This is a Percy Jackson and Hercules Crossover Fanfiction Only.

AN: this story is inspired by Gamer of Olympus by AeroJester203.

Percy's heart sank as he absorbed Hector's words. A curse? He had always felt different, and always struggled to keep up with the other kids in the schools that he went to. But to know that it was a deliberate curse, designed to make him and his siblings vulnerable, was a bitter pill to swallow.

Hector continued, his voice filled with sympathy. "You see, Percy, your father is a Water God. And Apollo being the idiot he is, because of something your father did decided to make you and your siblings suffer. He feared that if you and your siblings were to reach your full strength, you could challenge even himself."

Percy's mind reeled with the weight of this revelation. He had never known his father was a god, and had never truly understood the implications of that heritage. Now, it seemed that his very existence was a danger to one of the gods, and he had taken measures to ensure his weakness.

"But why?" Percy asked, his voice filled with frustration. "Why curse us? Why not just kill us?"

Hector's expression softened, and he placed a hand on Percy's shoulder. "The gods, despite their power, are bound by certain rules and limitations. They cannot directly harm their own children. So instead, they chose to weaken you, to make you vulnerable. It was their way of ensuring that you would never pose a threat to them."

Percy's anger flared at the injustice of it all. He had never believed in the gods, But now knowing they were real and one of them was his father, he couldn't help but feel betrayed. That one of them had cursed him, and condemned him to a life of weakness and struggle, all because of his parentage.

"But there is hope, Percy," Hector said, his voice filled with determination. "Despite the curse, you have shown incredible strength and resilience. You have the potential to defy the gods' expectations, to rise above your supposed weakness. That is why we have come to train you, to help you unlock your true power."

Percy's eyes widened with a glimmer of hope. Perhaps there was a way to break free from the curse, to prove himself and save his mother. He understood now.

Hiro's words hung in the air, sinking into Percy's mind as he tried to process the weight of what was being said. The revelation that his inability to hit the target was not due to lack of practice or skill, but rather a curse that had plagued him, was both shocking and intriguing. He had always wondered why, no matter how hard he trained, he could never seem to improve his archery abilities.

As Hiro continued to explain, Percy's eyes widened with each new piece of information. The curse had not only weakened his body, but it had also diminished his archery level to a negative value. It was as if he was starting from a point far below zero, making it impossible for him to even reach the basic proficiency of a beginner archer. The realization hit him like a ton of bricks, leaving him feeling frustrated and defeated.

However, Hiro's words also carried a glimmer of hope. He explained that they existed within Percy's dream to counteract the curse's negative effects. They were there to guide him, to teach him how to train and become stronger than he could ever imagine. It was a daunting task, but the prospect of breaking free from the curse and finally achieving his true potential was too enticing to ignore.

Percy's determination ignited within him, fueling a newfound resolve. He understood that he couldn't simply wake up from this dream or walk away from it. He had to face the challenge head-on, pushing himself to reach level twenty-two in archery. It was a daunting goal, but with Hiro and the others by his side, he knew he had a chance.

With a nod of determination, Percy looked at Hiro and said, "I'm ready. Teach me everything you know. I won't let this curse define me any longer. I will break free and become the archer I was always meant to be." Hiro smiled, his eyes filled with confidence and reassurance.

And so, the training began. Hiro and the others pushed Percy to his limits, guiding him through rigorous exercises and techniques designed to strengthen his body and improve his aim. They taught him the importance of focus, precision, and perseverance. Days turned into weeks, and weeks turned into months, but Percy never wavered in his determination.

And so, Percy's training commenced under the guidance of these two individuals. It was far from gentle or kind, but undeniably effective. There were countless moments when Percy believed Hiro and Hector were subjecting him to torture, causing him to question his own existence due to the excruciating pain he experienced each day. The intensity of the training was so overwhelming that Percy lost track of how many times he had endured it.

To worsen matters, some of the exercises he was instructed to perform made the challenges faced by Saitama in the One Punch Man series seem insignificant in comparison. Hiro and Hector had high expectations and demanded nothing less than his utmost dedication. They pushed him as if he had just been informed that he would be representing the United States as the main athlete in both the summer and winter Olympics.

Even during moments of rest, when his muscles throbbed with agony, Percy found himself bombarded with lectures on a wide range of subjects. It was enough to drive anyone to the brink of insanity. However, thanks to the Gamer Powers he had acquired, he managed to absorb knowledge and acquire invaluable skills from these lengthy sessions. Initially, he had considered investing all his STAT points into these powers, but Hiro advised against it. He explained that even after Percy woke up, he would still possess the Gamer Powers. Therefore, it would be wiser to wait until his father acknowledged him and he was officially recognized as the offspring of his divine parent before allocating any STAT points.

As the days turned into weeks and then months, Percy's body transformed. His muscles grew lean and powerful, his reflexes sharpened, and his endurance reached new heights. He could now perform feats that seemed impossible before, effortlessly leaping over obstacles, dodging projectiles, and delivering devastating blows. Hiro and Hector's training methods, though brutal, had undeniably shaped Percy into a formidable warrior.

But it wasn't just physical training that Percy underwent. Hiro and Hector also taught him about strategy, tactics, and the art of combat. They introduced him to various martial arts styles, teaching him how to adapt and combine them to create his own unique fighting style. Percy absorbed this knowledge like a sponge, his mind becoming a repository of fighting techniques and battle strategies.

Yet, amidst the pain and exhaustion, Percy couldn't help but wonder about his purpose. Why was he being trained so rigorously? What was the end goal of all this suffering? Hiro and Hector remained tight-lipped, refusing to reveal their true intentions.

Percy listened intently as Hiro delved into the complex dynamics between Athena and Poseidon, shedding light on the deep-rooted grudge that Athena still held against Poseidon and because for some strange reason, Percy looked a lot like Poseidon it might be transferred to him as well. It all began with the competition for the city that would eventually be named Athens.

Hiro explained that Athena, being the goddess of wisdom and strategic warfare, was known for her unwavering determination and fierce competitive spirit. When the time came to decide who would claim the city, Athena and Poseidon found themselves pitted against each other in a battle of wits and power.

Though Athena emerged victorious, claiming Athens as her own, the very fact that she had to compete against Poseidon left a bitter taste in her mouth. Hiro emphasized that Athena did not take challenges lightly, and even if she emerged triumphant, she would continue to hold it against the challenger.

Percy couldn't help but feel a pang of sympathy for Poseidon. It seemed unfair that Athena's resentment extended beyond the competition itself. But Hiro went on to explain that Poseidon, being a god and not a mortal, was spared from Athena's wrath solely due to his divine nature.

As a mortal demigod and looking like Poseidon, Percy found himself caught in the crossfire of this ancient rivalry. He couldn't help but wonder if there was any way to mend the strained relationship between Athena and himself. Hiro, however, cautioned him against such hopes, reminding him of Athena's unyielding nature.

Hiro's words painted a vivid picture of Athena's character, a goddess who held grudges with an iron grip. Percy realized that he would have to navigate this delicate situation with caution, understanding that even though Athena had emerged victorious, her resentment would not easily dissipate.

In the end, Percy couldn't help but feel a mix of admiration and trepidation towards Athena. Her unwavering determination and refusal to back down from a challenge were qualities to be respected. However, he also couldn't shake the feeling that he would forever be in her shadow, forever bearing the weight of her grudge.

As Percy pondered the complexities of his relationship with Athena, he couldn't help but wonder if there was a way to prove himself to her, to show her that he was more than just a challenger. Little did he know that his journey would lead him to face even greater challenges, where he would have the opportunity to prove his worth not only to Athena but to himself as well.

Hiro knew that informing Percy about this crucial matter was not going to be easy. He understood the weight of the information he was about to reveal and the potential consequences it could have on Percy's life at camp. But he also believed that it was his duty as a friend to be honest and transparent with Percy, no matter how difficult the conversation might be.

Taking a deep breath, Hiro approached Percy, his mind set on delivering the news. He knew that once the children of Athena discovered Percy's true parentage, their approval of him would plummet. The children of Athena, known for their intelligence and strategic thinking, held a deep-seated resentment towards Poseidon and his children. They saw them as reckless and impulsive, often blaming them for the chaos and destruction caused by their father's domain over the seas.

Hiro understood that this unfair judgment would befall Percy, despite his own innocence and lack of involvement in any of Poseidon's actions. It was a burden that Percy would have to bear, and Hiro wanted to do everything in his power to help his friend navigate through this difficult situation.

As part of his training, Hiro had been tasked with earning a special item that could significantly boost the favor of those who had lowered their opinion of him. This item had the power to restore four hundred points of favor, a staggering amount that could potentially deter the other campers from bullying, mocking, or seeking revenge on Percy for something he had no control over.

Hiro knew that this item would not solve all of Percy's problems, but it would at least provide him with some protection and respite from the harsh judgment of his peers. It would serve as a shield against the unfair treatment he was bound to face, reminding others that Percy was not responsible for his father's actions.

With a determined gaze fixed upon Percy, Hiro approached him and commenced elucidating the predicament. His words were filled with empathy and understanding, assuring Percy that he was not alone in this ordeal and that Hiro would go to great lengths to provide unwavering support. Handing over a peculiar item, Hiro expounded upon its purpose and the potential impact it could have on Percy's life at camp. However, there was another crucial piece of information that Percy needed to be aware of - the DLCs, or downloadable content, which held immense significance. At present, he had the opportunity to acquire four of them, known as the starter pack, and it was imperative that he obtained them before the tutorial concluded. With a snap of his fingers, Hiro caused Percy to emit a radiant glow, prompting him to inquire about the sudden occurrence. Hiro would then proceed to explain that he had bestowed upon Percy a special gift, enabling him to utilize perks that would typically be incompatible, both for himself and others who possessed the Gamer Powers.

Hector's training was an absolute nightmare, especially for Percy. It was like being thrown into a Spartan boot camp. He had to master every weapon imaginable, from spears to bows. But the most frustrating part was when he first started learning how to shoot a bow. He had to stand just inches away from the target, desperately trying to hit it. Without Hector's guidance, he would have probably ended up shooting the arrow straight into Percy's face instead of hitting the target.

As the training went on, Percy slowly began to unlock new skills and earn skill points. However, he was constantly reminded not to allocate those points until he was claimed by his divine father. It was crucial for everyone in the camp to know who his godly parent was before he could make any decisions about his abilities.

Hector then decided to explain to Percy about Medusa. "Percy listened intently, his eyes widening with both fascination and horror as Hector recounted the tragic tale of Medusa. He could hardly believe that Athena, the goddess of wisdom and strategy, would curse someone for a crime they did not commit. It seemed unjust and cruel, but Percy couldn't help but feel a strange connection to Medusa's plight.

Hector continued, describing how Medusa, once a beautiful shrine maiden, had been transformed into a terrifying gorgon. Her once lustrous hair turned into a writhing mass of venomous snakes, her skin hardened into scales, and her eyes became a deadly weapon capable of turning anyone who met her gaze into stone. It was a punishment that seemed to match the severity of Poseidon's transgression.

As Percy absorbed the details of Medusa's curse, he couldn't help but wonder if his own curse from Apollo held a similar purpose. Was there a deeper meaning behind his affliction? Did Apollo have a plan for him, just as Athena did for Medusa? These questions swirled in his mind, fueling his determination to uncover the truth.

Hector, noticing Percy's pensive expression, paused in his storytelling. He could see the wheels turning in Percy's mind, the desire to understand his own curse burning brightly in his eyes. With a knowing smile, Hector reached out and placed a reassuring hand on Percy's shoulder.

"Remember, Percy," he said softly, "Athena is not a goddess who acts without reason. There is always a purpose behind her actions and Apollo is the God of Prophecy, even if it may not be immediately clear to us. Perhaps your curse is meant to test your strength, to forge you into a formidable warrior. Just as Medusa's curse transformed her into a fearsome gorgon, your curse may be shaping you into something extraordinary."

Percy nodded, grateful for Hector's words of wisdom. He knew that he couldn't let his curse define him or hold him back. Instead, he would embrace it, using it as a catalyst for growth and self-discovery. Just as Medusa had become a symbol of both tragedy and power, Percy would strive to become a symbol of resilience and triumph.

After three years in the dream dungeon, Hiro's eyes sparkled with excitement as he delved deeper into the mechanics of the Gamer Powers once again to remind Percy about them, he was eager to share his knowledge with Percy. He explained that with these powers, Percy would embark on a thrilling adventure akin to playing a video game.

"Just like in a game, Percy, you'll earn experience points," Hiro began, his voice filled with enthusiasm. "Every task you complete, every challenge you overcome, will grant you experience points. And just like in a game, these experience points will help you level up and become stronger."

Hiro continued, "As you level up, you'll gain STAT points, skill points, and even perk points. STAT points allow you to enhance your attributes, such as strength, agility, or intelligence. You can allocate these points strategically to suit your play style and make yourself more formidable."

"But that's not all," Hiro exclaimed, his excitement growing. "You'll have access to Perk and Skill trees, which will open up a whole new world of possibilities for you. The Skill tree is where you can learn new abilities and improve existing ones. For example, if you want to become a better cook, all you need to do is practice cooking more often. The more you cook, the more your cooking skills will grow, and gain experience. It's a hands-on approach to learning, where your actions directly impact your progress."

Hiro's voice brimmed with anticipation as he continued, "And with enough skill points, you can even evolve those skills into more powerful ones. Imagine starting as a novice cook and eventually becoming a master chef, capable of creating culinary masterpieces that leave everyone in awe. The possibilities are endless, Percy!"

Hiro then shifted his focus to the perks, explaining, "On the other hand, perks can only be obtained by spending Perk Points. These are passive abilities that are always active, providing you with additional benefits. They can enhance your combat prowess, improve your crafting abilities, or even grant you unique powers. Perks are like the icing on the cake, Percy, making you even more formidable and versatile."

Hiro's excitement was contagious as he concluded, "It's an exciting journey, Percy, and I can't wait to see how you'll develop your Gamer Powers! With these mechanics at your disposal, you have the opportunity to become a true gaming legend in the real world. So, are you ready to level up and unlock your full potential?"

Percy's mind raced with excitement as he absorbed Hiro's words. The idea of having Gamer Powers was like a dream come true for him, a chance to escape the mundane reality and immerse himself in a world of endless possibilities. He could already envision himself as a powerful wizard, casting spells and summoning creatures with a mere thought.

The thought of being able to control various aspects of his life was exhilarating. No longer would he be bound by the limitations of the real world. He could manipulate his own stats, enhancing his strength, agility, and intelligence to unimaginable levels. He could level up and acquire new skills, becoming a master of swordsmanship or a cunning rogue.

But it was the concept of the store that truly captivated Percy's imagination. He could hardly contain his excitement as he imagined walking through its doors, surrounded by shelves filled with magical artifacts, enchanted weapons, and rare potions. The possibilities were endless - he could acquire a flying broomstick, a cloak of invisibility, or even a dragon egg.

The thought of satisfying any craving at any time was particularly enticing. No longer would he have to wait for a restaurant to open or settle for mediocre takeout. With a simple command, he could indulge in the most decadent feasts, savoring every bite of his favorite dishes. The idea of never going hungry again was a tantalizing prospect.

As Percy's mind raced with all the possibilities, he couldn't help but feel a surge of excitement and anticipation. The world suddenly seemed so much more vibrant and full of potential. With Gamer Powers, he could rewrite the rules of his own existence, transforming his life into an epic adventure. The thought of embarking on quests, battling fearsome monsters, and uncovering hidden treasures filled him with a sense of purpose and exhilaration.

Percy turned to Hiro, his eyes shining with determination. "I want to keep these Gamer Powers," he declared, his voice filled with conviction. "I want to experience life as a game, where anything is possible. I want to explore this store of wonders and unlock the true potential of my existence. Together, we can embark on the greatest adventure of our lives."

Percy's mind was racing with possibilities as Hiro explained the incredible capabilities of the store. The idea of being able to purchase items and services that could potentially save his mother was both exhilarating and daunting. The window that had materialized before him displayed a vast array of options, each with its own price tag.

As Percy considered the exorbitant cost, he couldn't help but feel a pang of disappointment. The amount required was more than an entire nation's annual earnings, a sum that seemed impossible to attain. However, the glimmer of hope remained, as Hiro reassured him that there were alternative routes to reach his mother.

Hiro's suggestion to focus on finding a way to rescue his mother rather than seeking an easy way out resonated with Percy. He realized that the store could be a valuable tool, but it was not the only solution. There were other options that could potentially lead him to his mother without breaking the bank.

The concept of the Gamer Powers safeguarding his money intrigued Percy. The assurance that his funds would be protected from theft or loss provided a sense of security. It also opened up the possibility of using his resources strategically to acquire perk books and skill books, which could enhance his abilities and make him a formidable fighter.

Percy understood that true power lay not only in the number of STAT points he possessed but also in his skills and perks. The idea of mastering these abilities in the right order and harnessing their synergistic effects excited him. He realized that by investing in his own growth and development, he could become an extraordinary fighter capable of facing any challenge that came his way.

With a newfound determination, Percy made up his mind. He would use the store as a tool to aid him in his quest to rescue his mother, but he would also explore other avenues that could potentially lead to her salvation. He understood that the cost of the store's offerings might be high, but he was willing to work hard and make sacrifices to achieve his goal.

As Percy stepped closer to the window, he felt a surge of excitement mixed with a hint of trepidation. The possibilities were endless, and the path ahead was uncertain. But armed with the knowledge of the store's capabilities and the reassurance of his newfound powers, Percy was ready to embark on a journey that would test his limits and redefine his destiny.

As the training drew to a close, Hiro and Hector delivered an important message to him: despite spending three years training with them, he would still wake up as a twelve-year-old in the real world. However, they assured him that all the advantages, skills, skill points, perk points, the four starter packs, and levels he had gained during the training would stay with him upon awakening. This news brought a mixture of relief and disappointment, as he had hoped to physically age as well. Nevertheless, he understood the value of the knowledge and abilities he had acquired.

Moving on to the camp, they warned him about an unpleasant tradition carried out by the children of Ares, particularly a girl named Clarice. Evidently, they had a habit of dunking the heads of new campers in toilets. Both Hector and Hiro despised this tradition and decided to offer him a side mission to challenge Clarice and put an end to this disturbing practice. The reward for successfully completing this mission would be the opportunity to add two girls from the camp to his harem.

Although intrigued by the idea of expanding his harem, he couldn't help but feel conflicted. On one hand, he understood the importance of standing up against bullying and breaking harmful traditions. On the other hand, he didn't want to objectify or exploit the girls in the camp. He expressed his concerns to Hiro and Hector, who assured him that the mission was not about objectification, but rather about empowering the girls and creating a more inclusive and respectful environment at the camp.

With this reassurance, he accepted the mission and began preparing himself mentally and physically. Hiro and Hector trained him in combat techniques, strategy, and diplomacy, ensuring he was well-prepared to face Clarice and challenge the tradition. They emphasized the significance of empathy, understanding, and respect in his approach.

Hector further explained that the primary missions were crucial to the overall storyline of the game. These missions revolved around altering the destinies of specific individuals who held great importance not only for him but also for others within the game's world. By completing these primary missions, Percy would ultimately save these individuals from a grim fate, ensuring a positive outcome for them.

As a reward for successfully accomplishing these primary missions, Percy would be granted the opportunity to add certain women to his harem. These women, carefully selected by the game's creators, would possess unique qualities and abilities that would enhance Percy's gameplay experience. They would become potential members of his harem, a group of individuals who would provide companionship, support, and various benefits throughout his journey.

However, Hector emphasized that the game respected the relationships of the individuals he rescued. If the person Percy saved already had a partner, the game would introduce another woman with the same name to take her place in his harem. This ensured that the game maintained a sense of realism and respect for the characters' existing relationships.

The secondary missions, on the other hand, were optional quests that players could undertake to further explore the game's world and gain additional rewards. These missions were not directly tied to the main storyline but offered unique challenges and opportunities for players to engage with various characters and factions within the game.

Lastly, Hector mentioned the interconnected missions known as chain quests. These quests were a series of missions that were linked together, forming a cohesive narrative arc. Completing one mission would unlock the next in the chain, gradually revealing a deeper and more complex storyline. These chain quests often involved multiple characters and factions, requiring players to make strategic decisions and navigate intricate relationships to progress.

With his extraordinary gaming abilities, he possesses the power to effortlessly access and monitor the details of every quest. As for his mother, the explanation behind the Minotaur's attack becomes clear - someone has not only stolen Zeus' Master Bolt but also Hades' Helm of Darkness. The true thief cunningly took the Helm to enable the theft of the Master Bolt. Without these two crucial items, rescuing Percy's mother would be an insurmountable challenge. Hence, Percy embarks on a mission to retrieve both artifacts.

Upon hearing this from both Hector and Hiro, Percy jolted awake, his curiosity piqued. His first instinct was to glance at the calendar hanging by his bedside, and it dawned on him that his insatiable hunger and thirst were a result of his three-day slumber. The revelation left him astounded, especially since his dream had made it seem like he had undergone three years of training when in actuality, it had only been a mere three days.