Prosthetic arm abilities

Able to store god made weapons within

Channel power within crystals

Spikes come out of knuckles for a mean punch

Hand can be launched and connected to chain allowing it to be used as a Morningstar or grappling hook

Hand can be spun rapidly to be used as a drill for digging

Can be controlled when separated from Hiccup

Able to identify any form of mineral in the palm of hand

Release threads from finger tips that are both unbreakable and so thin they can cut through solid steel

Spray gas that acts as acid, knocks-out, paralyse or kills victims

Phase through things and make other things intangible

Melt minerals down into bars, cubes or balls

Separate mixed minerals

Launch minerals at high speeds when hand pushed out and pipe pushes out of wrist allowing them to be fired

Launch flat projectiles like shuriken from a launcher that lifts from the upper forearm

Has golden spider allowing power of illusion

Hand can be replaced with a mystic flail head that's stronger than the fist and can be both launched with a ten foot chain holding it, swung around on said chain, create a shockwave when striking the ground and split into three smaller but still powerful flail balls

Top of hand can release four, foot long blades that spin rapidly, can cut through gronkle iron and be launched at enemies

Release a daggers blade from the knuckles that can open up like scissors before a longer dagger pushes out so quickly it can pierce metal

Launch palm sized discs that are able to create sand dervishes that can trap people in glass or launch glass spikes at them and when disc hits person it leaks sand burying and then imprisoning them in glass

Able to bring out frills from wrist that absorb the suns light before blasting it all out as a powerful blast

Able to release a large ruby that can shoot a beam that is able to lift and move things around as if they are weightless

Able to release and control a black smog that encircles victims and throws them into their worst nightmare

Release curved blades that are three and a half feet long, able to rotate so fast that they seem to be one and can cut through gronkle iron with ease and launched out but connected by a spiked chain

Able to release hooks, connected to threads and can hook into things before tearing them apart

Dragon claw form

All powers in prosthetic form

Make barbs on fore arm appear to cause more damage

When shouldered or elbowed spikes on parts extend making them stab deeper

Plant form

Can transform from hand into wooden spike, mallet or extend fingers to wrap things up

Able to extend and stab through things

Let loose luminescent spores or spores that hold the gas, releasing it on impact or small flowers

Create large Venus Flytraps that capture victims and can then either open up after knocking them out letting them fall to the ground or in a cage made of petrified wood that can carry the victim around using root legs.

Allow him to enter trees and see through other trees and travel through their life lines to come out other trees or control their branches as if they were his limbs.

Left Arm prosthetic

Able to take the form of a Quetzalcoatl that wraps around upper arm with wings around wrist and head on top of hand

Able to release a long blade that can be shot forward and pull back at such speed that it can puncture gronkle iron

Able to merge with chains and have blade launched out with chains connecting to them

Single strike from blade injects a poison that can either paralyse the victim for seven hours or kill them instantly

Weapons and capabilities

Star Sword

Unbreakable

Can cut through anything

Can make wooden vines grow from slashes in ground before turning to petrified wood

Can stab sword into ground and make glowing green cracks form that grow vines should anyone step on them

Create giant stone hands when stabbed deep into ground that mimic whatever Hiccups hands do

Gives Hiccup an immunity to time manipulations

When light reflected of it and into eyes of enemy temporarily freezes them long enough for him to strike

Blade can shatter with shards becoming floating blades that then get launched before turning to dust while blade reforms

Crystal Spear

Able to extend

When crystal end slammed onto ground crystals sprout from the ground in that direction

When crystal end stabbed into ground crystals burst from the ground surrounding Hiccup

When tossed at ground creates a wall of unbreakable crystals that form a circle that can then be used to cage captives

If person is hit with crystal end they become trapped in crystal that covers their whole body except their faces

Launch small sharp crystal shards

Cause giant split into ground that can either trap or crush opponents

Eagle Shield

Completely indestructible

When struck by enemy weapon, weapon shatters while releasing a shock wave that sends enemy flying back

When large amount of things collapse on wielder forms a dome to protect the person before bursting out sending things flying

When stabbed into ground wings extend, head becomes phoenix head and large barrier able to stop oncoming projectiles forms

Anubis Khopesh

Turn solid ground into quicksand when stabbed into ground and then hardens when pulled out

Turns none living things into sand

When stabbed into shadow paralyses victim and when twisted causes pain

When stabbed into shadow of building or plant shadow tentacles burst out and go into multiple opponent shadows paralyzing them

Encase blade in black flame that turns armor or weapons into dust by rapidly aging them with a single cut

Blade can split into eight joint pieces that hop from shadow to shadow paralyzing the victims and allowing Hiccup to paralyze more people

Scimitar Throwing knives

Return to holster on their own

Cannot be pulled out by anyone but Hiccup

Never miss their target

Able to make five astral projections that are able to cut into victim when single knife is thrown

Mystic Hook

Pull tides in to get ships out on water

Split apart the waves

Throw water as if it were a boomerang that cut through things

Rotate and act as a drill through hull of ships

Form blade of water covering it

Form whirl pools when spinning in water

Lightning Axe

Always returns to hand

When thrown to spin it spins rapidly mimicking a buzzsaw

Summon stormclouds and lightning before able to fire lightning

Can send a shockwave through the ground throwing enemies back

When struck with metal weapon it sends electricity through it shocking the wielder

Electrify's water

Create electrified balls of ice

When slammed into ground as wielder thinks of ice sends a cold shockwave trapping anyone before it in ice

Lion Gauntlets

Enough power in a punch to knock out a fully grown giant out

Able to devour metal, wood, earth, ice or sand and then fire out like a canonball

Heads can be launched forward to pull enemies in for a solid punch

Manes spin like saw blades

Turn devoured sand into glass


Pirus

Able to ignite blade

Launch fire at enemies

Able to take true form of a dragon

Merge with Ventus to create double bladed spear

Ventus

Send powerful blasts of wind to knock enemies back

Launch winds that are so sharp they can cut through metal

Able to take true form of a phoenix

Merge with Pirus to create double bladed spear

Pirus/Ventus double bladed spear

Powers of both Pirus and Ventus

When spun around above head create a flaming tornado that destroys all enemies near it

Shadow Sickle

Can hold long chain in handle

Absorb enemy shadows killing them

Ignite with black flames that permanently turn victims into stone

Sink into enemy shadows and act like shackles pulling them back

Can launch black flames at enemies

Kappa shell

Can be thrown and blades rapidly spin cutting anything in their path

When flying direction it goes can be controlled

When in between things blades can shoot out while connected to strings and stab into walls forming a platform or bridge that shell can carry Hiccup across

Can be worn as a helmet

When on ground can hover and then be ridden on for travel

Ice claws

Can become rings connected by a chain

Able to launch icicles at enemies

Freeze enemies with a single stab

Cut through solid metal

Spider pack

Latch onto back

Able to cocoon victims with unbreakable thread

Create web traps

Launch red crystals that could pierce metal

Extend legs to carry wearer up walls

Legs are able to rapidly strike things with enough force to pierce metal

Act as a bag that can hold anything including multiple items that are larger than it

Open its mouth wide enough to pull in a full sized monstrous nightmare

Walk on its own using four legs while using the other four to pick things up and place them within the mouth

Legs can split in two with one joint sticking to each leg and arm for weapons that can then extend to stab enemies

Launch small webs that can act as bola and wrap victims up or pin them to the ground with the crystals

Legs can be put together and pulled apart, connected by giant web that can either be sticky to capture enemies or sharp to kill them

Legs can spray out sticky goo or acidic goo

Ox flame boots

Comfortable to walk in

Can cut through anything with rotating blades on ankles

When victim is kicked with them a ox made of flames burst out victims back and drags them away igniting all in its path until reaches obstacle and pulls victim into it

Able to allow Hiccup large bursts of speed making him appear as a blur

Allow him to launch flaming blades that turn into charging ox's made of flames

Blades are able to launch out while hot enough to cut through metal and then return to boots like boomerangs

Blades can separate and then move to edges of boots making it easier to get grip on ground for hiking or climbing cliffs and to enhance damage of kicks

Blades can form into one that then sticks out of front or back of shoe making kicks more lethal

Tetsubo

Can deliver a powerful strike

Send shockwave through the ground

Make boulders shoot up from ground in long line

Snake nun-chucks

Can deliver a powerful strike

Red snake can release poisonous flame that can burn and kill victims with blue snake holding the antidote

Blue snake can release a flame that paralyzes victim with red snake holding the antidote

Snakes can wrap around and sink fangs into victims to inject their poison

Onikuma Wakizashi

Can easily cut through metal

Can turn surrounding ten feet into mud that Hiccup can manipulate such as having it latch onto victims feet and harden or turn to spikes

Can create clay onikuma that Hiccup can control by will

Blue flame chains

Can sink into Hiccups left arm to form a tattoo around his arm

Can be released and fully wrap around his arm to form a type of armor

The end can wrap around Hiccups other arm to form a bridge between the two that can be used to strangle foes

Chains can strike with enough force to shatter a boulder

Ignite with blue flames that turns what they touch into charred stone

Links can burst apart with links flying with enough force to pierce gronkle iron and then return to Hiccups arm and reform by linking to the last link that remains on Hiccup


Spirit Bow

Straight shot

Unbreakable rope

Power depending on the arrows used

Merge arrows and powers into one

Blades that can cut through metal can release from top and bottom for close combat

Able to launch arrows at a near endless distance

After upgrade is able to load arrows by having wielder pull the string back and focus on what arrow is desired


Arrows

Red fletching/Fire

When fired they ignite before they take effect

A single arrow when fired at the ground in front of opponent can make a wall of flames when it hits the ground to surround large groups with the wall of flames

When launched into the sky can make a large explosion to signal for help

When fired at something wooden the entire thing becomes nothing but ashes in seconds including ships.

Light blue Fletching/Ice

Abilities depend on where they are fired

When fired into the sky they explode and form a cloud before it rains fist sized balls of hail

When fired into open water either a thick layer of ice forms or a large glacier

When fired at a ship ice rises around the ship capturing it

When fired at a person it freezes the legs capturing the victim.

Green fletching/Forest

When fired towards an opponent and lands at their feet they sink into the ground before vines break out and wrap around the victim while dragging them down and pinning them down to the ground

If they hit the opponent they never brake the skin but stick to it before sprouting roots and wrapping up the opponent leaving them tied up as the roots pin them to the spot they're standing in.

When fired at a tree the tree comes to life and grabs onto the victim restraining them

When fired at a ship the arrow grows roots before it begins digging into the ships hull while tearing it apart.

Orange fletching/Earth

Only land in front of opponent before a large pit forms underneath the victim making them fall in as it closes up around them leaving opponent stuck in the ground.

Can also cause small earthquakes that make it hard for someone to stand let alone fight

When they hit a mountain they are able to make a landslide, in a cave they are able cause a cave in or make a tunnel and when fired at a sea stack they topple over.

Blue fletching/Water

When fired into the ocean they make a large wave that can tip a ship over

When fired near a ship creates a whirlpool that sucks the ship in.

When fired at an object the arrow turns into pressurized water that slices right through item like a hot knife through yak butter.

When I fired at an opponent it blasts them back as if hit by a scauldrens water blast.

Grey fletching/Lightning

When a ship is hit that ship becomes a target for lightning and doesn't last long due to the lightning doesn't stop till the ship sinks

When fired at the ground lightning keeps striking within a field of up to twenty feet from where the arrow hits.

When opponent is hit with the arrow it doesn't break the skin or armor but it sticks to the body and sends a powerful shock into their body, which both knocks victim out and also leaves them a little crispy.

White fletching/Wind

When fired can create a strong wind that has enough power to push a dead tree over

When a ship is hit it makes a wind that rocks the ship from side to side making it hard for crew to navigate or stand up.

When fired into the air they form a small but powerful tornado that lasts two minutes but long enough to throw a ship around.

Black fletching/Void

When hitting a large target such as a wall creates a large void that vanishes everything the black void touched

When striking human or animal creates a large black orb that sucks in nearby victims for thirty seconds before vanishing leaving the ones it pulled in unconscious

Create void traps in ground that open up when someone steps within range and then spits victim out unconcious and unharmed

When enemy picks up arrow they're absorbed by a small black orb shaped void that disappears after thirty seconds leaving the victim unconscious

Misty blue fletching/Banshee

Able to create a banshee like screech on impact

When stabbed into ground create trap that lets out the screech when someone steps on area disorienting victims

When launched into air they go off creating a screech that can be used as a signal

White and silver fletching/Shower

Able to create a shower of twenty-five arrows when launched

When launched with a different arrow makes a shower of that same arrow type

If launched by someone else arrows will turn around in mid-flight and go for the one who launched them

White with yellow lightning pattern fletching/Cage

When launched split into multiple arrows that surround victims before growing into poles that are then connected by lightning forming a cage

Can be stabbed into ground to form a trap that when triggered will make poles shoot up from ground around the victim forming the cage

Should someone else pick up the arrow it will shock them making them drop it to the ground before the cage is formed

Silver fletching/Bola wrapping

Releases a long rope bola when launched enabling it to capture more targets and pulls victims together before white wrappings burst from the arrow head completely cocooning them like a mummy

Can be used to set up traps that when someone steps on them the wrappings burst from the ground cocooning the victim

When someone else picks up the arrow they are immediately cocooned

Brown and green fletching/Digger

Able to drill through a thick sheet of gronkle iron in seconds

When launched into a wall able to make a fifteen feet wide hole and when shot into a mountain same size in width and twenty feet deep

Create fifteen feet deep pit traps

When picked up by someone else they spin rapidly heating up in victims hand making them drop it before a pit is dug beneath their feet

Black with tint of grey fletching/Darkness

Create fifteen feet dome that blocks out all light and sound for an hour leaving victim completely blind

When trap is made in ground dome forms when someone steps on it

Should someone else picks up an arrow they're trapped in the dome for an hour

Brownish yellow fletching/Rope

Able to form ziplines by launching end back when target is hit

When person is hit one end sticks to the victim while other end launches out hitting surface near where it was launched and then pulls victim back so fast they black out on impact

Swamp green fletching/Swamp slime

Able to knock opponents back before sticking them down or against any surface with a sticky slime

Can be used to create slime traps that are twenty feet long and will leave anyone who steps in it trapped for three hours

When someone picks it up it just explodes with slime leaving the person trapped for an hour


African earth club

When swung has enough force to send a catastrophic quaken flying with a single blow

When slammed into the ground can make up to ten large boulders pop out of the ground which can then be struck by club sending them flying at once as if launched by a catapult

When swung hard produces a powerful sound wave that throws opponents back leaving them dazed

Snake whip

When tip strikes it does so with enough force to throw victims back

Able to wrap around and tighten grip on victims with hook like fangs able to extend so they latch on and can rip things apart when pulled back

Snake head at base can move up and sink fangs into victim knocking them out, paralysing them or killing them

Able to control it with mind and make it slither and move like a real snake

Golden arrow

Able to be controlled by Hiccups mind

Can fly with only Hiccups will to guide it

Can either knock out or kill opponents

Mystic bo staff

Completely unbreakable

Can extend up to fifteen miles while remaining light as a feather or shrink down to the size of a toothpick

Can be controlled by Hiccups will

Able to strike with enough force to turn a boulder into rubble

Can split into three joint staff known as a sanjiegun

Can be split into duel combat sticks

Able to form balls of light that can shock a creature with immense power or take the form of a long dagger like spear head


Blowpipe

Able to launch darts at incredibly long distances without losing altitude

Completely unbreakable so can be used to hit enemies

Darts

Red

Throw victims into violent rages so they'd attack anyone near them for three minutes before either dropping dead or unconscious

Light blue

Knock victims out for three hours

Black

Slowly or quickly drain victims of their physical strength to the point they won't be able to lift a dagger

Purple

Able to numb victims limbs one by one and when in water, turn to jellyfish that latch onto victims limbs to slowly administer the poison

White

Leave the victims paralysed as if stung by a speed stinger

Yellow

Make people see their worst fears wherever they look for three hours


Loki balls

Yellow

Creates a bright blinding flash on impact, blinding those who see it

Orange

Let out a small explosion of flames

Black

Let out a cloud of black smoke that is impossible to see through except through the eye of the dragon and covers victims in black powder

Clear

Able to absorb large clouds of Hiccups gasses and then release them when they hit their target

Silver

Multiply to become twenty-five balls that trip the victims who step on them

Dark blue

Grow to palm sized balls that bounce around rapidly, gaining speed and becoming harder to cause damage to victims they hit

Light green

Explode with sticky goo on contact, trapping the victim and keeping them in place

Dark green

Capture enemies in large bubbles allowing Hiccup to easily transport them


Boomerang

Able to return to Hiccup wherever he is

Can cut through solid stone like a hot knife through butter

Can target larger targets and never stops until the target is no more

Able to absorb large clouds of gas from Hiccups arm and then release it whenever Hiccup wants

Allows Hiccup to see through it so he can scout out the insides of buildings and fill them with gas


Shuriken

Black

Able to go right through a person leaving them unharmed until it hits their shadows leaving the victim paralysed and anchored to that spot so nobody can move them

Orange

When they struck something, they stick to it and five seconds later they'd create a small explosion that could throw someone a good ten feet if they were close

Grey

Can easily cut through gronkle iron when thrown

White

When thrown they become invisible and only reveal themselves when they strike the victim either killing or knocking them out

Crystal

Can be filled with Hiccups gas and release it all when they hit their target


Makibishi

Blackish green

When tossed they sink into the ground and only reappear when someone steps on them, giving them a painful surprise that leaves the victims paralysed.

Red

If stepped on they ignite in a fiery explosion that throws flames everywhere

Crystal

Able to absorb Hiccups gas and when stepped on, they not only cause pain but also release the gas

Grey

When stepped on they let out a blast of air throwing the victims upwards, fifteen feet into the air.

Navy blue

Act like snapper dragon traps so when they're stepped on, the spikes that are standing them up flatten to the ground and get longer before the ends curve up and then snap down on the victims foot, stabbing into the sides of their feet like a snapper, slowing them down the victim but still allowing them to be lead into traps.


Cobra sand

Provides an endless supply of sand that is able to turn into a large cobra that can be used as a shield and as a way of attacking enemies.

Chakram

Able to split in two when thrown and be controlled by will

Grow to size of elephant to form invisible cage

Form small portal in one that leads outside the other one

Giant scimitar

Can cut through metal with ease

Able to reflect dragon blasts back at the dragons that fired them

Absorb sun light and throw it like a a curved blade like projectile that burns the spot it cut through

Absorb moon light and throw it like a a curved blade like projectile that freezes the spot it cut through

Store both sunlight and moonlight

Mystic Triton

Create pressurized balls of water that can dent metal

Make waves that can tip a ship over

Pierce metal with a single stab

Shadow wolf

Merged with shadow so no matter what is always with Hiccup and is also connected to Grootslang coat

Able to see through its eyes using the eye of the dragon

Patrols rooms in Grootslang coat allowing Hiccup to keep an eye on prisoners

Paralyse victims with one bite

Jump into other peoples shadows

Able to spread body out like a blanket that covers victims before they're transported to cell in grootslang coat while wolf returns to normal

Able to split into ten separate wolves to cover more ground

Reapers scythe

This scythe can create a black fog like substance that can be manipulated to attack victims by wrapping around them leaving them without the ability to feel, see or hear or lift items.

Fog can also seep through the walls grabbing guards and enemies on the other side of it and phase them through the wall so Hiccup can deal with them without alerting anyone and spread out through a room.

Fog can also become so hot that it can burn through wood as if it were paper

When it cuts a victims shadow the wound appears on the victim

Wolf cane/ miniature crossbow

Able to be used as hammer with the silver wolf head being able to grow in size and strike hard enough to dent gronkle iron and send shockwave through ground

When bottom is stabbed into something it can zap them with enough force to knock them out

Able to be summoned back into hand if lost or stolen

Can become small crossbow that wraps around wrist when head's twisted with the bow sides being made of pure lightning and launch arrows made of lightning bolts that can either knock out or kill foes

Crystals

Purple Crystals

Charged by Toothless' plasma blasts

Arm abilities: Heat palm to burn through wooden things and heat up stone of good fortune to use as a brand

Aqua green crystals

Charged by water blasting dragons

Arm abilities: Compresses water into shape of blade to cut through shields and weapons

Blue crystals

Charged by electrical dragons like skrills or sea shockers

Arm abilities: electrifying arm to shock all those it comes in contact with

Red crystals

Charged by fire breathers

Arm abilities: Ignites fore arm or heats up arm to point of being able to melt metal down when in hand.

Orange crystals

Charged by lava blasters like gronkles

Arm abilities: Leak out lava from palm or fist to form a powerful punch for doors or shields.

Light green crystals

Charged by Acid blasters

Arm abilities: Leak out acid to melt through things such as chains or prison bars

Light blue crystals

Charged by cold blasting dragons

Arm abilities: Gives ability to freeze things with single touch.

Mist white Crystals

Charged by air blasting dragons

Arm abilities: Uses wind to blow fist forward in punches or when launched making strike more powerful

Affect crystals have on Weapons

Star Sword

Purple crystals: When slashed sends out out slash shaped plasma blast

Red crystals: Ignites sword

Orange crystals: Heats up sword

Light green crystals: Leaks acid

Light blue crystals: Makes anything it touches freeze

Mist white crystals: Can send a blast of air with a swipe

Crystal Spear

Red crystals: Ignites both ends

Light green crystals: Leaks acid that is splashed out whn swung

Light blue crystals: Makes anything it or the crystals touch freeze

Mist white crystals: When spun around can make a small tornade

Blue crystals: Electrify entire spear

Anubis Khopesh

Red crystals: Ignites blade

Orange crystal: When stabbed into ground surrounding land turns into lava

Blue crystals: Electrifys blade and when stabbed into shadow of opponent electricutes them

Light blue crystals: When blade stabbed into shadow and pulled out the opponent remains paralyzed

Scimitar Throwing knives

Light green crystals: Leaks acid when they land

Aqua green crystals: Become sharper and cut through things instead of just stabbing into them

Blue crystals: Electrifys blade and when they hit their target their shocked into unconciousness

Light blue crystals: When pinning opponent traps them in an ice cocoon

Mystic Hook

Light blue crystals: Allow throwing frozen rotating blades

Aqua green crystals: Makes hook sharp as a blade

Orange crystals: When launched into water can pull out sea stacks

Mist white crystals: When launched into water hook begins to rapidly spin creating a small cyclone

Lightning Axe

Red crystals: Ignites blade when thrown to spin making it a flaming buzzsaw

Orange crystals: When slammed into ground pillars of lava rock burst from ground

Green crystals: Sprays acid when thrown to spin making it rain acid

Light blue crystals: When slammed into ground ice shards burst from the ground until axe pulled out

Blue crystals: Allows axe to be connected to hand as it's launched while spinning giving Hiccup control over where it goes along with electrifying the chain

Lion Gauntlets

Purple crystals: Allows infusion of metal ball increasing its speed

Red crystals: Launch a large ball of fire that takes the form a snarling lions head

Misty white crystals: Let out a powerful sonic blast that sounds like a lions roar

Orange crystals: Launch balls of lava that explode on impact and when slammed into ground causes eruption towards direction in which they are slammed

Blue crystals: Electrifies punches and metal balls so when balls pass by they deliver a powerful shock

Light blue crystals: When slammed into ground freezes it

African earth club

Red crystal: Ignites boulders that are launched and allows launch of fireballs

Orange crystal: Makes boulders explode with lava on impact and can turn ground to lava

Light green crystal: Makes boulders leak acid on impact causing more damage to target

Light blue crystal: Makes boulders grow ice spikes when struck

Blue crystal: Electrifies boulders and opponents when struck

Mist white crystal: Adds more distance to boulder when launched

Snake Whip

Purple crystal: Allows launching of plasma blast when cracked

Blue crystal: Electrify whip

Red crystal: Ignite whip

Light green crystal: Makes whip ooze acid

Light blue crystal: Allow whip to freeze things when whip strikes

Boomerang

Red crystal: Ignites boomerang

Blue crystal: Electrifies boomerang to shock victims and creates an electrical explosion, shocking all in area

Orange crystal: Leaks lava on contact

Light green crystal: Rains acid as it flies and leaks acid when it strikes

Light blue crystal: Throws icicles as it flies and freezes all it touches

Mystic Triton

Purple crystal: Continuously launch fist sized plasma blasts from each point

Aqua green crystal: Create a water blast that's ten times stronger than a Scauldrens

Light blue crystal: Freezes all water it touches

Mist white crystal: Create a whirlpool that can pull in a ship