Shard: Sundancer
Classification: Breaker( Striker/Blaster )
Power: The user can absorb energy from the sunlight and if enough energy is absorbed, the user can become a living humanoid sun for a period of time. While in this state, anything that comes into contact with the user's body is either burned or melted and they can fire beams of concentrated heat from their body. Usage of this latter ability decreases how much time the user can stay in this form by 1% each time it is used.
Shard: Mesmerize x Haunt x Terror
Classification: Master/Shaker
Power: The user is a Cluster Trigger who
can create and control projections that can mesmerize anyone who looks at them for some time, and can generate a short range aura that induces fear in nearby targets. The user can only control up to 3 projections at a time and the user's fear aura has a range of up to 3 meters. The user utilizes the former ability to lure targets into the range of their latter ability to terrify enemies into submission.
Shard: Decoy
Classification: Striker/Stranger
Power: The user can transform any object they touch into a perfect decoy that looks exactly like them. This decoy will still, however, retain the properties of whatever object it originally was, allowing the user to trick enemies into injuring themselves by making them attack a decoy with much higher durability than the enemy. However, with each subsequent usage of this ability without rest, generated decoys will start degrading in quality unless the user waits a couple seconds to reset their ability.
Shard: Avian
Classification: Master/Thinker
Power: The user can create and control small bird like minions out of nearby inorganic material that have variable durability and flight capabilities regardless of what material they are made of. The user can control up to 10 bird minions at a time and they can travel up to a 1000 meters away from the user. The user can access their sight and hearing abilities if needed.
Shard: Separation
Classification: Striker/Changer
Power: The user can safely separate their own body parts and the body parts of other living beings. The user can reattach either their own limbs or another target's limbs to their own body. The user utilizes this ability to steal better functioning body parts to replace their own failing body parts, going as far as to even steal body parts from Case 53's to empower themselves.
