'Before you stand the paths of Law, Chaos, and every path in-between. Where will you head?'

"'What's at the end of the universe? Is there an end?' I think most people have asked this sort of question at some point in their life. Personally, I just love thinking about things like that. Even though humans are part of the universe, nobody knows why the universe exists, or how humans came into being. A philosophical approach is the only way we can reach some kind of conclusion. That's exactly what myths are - philosophical explanations of the universe and man - and why I love myths so much. The demons in the Megaten series all appear with these questions. It's not wrong to put everything into simple "good" and "evil", like in other games, but what's right and wrong can be completely different, depending on your position and perspective; it's very ambiguous. So I say, why not let each player tackle that question of what's right and wrong?"

"I don't know whether this is the definition of Megaten or not, but comparatively, popular RPGs have got a lot of "babyface"-like facets compared to it and even if it won in a challenge, it wouldn't be an actual victory; but I think this "heel" role is what is specific of Megaten. I did say "heel" but the main point is that it's "dark". More than being actually "gloomy", it's actually being able to say its story in a straightforward manner... show it with no dishonesty. Not only looking at or showing the good parts, but also the reverse. "There really isn't a conclusion, but this way of thinking exists too, right?", that is, not us saying or showing many things, but leaving the player room to spontaneously to reflect about the game. This is what I believe Megaten is".

"Another thing that bothered me was the trend of the main character always being portrayed as someone special — a legendary warrior, for example. It was the equivalent of saying you can't succeed unless you're from a wealthy family, and I just couldn't stand that. I wasn't born with special genes, and I'm sure most other players weren't either. No matter who you are, if you're given a chance and have the guts to try your best, you can become a hero... That became the concept of Megami Tensei".

It doesn't matter if you're an ordinary person. If you can take the opportunity in front of you, and give it all you've got, then nothing can get in your way.