NOTE:

• Fanfic Original Cards are subjected to erratum. Anime Cards with printed counterparts (or not) can be searched on Yugipedia.

• Deck searching/thinning is allowed for certain cases.


Transcend Summon

A new method of Summoning that draws out the latent potential of all monsters by transcending them to a higher evolution! Transcend Monsters can be Transcend Summoned by stacking them on top of the designated monsters. By transcending beyond their normal forms, Transcend Monsters gain additional powerful effects. When a Transcend Summoned monster leaves the field, all monsters placed underneath it are sent to the GY. When you Transcend Summon a Transcend Monster by stacking it on top of a Maximum Monster in Maximum Mode, all monsters on your field would leave Maximum Mode first, then the Transcend Monster is stacked on top of the designated monster, then all monsters on your field enter Maximum Mode.


Nail Saionji

Monsters

Baneclipse Auf (Debut: "Eclipse of Hope and Despair")

Level 10 / DARK / Cyberse / Maximum

2400 ATK 0 DEF

MAXIMUM ATK 3400

• You can Maximum Summon this card together with "Berceptacle Mani" and "Sigilstate Sol".

[Requirement]: If this card was Normal or Special Summoned this turn.

[Multi-Choice Effect]:

• If this card is in Maximum Mode, add 2 Cyberse monsters with the same Level from your GY to your hand, also you cannot Normal Summon/Set monsters from the hand for the rest of this turn. Then, you can return this card to your hand, and if you do, Special Summon 1 "Baneclipse Auf", 1 "Berceptacle Mani" and 1 "Sigilstate Sol" from your hand in Attack Position.

• If this card is not in Maximum Mode, send up to 3 cards from your hand to the GY. Then, you can return cards from your field or GY to your hand up to the number of cards sent to the GY by this effect.

Yggdrago the Beginning Dragon (Debut: "Doubts and Remorse")

Level 4 / LIGHT / Cyberse / Maximum

900 ATK 0 DEF

• This card's name becomes "Yggdrago the Sky Emperor [L]" while in the hand.

[Requirement]: Send 1 card from your hand to the GY.

[Effect]: Send the top 3 cards of your Deck to the GY. Then, add 1 Cyberse Maximum Monster from your GY to your hand. Then, if this card is in Maximum Mode, you can destroy 1 face-up card on your opponent's field.

Yggdrago the End Dragon (Debut: "Doubts and Remorse")

Level 3 / LIGHT / Cyberse / Maximum

600 ATK 0 DEF

• This card's name becomes "Yggdrago the Sky Emperor [R]" while in the hand.

[Requirement]: Send 1 card from your hand to the GY.

[Effect]: Return up to 2 face-up Cyberse Maximum Monsters from your field to the hand. Then, draw 1 card and send 1 card from your hand to the GY. Then, if you returned a monster(s) in Maximum Mode to the hand by this effect, you can destroy 1 face-down card on your opponent's field.

Spells

Stars of Eclipse (Debut: "Doubts and Remorse")

Normal Spell

[Requirement]: Reveal 1 "Berceptacle Mani", "Sigilstate Sol" or "Baneclipse Auf" in your hand.

[Effect]: Draw 1 card. Until the end of your opponent's next turn, while "Berceptacle Mani", "Sigilstate Sol" or "Baneclipse Auf" is face-up on your field, you take no effect damage.


Setsuko Saionji

Monsters

Disconnector Dog (Debut: "Nemesis")

Level 5 / DARK / Cyberse

1600 ATK 100 DEF

• If you have no monsters on your field, you can Normal Summon this card without Tributing.

[Requirement]: If you do not have any Level 4 Cyberse Normal Monster in your GY.

[Effect]: Send 1 Level 4 Cyberse Normal Monster with the same Attribute as a face-up Cyberse monster on your field from your Deck to the GY. Then, send this card from your field to the GY, or return it to the hand instead if you have a face-up Level 6 or higher DARK Cyberse monster on your field.

Dark Attron (Debut: "Nemesis")

Level 3 / DARK / Cyberse

1100 ATK 100 DEF

[Requirement]: If you have "Dark Femtron" in your GY.

[Effect]: Send this card from your field to the GY. During the End Phase of this turn, draw 1 card.

Dark Zeptron (Debut: "Nemesis")

Level 2 / DARK / Cyberse

600 ATK 100 DEF

[Requirement]: If you have "Dark Femtron" and "Dark Attron" in your GY.

[Effect]: Send this card from your field to the GY. During the End Phase of this turn, draw 2 cards.

Dark Yoctron (Debut: "Nemesis")

Level 1 / DARK / Cyberse

200 ATK 100 DEF

[Requirement]: Place 1 "Dark Femtron", 1 "Dark Attron", and 1 "Dark Zeptron" from your GY on the bottom of the Deck in any order.

[Effect]: Send this card from your field to the GY. During the End Phase of this turn, draw 3 cards.

Nidhoggr the Malice Serpent [L] (Debut: "Nemesis")

Level 4 / DARK / Cyberse / Maximum

0 ATK 0 DEF

[Requirement]: None

[Continuous Effect]: If this card battles an opponent's monster whose current ATK is not different from its original ATK, neither can be destroyed by that battle. If this card is in Maximum Mode, your opponent takes the battle damage you would have taken from battles involving it.

Nidhoggr the Malice Serpent (Debut: "Nemesis")

Level 10 / DARK / Cyberse / Maximum

0 ATK 0 DEF

MAXIMUM ATK 0

• You can Maximum Summon this card at the start of your opponent's Battle Phase or during their End Phase together with "Nidhoggr the Malice Serpent [L]" and "Nidhoggr the Malice Serpent [R]".

[Requirement]: None

[Continuous Effect]: This card gains ATK equal to the number of cards on the field x 700 during your turn. If this card is in Maximum Mode, you can activate 1 Trap Card from your hand each turn, also when your opponent declares an attack during a turn you have not activated a Spell Card, you can activate 1 Spell Card from your hand.

Nidhoggr the Malice Serpent [R] (Debut: "Nemesis")

Level 3 / DARK / Cyberse / Maximum

0 ATK 0 DEF

[Requirement]: None

[Continuous Effect]: The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is in Maximum Mode, it can attack directly.

Dark Cycliptron (Debut: "Feeling Feverish")

Level 4 / DARK / Cyberse

200 ATK 1500 DEF

[Requirement]: Reveal 2 Level 5 or higher Cyberse monsters in your hand.

[Effect]: During the End Phase of this turn, draw 2 cards, then send 1 card from your hand to the GY. If you revealed 2 monsters with different Levels to meet the requirement, this turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a DARK Cyberse monster in Attack Position.

Peculiar Malice Serpent, Nidhoggr Rune (Debut: "Feeling Feverish")

Level 10 / DARK / Cyberse / Fusion

0 ATK 0 DEF

• "Dark Femtron" + 1 Level 10 or higher DARK Cyberse Maximum Monster

[Requirement]: If this card was Special Summoned this turn or last turn.

[Continuous Effect]: Your opponent takes twice the battle damage you would have taken from battles involving this card, also the first time it would be destroyed by battle or card effect each turn, it is not destroyed. During your End Phase, gain LP equal to the number of times you drew during the End Phase of that turn x 1000. Then, if this card was Special Summoned by the effect of "Perfect Providence Fusion", draw 3 cards, also you can Special Summon 1 "Peculiar Malice Serpent, Nidhoggr Rune" from your Extra Deck, and if you do, you cannot draw for your normal draw during your next Draw Phase.

Extender Shrimp (Debut: "Feeling Feverish")

Level 5 / DARK / Cyberse

1800 ATK 100 DEF

• If you have a face-up Level 6 or higher DARK Cyberse monster on your field, you can Normal Summon this card without Tributing.

[Requirement]: Send up to 2 face-up Cyberse monsters from your field to the GY.

[Effect]: During the End Phase of this turn, add Spell/Trap Cards with different card types from your GY to your hand equal to the number of monsters sent to the GY to meet the requirement. Then, you can send up to 2 face-up Cyberse monsters from your field to the GY, and if you do, Set Spell/Trap Cards that you added to your hand by this effect from your hand in your Spell & Trap Zone equal to the number of monsters sent to the GY by this effect.

Dark Viscom Nanotron (Debut: "Feeling Feverish")

Level 6 / DARK / Cyberse

1900 ATK 100 DEF

[Requirement]: If this card was Normal Summoned this turn.

[Effect]: During the End Phase of this turn, place as many Cyberse Maximum Monsters from your GY on top of your Deck in any order as possible, also, after that, draw 1 card.

Perfect Malice Serpent, Nidhoggr Nysa (Debut: "Feeling Feverish")

Level 11 / DARK / Cyberse / Maximum / Transcend

0 ATK 0 DEF

MAXIMUM ATK 0

• You can Maximum Summon this card at the start of your opponent's Main Phase together with "Nidhoggr the Malice Serpent [L]" and "Nidhoggr the Malice Serpent [R]".

• You can Transcend Summon this card by stacking it on top of 1 face-up Level 10 or higher DARK Cyberse monster.

• If this card would be Normal or Special Summoned, you can stack 1 card from your hand underneath it.

[Requirement]: None

[Continuous Effect]: This card gains the effects of monsters whose original names are "Nidhoggr the Malice Serpent" underneath it. If this card is in Maximum Mode, when a Normal Spell/Trap Card that was in your hand before activation resolves during your opponent's turn, Set it face-down instead of sending it to the GY.

Dark Attolashoot Highdron (Debut: "Feeling Feverish")

Level 8 / DARK / Cyberse

2600 ATK 100 DEF

[Requirement]: If you have 3 or more Cyberse monsters in your GY.

[Effect]: During the End Phase of this turn, draw 1 card, or 2 cards instead if you had 3 or more DARK Cyberse monsters in your GY before activation.

Dark Peacock Picotron (Debut: "Feeling Feverish")

Level 5 / DARK / Cyberse

1700 ATK 100 DEF

[Requirement]: If you have "Dark Femtron" in your GY.

[Effect]: Send this card from your field and the top 2 cards of your Deck to the GY. During the End Phase of this turn, draw 2 cards.

Amorphous Brain (Debut: "Approaching Darkness")

Level 4 / DARK / Cyberse

1200 ATK 0 DEF

[Requirement]: Reveal 2 Cyberse monsters with the same Attribute as a face-up Cyberse monster on your field in your hand.

[Effect]: Send 2 cards from the top of your Deck to the GY. Then, if you sent a Level 4 Cyberse Normal Monster with the same Attribute as a face-up Cyberse monster on your field to the GY by this effect, you can return 1 face-up DARK Cyberse monster from your field to the hand, and if you do, you cannot return monsters with that name by this effect for the rest of this turn.

Preternatural Malice Serpent, Nidhoggr Seidr (Debut: "Approaching Darkness")

Level 11 / DARK / Cyberse

0 ATK 0 DEF

[Requirement]: If this card was Special Summoned this turn or last turn.

[Continuous Effect]: This card cannot be destroyed by monster effects, also all other monsters on the field are changed to Attack Position and must attack, if able. During your End Phase, this card gains ATK equal to the total Levels of all face-up monsters on the field x 100 until the end of the next turn. Then, if this card was Special Summoned by the effect of "Perfect Providence Advent", destroy them, and if you had a face-up Level 10 Maximum Monster on your field before its activation, it gains ATK equal to the total Levels of the monsters sent to the GY by its effect x 100 until the end of the next turn, also inflict damage to your opponent by the same amount.

Spells

Absurd Force Field (Debut: "Nemesis")

Field Spell

[Requirement]: None

[Effect]: While this card is face-up in the Field Zone, when a face-up Level 10 or higher Cyberse monster on the field attacks a monster with the lower Level, the attacking monster cannot be destroyed by Trap Card effects and the attacked monster has its effects negated during the Battle Phase only.

Perfect Providence Fusion (Debut: "Feeling Feverish")

Normal Spell

[Requirement]: If you have 1 or more Level 4 Cyberse Normal Monster in your GY.

[Effect]: Fusion Summon a Cyberse monster by shuffling monsters from your field or GY into the Deck as material. During your next Draw Phase, you can place 1 "Perfect Providence Fusion" from your GY on top of your Deck before drawing for your normal draw.

Perfect Providence Advent (Debut: "Approaching Darkness")

Normal Spell

[Requirement]: If you have 1 or more Level 4 Cyberse Normal Monster in your GY.

[Effect]: Special Summon 1 Level 10 or higher Cyberse monster from your hand or GY. Then, send it, or any number of other monsters from your hand or field whose total Levels equal or exceed its Level, to the GY. During your next Draw Phase, you can place 1 "Perfect Providence Advent" from your GY on top of your Deck before drawing for your normal draw.

Traps

Malice Roots (Debut: "Nemesis")

Normal Trap

[Requirement]: When a monster(s) leaves or returns to the Extra Deck while you have 4 or more cards in your hand.

[Effect]: Negate the effects of 1 face-up monster Special Summoned from the Extra Deck on the field until the end of the next turn. Then, if this card was in your hand before activation, return 1 Spell/Trap Card on the field to the hand. Then, if you returned a face-up Spell Card to the hand by this effect, you can send 1 random card from your opponent's hand to the GY.

Malice Stems (Debut: "Feeling Feverish")

Normal Trap

[Requirement]: When you or your opponent Special Summons a monster(s) in Maximum Mode.

[Effect]: Draw 3 cards, also you cannot draw for your normal draw during your next Draw Phase. Then, if this card was in your hand before activation, inflict damage to your opponent equal to the number of cards in your hand x 300.


Yuga Ohdo

Monsters

Illusion Road Magician (Debut: "Nemesis")

Level 7 / DARK / Spellcaster

1500 ATK 2100 DEF

[Requirement]: None

[Continuous Effect]: While this card is face-up on the field, its name becomes "Sevens Road Magician", also your opponent's monsters must attack this card, if able. If you have another face-up Level 6 or higher DARK Spellcaster monster on your field, the attacks and effects of face-up Level 6 or higher DARK Spellcaster monsters on your field cannot be negated, and if that monster's original name is "Sevens Road Magician" or "Sevens Road Witch", you take no battle damage from battles involving face-up Level 6 or higher DARK Spellcaster monsters on your field.

Magician of Dark Sevens - Dead-End Dark Wall (Debut: "Nemesis")

Level 9 / DARK / Spellcaster / Fusion

2800 ATK 2600 DEF

• "Sevens Road Magician" + "Darkness Zerorogue"

[Requirement]: If you have no other face-up "Magician of Dark Sevens - Dead-End Dark Wall" on your field.

[Continuous Effect]: This card gains ATK equal to the number of DARK Spellcaster monsters in your GY x 300. You take no battle damage from battles involving your other face-up "Sevens Road Magician" and Fusion Monsters whose mention it as material, also they can attack twice.

Spells

Magical Dragonic Crest - Sevens Geas (Debut: "Nemesis")

Equip Spell

[Requirement]: Send 1 Level 7 or higher monster from your hand to the Graveyard, and equip this card to 1 face-up Fusion Monster on your field.

[Effect]: Your opponent cannot activate Trap Cards when the equipped monster declares an attack. If the equipped monster has a lower Level than a face-up monster on your opponent's field, the equipped monster can attack directly.

Enchanting Road (Debut: "Feeling Feverish")

Normal Spell

[Requirement]: Return 1 face-up Level 7 monster from your field to the owner's hand.

[Effect]: Draw 1 card. Then, if you have "Sevens Road Enchanter" in your GY, the next time you would take damage this turn, you do not.


Nanaho Nanahoshi

Monsters

Karma Ladybug Lotus (Debut: "Doubts and Remorse")

Level 2 / DARK / Insect

100 ATK 700 DEF

[Requirement]: Change this card's battle position.

[Effect]: Once during this turn, you can Normal Summon "Malefi Ladybug of the Sleeping Forest" without Tributing. Until the end of this turn, while "Malefi Ladybug of the Sleeping Forest" is face-up on your field, the Levels of all face-up monsters on your opponent's field become 7.

Princess Ladybug Cindy (Debut: "Doubts and Remorse")

Level 4 / LIGHT / Insect

300 ATK 700 DEF

[Requirement]: Reveal 1 Insect monster in your hand until the end of this turn.

[Effect]: The name of the revealed monster becomes "Malefi Ladybug of the Sleeping Forest". Then, if you revealed a Level 5 or higher monster to meet the requirement, excavate the top 5 cards of your Deck. You can add 1 excavated "Malefi Ladybug of the Sleeping Forest" or "Sunny Forest" to your hand. Shuffle the excavated cards into the Deck.

Ninja Ladybug Shuri (Debut: "Doubts and Remorse")

Level 3 / DARK / Insect

900 ATK 700 DEF

[Requirement]: If this card was Normal Summoned this turn.

[Effect]: Add 1 Insect monster that was destroyed by battle last turn from your GY to your hand.

Malicia Ladybug of the Cold Forest (Debut: "Doubts and Remorse")

Level 7 / DARK / Insect

2100 ATK 700 DEF

[Requirement]: None

[Continuous Effect]: During your End Phase, change this card's battle position. Then, until the end of your next turn, while you have "Malicia Ladybug of the Cold Forest" on your field, all face-up monsters on your opponent's field lose 2100 ATK during a turn your face-up Level 2 or lower Insect monster left the field by your card effects.

Karmalefi Ladybug of the Shadow Forest (Debut: "Doubts and Remorse")

Level 9 / DARK / Insect / Fusion

• "Malefi Ladybug of the Sleeping Forest" + "Karma Ladybug Lotus"

Other details unknown.

Traps

Healing Rays (Debut: "Doubts and Remorse")

Normal Trap

[Requirement]: When an opponent's monster declares an attack.

[Effect]: Return 1 face-up Insect monster on your field to the hand. If you returned a Level 2 or lower monster to the hand by this effect, gain LP equal to the ATK of the face-up monster with the highest ATK on the field.


Roa Kirishima

Spells

Royal Rebel's Amplifier (Debut: "Turmoil")

Equip Spell

[Requirement]: Equip this card to 1 face-up Fiend monster on your field.

[Effect]: The equipped monster gains ATK equal to its Level x 100. While the equipped monster is face-up on your field, each turn, it gains ATK equal to the number of monsters in your GY shuffled into the Deck that turn x 100.


Yuka Goha

Monsters

Gagaga Coach (Debut: "Approaching Darkness")

Level 8 / FIRE / Warrior

2100 ATK 2400 DEF

[Requirement]: If this card was Normal Summoned this turn.

[Effect]: Special Summon 1 Level 8 FIRE monster from your hand to your field. Then, if a face-up Field Spell Card is on the field, draw 1 card. Then, if a face-up "Ferverous Spirit Stadium" is on your field, apply this effect to it until the end of your opponent's next turn:

• If you have a face-up FIRE monster on your field, this card cannot be destroyed by your opponent's card effects, also monsters on their field cannot attack, except to attack face-up FIRE monsters.

Player #39: Home Run Beyond (Debut: "Approaching Darkness")

Level 8 / FIRE / Warrior / Transcend

2500 ATK 2500 DEF

• You can Transcend Summon this card by stacking it on top of "Player #39: Home Run Hitter" on your field.

[Requirement]: Send 1 monster underneath this card to the GY.

[Effect]: Until the end of your opponent's next turn, this card gains 500 ATK, and it cannot be destroyed by card effects, also your opponent cannot activate Trap Cards this turn. Then, you can place 1 FIRE monster on your field on the bottom of the Deck, and if you do, Special Summon 1 Level 8 FIRE monster from your GY. If you Special Summoned "Player #39: Home Run Hitter" by this effect, gain LP equal to its ATK.


Yuo Goha

Monsters

Arithmetic Ringmaster (Debut: "Approaching Darkness")

Level 4 / LIGHT / Cyberse

1400 ATK 500 DEF

[Flavor Text]: An artificial intelligence created to handle the traffic of the circus. It always analyzes the circulation of audience to find ways to attract even more audience.

Metarion Pleiadestar (Debut: "Approaching Darkness")

Level 9 / LIGHT / Cyborg / Fusion

2800 ATK 2500 DEF

• "Imaginary Actor" + "Arithmetic Ringmaster"

[Requirement]: Shuffle 1 card from your GY into the Deck.

[Multi-Choice Effect]:

• Fusion Summon a Cyborg monster by sending monsters from your hand and/or field to the GY as material.

• Until the end of your opponent's next turn, while this card is face-up, your opponent cannot draw cards by the effects of their Cyberse monsters.

Spells

Imaginary Arc Torches (Debut: "Approaching Darkness")

Field Spell

[Requirement]: Activate this card if you have a LIGHT Normal Monster with 500 DEF in your GY.

[Effect]: While this card is face-up in the Field Zone, if a Fusion Monster is destroyed by battle or a card effect, its owner takes damage equal to the Level of the destroyed monster x 100.

Traps

Imaginary Arc Turing (Debut: "Approaching Darkness")

Normal Trap

[Requirement]: When you or your opponent Special Summons a Fusion Monster face-up.

[Effect]: Gain 700 LP (if it is a Cyborg monster) or change the battle position of that monster (if it is not a Cyborg monster). Then, Set this card face-down instead of sending it to the GY (if this card was Set from your hand before activation) or make 1 face-up Fusion Monster on the field gain ATK equal to the number of face-up Cyborg monsters on its owner's field x 700 until the end of this turn (if this card was not Set from your hand before activation).