Tiny Kong Potter

By: Super Sonic Wind

Disclaimer: I own nothing. Rare, Nintendo and J.K Rowling own the characters involved.

Beginning AN: thanks for your patience everyone I've been busy playing video games on my PS5 and Xbox Series S so chapter creation for my stories slipped my mind. in regards to the games specifically it was Final Fantasy 7 Remake Intergrade and on Series S it was the Halo Master Chief collection. so you can thank the story writer storyreader21 for collaborating with me on this chapter. now on with the story.

Chapter 5: Frantic Factory

K. Rools pet Klaptrap watched Diddy Kong make fools of the Kremlin's while laughing.

Meanwhile in Frantic Factory...

Donkey Kong was in a room with machines and immediately heard Chunky.

"H-Help Me! Chunky d-doesn't like heights." Chunky called from his cage.

Donkey Kong then activated teleport pads 1 and 2 in the first room. And ran to the next room, destroyed the metal wind up toy Kremlin's with orange bombs and activating teleport pad 3 then Simian Slamming the blue switch in the center of the room to open a valve. Donkey Kong then headed to it collecting five bananas on the way before jumping in, before continuing down the path collecting six more bananas and entering a large circular room with a humongous machine that towers in the middle. Donkey kong ran around it and activated teleport pad 4 then went down the nearby hallway labeled storage room collecting 4 more bananas. He then simian slammed the blue switch then played a game of barrel blasting getting 20 bananas in the process. He then noticed the second teleport pad one in the corner and activated it before jumping up the boxes on the left side of the room and entered the next room where he popped a banana balloon and entered Cranky's shop where Cranky says he perfected another potion and gives it to Donkey letting him use his gorilla strength to grab things. Donkey Kong then returned to the storage room and took a left before climbing up the pole by a purple haired krusha, then ran down the hall that was not blockedand activated teleport pad 5 before pulling the lever in front of the arcade letting him play it. Luckily he is very good at it and won his first gold banana in the level. After which Squack appeared and told him that he could win a unique special prize by winning again. That prize turned out to be the Nintendo Coin.

Donkey Kong then headed back to the storage room and used teleport pad 1, and took the right path and climbed the pole, then run through another hall taking a right to the toy room. Inside he rode a toy box elevator into a tunnel where he collected 5 bananas and a banana fairy. In the room at the end he shot a banana balloon before simian slamming a switch on the ground then solving a puzzle by simian slamming the numbers 1 through 16 in 60 seconds to get the second golden banana.

Donkey Kong then returned to the toy room, and headed right to the door saying R&D, climbing the pole to the R&D room. Donkey Kong activated teleport pad 2 and ran through the door behind him, and pulled the lever at the end before returning to the teleport pad and climbing the nearby zipper then going through the first door on the right and popping the banana balloon before jumping down the hole and shooting the coconut switch and entered the danger high voltage shack. Inside Donkey Kong collected 15 yellow bananas and pulled the lever activating the tall machine in the room with teleport pad 4 as well as granting Donkey Kong a golden banana.

Donkey then left the shack and dropped to the floor and made his way back to teleport pad 4 and into the machine that was just activated, jumping into an invincibility barrel and running to the end of the path while collecting 15 bananas, and the golden banana at the end, then exited the machine.

Donkey Kong then headed left past a kaspar with red hair and up the ascending platform near him, and followed the path to the machine and up a zipper on the left. Following the metal sweepers to the rolling metal rod and along the path before jumping on a metal blade and riding it to a platform on the other side of the room where he activated teleporter pad 4, and co tuned on up some ascending platforms then followed the path across more spinning rods and looked down of the edge of the platform near a pad with Diddy's face on it.

Looking down he saw a kasplat with yellow hair on a small platform so used his bongos to kill it and jumped down to collect the blueprint before returning to the entrance and up the pole on the path to the right. At the top he followed the path and turned left jumping down a hole and activating teleporter pad 3 before trading the blueprint for a golden banana from Snide's HQ. After which he jumped in the tag barrel and tagged Diddy in.

Diddy used teleporter pad 3 then ran over and used teleporter pad one to get to the storage room, before climbing up the boxes to Cranky's lab where he took a potion letting him use Simian Spring. Diddy then returned to the storage room and took the tunnel on the right and collected the 12 bananas surrounding the machine, along with getting the blueprint from the red kasplat. Diddy then located a switch with his face on it and simian slammed it revealing a golden banana in an alcove above the machine. Diddy then used teleporter pad 4 and headed up collecting 10 bananas followed by 5 more on a pad with his face on it that he used to activate simian spring and get the golden banana in the alcove.

Diddy then returned to the storage room ran straight ahead and climbed the pole before using the path and collecting 5 bananas on the teleporter pad 5 in the room with the arcade game Donkey Kong played. Diddy then returned to the entrance and headed to the toy room. In it Diddy used the simian spring and backflips to climb up the tower of blocks in the middle getting 25 red bananas on the way and ended on a pad where Diddy used a Simian Spring to launch into a challenge barrel where he had to complete Peril Path Panic where diddy had to get 6 fairies to safety before a croco eats them. This let Diddy use the simian spring to get the second golden banana where the barrel previously was.

Diddy then returned to the bottom and took the path in the corner using an elevator box getting 8 red bananas and activating teleporter pad 5 before retuning to the entrance and using teleporter pad 2 and went up the zipper and to the music pad that diddy played his guitar on to open the glass door. Inside Diidy shot all three banana balloons. Next Diddy used Chimpy Charge to unlock the doors by pressing the numbers on the front of the door. After defeating the enemies within Diddy got another golden banana.

After leaving that room Diddy took the door on the left and jumped down a hole and used simian slam on the switch with his face, lowering vines Diddy used to get to a challenge barrel, called Beaver Bother where he had to herd a bunch of beavers into a hole, getting the fourth golden banana. Afterwards Diddy used the teleporter pad 1 then moved over to teleporter pad 3 and used it to get to Snides HQ and trade the blueprint for the fifth golden banana. Afterwards Diddy used the tag barrel to tag in Lanky Kong.

Lanky used teleport pad three followed by collecting the five bananas on pad 2 before using it getting five more bananas upon arrival, before collecting the ten bananas around the area as well as the blueprint from the kasplat. Next he headed into the path with an instrument pad for him that he used to open the door and shoot the banana balloon before simian slamming the switch leading to a game where klemiings popped out and Lanky had to match the colors on by simian slamming the corresponding notes on the music keys. First yellow blue yellow, then the same plus purple, then the same plus green, then the same plus yellow, and finally the same plus red. Winning this game gave Lanky a golden banana.

Lanky left the room and returned to the entrance and used teleporter pad 1 and jumped up the nearby boxes and Orangstanded up the pipe collecting five bananas and simian slamming a switch releasing Chunky.

"Chunky free now. Thank you friend Lanky. Chunky can collect green Bananas. Me wait in tag barrel until you need help." Chunky said leaving while leaving behind a golden banana.

Lanky then headed up the boxes to Cranky's lab getting the Baboon Balloon and five bananas. Next Lanky headed back to the storage room and down the right path and into the machine entrance behind teleport pad 4 where he popped a banana balloon.

Outside the machine Lanky found a switch with his face on it and simian slammed it. Then used teleport pad 4 and took the path up, popping another banana balloon along the way before crossing spinning pipes and using Orangstand to get up the pipe while collecting 25 bananas and the golden banana.

Lanky then made his way back down to where he noticed blue bananas on a lower level and when he was close enough jumped down and swung his arms around him to give himself a slight hover letting him land safely and collect the 15 blue bananas on that section before returning to the Toy Room, and using a pad with his face on it to Baboon balloon over to a challenge barrel with Batty Barrel Bandit which was a slot machine where you needed to get four bananas in a row three times in 45 seconds to get a golden banana.

Lanky then made his way back to Snide's HQ and traded in the blueprint for the fifth golden banana before using the tag barrel to tag in Tiny.

Tiny immediately shot the banana balloon above her and used teleport pad three and headed down the tunnel by pad 2 heading to the toy room collecting 10 bananas along the way. In the toy room she ran to the other side and climbed the boxes before shrinking down and heading through the vent.

Halfway through Tiny was stopped by a wall of green scales. Looking closer she saw it was King K. Rool's pet Klaptrap, which now that she got a closer look was female. Though she was wondering why she was there alone without King K. Rool to protect her. Still she prepared for battle when she noticed the Klaptrap hadn't even noticed her and was actually injured from some sort of explosion. Still Tiny didn't know why but she felt sympathy for the Klaptrap, and decided to help. Luckily she had basic first aid training and her supplies had shrunk with her.

Klaptrap only noticed her when she started treating the injuries, but was smart enough to know you do not attack the one healing you. That plus she was shocked that one of her Master's enemies, and a tiny one at that only coming up to about half the length of her leg. Though she knew different Kongs had different abilities and figured this was the ability of the kong before her. Though it did not explain why she was injuring her enemy who had been Injured by being too close to a bomb that went off. And was using this vent as a way to rest.

"There you go." Tiny said finishing up, though it took every last bit of medical materials she had to heal the Injury. And even then it had to be a thin cover to heal everything. "I know you are King K. Rool's pet, but you aren't near him and that means he can't protect you so you should be careful."

Klaptrap nodded to her not able to speak the same language but understood it well enough before leaving the vent walking right over Tiny's body with room to spare as she returned to K. Rool, not hurting her in return for the help.

Afterwards Tiny continued on through the vent getting another 10 bananas before simian slamming the switch and opening the closet which revealed a dart game where she had to shoot the picture of the orange, watermelon, banana, crystal coconut, banana medal and ammo box in that order without missing one to get the golden banana.

Next she headed to Funky's area and shot the banana balloon and getting the banana fairy before taking teleporter pad 5 and shrinking down before climbing up the ledges and getting five bananas before entering the small hole that led to another golden banana. She then ran down the tunnel and took the path to the right before jumping down the hole and getting the blueprint by defeating the Kasplat with purple hair. She then headed to Cranky's lab where she got the potion for the pony tail twirl, which interacted with her magic so she could truly fly.

She then headed to the tall machine room with teleporter pad 4 where she simian slammed a switch with her face on it. She then flew up to the higher levels stopping only to pop the banana balloon and collect 20 purple bananas that were on the path to the challenge barrel if you can't fly. She then entered the challenge barrel for Krazy Kong Klamour where she had to shoot the golden banana 10 times in 60 seconds without hitting any kongs.

She then flew over to the platform nearby and got another 5 bananas and returned to the entrance and used teleport pad 2 and ran down the path behind her collecting shrunk down and entered a small tunnel and hopping in a slot car. Where she races another slot car over two laps for another golden banana.

Afterwards she headed back to the entrance where she took the left tunnel and collected the ten purple bananas in the window halfway down the hole, before going to Snide's HQ and trading the blueprint for a golden banana.

Afterwards Tiny jumped in the tag barrel and tagged in Chunky Kong.

Chunky Kong started off by collecting the five bananas on teleport pad three before using it and getting five more on teleport pad 1 before using it getting five more bananas on the other side. He then took the tunnel with a kasplat and up then pole to the arcade room where he used teleporter pad 5 and entered Funky's where he recieved the Pineapple Launcher. Funky then returned to the entrance and took the tunnel near teleporter pad 1 where he popped the banana balloon. He then went down the pipe collecting ten more bananas and followed the pipe to the production room.

Chunky then noticed a switch with his face on it and simian slammed it before using teleporter pad 4 and rode the rotating blade to the golden banana in the center before collecting 20 green bananas by riding the rotating blades.

Chunky then went back to teleporter pad 4 and used it to teleport back down to the ground before entering the storage room and taking the left path to Cranky's Lab where he got both Hunky Chunky and Primate Punch, before going across to Candy's shop and getting a Triangle. He then headed back to the storage room turned left and went up the pole before going straight and primate punching the gate opening the way to the next room which contained a challenge barrel with Stash Snatch where he had 60 seconds to collect six coins and make it to the end which gave him his first golden banana. He then headed back to the storage room and primate punched the gate to the left. On the other side of the gate he simian slammed a box with a question mark on it in the corner then simian slamming the switch it was hiding revealing a golden banana before primate punching the switch on the wall with his face raising three platforms he used to get to the golden banana and 15 green bananas.

Chunky then returned to the previous room and used teleporter pad 1 followed by teleporter pad 2 then climbed up the two nearby zipper ladders and primate punched a grate before using the Triangle to open the door and shoot a banana balloon before getting the ten green bananas on the ground before primate punching the switch on the chest. This caused a bunch of enemies made of toys with the final wave combining into a tall enemy still made of toys that when defeated by Chunky using the barrel with his face on it to activate Hunky Chunky and become the same size Chunky a golden banana.

Chunky then returned to the entrance and made his way to the Toy Room where he got a blueprint from his kasplat. Then headed back the way he came and headed straight to the hole leading to Snide's HQ where he shot a banana balloon before jumping down and giving Snide the blueprint in exchange for a golden banana. He then headed back the way he came to the toy room and entered the portal to the Troff n Scoff where he and Lanky gave all of both of their bananas in order to open the door for Tiny and she goes in.

Inside she found a bunch of blue and white standing on one they all rose up as the boss Mad Jack dropped down. Tiny dodged his bounces by flying around until he stopped and started throwing fireballs at which point Tiny flew over to the switch on the same color tile and pressed it, electrocuting Mad Jack. She then repeated that two more times. The fourth time he used lasers instead but the rest was the same. Afterwards he became invisible but the platform he was heading to was still lit up and there was traces of light following his jump so it wasn't that hard to avoid him. Though the invisible lasers electrifying the platform before she could get there was less easy to avoid. But upon pressing the switch Mad Jack was defeated and Tiny got the key.

She then returned to DK isles and used teleporter 4 then 1 to get to K. Lumsy's cage and place the key in the lock. Before returning to Angry Aztec Lobby and tagging in Chunky who then entered Angry Aztec.

Chunky went pass the vines and down the hall collecting five green bananas before backtracking and shooting the two pineapple switches. That opened the door and Chunky got the 20 bananas on the narrow paths before picking up the bases and placing them on the matching spots giving him a golden banana.

Next Chunky used teleport pad 1 and headed to the temple that Tiny was held prisoner in and entered by hitting the pineapple switch. Inside he headed down the tunnel to the left getting four bananas before playing his triangle to open the door. He then had to destroy all the Klaptrap's in the spinning room inside the door to get the golden banana. Next he headed back up the tunnel and to the corner of the main room where he collected 25 bananas before jumping into the water and swim into the other room straight ahead and popped a banana balloon before exiting the temple and headed down the tunnel on the left where he found a hunky chunky barrel he used to pick up a boulder further down and jump onto a pedestal in the tunnel by the barrel and returning to normal then following the hall to the cage it lifted and entered the challenge barrel underneath Busy Barrel Barrage where he had to use the pineapple launcher to stop the kremlings from getting close for 60 seconds. This got him a golden banana and he headed down the hall to the totem area with the teleport pads.

There he collected the ten bananas on the solid ground closest to the totem around it and then hit the switch on the temple surrounded by sand to enter. Inside he followed the path shooting the switches and getting two banana balloons he then hit another switch and took the left path to find the kasplat, and get his blueprint and go the rest of the way to to get to the challenge barrel with Kremling Kosh to win the fourth golden banana and left the temple within 40 seconds.

He then headed to Snide's and got the six bananas around his HQ before trading the blueprint for the golden banana and Angry Aztec using the teleporter pad 2 and heading to Jungle Japes.

Chunky headed to teleporter pad 1 and used it before heading left to the large boulder and collected the 5 bananas around it before picking up the boulder and throwing it, breaking it open to reveal a golden banana. He then simian slammed the purple X underneath it three times landing in an underground tunnel where he followed the only path collecting 15 bananas, and shooting the pineapple switches in the eyes of the skull at the end. The one on the right made vines appear leading to the kasplat that gave Chunky his blueprint. The one on the left did the same leading to a golden banana.

Chunky then backtracked to the entrance where he found a cannon that sent him back above ground where he headed left into the tunnel while collecting ten bananas. The next area was a closed gate, and so he quickly went back to the tag barrel and switched to Tiny Kong who made her way back there killing the kasplat and getting the blueprint on the way, before she opened the gate and activated teleporter pad 5 before jumping in the nearby tag barrel and tagging in Chunky.

He then activated Hunky Chunky in the center of the trees and back flipped into a bonus barrel for Minecart Mayhem where he had to avoid enemies for 30 seconds. Doing so gave him a golden banana high in the trees surrounding him that he had to get, along with 20 green bananas as Hunky Chunky.

He then used teleporter pad 5 and went down pass Snide's HQ and jumped on the roof of Funky' Kong's place and collected 10 bananas. He then jumped further down into the water and went and used teleporter pad 4 where he climbed a tree and jumped on Cranky's roof for five bananas. Before leaving through the tunnel and headed left where he found 3 banana balloons. He then tossed away the boulder where he found five bananas and a switch with his face that he simian slammed opening a gate near Snide's HQ that meant he had to run down the tunnel and turn left pass teleport pad 4 without using it and jump in the water, climb the vine up to Funky's, backflip on Funky's roof, and then up to Snide's HQ to collect the golden banana within fifty seconds.

After which he entered the HQ and traded Snide a blueprint for a golden banana. After which he ran up the slope to teleport pad 2 used it and jumped in the tag barrel near it to tag in Lanky Kong.

Lanky used teleporter pad 1 and ran into the tunnel straight ahead and then the room to the left where he shot the grape switch collected five bananas and jumped in the challenge barrel for Mad Maze Maul giving him a golden banana by defeating 6 baddies and making it to the goal before making his way to the main area of Jungle Japes.

Once there he tagged in Diddy Kong who used his peanut shooter to shoot s peanut switch above a hill to the right before tagging Lanky who climbed up said hill with Orangstand getting three bananas and entering the cave and collecting ten bananas on the steps and shooting the banana balloon. Then getting ten bananas while simian slamming two pegs with the bananas above them. This released five Bees that Lanky shot with his grape shooter revealing a golden banana behind the portrait. After getting the banana fairy in the same area he left and took a right and went through the tunnel jumping across vines and down the path taking a left at the beaver and getting a banana and the blueprint from the kasplat before shooting the banana balloon then using orangstand to climbed the left slope getting three bananas and jumping into the challenge barrel Speedy Swing Sortie, requiring him to collect coins while swinging across vines getting a golden banana upon winning.

He then went up the opposite slope getting 8 bananas before heading to the opposite side of the beaver where hem found five bananas around a boulder at the end of the path before heading to Cranky's Lab area and collecting five bananas and shooting a banana balloon in the northwest area and climbing a tree with five bananas at the top before simian slamming the switch and having 60 seconds to run to teleporter pad 4 use it. Climb up the vine to Funky's and take the vines to the side to get to the cannon with the golden banana in front of it.

Afterwards Lanky jumped in the water and got another 5 bananas before using teleport pad 2 and going down the slope and getting five bananas on the ground and five more in the tree before entering Snide's HQ nearby and trading the blueprint for the golden banana. Before jumping down to the tag barrel by teleporter pad one and two and using it to tag in Tiny.

Tiny ran down the tunnel nearby collecting five purple bananas before heading into the room Diddy opened in the tunnel and hitting the switch to reveal five purple bananas and a challenge barrel leading to Splish-Splash Salvage where she had to swim to collect 10 coins to get the banana within 60 seconds while avoiding the starfish to get the golden banana. She then headed back down the tunnel past teleport pads 1, 2, and 3 and went to the gate she opened for she went left and shrunk down before bouncing off a mushroom and onto a stump that she then dropped down a hole in and got the golden banana inside.

She then ran through both logs around the area to get 30 bananas before collecting five bananas by the nearby shell before entering the shell glad she was still small but feeling she was almost out of time. Inside the shell she took the path to the left end shot the banana balloon before simian slamming the switch in the center to open a gate in the first room that she entered she then made her way to that room and simian slammed the switch there opening the last gate. Inside she collected eight bananas before collecting the golden banana. Then she left the shell and returned to normal size before using teleport pad 5 and jumped down to Snide's HQ where she traded the blueprint for a golden banana before jumping down to Funky's then the water and using teleport pad 4. She then climbed the tree on the right and collected five more bananas, before heading to the switch with her face on it and getting five more bananas and a banana balloon.

She was about to press the switch when she remembered that cranky said if the DK crew could collect 15 banana medals and he would give them a surprise. There were three levels completed each of which each Kong could get a banana medal by getting 75 balloons. Tiny just got the fifteenth and Cranky's lab was right there so she headed inside first.

"What's this?" Cranky said in shock. "You've got 15 banana medals? I don't believe it - You must have made them yourself! Hrmph, I suppose you want my surprise now?"

"That's right." Tiny agreed.

"Well." Cranky sighed. "I've got this little game for you to play on my computer. Score over 5000 points for a chance to win the RAREWARE Coin. But I know a score like that is out of your league girly. Why not give it a go anyway? I could do with a good laugh."

"We'll see about that." Tiny said. "I accept."

The game involved using a jetpack to move and collect ship parts while shooting enemies, but Tiny got 5000 points causing the RAREWARE Coin to appear in game and Tiny collected it before continuing on managing to get. Score of 16910.

"W- What! You got my RAREWARE COIN! That's impossible!" Cranky exclaimed. "You must have cheated. Hrmph all you can do now is play for fun I suppose. Interested?"

"Sure." Tiny said playing again this time getting a score of 37890.

"Well I'll be you got an even better score." Cranky said. "Well like I said this was for fun. Unless you wanted this book on learning to speak the Klaptrap language. But I don't see why you would."

"I'll take it." Tiny said remembering her encounter with Klaptrap. "I can read it while I'm in the tag barrel."

"Well okay." Cranky said handing it over. "Want to play again?"

"No thanks." Tiny said leaving and hitting the switch with her face she was by earlier. Giving her 30 seconds to use teleport pad 4 jump in the water and swim to the alcove on the left with the golden banana.

She then used teleport pad 4 again and went down the tunnel and the first path on the left she followed the 7 purple bananas to a banana fairy and banana balloon.

Once back on DK isles tiny swam to the island east of the banana fairy queen and collected a banana fairy by the tree before swimming to the banana fairy Queen's island and shooting the feather switch on the back to open the gate and receive the golden banana. She then flew around exploring when she saw another banana fairy near the top of k. Rool's ship. She then played her instrument in the nearby pad to have squawk bring another golden banana and a barrel for Chunky on the island she got the banana fairy before she headed to angry aztec and went inside where she used the tag barrel to get Diddy to chimpy charge the gongs so she could get into the challenge barrel that appeared to get another golden banana.

She then returned to the Frantic factory lobby and tagged in Chunky who primate punched the box in the corner releasing a banana fairy and a kasplat that Chunky tagged in Tiny for to get the blueprint. She then tagged in Donkey Kong whom pulled the lever and took the elevator up to the music pad to get squawk to bring him another golden banana before he tagged Tiny back in and she left frantic factory and jumped down to Snide's HQ as he gave her a golden banana in exchange for the blueprint before returning to the tag barrel by the circle of teleporter pads and tagging in chunky.

Chunky took teleport pad 3 and shot the switch to the right of the waterfall to get a golden banana. He then went to the island Tiny got the banana fairy and used the hunky chunky barrel to become hunky chunky and swim over to the island with an x and simian slam it revealing a golden banana on another island he collected.

Chunky then returned to the teleport pad circle and used teleport pad 2 and went up the hill and tossed the two boulders on music pads before playing on the second to get a golden banana from squawk. Before heading to the jungle japes lobby and tossing away a boulder, and tagging in Lanky and playing on the music pad underneath it to get a golden banana. Lanky then went up to angry aztec and played on the first music pad Chunky revealed unlocking a special barrel for Diddy Kong. Though he couldn't reach it just yet.

Instead Lanky tagged in Chunky Kong who dove into the water near K. Rool's ship and swam I to the underwater Lobby to Gloomy Galleon, where he defeated a kasplat and got a blueprint, and tried to simian slam a switch but was not powerful enough to. Chunky then returned to Snide's and traded the blueprint for the golden banana before using the nearby tag barrel to tag in Diddy Kong who used the nearby Diddy Kong pad to leap high enough to enter the bonus barrel Batty Barrel Barrage which was another jackpot game. After winning and getting the golden banana Diddy tagged in Donkey Kong who swung across the vines outside the cave with the HQ entrance and dropped down to a ledge with a coconut switch he hit to open the gate with the golden banana. Donkey Kong then returned to the inside area and entered Cranky's lab and playing the jetpack game to beat Tiny's score by double before heading to the Gloomy Galleon Lobby and entered.

Ending AN: that's the chapter. read and review but flame reviews will be ignored.

Next time: the DK Crew do everything in Gloomy Galleon.