in those around Suzy q. By tapping into the six of cups' themes of innocence and childhood, the stand emits a gentle aura that stirs up nostalgic emotions in others. This ability can affect both allies and enemies, momentarily distracting them, slowing their movements, or making them more susceptible to suggestion. It can be used strategically to create openings in combat or to pacify conflicts.

Retroactive Restoration: Nostalgia's Rebirth can mend broken bonds and heal emotional wounds through its stand ability. By touching an individual, Suzy q can trigger a surge of comforting memories associated with happiness and cherished moments from their past. This ability has the potential to alleviate psychological distress, instill optimism, and even facilitate the mending of relationships. However, it requires the recipient's willingness to embrace the healing process.

Memory Projection: Nostalgia's Rebirth has the power to manifest fragments of past memories as tangible entities. Suzy q can bring forth aspects of her own or others' memories and transform them into solid projections. These projections can take the form of people, objects, or specific environments, serving as both defensive and offensive tools in battle. They can temporarily confuse opponents or provide support by recreating nostalgic scenes that grant psychological advantages to allies.

Blissful Bubble: Nostalgia's Rebirth can generate ethereal bubbles that possess a calming and soothing effect. When the bubbles burst, they release a blissful energy that grants a temporary reprieve from physical and mental fatigue, allowing Suzy q and her allies to recuperate and regain their strength. Additionally, these bubbles have a purifying effect, negating harmful effects or conditions caused by external influences, such as toxins or curses."


Tarble

Stand Name: here comes the sun

Ability: Clown Physiology

Desc: Users with this ability either are, can transform into or mimic the appearance, attributions, and traits of clowns or anyone, thus gaining special abilities.

Condition: always active

Range: 29m

Power: C

Speed: C

Range: C

Durability: E

Precision: B

Potential: E


Taro

Stand Name: loaded gun

Ability: Weather Weaponry

Desc: User can create or wield weapons with power. The power of the weapons depends on what they were created for or on the user.

Condition: At users will

Range: 0m

Power: D

Speed: C

Range: E

Durability: A

Precision: E

Potential: B


Trunks

Stand Name: Back in Time

Ability: time travel

Desc: The user can travel back to the past, observe the user doesn't know where in time he goes. But to where he is needed.

Condition: always active

Limit: Psychic Immunity

Range: 44m

Power: B

Speed: C

Range: B

Durability: D

Precision: C

Potential: C


Turles

Hot blooded

Ability: Draconic Machine Physiology

Desc: User with this ability either is or can transform into a bionic being with draconic form/power, allowing them to have abilities beyond that of mundane/ordinary machines. This could be due to the machine originating from draconic origins or a machine that is affected by a source of draconic power.

Condition: At users will

Range: 44m

Power: E

Speed: B

Range: B

Durability: A

Precision: E

Potential: B


Zarbon

Stand name: Hit me with your best shot.

Ability: Accuracy Reduction

Desc: The user can reduce the target's accuracy, making it harder for the target's attacks to hit.

Condition: At users will

Limit: Effects may be temporary.

Range: 21m

Power: E

Speed: C

Range: D

Durability: C

Precision: C

Potential: A