First things first - What is RWBY Life, Death, and Rebirth?

It was my rewrite of RWBY. I was inspired by RWBY: ALT but the chief influence was Rooster Teeth's incompetency for one, simple thing - Consistency. As well as being incapable of sticking to their guns and merely running with what they have instead of constantly trying to make somethings cool and then not developing those things AT ALL.

As a story, what is RWBY LDR about?

It is a story about a world of fantasy believing it has out grown its fantastical roots. When in reality, they have actually regressed upon a great disaster that, essentially, wipes out Vale.

Second thing - Why upload what is essentially a detailed Outline and Notes? (With a lot of outdated and inconsistent information)

Because with the death of Rooster Teeth as of March 8th of 2024, this is essentially me burying the hatchet. Letting it go, letting it die, and letting my RWBY world be buried. For a month, I have made the effort to translate these concepts and ideas into an original story, but even at the start I could already see that through the translation a lot of it had to change due to so many of them relying on the characters and world of RWBY. Its become an entirely different animal as a result. In a way, this is possibly a way for me to have closure with the series and move on entirely.

Third - Is there anything more out of this?

Yes. Thirteen notebooks, if I remember right. I made the mistake, during a power outage, to start writing RWBY LDR's story in notebooks rather than a word document. If there is enough interest from this, I will painstakingly get the notebooks and type out what I currently have. Which, are just the prologues of Ruby, Weiss, Blake, and Yang. Other unfinished writings pertaining to the characters I will consider uploading in its current state, I will not finish them and will just give the summary of what happens.

Okay, then, what were the other influences to this RWBY world?

Look at the colors of the four girls.

Red. White. Black. Yellow.

If you know your alchemy:

Black, white, and yellow makes the Philosopher's Stone (Red)

Nigredo, Albedo, Cintrinitas, and, finally, the end product being Rubedo.

Unfortunately, at this time, since its been so long since I worked on RWBY LDR, if anyone is asking what media inspired this rewrite I cannot remember.

So what makes RWBY LDR different from the rest? What were you going to bring to the table before dropping it?

Well, because in RWBY proper, because even the more reasonable fans (some like Judgemental Critter, critical people like Jerry Freeman, people that used to like the show and now hate it, and even other people in charge of rewrites like Celtic Pheonix, even writers here on like Coeur Al-aran) eventually have to point out that Team RWBY act more villainous in their influence on the world than Salem herself.

What does that mean?

Team RWBY in my RWBY world, they aren't the greatest people at first.

Ruby is basically Gon Freecss from Hunter x Hunter; talented, but idealistic - she Idolizes the Hunters, she idolizes her dead Mother and her Uncle Qrow. And she hates injustice - her virtue as well as her vice. She isn't a Serial Killer because it is against the law, but she still has those thoughts occasionally on those that she deems unworthy of caring. Talented in that she makes Crescent Rose herself out of frustration. At the start, however, its Wild Rose. Her red cloak is actually, at first, a robe made of Aurium Fibers to act as body armor given by Qrow. All of her clothes are baggy, seemingly too big for her. An Otaku that lives like a rat in her room. Her Silver Eye power is imperfect in this world, influencing these dark thoughts to bring justice, even gaslighting her.

Weiss is the black sheep of her family, literally named The Black Schnee, for her hair is pitch black. This was done to be more in line with her actual inspiration of Snow White - hair dark as night, lips red as blood, and skin white as snow. She is hated by her mother, because Snow White (the actual figure in my RWBY world) is possessing Willow and hates how Weiss looks just like she looked before she became who she is now, the one who gave her the scar on her face. Her birth was taken as sign of a bad omen. As such, she is constantly trying to work to uphold the Schnee Family name, even to the point of pushing through sheer fatigue using Aura Enhancement Pills to keep her awake. She is called the Wonder Child, but even her own countrymen can see she is trying way too hard for herself. She is constantly wearing an Aurora Suit, a body suit made from Aurium Fibers that is activated and enhances the capabilities of those with Aura, even Tier 1s (low tier). Her black hair is tied around his head in a braid. She can only use five glyphs while Willow and Winter can use ten at once. Her weapon isn't even Myrtenaster, its just a saber.

Blake is an Anima, a particular and distinct Faunus minority (Ghira, her father, and Sienna are the other notable two) that is capable, through their Aura, to empathize with people, especially with those they cherish, at a deep level (inspired by Linked in Life and Love fic on this site). A boon that can aid them in battle, using their loved ones' Semblances to a lesser degree, but can also kill them; a love that can literally hurt. She is the same age as Ruby. She switches places with Adam, where she is the aggressor. Takes a piece of his horn to show off to the other members of her prowess. She even gaslights Ilia to, essentially, storm a castle by herself. The catch - she doesn't realize this. Her story starts with the death of a loved one, and with that death her Aura, as an Anima, made a hallucination of that loved one, her Shadow (Think Mason and Reznov from the original Black Ops). What she believed to be days were instead months and eventually years as her Shadow took more control. She is shocked to wake up one day to have a tired-looking Sienna tell her that its been Five Years since the start of the White Fang. After an emotion breakdown upon the revelation of everything she, her Shadow, did, she leaves the White Fang in a "mission" given by Sienna to spy on Huntsmen in Beacon. She still looks ten years old, is the shortest of the team. Partially because Faunus biology is more stranger than RWBY proper - the animal traits the Faunus take after can absolutely influence their bodily and even mental growth (the growth rate of a Pitbull or German Shepard will absolutely influence the growth rate of a faunus that bears that animal). But more so because of her 'stunted' growth as an Anima, she is in denial and rejects the things she has done, even if it was her Shadow, born from those dark desires she had. Her stunted growth is a metaphor of her running away. Doesn't have Gambol Shroud, just a wakizashi and a revolver.

Yang is inspired by inferiority. Believing Ruby to be the favorite child, as Qrow gave her basic Huntsmen training behind Tai's back, this burning desire to be better than Ruby unlocked her Aura. Since Ruby was training in weapons, she trained using her hands. This desire to be beeter than her also affected her appearance, looking better than Ruby. Her frustration with the house rules Tai puts her and Ruby on, keeps her away from the house for long hours until usually home curfew. Usually fighting thugs in Central Vale, her 'job'. It kept her on her toes and more battle ready than Ruby, and going against Tai's rules made her feel better than Ruby, who accepted the rewards for following them whole-heartedly. In a rebellious act, as a child, that activated Ruby's aura, she ventured outside while the walls of Vale were being expanded. Grimm got in, two Ursas. The baby Ursa Grimm, became her Grimm partner. She is only able to do this because she is a Red Eye Warrior (No one else remember the last scene of Vol. 2 where it was clearly implied that Yang's Red Eyes were also going to be important?). Hence, why she is seemingly so invincible in a fight. Her fights eventually catch the eye of Roman Torchwick, who is the Head of the Underground and its Arena in Vale. She is invited to fight in a classical Colosseum match that also acts as a way of executing criminals on death row. Ultimately, she wins, unlocking her Aura to Tier 2 in the process, gets a big pay out, but wants more. She gives Roman an ultimatum - hire her to fight routinely as the Underground's Executioner. Roman agrees and gives her a home in the rich district of Central Vale, only because it will allow Ozpin and Glynda (Salem) to monitor her. Even giving her some 'odd jobs' that need a strong arm like her. She does have Bumblebee given to her with this deal. Dresses in revealing, risky, or clothes that just reveal a lot of her skin; her battle outfit is the outfit she wore in the Colossuem Match, her Tier 2 Aura allows this (Look at Aura info) a bikini-like piece (Appearance modeled after Aya from Oneechanbara). She does have gauntlets but at the start they are Pile Bunker gauntlets. The shotgun aspect to her gear comes from the sawed-off shotgun that, through special making, acts like the shotgun Dante uses in Devil May Cry. Even though she is seemingly a made woman (like a Mafia Made Man) Her Red Eye power, like Ruby's Silver eyes, are also imperfect (Look at Red Eye power info).

After reading all that, you likely thinking - 'Wow, those are some pretty radical changes even in implication.'

Yes, because after letting them learn and get comfortable with each other, the First Major Arc involving them is finding a made-family with each other and becoming humanized through that. All four of them are supposed to be failures in life, but are negatives multiplied into a positive when together.

Ruby is a child at heart, in some ways still a kid, with killer thoughts when she is really looking for signs that things like Honor and Humility still exist,

Weiss is on a senseless crusade to prove herself to the Schnee name, evaluting her worth based on that, and is making her less sociable as a result,

Blake is similar Ruby but has experienced the sheer results of her grief and radicalism, denying herself and others in fear of getting hurt again,

Yang is a girl that wants to be accepted and loved but her current life makes her feel empty.

In fact, Ruby and Yang are only at Beacon because they got caught at the same time with different crimes. Ruby accidently confessed to stealing an SDC weapon product to make Wild Rose, and Yang got caught trashing Junior's club. They have to graduate as an official team or else its jail time. Ruby and Yang also fail at academics because Ruby doesn't want to do school work anymore and focus on anything Huntsmen related, and Yang sucks because she dropped out of High School in order to be Vale's Underground Executioner. (Even when she was in school, her grades weren't the best.) Blake is only slightly better because even when she is attending classes she prefers to do what she likes, reading. Weiss is the only person on the team with good grades.

^As a way of public humiliation, Ozpin and Salem (as Glynda) forces the worst grading Team every week to livestream doing different activities as a side gig to get money for Beacon. The catch - every livestream has a challenge of some kind like Rooster Teeth doing Janga while getting electrocuted, and donations spin the Wheel of Punishment to add additional challenges or add to the frequency of the challenge like the electrocution. Before Team RWBY, the teams varied; After Team RWBY arrived, its always Team RWBY livestreaming. (And before Team RWBY's time, guess which other team (two members of which became mothers) kept failing and had to consistently perform?)

After a Breach-like event like in RWBY proper, with Merlot involved (acting as the antithesis of Ozpin and Salem, poking and prodding people in the right place and right time as oppose to having a sort of SCP-like mentality). When they are recovering from that event that's when they adopt their classic outfits, appearances, and weapons.

Another question any of you readers will probably think - 'Gee, your Team RWBY seems awfully overpowered, almost Mary Sue-like'.

Exactly. Because they weren't developed in this world to be heroes, they were developed to be THREATS TO SOCIETY. In the Angel and the Demon section of this (and their powers), you can see that Ruby and Yang are basically under-developed Super Weapons, living legacies the Hundred Year War, that only need to develop just enough for Ozpin and Salem to ultimately nip like Summer Rose in this RWBY world. The plan for Weiss is that she is meant the hand-tailored outfit meant for Snow White that was pulled out of her direct influence, through Willow, because Ozpin jumped at the right opportunity and the right time to take her to Vale. For Blake, you can already see the implications should she allow her Shadow to control her again. If anything, its merely cause and effect that Team RWBY in this RWBY world eventually become heroic in the first place. Because its after the Breach, when Ruby and Yang feel the repercussions of using their powers for the first time, and Weiss begins seeing Snow White like a ghost that only she can see (based on Asuka from Eva Re-Take) upon having tapped in Snow White's power. Blake is the only glue that will keep them all together, whether Ozpin or Salem (as Glynda) likes it or not.

Uh... O-kay... Anything else?

Because a lot of these concepts and ideas came about because Rooster Teeth refused to develop their foundations and learn how to write and bet literate as a show, this is the result of that. And because I'm abandoning it, any ideas that any fic-writers like - GO, Free Real-Estate. Only, roughly, half of these ideas translated into the original work, if that. Again, if, somehow, this gets interest I will post the Prologue Chapters as well as any unfinished writing pertaining to this RWBY world. I skimmed through this to check for any possible guideline infringement, this was only meant for myself for reference. In fact, some things might be unfinished here because I either developed them differently going forward or dropped them entirely. Because of the amount of text, I'm might a missed a few suggestive or explicit-in-implication things. Most the text was left originally how it was. Apologies in advance. ENJOY.


[OUTLINE FOR THE STORY]
(Not set in stone) (I am so fucked, really fucked.) (So much of this information is already outdated - fuck...)

What are people willing to do/accept to stay/keep people happy?

Themes?
-Family -Power & Strength and the difference between both -The Human spirit/ Heroes - the rise, fall, and rising again/ how fagile, manipulated, how tempered we can become. Examplified through heroes - ancient and modern.
-Justice and Freedom - the black and white of each and how easily it could spiral out of control?
-Doing what needs to be done to maintain safety -Legacies

The songs: Make the World Go Away sung by Eddy Arnold, In Dreams by Roy Orbison, and The End of the World by Skeeter Davis are companions to the key themes in this fanfic. (Fly me to the moon as well?)

*Part 1:

~Set up the characters while give the sense that there's a different worlds, so to speak, hidden in the world around them - Yang, Ruby, Pyrrha, Weiss, Blake, Ren, theories of why humanity can't go into space, theories of the Moon, etc.
~Set up the Silver Eyes Warrior, Angels, and the Demons, the Red Eyed Warriors via an event similar to the breach episode in Volume 2. Making it the turning point of the story up to that point to have a more darker, serious tone. Dr. Merlot IS involved. Changes seen in Ruby and Yang because of their Eye powers. Ruby meets Maria?
~The Fall of Beacon happens and all the characters has to pick sides: Humanity or Salem, the Demons, as the main groups. The Faunus squished in a rock and another rock because of the two groups. Ruby goes missing because of her Angel powers going wild.

*Part 2:

~Because the Demons have animal traits a lot of propaganda and media has the idea that the Faunus are somehow connected to them, arousing more racist actions against them, people that liked or were indifferent now cautious, weary, or now outright against them. especially coming from Unism (?) groups (religion relating to Snow White and how she united humanity against the Angels and the Demons.)
~Everyone goes on their on way, their own struggles, against the Grimm, the Demons, and the fact that the civilians of two of the four kingdoms are itching for Anarchy and Vigilante Justice. Some having physiological and/or psychological struggles (Weiss and Nora for example), and dealing with their new appearances and culture (Yang and Pyrrha).
~The Anima, a secretive Faunus minority, are revealed and revelations of Snow White, Aura and Semblance, and the Moon are revealed.
~Mutiny happens in the White Fang and Sienna is killed by Blake and Adam, not before giving an ominous warning for Blake to not become like her. The White Fang has to change from this terrorist organization to a sort of Militia-like group to protect the many faunus that are now under ACTUAL mass racism/ethnicism. Which leads to, at first, housing the faunus, which then leads to realizing that they need to leave and return to the only place the see safe, Menagerie. That these terrorists need to realize that they need to let go of their aggressions and secure those in their care, even the humans that are forced to be with them for suspected spying or by just empathizing with the faunus, and be the heroes to lead them, even if it means sacrificing themselves.
~The whole world is anxious, tense, and is preparing for the worst, looking like they are preparing for war.

~Meanwhile, Ruby, possessed by her own Silver Eye power, is killing any and all that the vengeful spirits point to, calling for justice to be made. Eventually, they realize that she is only one entity and person, and, coincidently, run into the guardian of the Staff of Creation and have Ruby use it to split her Aura, her soul, into twelve pieces. However, this leaves piece zero, herself, the original, a blank slate. No Aura, no memory - practically a kid, and weaponless. Her weapon, at whatever state, taken by one of the pieces. Reverted to a kid or not?

This piece is found by the Vale branch of the White Fang, who are going to Vacuo for a short asylum then eventual shipping to Menagerie. They bring her with them out of mercy - a terrified young human girl in rags with no memory of where she is and who she is. The assumption by them is that she was abused and left to die. The doctor, not a psychologist, gives the pressumption that she has gone through significant trauma of some sort. WIP, but they name her Shelly, for mandatory purposes. When this White Fang gets to Vacuo they are surprised that they are allowed to stay and are protected as though they were citizens, but they welcome it nonetheless.

Out of the twelve pieces, only two gradually gain sentience:

One representing Ruby's good side, one that embodies Ruby's sense of justice and the desire to protect and reason, appropriately resembling a knight (after its limbs where destroyed and replaced by combat prosthetics made by her; the limbs acting like machine/gatling guns (ala Strength from Black Rock Shooter) and her legs using more of explosives like a knee mortor/missles ala 004 from Cyborg 009. All of which are using her Aura for bullet/explosives. Specifically, her appearance reflects a mix of Insane Black Rock Shooter and Strength, but still carrying the red riding hood motif to a degree.

The other representing Ruby's Id (not really her bad side). Her emotions, wild and sexual. Bearing a more wild but alluring look, reflecting the wolf in the story of Red Riding hood. For a while, she doesn't have a specific outfit and the outfits she does wear she makes them skimpy or revealing to show skin out of preferance. This is to reflect her beginnings as a more kuniochi-like character, killing during sex or at least when very close to her target. However, eventually she does settle on a look reminiscent of Final Fantasy's Lightning with some elements from Tifa. Her weapon is a gunblade similar to Lightning's, which is a broken Crescent Rose salvaged. Like the other piece, her weapon uses her Aura for bullets.

When Ruby does gain all the pieces of her soul via absorbing her Good and her Id pieces, who in turn have already absorbed the other pieces by the time the meet her, Ruby's appearance reflects both of them, reminiscent of KOS-MOS or T-elos from Xenosaga.

~The Climax is where Ruby, Weiss, Blake, and Yang have undergone their transformations and are deciding to become faithful to their causes. War is evident.

*Part 3

~The Faunus isolate themselves from the rest of the world w/restricted trade and entry, when necessary.
~The characters, from their struggles and experiences, double down, determine, or abandon their loyalties to do what they really want (Jaune and Pyrrha.)

(For the prologue chapters of of Ruby, Weiss, Blake, and Yang)

[Ruby]:

A GIRL

A HUNTSMAN

A WOLF

YOU ALONE; NO ONE TO MAKE YOUR DECISIONS

WHICH RED SHALL YOU WEAR,

YOUNG RIDING HOOD?

[Weiss]:

THREE OF BLOOD, YOU ARE SECOND;

THE BLACK SHEEP THAT BEARS THIS ROYAL TEST

THE EVIL QUEEN LOOMS NEAR AND FAR

YOU'VE TASTED THE POISON APPLE, YET TO FINISH;

BUT OFFERED, OR TAKEN?

AND WHERE IS YOUR COFFIN?

YOUR DWARVES? YOUR PRINCE?

ALAS, YOU ARE THE MIRROR

[Blake]:

YOUR HEART, YOUR SOUL, YOUR FIRE

YOU, WHO BEARS THAT BEAUTY,

WILL YOU WEAR THE BEAST'S MANTLE,

TO REACH YOUR ROSE?

(Possible revision)
YOU WEAR THE BEAST'S MANTLE,

TO REACH YOUR ROSE

BUT HARKEN, TAKE HEED,

LEST THE MANTLE WEAR YOU THAN IT

UNLESS...

[Yang]:

THEY ARE THE TWO BEARS AND A CUB

YOU, A HAG BUT A LIVELY YOUTH;

ALONE YET FINDING YOUR WAY

YOUR PORRIDGES QUICK TO BLAND,

WITH FEW ABLE TO SUSTAIN YOU

YOU JUST CAN'T SEEM TO FIND THE RIGHT BED

BUT EVERYTHING WILL BE JUST RIGHT ONCE FOUND,

WON'T THEY?

[Blake looking into the Lamp of Knowledge of Ruby's, Yang's, Weiss's, and her own possible future; far down the line, on late Part 2] (might scrap or just change outright)

Weiss:

This world of barren tundra...

That world that was before her...

This was it, she had won. This was her world, her reward. Her preparation since birth had finally bore its fruits. Despite all odds, despite everything, she had led mankind to victory. Celebration, happniess, peace and prosperity.

And yet...

Because of her actions, her leadership, no longer was mankind struggling at the food chain. No longer did they have to worry about monsters bumping in the night.

And yet...

Because of her actions, no longer were there strains to worry about, those strands familiar yet alien, formerly friend now sacreligious blasphamies. Those wolves in sheep's clothing.

And yet...

Because of her actions, no longer did they have to worry about enemies. From their cooperation, from that experience in unity. Unification was at hand.

And yet...

Because of her actions, the desire for weapons, the desire for men and women to stand, raise up, and bear arms was no longer necessary. Hunstmen could now finally lead normal lives.

And yet...

Because of her actions, she was humanity's guardian. Their leader. To watch over them, and ensure their flourishing and rising for their protection at the call of duty.

And yet... why were there so many graves?

Which ones were they?

They. Them. Those three...

Those three... those faces... Her hands...

Their blood... Their eyes...

Because of her actions... she no longer had anything.

Beacuse of her actions...

She lost...

G

Ruby:

She had become the hero. She had become the knight in shining armor. It was the happy ending for all. Singing. Men. Women. Children. Their smiles. Their happiness.

Yet, her...

The Girl

The Huntsmen

The Wolf

The young riding hood had worn all and all had worn her.

Her body of flesh, her armor of steel.

Her heart still there.

But, her mind... Her life...

Stitched, stitched, and stitched over. Her power had led her here, made her, perfected her. That romantiscism, her code. Though she had mastered her power, she was still a living legacy of a flawed legend.

Thousands upon thousands, she saved. Her body youthful, her prime in place, and yet she had become spent. She had won the spoils, and figured to use one in particular.

She was a cup that could no longer be filled.

She didn't trust herself.

She was tired.

The greatest huntsmen delivered one last gift that was one eternal curse.

[* *] Means to pay attention.

***Remnant:

[*The name of the world after the New Age emerged from the destruction of the moon caused by the Gods of Light and Dark respectively leaving the planet*] - one, two. After which, [*pieces of the moon torrented the planet, lands falling to the ocean, becoming maimed and deformed.*] Cultures gone in the storm of rock and dust; [*Captials, towns, and villages destroyed or swallowed whole by the rushing-in sea, the people wiped out.*] [*This is known as the Great Destruction in history.*] Elaboration on the moon later.

Before the Great Destruction, [*the events leading up to it are more or less the same in RWBY proper*] with [*a chief difference: instead of an entirely different planet or universe, this instead takes place on Earth. One day, on an archeologic expedition, a jar/box is found. This was Pandora's Box, and instead of desair, disaster, and destruction and hope and virtue, two beings appeared from the box that reperesented the capabilities of those. Ably named based on their appearances, the young woman was called the God of Darkness and the youthful boy called the God of Light. Just by releasing them from Pandora's Box they released the capabilities they represented in the form of magic. As such, seeing that they were responsible they took it among themselves to put the world back together. Just as a placeholder, the age that followed was called the Golden Age. However, there was a sentiment that gradually grew overtime that had the idea that the God of Light and the God of Darkness were instead leashing them like dogs, barring them from humanities full potential.

In similarity, Salem was a cleric or a healer and Ozma was a paladin or knight, and by the time of the uprising they were part of the minority that was still with the Gods. It was hard, but they were the only two that stood up to lead this group. It was a losing battle, outnumbered, the uprisers took Salem and Ozma's forces before the Gods to taunt them before launching an attack. The uprisers didn't stand a chance, over before they knew it. Because Salem and Ozma's people kept their faith to them, the Gods took them and kept them in suspended animation, while they took Salem and Ozma for a personal talk. They were done. They were leaving. Before leaving, the God of Light and the God of Darkness bestowed Ozma and Salem the relics not as a way to signal the gods to return but straight up saying 'your people don't want us, we don't want them any longer; here are the tools but as a fuck you, you gotta look for 'em. Bye'.*]Tools as in tools to shape the world and continents if needed by the will of the user, more on these later.

They also told them that they were disgusted by the fact that humanity would even dare to try to bite the hand that fed them, so they decided that the world must change. First by the land, when they leave, they would cause destruction upon it to change it.

As such, Salem was charged with seeing the land, making sure it was fit for their people in suspended animation. Because of this, she was granted immortality, having faith that she would keep to her faith of them. Ozma, however, was to be put to sleep until a time when people needed a leader to lead them. With the destruction that rained upon the Earth from the pieces of the moon, Salem watched over and tended the scarred land as best as she could. In this, she discovered these black pools of a viscous, ink, tar-like substance, that would later to become known as Grimm Pits, and her task became much harder when these animal-like monsters with white masks and plating on their bodies roamed the lands.

Salem was a healer, a user of magic, not a warrior, most of the time needing to run from the monsters to stay alive. Her task, the monsters, the scope of the lands and trying to get to them to prepare them, being the only human left - it all lead to much stress and depression. She found herself doubting herself, doubting her faith, questioning why the Gods granted her with such a task. When Salem, in such despair and remorse and guilt, threw herself at the monsters they did nothing, ignored her. Now, in despair that not even the monsters would kill her, she went to a large Grimm Pit, just to guarantee should wouldn't be able to get out, and threw herself in. Resulting in the transformation that we know her as. I wouldn't say that here she abandoned her task, I say that prioritized it much less and cared more about doing her own things. Like, learning about the monsters, that would later be known as Grimm.

When the [*slumbering peoples did finally awaken, they found the whole world changed. The land, the striking change in geography, these strange black demons that take the form of monsterous animals, and these strange colorful rocks they ably named as Dust.*] [*Because at the time they used Dust by crushing the rock in their hands - fairly easy to do for some, a little harder for others (more later) - or threw it at enemies where it would collapse into rock dust, discharging the different elemental energies it held, becoming fine sand-like grey sediments thereafter (colloquially called Grey Sand).*] Of course - earlier times, many more hazards with it, more on that later.

[*As descendants were made more and more of the new generation began to display fantastical phenomenon, these being Aura and Semblance. *] These people began being [*able to manifest their souls as a force field that encases the person and prevents cuts and broken bones*] and [*use these supernatural abilities, that would later be called Semblances, which, per person, everyone only has one.*] It was during this time, that Ozma woke up and eventually met with Salem, surprised with her change. But, otherwise, they both try to figure out the cause of this Aura that is making waves on the different lands, unofficially being the first two to do continental travel. Eventually, their search finds the traces of the Gods that manifest in the appearance of the gods on a seperate dimension on the moon; they find that they were the ones that caused the Aura phenomenon. Not powerful enough to leave like their derivitive selves but still powerful enough to be considered gods, they both grant Salem and Ozma the Red Eye Power and the Silver Eye Power, respectively, awakening their Aura, as a way to control the new factors in this new world, the Grimm and the those with Aura.

Salem had greater success, Ozma however... Overtime, [*more and more people began to be able to use these two abilities and as such this eliteism came about as ordinary people didn't have Aura or Semblance.*] [*The two things that they naturally had while the increasingly becoming fast mintority of those who can't would have to actively make or use via magic.*] [*As a result, the eliteism grew to the point of eugenics - Aura, Semblance, and Dust, those that could use magic quickly became extinct or went into hiding.*] Crestfallen, Ozma then sorted to help with what he could do to help in general. During this peroid, Ozma and Salem did start a family, but upon learning that Ozma's wife was a witch or a Grimm, a mob assualted their home with Ozma and Salem trying to defend their home and their four children. However, numbers in strength, even with their respective powers, Ozma dies and so does his children. Salem, grievened that she lost not only her children but also the only person that could spend this life with her didn't hold back her wrath. This is where her tale as the leader of the Grimm first began.

[*Time passed.*] Ozma found that even though his body could die, via his Aura, his soul, he can reincarnate into a new body as an infant. Though he hated the people that killed his children and drove his wife to embracing being a monster, he just couldn't put himself to hate them. So he continued to contribute as best as he could. People [*adapted. Built, cropped, made new proceedures and methods for Dust, expanded, split apart in groups - resulting in minorites, made transports convinent for their countries*], and finally, because of the last point, [*ample transports for long-distance, continental sea travel. The first to do so being Atlas*], more on this later. The more time went on, however, the more that Salem's and Ozma's views began to change and divert from one another.

[*Over the course of time, the other countries began to meet and learn about each other - Atlas - Mistral, Atlas - Vale, Vale - Atlas and Mistral. Atlas and Mistral and Vale - Vacuo*];

**Vacuo being the most recent of all the kingdoms; a large population that didn't like the rules being set by Vale, Mistral and Atlas after the Great War by snobbing aristocrats and politicians controlling the governement than the government controlling them. They said 'fuck it' and split off from Vale and declared independence as a kingdom. The most mafia, yakuza, mob-like Kingdom, at least in the way that they govern, so much so as to be called the Delinquint Kingdom. More history later. But, Vacuo being a kingdom happens many years after what comes next. Still having a desert region like in RWBY proper, caused by early failings of Atlas experimentation of climate control.

[*It is around this period that the Hundred Year war begain, when Salem and Ozma learned about the first discovery of one of the Relics and took action to find them to better their respective causes. At first. Then later to devolving to a conflict as the best way to move on as a species as a whole.*] It is this period that both [*the Silver Eyed and the Red Eyed Warriors are created for this purpose. They are called Angels and Demons respectively.*] It is this period that [*the relics are being sought, found, and used - the Staff of Creation by Ozma, the Crown of Choice by Salem, and the Sword of Destruction (first) and the Lamp of Knowledge (second) by a later Joan of Arc figure, a woman named Winter, later christened in history as Snow White.*] Ironically, [*it is this period that the war starts at the turn of the next century in recorded history (1000 A.D. (After Destruction)) when people have higher hopes for the future when the imports and exports of trade are beginning to soar and the economy bustling.*] The [*climax of the war is during the last five years of this century (95 years), when Winter stumbles across the Sword of Destruction and sets out to end the war by finding the other relics,*] [*the Lamp the second found, the Staff the third gained from Ozma, and the Crown the last gained from Salem.*] Slowly [*she gains the trust of the people suffering in the war, to hunt the Silver and Red Eyed Warriors and their leaders, starting the term and eventual status of the Huntsmen.*] Elaboration later.

[*Centuries pass and all the kingdoms are in a rocky relationship (1910 A.D), the tension so thick that people began to become fearful of a Great War, the Hundred Year war long forgotten in the public awareness and is just forgetful history.*] But, the Grimm was the permanent reminder of the consequences of what would happen if a great war were to happen.

[*At this point in time, Ozma and Salem's history and relationship are more or less the same as in RWBY proper.*] [*But time heals most wounds. Most. Ozma and Salem have more or less made up in a brother-sister relationship, even have made 'certain' escapades together to remember better times when they felt like they had actually choice in the world.*][*Because of their roots are now too deep in history of the world, the New Age, they can't change or revert the course they have made and must play the parts they had set for themselves. That's what they believe, at least.*]

[*Salem used espeonage and propaganda and assassination to start the Great War (near the end of 1910 A.D) and Ozma in turn saw the world become engulfed in chaos - people fighting each other, fighting Grimm, and those at the homefront suffering from both.*] The war affected both the people and the Grimm, in turn affecting Salem and Ozma. [*Ozma as the king of Vale pretty much laid down the law,so to speak, and brought all the rulers of the Kingdoms back to their senses after eight years of exhaustion from all Kingdoms and a truce was made. However, old wounds and scars amongst the people were made.*] [*Salem, as the highest in the Grimm Hierarchy, used the data, so to speak, from the war to utilize to make more chaos and to better utilize Grimm - therefore, villages and towns that were too far from the kingdoms' cities' defenses were suddenly wiped out overnight.*] [*And because of the lower populations from the war, everyone then tended to stay close, or at the very least within reach, to the captials of each kingdom or the closest military outposts.*] As a result it is [*completely normal to come across ruins of small civilizations when treking across the continents.*] [*The kingdoms came to an agreement and swore off war, turning their militaries to defense forces, however, that didn't mean that made their DF small.*] Thus entering the era merely known as Peace, continental and economic relations building and thriving minus the given Grimm.

It was [*only ten years prior to the beginning of the story, ninty years after the war (now 2000 A.D.), that people began to get confident enough to finally expand widely again in mass*] with modern weapons, tactics, technology, medicine, and knoweldge. Some people excited to reclaim lands that they only heard of secondhand, from either family or history. [*With the CCTs (Continental Communication Towers) and the LRC Towers (Long Range Communication) media and communication is wide spread, globalization starting to manifest and causing swift change in civil mentality of the people. *] And [*its when one of the relics is found is when the chessboard is set and the pieces are getting picked.*]

[*2010 A.D.*] the still sea is beginning to stirr, beginning to wave and crash again as [*Ruby Rose, Yang Xiao Long, Weiss Schnee, and Blake Belladonna enter into Beacon.*] [*Silver, Red, Pale Blue, and Golden eyes.*] [*The legacies of all are finally coming back to a head. The legacy of this conflict will be who inherits Remnant after the dust has setttled.*] Its also during this time that discussion is being made to have Weapons of Mass Destruction be an alternative for Grimm deterrance, and a possibility for wiping out the Grimm entirely, however, its being held in a stalemate for the actual possibilities and effects of these weapons, that haven't been made yet, on humans and the problems that could become of them (ala Nukes and the Cubian Missile Crisis/Cold War). As well as the fact that only fifteen, prior to the start, ten at the start of the story, percent of the population is capable of unlocking their Aura due to mass reliance of technology and modern weapons. All that, and the fact that there has been a rise of Grimm adapting Natural Selection is making the Governments uneasy.

[Kingdoms]

{Example:
United States of America: Plural - American Traits to society: carefree, loud or obnoxious, smartest and dumbest}

[Vale, The Crator Cities]: Plural - Valen (Val-en, due to similarly sounding to Valor)
[Influences]: Celtic, Irish, British/English?
[Traits to Society]: Jung/Nietzsche?, generally loud, Monarchy?.
[General Architecture/Structure]: (need to think more on this) Cities outiside the crators generally reflect modern buildings (at the moment of this typing).

Cities inside the crators are elevated and giving the rough sense of stairs from the middle of the city out due to the crators; due to the fact that many of the crators were mined for their Earth Dust, many of the spaces are utilized for storage, living space, or used for large complexes - like Beacon.
Ports made above the cities for the airships? Or a mountain used as such? Mt. Glenn kept in to keep that sense of attempted expansion? Or have Beacon be made in the mountain? Or, Beacon first made in a crator, then expanded underground, and hollowed out a mountain to use for better housing, training rooms, utility, and be used as a port for supplies and transportation?

Government building using the CCT as a base or built around it?

[Idiom or Sayings]:

"It is said that children know how to swing a sword from their mother's womb."

"Blood is our life - yours, mine, others, we can't escape it."

"Those who only know how to swing their blade is but a child. Those that know how to kill are those that you can rely on."

"Scars mark good people."

"Roar, scream, wail - let them hear you, let them hear."

[Terms]:

Wilding:
A term used to describe someone who kicked hard in their mother's womb and came our shrieking and kicking; typically these people end up being great fighters.

[Atlas, The Cold Calloused Hands, The Holder of the World]: Plural - Atlisian (At-li-shun, due to sounding like Legion; Atama - japanese word for head. At - Legion; Head Legion.)
[Influences]: German, Norse, Russian, [Traits to Society]: Light-hearted-subversive Dictatorship? (not totalitarian, there's a difference), Julius Caesar-like but willing to listen.

Despite its saying of Peace, Prosperity, Protection, Atlas has a history of dark events, such as: an Era that reflected Industrial Revolution England, with its health hazards and lack of care for children (specifically faunus children, but human children as well) due to being a more technologically advanced country; White Night, after the Rebuild Era, where a Nazi-like regime emerged and gained footing as a toxic, radically ambitious political party, due to the frustrated people that chose to stay in Atlas rather than migrate to the then building Vacuo from the Rebuild Era due to the complexities of a technologically advanced country; an these are only two of the recent examples in recent Atlas history.

[Idioms or Sayings]:

"Peace, Prosperity, Protection."

"Men are no different than blades, sharpen yourself ."

"Knowledge is life, ignorance is death."

[The Land of the Winds/The Fogged Retreat/Mistral]:
[Plural]: Mistrali [Influences]: Japanese, Chinese, Mongolian, Native American [Traits to Society/Government]: Emperor-Monarch

During the recovery years after the Great War, so during the 1920s and early 1930s, an extremist group rose up and caused a civil war upon revealing that the Ren Dynasty had Grimm roots. And because the wounds of the war were still fresh on people's minds they jumped the gun and assumed that Grimm were controlling their government. The war lasted for two decades, with wins and loses on both sides, but one day the group found leeway, resulting in the Dynasty making a stand for another twelve years. With how long the Dynasty held out, this only confirmed that the Dynasty was indeed corrupted by the Grimm in the people's eyes, resulting in a large expansion in the Group, attracting more Grimm. And, ultimately, after another eight years, the Dynasty fell. However, the Group suddenly realized that - oh fuck, the old government's gone, now we have to make it because we lead the movement.

They tried but it was hard for them due to them being primarily made up of soldiers and radical revolutionaries indoctrinated by the Group's a result, at the start of the story Mistral reflects Japan during the Edo period, where there are many region states as a result of the bad leadership under this group. For now, the three ethnicities Japanese, chinese, and Mongolian/Native American aren't unitied, Argus being no different as it is, currently, the most modern of all the regions, analogous of Roman/Greeks, being the most well defended and most well armed with mordern weaponry. In fact, Argus is growing to possibly being the next captial, not only at home but to the whole world as Argus enters the Vital Tournament to represent Mistral, as the city of Mistral itself can't.

And because of all of this, Mercenary Groups are popping up left and right to get food on the table and are thriving and even branching out of the country for opportunities, like Raven's Group. With all of this, after finally having the dust settled, there's a growing sentiment in the people of why did they overthrew the government prior when that government was the greatest they had for a long time, making them self-sufficient and united. With even the radicalized youngsters seeing that things were much better under the Dynasty than now, while Mistral is recovering from all of its conflicts, needing to depend on exports for the most of it, bringing the country into debt, the other countries have been, since roughly a decade or so after the Great War. Which, is why the remnents of the Ren Dynasty are being helped by the citizens and such to stay hidden, some even going so far as to help them in their cause and/or spy for them.

Ren knows that possibly, even with his efforts, the country may not even thrive under his rule, if he even gets to that, but he is determined to attempt to anyway as, as far as he knows, he is the only decendent left fit to rule. It'll be hard due to all the regions doing their own things to recover from not only the Great War but also the Civil War. As a result, out of the other countries, Mistral is a political chessboard, or in RPG terms its the country with the most quests.

[The Regions]

|Argus|:

As mentioned throughout this outline, Argus reflects the ancient greeks and romans, more so the romans

[Idioms or Sayings]:

"Wind guide you."

":Our mountains are neither benign or malign, but are there to help shape us, but it good or bad."

-[Argus (oldest from left to right - Argo, Argos, Augus)]
[Plural]; Argen or Argent?
[Influences]: Greek/Roman [Traits to Society]: Formerly Hegemonic City-State, history and sentiments still remain. Now a region-state.

[Idioms or Sayings]:

"Lives are earned."

[The Stairway City of Vacuo/ The Crown of the Desert/ Vacuo]:
Plural: Vaken (wanted a word that sounded similar to veteran, but, oh well)
Influences: America, Middle-East, Mafia(s)/ Yakuza, Canada, Roman, Jewish, The European Renissance (As is what Vacuo basically symbolizes)

[Traits to Society]: Hegemonic?, The Comission-like, empathetic and Christian-like (as in helping out your neighbor out of hospitality), hard workers, dependant (as a person, someone you could count on), independant,

[General Architecture/Structure]:
Reflective of the inside of Sidonia from Knights of Sidonia and the home of the Al Bhed from Final Fantasy X, where alot of the buildings are huddled together, notably so near the Apartment Walls. Chiefly, its because of these huddling of buildings that give Vacuo its name, The Stairway City. It is the Aparment Walls that separate the different districts, and each district has its own distinct appearance rooted in the cultural origins of the Families that own them but is distinct enough to be separate from the other countries. No sense of class besides the Families, meaning - no, just beacause you live near the wall, as in the wall surrounding the city, or in the Apartment Walls doesn't mean you're poor. Services of each district/production are at the top sections of the districts. The tower is the House of the Families/School/ CCT.

[History]
A kingdom that was made during the time after the Great War when people were getting tired of the restrictions of economic recovery, from snobbing aristocrats and politicians controlling the government more than the government keeping the law. So they said fuck it and split off from Vale, going into, at the time, called the Black Thickets. A forest that is like the German Black Forest that becomes thicker the farther one goes in because of Amazonian or tropical flora, and the constant dawn or dusk during the day and pitch black during the night is what gaves its name. Specifically, the splinter group from Vale, first, went to the Black Thickets, and because this was a few years after the Great War, the time when Grimm activity was at its high, people laughed and mocked them. Basically, this splinter group accepted the challenge, so tired of nothing being done. So they collectively gathered their supplies, their dust, their armaments and went off towards the Black Thickets.

When they were not heard for five years, people assumed they had all died and were surprised when traders from the splinter group appeared one day, with exotic fruits and vegetables, clothing they had made, and, chiefly, large amounts of earth and air dust, as well as a small variable of other dust, lightning, fire, water. People were ecstatic and buyers came with the assumption it was for Vale or as an invitation. The traders become assertive, and insisted that they were specifically there as a side business. In a power move, in hindsight, when people became enraged that they weren't giving them for free or some sort of equal trade, they left. When they were threatened to be followed into the Black Thickets, they merely laughed and said 'try it.'

And when the people that had threatened them had kept to their word, groups of different corporations, at the time, sent their own parties to drag the traders back. They were never heard from again.

Not even the traders that returned a few months later even heard of them, or so they say (in reality, the groups that chased them - a majority of their numbers became lost and died in the Black Thickets, and the survivors only survived because they happened across a patrol group of the splinter group). And when the traders had come back with much more merchandise than before, it became clear that this splinter group had established a sort of civilization inside the Black Thickets.

This event garnered attention from other people with similar frustations at their goverments during economic recovery, and as a result people were seeing, gradually, this manifest destiny of people leaving their kingdoms in droves almost in mass exodus to find, the what different kingdoms called, The Kingdom in the Trees (Mistral), Vinland (Vale, after the thorned vines supposedly native in the Black Thickets), and The Black Forest (Atlas, after the supposed tales that the trees in the Black Thicks are so thick and closed and so tall that the forest is nearly dark). Should these people arrive at Vale when the traders are there, they'll accept to escorting them to what they called Vacuo (after the words [Va]lue and [Cou]p, as in the value of their choices and freedoms and the successful coup of living independently without relying on the other kingdoms) only that they accept that they are leaving their homelands behind and are here to start anew.

If the traders weren't there, the people would then follow the path leading to the Black Thickets and hope for the best. Overtime this path got a few names, Liberty Road, The Road of Righteousness, and the Trail of Choice (may change). The faunus weren't treated any different by those in Vacuo (plural wip), and were only generally asked if they knew the possible consequences. It got to a point where Vacuo expected people to come to the Black Thickets and thus created a hidden outpost near the entrance. Spies were sent in with the people, but, eventually, these spies concluded that spying for pieces of shit that are slow to clean up after themselves aren't worth it.

The reason the Black Thickets were deemed so dangerous at the time was because of its constant dusk and dawn during the day and the pitch blackness at night, the closed spacing of the trees that it was practically made the forest a maze with the thorned vines, and the supposed 'Giants' that were first reported when first exploration into the Black Thickets was attemtped roughly around a century before. There are fauna in the Black Thickets as well but the forest itself and the Giants are the primary dangers. These giants were actually Grimm that were so tall and lanky and blended so well into their environment that the splinter group thought that the trees were actually alive when they first arrived. Their white pieces and masks are only seen on their heads which is naturally hidden in the tops of the trees.

There are two types of 'giants':

The [SlenderMen], which are self-explanatory, are visually similar to the Slenderman without a suit and their masks are more like smooth white helmets. They mainly position themselves visual similar to a tree and snatch their victims with their many slender arms, crushing, twisting, or tearing them apart.

The [Siren], after Siren Head, is almost like a sibling to the SlenderMen, smaller and only with two arms but with a body so thin its mistaken as tentacles. The head of a Siren is actually made up of three, with oval masks and large oval, lipless mouths that take up a large amount of the mask. With these mouths, they uses the voices of their victims to lead more to it. They hide behind trees and snatch their victims after they have rounded the tree and have seen who is really talking. Should they somehow not be able to catch their prey, they will go into an aggressive state. Wailing and shireking with flailing arms, sprinting towards them or springing to them like a feline pouncing.

For a considerable amount of time, the giants were somewhat difficult to look out for due to blending so well into their environment (the Slendermen being the problematic one, the Sirens being more noticable), and thus many of the migrants were having trouble dealing with them. But, one particular group making their rounds had a young, Atlisian man named Golvad, who was suddenly separated from his group when they retreated from a Slenderman they ran into. There, he aimlessly wandered the Black Thickets when he made first contact with a humanoid Grimm. Things led to another, and another, and another, and eventually Golvad and this humanoid Grimm, who became his wife, became the Louis and Clark and the Sacagawea of Vacuo, respectively. Though, no one outside the founding days of Vacuo knows, the humanoid Grimm had become a part of Vacuo. Of course, there were worries and stigmas but eventually, for better or worse, in the eyes of the Vaken saw these humanoid Grimm as indifferent, just a specific 'type' of human. Other than being known for being Louis and Clark, he became a mythical hero upon his feat of slaying Iathep, a Slenderman Pure Grimm that ate anything whenever hungry, even the humanoid Grimm. It was said that its remains were used to make the red bone plated and mail-like black skin armor that he wore, forever associated with him.

Beside the Giants, there was a third Grimm that is also to be looked out for.

[The Gnarls]:
A Grimm whose body is made of large, thick tendrils that resemble roots, hence the name [Gnarl]ed roots. It doesn't have a mask and instead has small legs on its underside that are covered in the white parts to slowly move about without rousing suspicion. Think of a stealthly head crab, which may or may not have a mouth. If not having Aura, one lash of their tendril is enough to kill a man.

So, with all of this in mind, with only three different Grimm that have become easily recognizable after living with them for so long, with people from many different regions, regional knowledge, and know-how Vacuo quickly saw its foundations as a kingdom. Portions of the trees were cut down, living areas were made, fertile ground found, knowledge of area harvest learned, routes into the nearby Fanged Moutains (because where people can see from Vale the moutains look like rows of sharp fangs), thought impossible to explore because of the Black Thickets, were found and into the land beyond, which is more forest. As well as desposits of Air, Earth, Gravity, fire, water and ice, and lightning dusts in the Fanged Moutains, from left to right being the largest. The richness and abundance of the dust is, of course, because of no man ever touching the mountains.

Previously, before this point, Vale was cut off from its left hemisphere by the Black Thickets and the Fanged Mountains. Attempts have been made previously by boat, but the boats never returned, in fact, sometimes wreckage would randomly appear on the shores one day and more than enough remains of the dead. Thus, the large body of water between Vale and - what would be called by the future generations, during the time when humanity had prospects of going into space, after its uncanny resemblance to a dragon - the Dragon Isle became to be called the Dead Sea. For a time, on the opposite side, people also called the waters on the opposite shore the Dead Sea, because attempts were no better than in the actual Dead Sea, but its real name is just simply called the Grimm Sea, based on the fact that there is a boundary that surrounds all the lands where there's just an abundance of sea Grimm. Sailors make tales of Grimm creatures that are abominable and lovecraftian, that resemble Dagon or Cthulhu. Ironically enough, on rare occasions a grimm the size of Godzilla with a cthulhu-like or just lovecraftian appearance, which gives Atlas the excuse to make mechas, from which they can make better improvements to their armor for Snow White's body, does find its ways ashore to the cotinents.

And because the land that they already had sustained them enough agricultrually and economically, and before the Great War trade gave them more for their buck, Vale didn't need to expand.

The other lands were too busy trying to rebuild economic stability to bother with Vacuo, this land of rebels, the general idea was, and didn't even notice how quick Vacuo became a kingdom. Vacuo had finally made the germ of their capital, Vacuo, and jobs were in high demand: farming, production, exploration for expansion, entertainment, ingenuity for overall betterment, and in-kingdom Huntsmen. At this point, almost everyone had some sort of job, even the children, minor jobs but jobs nonetheless, like couriers and delivery kids and are given small compensations. Cultures blended together, perserved only in the four key families that had specific responsibilities for the different needs of Vacuo.

To keep it simple, people who are looking for a job are assigned to one of the different families depending on their trade, and are to live within the appropriate familial districts. If its a family of say, a mother, father, and child, appealing for jobs and are given different districts to live in, then they are given possible spots to settle down on those different familial grounds together. However, their homes will be defaulted to being located near the borders of the distracts which they are applied to. The families were smart enough, from their own intellects and experience from their home countries, to know that if families were split apart theres the chance of familial unrest, divorce,the breaking apart of the family, and the trauma and stress that comes from all three.

As a result of the apartments, in the future, not by the time of the story but after a few generations, there are many apartments on these borders, so many that they just decided to gradually connect the buildings to be part of the center building, the Academy/School/Government building that looks similar to the Tower of Babel. The Apartment Walls (name wip) that separate the districts are where the normal people, the workers, shop owners, etc, that live in the apartments around the tower are the Acolytes/and/or/maybe the Squires also. (Maybe have the Squires live with the Acolytes because it will gives a sense of culture difference or indifference)?

[The Families]:

Okami (Mistral): Generally known but not limited to the spritual needs, counselling or medical needs, and spying.

Dorffann (sounding like Dwarf) (Atlas): Generally known for but not limited to labor work, the muscles and the delligent workers, dust working and mining.

Ulther (Vale): Generally known for but not limited to guard work, hunting and killing, teaching the fighting techniques, responible for the Kingdom's Hunstmen.

Belrit (Home, Vacuo): Generally known for but not limited to entertainment, the arts and the poets, politics, and the trading.

Of course, they respected each other as each one held a responsibility for their new land, however, once they developed their relationships overtime with each other they slowly agreed that they were The Family of Vacuo, the heart that kept the country together as opposed to the greed, materialism, and decadence they saw in their home countries while they were trying to recover.

But, previously, before that point, as they were getting their wheels finally rolling on their tracks, there was tension amongst the citizens of whose better than who, whose top dog between the four families. That's when the Belrit family merely brought the colosseum fights to the small scale, only because of the lack of proper construction and development and to start off small. This resulted in the brawls resembling boxing or mma fights from fighters chosen from the different families. This, of course, brought cartharsism to the citizens and quickly become a business and made it grow to the colossuem that it is at the start of the story. This being another stark contrast to how the other countries viewed the colossuems - how early roman christians saw the colosseums as horrendus glorified blood grounds, to how the japanese saw Rekidozen after WW2.

Its during this point that the whole world is still clinging to hard currency and is struggling to recover because of such and trying to find footing for recovery, while Vacuo realizes the reduced value of such currency and created paper money, the Lien. This resulting in a currency resembling the U.S Dollar and coins. However, in contrast, Atlas at this point is able to get back onto its knees, not wanting to get overshadowed by a group of rebels, they still call Vacuo, but is still struggling. Quickly, within eight years, Vacuo had become rich enough to declare its own soverignity and independence, however, the other countries were already aware of their growth in power by the small but constant flow of citizens moving to Vacuo. This was just a power move to smear on their incompetency. After that happened, people immigrating to Vacuo people quickly and finally gave the now main road to Vacuo a soild name. Soverign Road; now previously Liberty Road, The Road of Righteousness, and the Trail of Choice.

After that, finally, the people unable to afford, or unable in general, to move to Vacuo finally lashed out at their governments to get their shit together to the point that even their own militaries even rebelled. Atlas didn't get such a harsh treatment from its own people because Atlas was already making contact with Vacuo on trade, Vale and Mistral quickly followed suit.

Representatives of the three countries meet with the head of the Belrit family, and the Belrit family agrees to help. However, there is an ulterior motive, because of Vacuo's origins as a country the Families secretly put their own people into the key productions of each country; first a small number to get the countries' economies running smoothly again, then gradually more and more of Vacuo's people being put in place. Resulting in a The Comission-like union control. Making the different countries run again while also making Vacuo rich without anyone suspecting anyone. Except Atlas. More on that later, but, simply put, Atlas, specifically the Schnee family, has a suspicion about Vacuo but nothing is confirmed.

The first Vacuo made in the Black Thickets, a fort town used as an outpost/checkpoint in the Fanged Mountains. Now, exploration into the land beyond, not even the human-grimm had explored beyond the Fanged Mountains simply due to the lack of capable numbers and priorities, was the focus. Led by Golvad and his human-grimm wife. Routes were made, more dust, and an extensive natural cave system was found, discovered via a grotto near a lake, rich with earth dust and fire dust. However, these caves were home to the most dangerous grimm the Vaken faced:

[The Basker Beasts]:
[Colloquial name]: BBs Fast, deadly, not invincible but those two traits their sword and shield. They have two types but the differences bore no prominent changes to differenciate so are merely seen as indifferent and made the same in name. A direwolf type, and a cheetah/sabrecat type. Generally, they are seen as male and female respectively, and that made speculation in perhaps they are the first Grimm, outside of the human-type, to be able to reproduce or have gender specifications. The word 'Basker' is applied because they look like they are always smiling, especially intemidating when they are hunting or fighting.

Basically, by the end of the conflict the Basker Beasts become mutual allies to the Vaken (wip) and become key benefactors to branching out to this new region. Routes were made, settlements settled, the region was explored, and eventually it was mapped out, rich with natural resources. However, as this region was actually cut off from Vale via the Jagged Mountains they the Vaken sought to make a new capital and make that Vacuo, eventually renaming the old Vacuo, Torchlight (?Wip). Trees were cut, walls were made, the basis and foundation of the capital were set and the first rendition of the city of Vacuo was made. First resembling german buildings and houses before using stone from earth dust and concrete, to where it then resembled, not exact, but very urbanized like New York.

And this is where Atlas comes in with a specific trade opportunity, a piece of Atlisian technology they have been experimenting with to control the climate, giving evidence that they had been making strides in Atlas for obvious reasons such as making more accesible temperate regions. Of course, not just the Belrit family was suspicious. The Dorffann family had some of their people work for the Schnee Dust Company and had heard no such technology being made prior to migration. The Okami family suggested that this was more of a political move than a genuine trade, pointing to the governmental and political chaos currently happening to Mistral as evidence for reason. Ulther family seconding, adding that this might be more of a pride or power move as a way to remind the world who's top dog. Worse, they couldn't consider the situation more accordingly because the deal pitch came to Vacuo via an Atlisian airship, more in the vein of a zepplin/ship during this era, that has the piece of technology.

They then decided to reject the offer but the representative of The SDC was insistant, saying that the order came from the Schnee family and this was their way of acknowledging soverginty of Vacuo. Still they rejected and many times after, but were left no choice but to at least agree to house technological piece after they the airship carrying the thing kept being a public safety issue just from irritation of the citizens. After the airship left, the families left the tech in the corner of a warehouse to collect dust, passively showing their thoughts on the thing. But the people who did investigate the thing did note that, without breaking it apart, as there are certain dangers in doing so, it did seem like a genuine article, a genuine piece of machinery. But, the sentiment on the thing didn't change.

And it was a month after it was stored that it was suddenly activated on its own accord and turned a majority of the region into a desert. Lush trees to dark skeletons, rich soil to hard dirt blanketed under fine but copious sand, shining lakes and rivers to dried craters and ravines, warm temperate climate to hot shimmering air. Whether it was deliberate sabotage or not, a state of emergency was made; to save as many animals in the region as possible and sending them to the edges of the region where the disaster didn't reach; to collect as many produce and harvest as possible to ration, as well as the water. They quickly discovered that the disaster didn't reach so far underground in the tunnels made by the Basker Beasts, saving the underground soil, lakes, and rivers. When enough stability had returned, the families quickly convined in discussion of what to do to adapt to these new circumstances, NOT to beg, as they all felt it would be, to the other Kingdoms for aid.

When an international meeting was held to present current national affairs, the Belrit family representative had the pleasure to see the other Kingdoms' respresentatives bewilderment when they annouced that Vacuo was no longer in a state of emergency and that stability had returned, that work for civilians was the highest it has ever been since the early days of Vacuo, and that they are of no shortage of any sort of neccesities. When the Atlas representative yelled out that such a thing was impossible, the Belrit representative merely looked at the Atlas rep. in the eyes, narrowing their's and said -

"Are you implying something, Representative?"

The Atlas rep. backed down, agitated, causing the Vale and Argus, being the representative of all of Mistral at this point, rep. to chuckle, that the crown of Atlas has finally been jostled crooked.

Regardless, however, the three other Kingdoms held out that Vacuo would negotiate for aid eventually. They never did. In fact, similar to the old days of Vacuo, they offered technology the rivaled Atlas's and their Hybrid weapons to the international market, as well as quickly becoming great sponsors for Huntsmen and Gladiators for Amity and Underground Gladiators. Their profits and work efficiency were such that by eight years the wood and stone of the whole of Vacuo city were replaced by metal and advanced machinery - think of Midgard from FF7. As well as erecting their glass shard-like towers around the wall surrounding the city to stave off the heat of the desert, to replicate the green-house effect, and to make the inside of the city termperate in climate. Their ingenuity were so self-sufficient that they even made their own CCT. And seeing this progress of Vacuo and the technology they are producing for market, many companies and corporations from the different Kingdoms were ringing them for profits, negotiations, and rights to distribute to home markets. Long story short, Vacuo utilized this to their advantage by replacing people in these distributors with their's or manipulating them in that Vacuo recieved heavy profits under the table without letting anyone know. Quickly assuring Vacuo to being close second to Atlas in Kingdom riches.

[Idioms or Sayings]:

"Harm me, I'll knock you down; harm my loved ones, you're suicidal (I'll kill you, it'll later be changed in-universe)."

"A simple rule: don't harm someone's loved one."

"Our freedom, our right; your corruption, your filth."

"Corruption is for the pigs."

"Get shit done, people will like you more."

"Animals are more honorable then those who know how to behave."

"Hands and legs for work, hearts and minds for purpose."

[Menagerie]:
[Influences]: Polynesian, Australian, Filipino?
[Societal traits/Government]: Repubican-Democracy, primarily due to their animalistic traits, the sense of leaders, and their humanity, to not succumb to their animalistic tendencies and striving to be man, racially speaking. As a result, they can't afford to fool around and have to get things done.
[Idioms or Sayings]:

"We are one with our shadows, humans only know how to cast them."

"Evil is temptation."

"Virtue is fertilzed with evil."

"Love is not material."

[Standard Job Age Requirements for the different Kingdoms]:

Vale: 14 - Part time: 12 Vacuo: 14 - Part time - around 10, if your smart and capable enough.
Atlas: 13. No part time.
Mistral: 16 - Part time: 13 Menagerie: once capable, citizens do what they can to help the community.

[Age Expectency for knowing how to shoot a gun or some sort of ranged weapon because of the unique dangers of the RWBY world (Grimm)]

Vale: 8-10 Vacuo: 3-5 (given its pioneer-like history)
Atlas: 10-12 Mistral: 6-8 Menagerie: intermittent - again, due to its varying animal gentics that varies phsyiology and mental development. Around 8-13.

[Distinction of guns per societal groups]

|Civilian|: Generally ww2-like, that retro grouping. Made with wood and metal. Typical bolt action, lever, revolver, semi-automatic, and pump or double barrel. For an Automatic, like, say, a Thompson, MP40, the British Sten, etc. that sub-machine gun category, they have to get a gun liscense. No ARs or Machine Guns.
|Police|: All metallic, more modern. [Officers] are armed with a pistol as a primary, a semi-auto rifle as a secondary. Dependant on which city and which district in terms of possible close combat. [SWAT-like] officers carry semi-auto rifles or semi-auto shotguns, box mag or no mag, as a primary with pistol or baton-like weapon as seoncary. [Riot police] carry riot-shields, of some kind, wielding either sub-machine guns or pump shot guns with non-lethal rounds (stun, flechette, and freeze rounds). As a whole, only allow two attachments on their guns, not tactical. In case of Grimm Deterrance, Custom Bore Rifles or Custom Punt Guns will be the main guns used.
|Military|:
Its distinction is in the fact of the guns' tactical appearance with the different ridges on their bodies for different attachments and or foldable or retractable stocks. Typically are kept all black or has black in their coloring to make its distinction. Because these hardwares are typically used to deter or hunt or exterminate Grimm they boast higher magazine capacity in drum mags or extended mags or just long magazines to ensure kills as a majority of people in the militaries don't have Aura. Explosive weaponry is not barred, rocket/grenade launchers. Even Light Machine Guns or mini guns(or of the kind) aren't an uncommon sight for infantry on patrol.
|Huntsmen|: The more exotic or odd weapons in Remnant given that either they complement the style of the user and their Aura/Semblance. Or that they can't be used without Aura, like Yang's shotgun gauntlets or Ruby's Scythe. Because of the work of the Hunstmen these weapons are the most dangerous out of the four groups and can be the most dangerous to users without Aura. Typically carries [Hybrid Weapons], weapons that functions as close combat, via melee weapons, but also as a gun, but if they carry more traditional weapons they are heavily customized. That does not mean that they aren't able to wield traditional weapons.

[Legal Working Age]

Vale: thirteen Vacuo: eighteen Atlas: twelve Mistral: fifteen Menagerie: ten, due to variable difference in physiology and mental development based on the animal the Fannus takes over.

*Besides Vacuo and Menagerie, Vale, Atlas, and Mistral have seen the rise of demonstrations to raise the Legal Age due to their standardized ages being valued on an older Era, where it was more dangerous then than now.

|The White Fang|

A terrorist organization founded by Sienna Khan after losing Adam's parents and losing her daughter, the pain of feeling their deaths, feeling their lives wilt away to nothingness, their last thoughts, their last sensations, as well as the Fanus being so generally indifferent to the discrimination, analogous to the Jewish in real life, drove her to fight against Faunus Poaching and Fanus Slavery. Becoming this Robin Hood-like figure, saving and rescuing whenever possible. However, this shortly reaches a head when she senses that her husband is killed, her daughter poached, kidnapped, and felt her kidnappers torturing her, training her to become a slave, felt the drugs they used on her to dull her mind, to make her submit without defiance, like a dometic pet. By the time Sienna got to her, the fruits of the 'domestication' were in full bloom.

Her daughter was no more. What was before her was a domesticated animal eager to please and be pleased by humans with an interest into this sick fetish. Sienna felt it, felt it deep; what was left of her daughter was gone, and what she felt was an impulsive compulsion for pleasure - all animal, no thoughts, no reason, just feelings. An animal in heat at the ready for anyone interested. Sienna tried to kill her in mercy, but she was still reactive to stimulus such as a gun to her face. Her daughter tried to run but Sienna caught her and delt the killing shot, not before feeling the great fear, the great desire to live and flee. The great, desparate desire for safety. Those were the last moments of her daughter. Those were the last moments, the last tears, of Sienna Khan, the Anima, now Sienna Khan the bloodthirsty radicalist. With this, she replaces Adam's insane idoicy in RWBY proper because she has an actual reason for being who she is and how she became that way instead of just letters on her face and no other shown example of racism against Faunus.

One thing led to another and she got a band of like-minded Fanus together, then more Faunus, more Faunus, and more Faunus until it became an organization within just a few short months, made up of people of all shapes and sizes and ages. For many like Sienna, enough was enough, and this was their opportunity to finally makes things right and bring long-awaited justice for the wrong doings that have been delt and for the illogical stigmata against them for centuries. And because they knew the ins and outs of their animal traits, they quickly became an effective gureilla fighter force and stealth and espionage group. Within two whole months they had managed to capture key armaments from the different companies via transport theft or sabotage, enough to finally start making raids.

The organization itself was founded in Menagerie as a sort of secret gang of sorts before growing enough and making its way to Mistral where its currently based, taking advantage of the warring states situation, and the fact that whole situation is keeping Mistral in the twentieth century while in comparion everyone else in the world is in, or familiar, with the twenty first. With Mistral's technology not up to date with the rest of the world, worries about being found are withheld. From Mistral, they branched out to the other Kingdoms and created branches in Atlas and Vale. Vacuo, they straight up weren't allowed once found out, however, they weren't so much as kicked out or banned, and were instead offered help in business only. They were informed that Vacuo has its hands in all the Kingdom, even reaching to Menagerie where they had heard of the White Fang's beginnings. They were told that if they wanted to talk business, such as buying merchandise, they would talk, but only in that capacity. Because of this, the White Fang quickly became more armed and better equipped using, what they deemed, as 'Armories', which were houses, homes, or inconspicuous places where weapons could be bought, around different places in the Kingdoms.

This privilege was nearly taken away when a small group of arrogant members tried to bite more than they could chew - what this incident entails I currently unsure for now. But after that, every White Fang member that visited the Armories were told 'Never. Ever. Cross or compromise The Family. If you do, not getting armed will be the least of your worries. Our eyes are all over the Kingdoms. Do not fuck, with The Family.' After that, no more incidents were made. If any memebers tried to push any buttons, they would merely get a vist or a message from The Family as a warning and that would be all, as the members of the White Fang don't want to risk the organization being found in a countries neighborhood.

-
***The Grimm:

The Grimm here are similar to Grimm in RWBY proper except that there is an actual Natural Selection happening, where Grimm will fight each other and the victor will eat their defeated opponent and draw strength from it and grow into Alpha stage Grimm. That, and the fact that Grimm are really souls of those that died during the Great Destruction and onward. Having such great negative emotions for the living that they manifested out of the Grimm pools as Grimm, so deep in their negativity that all of their humanity is gone. And as such they are naturally attracted to negativity because that is all they sense, its their oxygen, in a sense, live off it. To the world, people just accept that they are attracted to negative emotions with no desire to know why.

[Alpha Grimm] are pretty much an evolved, stronger version of the Grimm - Alpha Beowolf, Alpha Ursa, etc. They are known by their lack of masks but still bearing the white plating. In reality, the masks are absorbed into the face of the Grimm, creating an exposed skull, which is rarely seen due to their flesh regenerating quickly within a span three to five weeks. Thus, much of humanity recognizes Alpha through the lack of masks.

However, [Natural Selection] (influence from Devilman) is the chance that a Grimm will obtain a trait off of the Grimm they have eaten. Its theorized that the chance is affected by how old or powerful the victor Grimm is, but other than that nothing.

Ex.

An Ursa with longer limbs resulting in greater speed because they ate a Beowolf.

A King Taijutu obtaining wings from eating a Nevermore.

A Nucklavee having a reproduction rate of a Death Stalker (Scorpion) becuase it consumed it.

A Boarbatusk getting an exoskeleton from consuming a Death Stalker.

The fearful thing - this started happening recently, considering, soon after the Great War, one hundred year prior.

Previously, Grimm were mostly animal based because Grimm forms are based upon what humanity fears, with additions by Salem. So at the start of the New Age when the humans then saw Grimm at the time reflecting animals that is the forms that the Grimm fixated on for a centuries, then gradually over time becoming more nightmarish because people got used to animal Grimm and became more abstract as a result of the fear of the unknown, fueled by nightmares. That, and with the Natural Selection, as the process became ably named, many different types of Grimm developed after the Great War that they had to change their [Grimm Diagram].

Previously, the diagram was categorized by their size because size was more associate with their threat.

Category:

S(mall).

M(edium).

L(arge).

G(iant).

But since the Great War the diagram was fixed to measure general Grimm threat level:

Threat 1:
Geared civil protection can handle.

Threat 2:
Huntsmen are required.

Threat 3:
Large groups of Huntsman required, possibly aided by the military.

Threat 4:
Military action required.

[Primal Grimm]:
Grimm that have become powerful enough to become sentient. Not bearing the white boney masks or parts on their bodies as a sign of ascension. Corpses do not evaporate; as such any Grimm that has any prominence in folklore and myth these are the Grimm; hence the mythical weapons and armor or specific items made or taken from inside Grimm or people devouring the Grimm for some sort of power.

[Pure Grimm]:
Grimm that are a danger even to their own kind. Creatures that will hunt indescriminately, leaving destruction in their wake. A fictional example would be Godzilla or the kraken. This destructive behavior doesn't disappear when they die, their corpses leaving death, disease, mutation, and mental degregation similar to the comet in The Color Out of Space. Even their own blood is toxic to that it touches.

[Grimm Reproduction]
It was popularly believed that Grimm reproduced like animals did, but upon a careful, many said crazy, stupid, eccentric, study by a woman named [Agatha Shelly] (either an alias for Salem or one of her pieces), the Edith Hamilton of Remnant, it is revealed that only Alpha Grimm and Primal Grimm are able to reproduce. With Pure Grimm being unknown for obvious reasons, as stated above.

But with great difference.

The Alphas reproduce asexually, the offsprings slowly grow off the body of the conceivers, resulting in horrific sightings of Grimm with a seeming tumorous affliction of limbs, heads, eyes, partial bodies of furless skin, growing bones and gore. It is because of this that Alphas sit and wait for the complete delivery during this period, and only move if necessary or absolute. Normal Grimm protect these Alphas for obvious reasons.

For Primal Grimm they choose whether or not to reproduce, and if they do its as fast as taking a shit with healthy amounts of fiber. However, there are tales of Primal Grimm mating with humans and/or integrating into human society, however, given that they are still Grimm the authenticity of these stories are skeptical and are not deemed as factual.

However, the human Grimm found in the black thickets by the first Vaken were biologically similar enough to humans' that normal reproduction is the only way of copitulation. This resulting in human-grimm hybrids that aren't prominent by the time of the story starting, to the point that such a thing outside Vacuo is considered proposterous.

[Aging and Natural Evolution]
This also being detailed in Agatha Shelly's piece describing the Grimm. She pays great attention to Golvad's learning of the human-Grimm, emphasizing the detail about age and intellectual evolution of Grimm.

According to the myth, as its considered by the time the story starts, Golvad learned that the ages for Grimm are comparable to humans ages in stages:

|Infant/child|: 0-300 Age. Where the Grimm is almost no different to a baby/child, bearing no sentience, the most animal and emotional stage, little capacity of learning, etc. They are born from the Grimm Pools that are rare but certainly not uncommon on the mainlands, but according to Agatha's book are in droves on the Dragon Isle. Typically, the grunts and require leadership. This stage comprising most Grimm that humanity sees for obvious reasons, humans being Grimm's apex predator at this stage. However, should these types of Grimm be born from pools made by [Pure Grimm, they are bloodthirsty, nightmares abominations that only lust for blood, Ferals. Only one case was recorded ever in history about these Feral Grimm, Morrigan and Old Gaius against the Seaweed Man, but even then, by the time of the start of the story, there is doubt whether these is an actual account or an exaggerated folktale/myth.]

|Adolescent/Teen|: 300-600 Age. Capacity to learn becames a large gap compared to infant/child age. The seed of sentience is made by learning their environment and the details of it, of safety and danger, etc. It is because of this learning capacity that they bear the capacity for leadership, thus seeks other Grimm outside its flock, pack, or clan, to become stronger via Natrual Selection and experience to beat out the competition for such. If there are no convenient Grimm to do so, they will fight their own to assert dominance. Still animal, but more of a prideful animal, like a wolf or lion. These are the uncommon Alpha Grimm.

|Adult/Elder|: 600-1000 age. This is the slowest growth a Grimm undergoes as it begins to think about itself and the world around it, slowly but becomes aware of such thoughts. As such, it bears a sense of agency for itself, specifically, how it might be held back on its improvement. This is where most Primal Grimm are seen in myth, as they separate from their flock, pack, clan, etc, and find their way in the world, only to suffer the fates no different to specific mythical creatures IRL. But should it survive, it begins to have a sentience almost no different than humans, gaining the capacity to talk, having a deeper capacity of learning - philosophy and psychology, emotions, desire and longing, etc. Most importantly, however, the sense of class: the capability to become, should it decide to, completely independent. And they can take it a step further, should they desire, they can try to integrate themselves, somehow, to the human world. Either as an Old Man in the Mountain type of character, as a benevolent creature, etc. Or, for some, shapeshift into a human and try to integrate themselves into society.

Which, is how the Ren Dynasty became such a powerful dynasty.

This age category is of the Primals, and arguably to them it could be considered ascension.

[Pure Grimm], is a falling of grace. A choice to forgoe that school of thought, of humanism, humanity, and embracing their monstrocities via a strong psychological meme brought from tregedy or the incapability to cope with these new thoughts and emotions like a man gone psychotic. The go insane, rabid. Going so far as Salem and other Primal Grimm considering them beasts, with Salem actively trying to keep any Pure Grimm in the Grimm Sea, far from civilization where they fought and won to put them there behind-the-scenes.

Of course, however, different factors can result in quicker aging in the sense of premature maturity or via some sort of discipline, to the point of the creation of different speicies ala the Human-Grimm. And to the world, the question of whether Grimm can become human is a low argument, practically speculation. And whether or not they can obtain Aura is also a question. (Not set in stone, but perhaps they can; only able to achieve tier 2?).

(Based on the age progression of the Shussebora and the supposed japanese myth of turning into a demon after slaying 1000 demons)

[Grimm Pools]: A colloquial term and a misnomer. Its more of an assumption that then became a fact once Agatha Shelly printed her book, which also had various accounts to reinforce, that most Grimm, outside of Alpha and Primal birth, are birthed from the Grimm Pools. That these pools are also susceptible to fire is also taken as fact as a deterant, which is also taken into account as to a possibility as to why they are never found near volcanos or areas with fire dust.

In reality, its the souls of the dead that are striving to live and form from this sort of primordial soup that they must fight to seperate from in order to manifest. Its formation is caused by the strong desire to live regardless of morals, charged by hate, anger, and jealousy, and the magic of the God of Darkness, hence why they have been found on old or ancient burial grounds or graveyards, places where death thrives or looms even if they were lost to time. Its is the weakest form that the Grimm take, like a fetus, and why its susceptible to fire is because I wanted a clensing flame thing with this.

[General types of Grimm per region]

|Vale|:
Generally animal in appearance very much like RWBY proper. A Nevermore is a Nevermore and a Beowolf is a Beowolf. If RWBY were an RPG, this would be the starting region/continent for the player.

|Vacuo|:
Because a large part of Vacuo used to be forest, the two apex Grimm were the Slendermen and the Gnarls. When the large scale desertization happened, these two adapted, still being the apex Grimm. Under the scorching sun and great heat of the sands, the Slendermen became shriveled lumbering husks, shambling around the desert like zombies. This didn't take away their agility, however, they can't run because of their bodily change but they can sure as hell lunge and snatch. The Slendermen are a parallel to the titans of Attack on Titan but only in that they are giants to that civilzation.

The Gnarls resembled a mass of tree roots, and because of how dark and dense the Black Thickets were they blended in easily, barely seen unless seen with an experienced eye. When the desertization happened, the Gnarls in that region were affected like the Slendermen in that they were weakened in muscle, making them unable to properly snatch and squeeze to death. Now, however, they are like the desert spiders in that they bury themselves completely into the sand and pop out to ambush their prey, and although they now lack their former muscle they made it up with the utiliity of their tendrils, whipping them about with great efficiency that they are a practically meat grinder, minus the cutting, however. In fact, in the recent fifty years prior to the start of the story, there have been increasing sightings of large worms sailing the desert sands. This is the first in Vacuo's history where a Gnarl had gained a cousin species, plainly called the Sandworm, and while it is the shark equivalent in sand, it is just as helpless outside of it. Its body has become so soft that it can't pierce rock, almost all of its body is pure muscle similar to snakes, and outside of sand it has to literally drag itself like a dirt worm. This weakness makes it especially pathetic when factoring that its mouth is the only form of attack it can do. While, yes, it is still a threat outside of the sand, but once it lunges it has to pick itself back up to lunge again, giving about a 3-5 minute window for any attackers to take advantage. Its body being either red or bright red also makes it stick out for patrols, easier to spot.

|Mistral|:
Out of the other continents/kingdoms, Mistral is the most complex of the four, and it all starts during a nondescript ancient era of Mistral where the Hundred Year War is history long-past. Before, Grimm were no different than the Grimm in Vale. But when one Ruler had the bright idea of gaining immortality through the use of a ritual to summon Salem, essentially a deal with the devil, that's when the change happened. He did succeeded in summoning Salem but she was disgusted of his deed of the ritual and his selfish desire for immortality that she cursed the entire land of Mistral as an eternal lesson. This curse brings about Grimm related to Yokai and Oni and later resulted in a relgion related to Shintoism, with an emphasis on the Human Condition and Kegare, or Malice, in this world's vocabulary. And because Grimm have masks, this resulted in a predominance of Masks in Mistrali culture. (Mask culture inspired by Japanese Noh and Afrian Mask Culture, resulting in a mix where ultimately the mask that one wears represents not only the person, the humanity of that person, but also the dark side, the side most susceptible to Malice (WIP))

The most popular and most abundant of these masks is the fox due to Sora, an Ascended fox Grimm that heavily resembles japanese kitsune, whose fame is on the level of Atlas's Snow White, but is separate from Gaius. In fact, some plays and literature insist that at one point Gaius and Sora met, but that's besides the point. Sora took it upon herself to get people together to adapt to this new era, resulting in the foundations then later creation of the Ren Dynasty. In fact, Sora is the starting ancestor the of the Ren Dynasty, making her a Kuzunoha-like character, and her first descendant Ren "Li" Noh-li (Noh-li Ren, last names first in IRL Asian countries, remember that), later deified as Nioh, being an Abe no Seimei-like character, and somewhat Oda Nobunaga in that he unified the then different regions and created the Ren Dynasty but not through any genocide.

The Masks are from the following regions:

|Mongolian Region|: Cow w/bull horns (Fertility and Hearth)

|Japanese Region|: Pale Woman (Fertility and Healing)

|Argus|: The Towering Woman (Growth and Protection)

|Central Mistral/Captial Region (Chinese)|: Fox (The Founding Deity), Snake, Monkey, Twisted Smily Face (Her executioners).

|Atlas|:
Arguably, Atlas has the more horrific Grimm in appearance and capabilities. Because, Atlas has been the most techologically advanced their Grimm has adapted to where it can adapt machinery, weapons, and vehicles to their bodies ala the Gnosis from Xenosaga or, in an example for AN an apex Grimm in this region, the Oumagatsu from Raidou Kuzunoha vs the Souless Army. The weakest of the Grimm here in this region, being the Geists of RWBY proper, being ably only to possess objects and items for body and weapon but not adapt them.

***The Moon:

Which was [*originally larger, but, after eons and eons of gravity its nearing completion of reconstruction*] - the moon that we know now; [*its phases, oddly, involving the pieces that seem to refuse to re-fuse with the main body and the full moon being that, full.*] The [*other phases*] of the moon [*involving these pieces removing themselves from the moon and then reconnecting in a lunar cycle.*] [*The moon*] as we know it [*in RWBY proper is the Collapse Phase when the pieces that we see are disconnected and are suspended in orbit.*]

[*Unable to go into space or send satellites into space, people can only research the moon from the planet surface via telescope or data readings.*] The [*previous attempts to send satellites into space resulted in sudden, unexplained explosions of the spacecrafts.*] That, and [*there have been sightings via telescope of Grimm flying above the planet's atmosphere.*]

[*What people don't know, is that when the moon was destroyed by the Gods they bestowed it with power to anchor all the souls on Remnant to Remnant forever and is keeping the planet on lockdown - nothing leaves, nothing enters.*]

As such, those associated with the powers of the Gods, Red Eye & Grimm and Silver Eye, their souls, their Aura, is transportated to the moon should they die or via some other sort of 'divine' means. The Grimm and the Red Eyes have the inside of the moon, the Silver Eyes the outside, the surface. However, there is a clear difference in 'culture'.

While, yes, the Red Eyes and Grimm are much more emotional and aggressive they have created cities, town, cultures, clan conflicts and ties - things that reflect human nature. While the Silver Eyes have created a barren holy ground where its only decoration is its own landscape. While the Red Eyes and Grimm are much more human, the Silver Eyes are more like actual angels from the Old Testament, or whichever Testament where they are more duty bound and raving about God.

The Red Eye and Grimm cities reflect the Dreamcycle of Lovecraftian mythology, particularly Kadath, Ulthar, etc. However, the farther one goes into the moon, the cities and towns become more and more primative but with antidiluvian beauty. Buildings and structures more simple and polygonal. While the Silver Eyes have rock formations like the stone waves in the arizona desert to make it reminescent of a sea with some rock formations being shrarp and angular to represent cliffs or pillars.

***Red and Silver Eyes:

During the Hundred Year War, Red Eye users were called Demons and the Silver Eye users Angels.

Because the [*Red and Silver Eyes is derivitive from the Gods via transformation, the Grimm pools, which came from the God of Darkness, and power transfer in origin, the Silver Eyes, respectively, the Moon also affects them: *]

~*[During the collapse phase of the moon, the bearers of red eyes become very emotional, very impulsive, one could say more animal or at the very least, wild and crazy.*] But, [*regardless of this emotional state, they seek pleasure of any kind and don't have any shame.*]

+[*Because of their red eyes, during the collapse phase of the moon, its possible for Grimm to see red eyed people as kinsmen. In fact, some red eyed people have fun with the Grimm, though only in desperation or if there is nothing else fun to do.*]

Because of the simplicity of their powers to activiate, their Aura's similarly more easier to unlock. Their powers are tied to their Aura, their soul, as Semblance is tied to their Aura; derivitive but separate.

[Silver Eyes]:

~[*When the bearers awaken the power of Silver Eyes, during the full moon they will begin to what they believe to have auditory hallucinations, little at first then more as time goes on. Then 'hallucinations' in general when they begin to see these white figures with black eyes, little at first then more as time goes on, becoming detailed as time goes on.*] These [*figures are the souls of the dead fanatical, deranged, and despritely crying for justice to be done for being done wrong in life.*] [*Even if it means taking control of an awakened silver eyed person to do so], the [*silver eyed person has to agree to do so first when first awakened but overtime even if they don't agree the souls can take over.*] [*The more the power is used the more quicker this insight and spirital tangibility becomes.*]

+[*The souls that they are first able to see are those that have died recently. Then older and older souls as time goes on, possibly even see the souls that died at the Great Destruction. Also affected by constant use of the power.*]

++[*If the silver eyed person if taken control of, they won't regain any control until the deed is done*]; the [*process is the souls talking and encouraging the silver eyed person to commit justice, and if the deed isn't done, the souls will nag, then they would become frantic and fanatical, touching the silver eyed person's body as the souls' bodies become more twisted, then they will actually take control.*]

*[Ozpin granted people the power of the Silver Eyes prior and during the Hundred Year war to his faction via Staff of Creation, however its flawed because compared to Ozpin's its not properly granted.]

[*Activiation: Desire for Protection or Justice*]

~[*Effects of Silver Eye power:*]

[Note]: Direct decendants have Silver Eyes, far off decendants have gray of dull color eyes. The more directly they are descended of some family line with silver eyes the more likely they are going to be influenced of the Silver Eye power; also the more likely they'll have silver eyes instead of grey or dull eyes.

[Pros]:

Constant Adrenaline Rush (as long as the power is active)

Faster reflexes

Finesse

Aura augmentation - larger Aura pool. See [Aura]

Can sacrifice something for more power? (an impromptu idea)

[Cons]:

Constant use gradually turns user emotionless to the point of becoming organic robots, or like Old Testament Angels - duty bound, judgemental, apathetic, not wiling to help people they deem unworthy.

Possible memory loss on costant use.

Can become a slave to fanatical spirits.

[Red Eyes]:

Real life equivalents - Nordic Berserkers, Aztec Jaguar warriors, animal clans of the Wolf and the Bear. Like the Silver Eyes, the more directly descended the more influencial the power; also the more likely they'll have red eyes instead of pink or vibrant eyes.

[*Activiation: Desire to Fight*]

For those after the Great Destruction it was a gift by Salem, when people were combined with Grimm via Grimm pools, as mankind knew them. While those that had died and had become Grimm from the Great Destruction, the magic gained from the God of Light and the God of Darkness, but primarily the magic from the God of Darkness, kept them alive without a body in the sense of marination or keeping something under a water solution. However, this of course, was more malevolent than benevolent, turning most that had died into the Grimm today, but those that hung on to their humanity went on to become the first Primals.

Power in exchange for becoming emotional, intensely to insane; their hair becoming jet black and skin pale as snow.

Direct descendants have red eyes, far off descendents have pink eyes or vibrant eyes. Far off descendents can get red eyes if they get a Grimm partner to merge with them, which is decided on primarily personality compatability, but emotional and behavioral also factor - eg. Yang's partner is an Ursa because she wanted to learn more about her Mother (family) when she was a kid and bears are very protective of their cubs. However, in that case, the Red Eye power isn't as pronounced, likely reduced in half and the only way to increase its power to match its standard power is to continue using it. Although, it is not required for direct descendents, they can still have a grimm partner.

[Grimm Partner:]
Having a Grimm partner has them in your mind, whispering suggestions and insights that regular people wouldn't have otherwise. Giving pointers and tips, having a second pair of eyes, etc. And overtime, through continued Red Eye power use, the person slowly gets physical and mental enhancements attributed to the partner although minor - slightly more stronger, slightly more tough, sight and sound, etc. Not the like of superpowers. Can help human partner become aware of the [Hunger], the urge to lose oneself in the Red Eye power, the insatiable urge for more power, and therefor the hunger to kill and absorb more Aura; is fueled by Malice.

Created by Salem to counter-act her soliders losing themselves to their own power, however, it required the Staff of Creation to create and the moment she had it was very brief, resulting in a flawed system, she found later, where there were essentially two minds in one person as well as their growing power.

The relationship between partners being mutual at first, but when both tasted their powers and grew them the relationship would gradually become parasitical, as the current idea goes. Until it reached a head where both would have an inner fight to see who would absorb, per say, the other for more power, and because the Partner knew the ins and outs of the person they are partnered with they held a huge advantage, resulting in most red eyed warriors becoming domainted and consciously relpaced by their partners, essentially killing them via assimilation.

!#Remember this!#! - Salem could not fix this due to this becoming a Law, essentially if something like this was created from the Staff of Creation its weighted affect and impact to the world would be so great that it becomes part of the world's natural laws, unchangable. Similar to how so many liquids are derived from water.

[*Effects of Red Eye Power*]:

[Pros]

Versatility (initially based on partner) See Metamorphosis))

Enhanced strength and toughness of body to a standard Grimm.

Can go into an animal-like Trance (more animal instinct than rage)

Keep their Aura (no enhancement)

Can bypass Aura with attacks

Can use dreams for training, influencing others (?), to communicate with other Red Eyes. But, primarily for meditation, can absorb people's Aura and through meditation, through dreams, can learn combat experience ala Fable-like.

[Cons]

Become impulsive and a tendency of bad temperment.

Can be more emotional than normal, moody.

Can be compulsive challengers.

Constant use of the power can turn the person into a Grimm (see Metamorphosis).

Can lose themselves to the Hunger.

The concept of 'holding back' becomes farther and farther pushed away from rationale.

*Difference between Pure Red Eye and Obtained Via Partner Red Eye: Mcdonalds Supersized food to standard Mcdonalds food (shitty comparison)

[*Metamorphosis*]

The more the Red Eye power is used, the more and more the user becomes akin to a Grimm. If one has a Grimm Partner, its more than likely the transformation becomes that of the grimm partner's species. The transformation is caused by the Malice that feeds off the emotions, the negativity of the Red Eyed person. And the more Red Eye power is used, the more Malice is made. The sole reason why the transformation is, on average, a slow burn is simply because of Aura.

[Malice] - a residue of emotions, residue of using the Red Eye Power, pure negativity. Its effect on people is a reverse of Joy from Lisa: the painful - instead of suppressing its bringing emotions out, slowly stripping inhibitions away. The changes in a person are based on their instincts and desires.

~Zero Phase:
The initial stage. Human with little influence besides minor behavioral differences or differences not big enough to call as a development.

~First Phase:
Obtaining a white mask that gets more and more red intricate designs as the use of the power continues. The masks appearance is dependant on the Grimm Partner, otherwise assumes animalistic features based on personality and habits or remains human-like then gradually becomes monsterous like Ichigo's mask. Eyes become permanently red if they aren't already. Still human. Becomes emotional and impuslive based on one's instincts and desires.

~Second Phase:
Skin becomes pale, begins to bear animalistic features, minor like hair matching subjective animal fur, to major like ears, tail(s), fur, scales, etc (ambiguious applied - like hair becoming as thick as fur, ears turning into wings or become cat-like). Small animal behaviors. More impulsive and seeking pleasure for the sake of pleasure. Will begin to wear the mask more often even when unecessary, can summon it at will. However, should there be emotional outbursts, like rage or wrath, it can appear on one's face. Hair turns black. Still mostly human, depending on the traits they gain. Skinwalker shapeshifting?

~Third Phase:
Skin becomes paper white and gets black veins like Salem, animal features prominent and get Grimm traits depending on partner - eg. Yang has a Ursa for a partner so she would get bear strength as well as the spikes that Ursa have. Mask blends into the skin. Animal behaviors more apparent. Natural Selection possible. Vaguely human, at minimum; abomination at worst. Begins to lose sense of self similar to alzheimer's.

~Fourth Phase:
Full loss of humanity and sentience - Grimmification. Aura broken and gone.

~Rite of Abyss:
A ritual created by Salem to halt Grimmification that's exclusive to her faction. Its a ritual that involves fighting one's Grimm Partner or the Malice that's turning a Red Eyed Warrior into a Grimm, however, just because one can fight their Grimm Partner that doesn't mean it should always end in violence. Contrary to first glancing, this only HALTS Grimmification, it doesn't prevent it. Thus those who underwent the Rite of Abyss are still susceptible to Grimmification but only under psychological Memes, strong outbursts of emotion, or potent Malice.

*It is possible that a Grimm Partner that killed their partner or has lived through having multiple partners could have the knowledge of the Rite of Abyss.

*It is also entirely possible for a Red Eye Warrior to become a Pure Grimm. When that happens, their mask breaks revealing a more horrific face ala Japanese, or Asian in general, monsters. The cause is still the same, great mental distress, but compared to Grimm, humans have a more complex mind, one that can easily see patterns and make connections, arguably the ones that the person wants to see, making them more easily hooked or caught in despair.

~Ascension:
A growth, per say, to adopt these monstrous adaptations, physiologically, biologically, etc, yet still able to hold onto their humanity. Typically, achieved by not being swallowed by the Hunger and Malice and holding steadfast to what they hold dear. Their forms are humanoid but still monsterous overall like Oni. Skin color varies - Pale White is typical, but red, blue, yellow, and black are possible or are partial as a secondary color. Its rare, but those that have Ascended being on the edge of becoming a Pure Grimm are the strongest, bearing the full potential of their monsterous adaptations yet still looking human to a degree but also having a full bearing on the human condition.

*During the Hundred Year War, there wasn't a process to prevent the loss of humanity until, years later after the war, Salem stole and used the Staff of Creation, aidded by the Lamp of Knowledge, to create one.

*Because of Metamorphosis, Faunus are indeed descended from Red Eye warriors.

|Crimson Blades|:
These crimson weapons are made from pieces of or taken from the parts of Primal Grimm like the katana from Yamata no Orochi, bone, scales, etc ala Monster Hunter. Like the Red Eye Power, they are able to cut through Aura. However, because the materials come from Primal Grimm they are rare and is why they are so notable, specifically, notably from Red Eyed Executioners. These blades are also sacrificial, when killing those undergoing or nearing complete Grimmification their Aura, their soul, is then departed to the moon. For the most part, these weapons bore a primative look, no metallic blades, and as such the bones were made jagged to become like a blade or fangs/bone pieces chiseled and shaved into daggers, wakizashis, etc. It wasn't until the Ren Dynasty found a process to process the body parts into metal, however, how much they could produce is dependent on the size of the Primal Grimm, which were still rare and thus the blades themselves were still rare.

However, after the Ren Dynasty was overthrown the process to create such a metal was lost. Yet, even after that happened there have been reports of Crimson Blades being seen: such as the White Fang and some of the mercenary groups from Mistral. In reality, some of the blacksmiths from the Ren Dynasty had either escaped or had migrated to Vacuo during its Pioneer days, maybe both. Because creating metallic Crimson Blades require Grimm backgrounds Vacuo is currently the only Kingdom able to produce them but not in mass and are anonymously selling them to the highest bidder or business partners outside of Vacuo.
-

[Types of Human Genotype]:

~[Homo Sapiens (Magic)] - Humans that were before and were saved from the Great Destruction, were able to use magic, varyingly based on the regions, and is immune, or at the very least more resistant, to the elements they control.

~[Man] - Able to Manifest their souls as Aura, a force field for their bodies, and uses these Semblances, supernatural abilities, in battle. Normal functions otherwise.

~[Faunus] - A type that came about when the Red Eyed Warriors mated and their offspring had animal traits, and as such have to deal with minor animalistic tendencies and impulses and compulses. Can enter something analogous to heat-cycles, having long durations of arousement. Deals with racism and slavery because of the long token superstition-accepted-as-fact in the public eye that their ancestry goes back to Grimm origins. Opportunities are halved compared to Man. In fact, even in the modern day, there are Faunus that are still not hired or enrolled because of what they are, some companies still hold views that they are cheap labor. In fact, there is a group of people that are officially coined as Traffic Poachers, Poachers colloquially, faunus slavers, that take faunus from cities and towns, even from within Menagerie sometimes, to train them as slaves or be used as cheap labor. Laws and Governments have done what they can to protect faunus, despite the lingering racist sentiments still in the modern day, but even then Poachers find their ways around. Besides Menagerie, Vacuo is one of the safest places for faunus. Has Aura and Semblances, too, but has more notable consistant varieties.

The long, stigmatized term given to them by humans is [Cryptid], a term describing something or someone that is ultimately sub-human, more animal than man, and could never become human in intellect and human condition. And because Faunus, generations one through three, didn't have Aura, it was also a harsh insult, practically the N-word, in saying that they didn't have souls. Though the origin of this term is questioned, Historians point to Snow White as being the possible originator, despite how controversial such a claim it is. [See 'Huntsmen' entry]

The Cryptid word origin was apparently an accidental one - one day, Snow White was having a bad day during the years after the war, where she lost many cherished ones, and instead of using the word 'creatures' 'cryptids' is what slipped out. From there, the word just stuck as it came from a famous, influencial person such as her.

-[General appearances of Faunus]- (WIP)

1. Typical anime human-animal hybrid as in the show proper.

2. Having actual animal-like features besides the given traits - e.g a dogged-face, a feline faunus having the nose of a cat - ultimately minor things like that denoting to their animal, no animal limbs or fur.

3. Having the skin pigmintation of their animal's fur pattern with little animal traits - typically only eyes or ears.

**Note: 2 & 3 are mostly seen in Menagerie**

~[Anima] - A type of Faunus that resulted in a minority of Silver and Red Eyes managing to set aside their loyalty differences after the Hundred Year war when realizing they just wanted to live. As a result, because of the mixing of powers from both eyes, their descendents were decidedly Fanus with notable animal eyes but also they were able to love unconditionally and faced animal instinct and animal implusitory, compulsitory, and behavioral traits. Even despite the Faunus, Anima are more influnced by the animal traits they adapt.

Those that have developed relations with people enough to cherish them, feel the feelings of the people/groups they cherish - anger, hate, sadness, joy, pain, pleasure; a double-edged sword - giving empathetic harmony but potential for great despair to the point that there have been cases named "Broken Hearts" where Anima die from high sensual and emoitional stress. Along with the kindred appearance of Faunus this kept the Anima from flourishing in population in comparison with humanity or even the Faunus. As a result, they hermited away in Menagerie, before it even was given to the Faunus, and hermited away even from them when they began to appear, isolated themselves because of this flaw, making them a secretive minority. Whenever an outsider does appear, Anima tend to be cold and uncaring towards them to keep them from keep caring, to keep them from cherishing. They aren't afraid to kill outright if it means keeping their Sanctuary secret.

Anima are born with one animal trait like regular Faunus but tend to grow or gain more according to the animal they take after - ears, tail, furred limbs or body, even physiologically and biologically. When, by age, these extra traits appear is variable, but how fast they appear depends on how much they let their love and animalistic behaviors and instinct control them or how much they indulge them. In fact, they are sometimes distinct from normal Faunus by birthmarks on their skin that match the fur/scale patterns of the animal they take after. Are totally able to become an anthropormorphic animal or totally able to look just like a normal Faunus their whole lives.

Has Aura and Semblances, too. The most empathetic of all the other types. Ghira and Sienna are Anima. Should a desparate near-death situation arise, an Anima with very strong ties to their cherished ones can reach out to them via the bond and temporarily use some of their Aura to compensate for the Anima's momentarily lack of or vice versa. Which, is how Gaius was known of to be practically unstoppable on the battlefield with only three companions. This is something that Blake will later achieve, but to a different degree. More of an idea than a plan, because the bond between Ruby, Yang, and Weiss is so strong Blake is able to store some of their Aura within herself and is able to use either to her convinence to change forms, which are related to their Aura and Semblance (?). More in the sense of Devil May Cry's devil triggers than seemless use like Avatar Last Airbender. However, Blake is cautioned do not use this technique, as it might damage or warp her Aura, her soul, to become something completely different, even Ruby, Yang, and Weiss. How dangerous this is isn't known, as tampering with one's own soul is, obviously, dangerous.

***The Festivals

The purposes of [*the Festivals were to celebrate life and the hope that their joy would ward the Grimm away.*] Of course, [*in earlier parts in history it was more adult oriented, more carnal, with drink and drugs like tobacco and opium and mushrooms or marajuanna, for example,*] due to there being the lack of any other sort of entertainment than what they have and can make and the fact that life expectancy was more variable. But as [*entertainment grew and that norms and societies change, the Festivals became more oriented for everyone like circuses or carnivals, Oktober fest, Dick/Vag Festival in Japan etc.*] However, [*that doesn't stop a few descrete circles from doing the 'old traditions' of the Festivals. But, of course, the Festivals vary depending on the kingdoms.*]

Tournaments of fighters against fighters, would later be known of Gladatorial Fights, were a common sight to the festivals in Remenants history, and it was popular enough that it garnered actual colosseums in the different kingdoms to be built for public viewing and not just on festival days. Where men and women fought and died, fighting for the entertaiment of the people and the carthicism of the people. However, forty, fifty years prior to the start of the story, and gradually growing prior to this point, views on the colosseums and the gladiators waned like in real life and as a result they were banned as a crime against humanity.

As a replacement, Amity Arena was made, whether its the same as RWBY or not is yet to be decided, to hold the Vital Tournament (better name maybe). A tournament where hunters- and huntresses-in-training compete to see which team comes out on top, representing the different Schools, like the Olympics. This became accepted by the public.

However, there are descrete circles that still manage underground colosseums, gladiators, and matches in secret. These circles are made of the previous operators of the colosseums, but specifically different families that are tied to the colosseums in some way and because of that these families are [Sponsors] for the gladiators. Sponsors that can give gladiators benefits, such as specific armor and equipment benefits, housing benefits (ex. Gladiators live in the barracks in the colosseum, if they are ranked high enough they can live in the more luxorious rooms. But sponsored, they can live in Villas or extravagant housing that are in public with servants and luxorious items and food, in country or imported.), relationships with the sponsors, with powerful people, etc.

[Sponsors]:

~Schnees (Argus): because of their historical ties to Argus, of course they kept their ties to the colosseum in Argus. They were the first civilization to make a colosseum, after the Hundred Year war, and as such, the colosseum holds pride to the Schnees.

Representative: Willow Schnee, however, to protect her identity she wears a mask that covers her face except for her mouth and a wig.

Equipment: Roman-Greek style weapons and equipment with some Norse equipment and weapons. Signiture color - gold, blue, and red, after spartans and the roman military.

~Akana (Aka - Red, Hana - flower) Argus): Though not as tied to Argus historically, Mamaji, the founder, fights like Sasaki Kojiro, was a Mistren woman that survived and bought her freedom in the Argus colosseum was known as the Flower that Never Wilted and that she alwasy wore red. Similar to Flamma in real life in that she rejected freedom multiple times before she finally did, to show that Mistren people in general could actually fight.

Representative: Sakura, a woman that is proud of her lineal tie to Mamaji, so much so that she picks gladiators that she'll sponsor by fighting them herself. People talk, people who watch these underground matches, that if she wasn't the current head of Akana she would be fighting in the colosseum just to honor her familial legacy. She has a title - Oni Lily. Fights like Miyomato Musashi.

Equipment: Japanese weapons and equipment with some Chinese weapons and equipment. Signiture color - red, after the sanada clan.

***Dust

*Scientifically, Dust is believed to be compound rocks made when the pieces of the moon rained down upon Remnant that combined with the different elements of the planet during the aftermath of the Great Destruction. It was theorized-then-proven that the rocks from the moon are extremely sensitive to Remnant's elements.* The use of Dust was originally via throw like a grenade or crushed or cracked or snapped off, etc, depending on the Dust.

*Religiously, many religious groups around the world of Remnant agree in the belief that Dust is actually made of pieces of the souls of the dead that couldn't move on and as a result manifested as the many Dust deposits in or on the surface of Remnant. Which are based on a particular stories about Snow White, Gaius, Golvad, and Morrigan. People have made stories that if one would press their ears against a Dust crystal and listen careful, they could hear the voices of the dead that the Dust crystal carries.

*Truthfully, both theories, scientifically and religiously, are correct but are split apart. On a whole, both theories are the actual truth of how Dust was made. The souls of the dead, their magic specifically, acted as a suspension for the pieces of the moon that crashed onto the Earth to react and absorb the traits of the elements around them. The pieces themselves weren't enough to absorb the elements alone but are still sensitive to them.

*It is possible for massive bodies of elemental Dust to affect the weather or natural events like whirlpools, glaciers or an antarctic landmass, windy plains, etc. Like the Lightning Plains.

[Blue] - [*Water, the most abundant.*] [*The pieces of the moon that sunk into the ocean began to break apart when their crystaline features began to form resulting in a coral-like form.*] The [*pieces that didn't become crystal floated away and met with other pieces like it, again and again and again like Dandelions.*] But [*scientists also believe that Dust can create sediments and point at the Crystal Reef between Vale and Mistral as proof,*] further adding that Dust possibly has a life span and uses the obvious fact that Dust turns into grey sediments when used. [*Found by odd or singular water currents.*]

[Light Green] - *Wind, air dust as colloquially called. Dust that kept blowing in wind currents (think of human dust in the sunlight), coalesced and and became ore that are as light as a feather or 'as light as wind' that is always mobile in its natural state. Of course, by the time of when the story starts these Air/Wind Dust Colonies, as they are called, routes have been patterned and charted to avoid avian conflict. Kite-like for smaller bodies and boomerrang-arrowhead-like for larger bodies. Found more in Mistral because of its mountinous regions.

[Brown and Green] - *Earth, the most ubiquitous, second to water, appearing like Basalt Columns. Creation method futher down. Found more, considerably, even after all the years, its the place that it appears the most, in Vale because of its craters still left over from the Great Destruction.

[Red] - *Fire. Appearing like glassy, warped sheets that become thicker underneath, when found in the earth they bear a more rock-like appearance due to conforming to the space it mixed in. Creation method further down. Can be found by both appearance from the air or by heat from the ground. Found by volcanoes, active or dormant, or places within warmer undergrounds; found more in Menagerie?

[Yellow] - *Lightning, the rarest. Formed when dust in the air became charged with the lightning that strikes the earth and cools and solidifies, growing larger when, if, gathering any other dust surrounding the impact point. However, because the natural form of the dust is the veins of the lightning that strike the ground (meaning forked lightning appearance on the ground) factors in to how much can be extracted. Looks sharp and elongated compared to the others when extracted. Found by the electricity dancing around the veins or by electronic readings. Can be found in the Lightning Plains around the world. Found in bigger numbers in Atlas because of its lightning during snow storms.

[Purple or Black] - *Gravity, considerably rare. Dust that managed to stay in the orbit of the planet, coming down to the planet because the gravity of the planet is greater than the gravity of the dust. The Dust that manage to stay in a fixated place after coming down from the atomsphere, drawing other Gravity dust in by its numbers are called Mine fields. Are roughly sphereical in shape because they formed and bunched together (more on that later) in zero gravity and being affected by the planet's gravity. Sporadic extraction locations considering its creation process as they can come down from any where unless, like afroementioned, gravitated to Mine Fields. Smaller bodies of gravity dust are orbiting around the larger bodies.

[White and Blue] - *Ice. Because ice is just frozen water, it is speculated that pieces of Water Dust found its way to the colder regions and met with ice, which would explain why its layed in white and blue in appearance. There are three appearances:

~ one - underwater, it bears as particular spherical appearance that bears these particular fins at the top of the water's surface.

~ Two - these thick, ribbon-like structures that curve and swerve up and down in and out of the water.

~ Three - large blocky bodies of ice dust are signified by these fields of ice spikes in the middle of the water, are developed versions of the fins for the first appearance.

Its speculated that the spherical appearance for the first is because of the water currents water dust makes; the second because somehow the water dust was in a state that it was activated but didn't break into the grey sand, which is, indeed, found later, more on the later; the third, the first gathered so much extra Dust either by its particles or more Water Dust and expanded, creating more and more of those fins until they grew into fields of spikes. Found more in Atlas as well.

All this has already been taken as fact by the start of the story for everyone. And was speculated that the process to how they are made is similiar to how rocks are made - igneous, sendimentary, and metamorphic rocks and are categorized as such just by analogy to their process; Fire dust (igneous), Wind dust (sedimentary), and Earth Dust (metamorphic).
because it was speculated that bits of gravity dust were mixed with the wind dust to draw in other wind dust)

*Without a doubt, the theory states, the Great Destruction caused volcanic eruptions and the dust mixed with the magma for Fire Dust, or that moon pieces that became dormant after impact and mixed with magma within the planet's surface.

*The only speculation for Wind Dust was that bits of gravity dust were mixed with the wind dust during its creation process.

*For Earth Dust it is theorized that when the Great Destruction happened pieces of the moon that fell to earth were buried underneath overtime and were squeezed up by the tectonic plates to the surface as earth dust. Another theory is that the fall and crashing of the pieces itself met the conditions to create the dust soon after impact as a lot of the earth dust is found within the craters the pieces made.

[Dust Categorized]:

~Igneous Dust - Fire and Lightning

~Sedimentary Dust - Wind, Gravity, and Water.

~Metamorphic Dust - Earth and Ice (considerably).

The uses vary (and can be subjected to change) and obviously be used for combat, but for *[Domestic Use] within limits because Dust is a resource: *

[Water] - while it can be used to make water via discharge it can be used to regulate water dams or large bodies of water, water power, waterparks?

[Wind] - used for wind power, hoverboard?, trains and subways? in the vain of bullet trains or the train that use magnets.

[Earth] - possible housing foundation or for building-use, pillars, etc.

[Fire] - be used like coal but one at a time or steam power.

[Lightning] - electricity, obviously, and is the strongest of the methods for electricity, but because its the rarest of the Dusts its used as a backup or emergencies.

[Gravity] - be used to very fast transit? Like a Zip Train - a train used for emergency or whatever that uses the dust in the pricinple of a guass rifle? Safety of that?

[Ice] - none (at the moment)

*[Combat use]:

~Create elemental blades and compound ammunition made with gunpower and certain dust (ammo is made with gunpowder like usual).

~[Ammo types]: All ammo types are designited with the appropriate Dust color. Most of these were churned out during the Great War and were kept because of their usefulness. [Heather Sampson Smithing], or HSS, is a top producer that is second to the Schnee Dust Company both in weapon making and dust bullets/bullets, and was the first to make the now popular Hybrid weapons (gun/blade,club, etc) after the Great War.

[Stun rounds] - *Water. Essentially pressurized water coming at a target at the speed of a bullet, which depending on the gun and the calibur can be like frozen paint balls to frozen snowballs or snowballs with rocks. As such is primarily used for riot control - shotguns and submachine guns used in such situations but otherwise can be used for any gun. However, also is used for torture in the underground circles.

[High Pressure rounds] - *Water. Rounds with highly pressurized water. Stun rounds X2, more so depending on the calibur, even with Aura its very harmful, feeling like a miniture explosion on the body - think of that scene in Goblin Slayer where Goblin Slayer uses a teleportation scroll that was linked to the bottom of the ocean to kill an ogre via pure water pressure. Because of how dangerous it is, especially with Tier 1 Aura, its been banned, but that didn't stop undergound circles from continuing to make it. Can be used for any gun.

[High Velocity rounds] - *Wind. Because upon normal activation Wind Dust creates a gust of wind, upon firing the rounds gain extra propulsion that makes the bullet travel at high speeds (the wind plus the discharge of the bullet). Used for all guns. Semi-auto/single shot guns are safe; automatic guns, because of the kick and the recoil, burst fire is reccommended.

[Flechette] - *Earth. Used for shotguns. Upon firing the pellets become encased in rock, becoming sharp and hooked, and a net of vines with thorns appear once the pellets have made contact with any surface. Can be tactical in the sense of two pellets meeting their mark while the others hit the ground and the netting binding them or catching them for a moment. However, because of situations like above where its possible to not meet the whole mark or miss entirely its only recommend for capture or for those that have good aim.

+[Boulder rounds] - *Earth. Used for launcher weapons (grenade/missile). Upon firing the round, its released and a delayed explosion is discharged, turning into a boulder or a chunk of the earth at the target or targets (depending on the launcher). Used for large groups of enemies or Grimm suppression.

[Explosive rounds] - *Fire. Used for all guns except launcher weapons. The activation of the element doesn't happen upon the firing of the bullet, its the contact of a surface where the bullet explodes like a firecracker, the size and damage of the explosion dependent on the calibur of bullet.

+[High Explosive (HE)] - *Fire. Used for grenade and launcher weapons. The ground dust is mixed with the powder inside the explosive to create an instantaneous explosion bigger than normal grenades and missiles upon contact. Known for its loud bang/boom.

*[Railgun] - *Lightning. Because lightning dust is the rarest and because a proper use in ammunition couldn't be found or is too dangerous Atlas made a gun that uses the dust itself as projectiles. Reminescent of a Barret 50. Cal? The barrel cylindric and having these removable rings in it that have gravity dust, and there are hole on the sides, between each ring, to let out initial excess lighting upon firing. Which, must be taken with extreme care because the trigger-hammer mechanism uses a gravity dust inside to propel the dust like a bullet once cracked with the hammer, the rings on the barrel used for additional propulsion that it seems to be firing as afast element like wind. The dust is kept in place with a small gravity field made by small bits of gravity dust inside the barrel, which is inserted through a shotgun shell-like slot at the bottom.

Per shot the gravity dust in the trigger mechanism inside must be changed to prevent the dust itself imploding the gun, like during its first tests - if there isn't any newer dust, it is only then that the old dust is used again but the railgun becomes a last resort at that point. The size of the dust used is the size of a finger nail kept in a chip-like clip, so to speak, roughly the size of two fingers, that is, as aforementioned, ejected per shot for a new expensive to make and maintain.

[Piercing] - *Gravity. Not as rare as its dust, due to only needing a small amount of grounded, or powdered, dust to be mixed together with the gun powder. The bullet is more drill-like, designed to spin; and once discharged, the gravity dust propells it like a projectile from a ballista resulting in a good amount of kick back. Hence why its used for rifles and, only with those with a strong bearing and grip, burst fire and single fire, greatly recommend, for automatic guns.

+[Slug Round] - *Gravity. Gravity dust mixed with the gunpowder. Inside the shell casing the pellets group together, and when shot the force from the gravity dust is so much that the pellets have little time to spread. It's when making contact with target that it finally spreads out, making damage similiar to the minnie ball, in most cases making much internal damage.

[Freeze Rounds] - *Ice. Can be used for all weapons. Upon contact, a small explosion coats a target in ice, the more shots fired the more ice appears, growing over the previous shots, hence its primarily used for cease and desist cases in the scenario where Stun Rounds don't work and arrests. How big the explosion is dependant on the weapon and calibur of bullet.

+[Expansion/Splinter Rounds] - Acts similar to the actual expanding bullets in real life where the bullet expands upon impact to inflict more damage. Here, upon impact the bullet does expand but also has a tendency to split apart, hence its other name. Typically, its used for Grimm hunting/deterrance; is used by military and Huntsmen, banned for civil use.

*Guns and weapons that uses correlating dust as projectiles or blades? Like a Needler gun, from Halo, that uses Ice Dust? Flameberge sword? Likely needing to be ancient form the Golden Age of Humanity - the Magic Genotype.

*[Extraction Method]:

[Water]: Because of its continual fracturing during its creation and spread process, there are veins along its surface to safely crack or snap off like a stick. Feel water currents inside the Dust.

[Wind]: Because of its continual movement, there are layers like stacks of paper where the newest layers grow on top of the old. To seperate, a knife or a thin blade must be carefully wedged and cut down or up so as to not activate the dust until the layer is shaved off. To make it a portable size, hand sized, they meticulously file it down and stack a number of four pieces together and glue them (?or at least use an adhesive or tie them) together.

[Earth]: Being the hardest of all the Dust, the only way to obtain the Dust is using more mining means like using a pickaxe, drilling it is possible but its more hazardous with incidents of accidental Dust acitivation, picking it with a pickaxe is less so but still the safer means of obtaining it.

[Fire]: Fire Dust always exudes heat, variably depending on its size. So, with its larger obisdian, glass sheet-like bodies its almost like a jellied body like how glass is shaped and made. Its almost like long-cooling magma. So, the cooler parts on the top layer are pulled away, carefully cut away if needed. Then wait until the layer underneath to cool, if it needs to. Then rinse and repeat until all the dust is taken. At the size of a hand-held chunk of ore, its like holding a very warm cup of coffee or bowl of soup. When cooled, its like those jelled pills in hardness or fresh hard candy.

[Lightning]: Essentially, short circuit the dust by the use of water because of its constant electronic current (again, the bigger the more powerful the charge). It doesn't activate the dust, but it does weaken the electronic current. Which, grants the opportunity to break it apart via picking or snapping apart on the weaker parts. When holding a portable sized Dust, you feel as if your hand fell asleep. Larger bodies require wearing rubber suits for obvious reasons. For those with weaker Aura, a rubber suit is required.

[Gravity]: Because the larger bodies of Gravity Dust are just smaller bodies of Gravity Dust stuck together like magnets, all that is needed isto carefully pull apart the individual pieces. Carefully because its still listed under Sedimentary. Each piece is roughly spherical or rock-like.

[Ice]: Because ice is just frozen water, the dust is carefully stabbed with needles at the air bubbles to create cuts to break it down.

*[Powdered Dust]:
Because grounding Dust was really dangerous due to accidental Dust discharge, on a large-scale it didn't really hit people that they can file down and shape Dust into hand-sized Dust via sandpapering and other like methods and use the Powdered Dust, as it came to be called, to mix with the gun powder to create elemental ammunition until the wide-spread use of fire arms, especially during the Great War.

[Dust Abundence]: (In order)

Water Earth Wind Fire Ice Gravity Lightning

-
|The Companies|:
These companies through out Remnant are the main producer of weapons and dust to the domestic populace and abroad.

~Atlas: Schnee Dust Company (SDC)
Due to being the first company out of the others in history, they have better knowledge of Dust out of the others. Thus specialize in such, however, that doesn't mean they haven't branched out. They also provide weapons, arms, and equipment. [They were the first to create the Rail Gun and the first to experiment and implement Dust Bullets.] [Unknown to the public, they have been secretly developing advanced arms and equipment to prepare man for the War to End All Wars that is lingering in the horizon, and as such, when the war does finally happen, they are more advanced and futuristic out of the other militaries.] But even before then, they are known for being the most advanced country. [They are the number one exporter of Dust.]

[For their guns they produce, they are synonymous with the ones made by the U.S. Military. Reliable and functional in practicality.] And during the Great War, their guns reflected what the Nazi's had, more rifle and machine gun based, and Atlas, too, was the first to develop what would become the Assualt Rifle. However, during the War they were too proud of what they saw as firepower superiority to make their guns modular like how the Valen were adapting.

But, during the recent years they have been taking a page out of Red Branch and HSS and have implemented different functions to their guns, which they call Trick Guns - i.e. a shotgun that shoots two shells per shot and has an alt fire of full auto, an smg that shoots, say, 9mm for one magazine and .45 for the other mag in an over-under system, another over-under system with an assualt rifle that can shoot .308 as a sniper rifle but has to be loaded with strip clips. [Its these guns that have seen sales in miltary and civil police as well as Grimm patrols.]

~Mistral: Muramune Blades (MB)
Self-explanatory. Out of all the countries, [Muramune Blades create the best blades from their ancient techniques that they use even today, thus are held and praised as such. With the greatest quality being able to cut rock - these are sold on a high, of course, and are known by the wavy pattern all over the blade.] Their standard blades being recognized by the wavy pattern on the edge of the blade like the katana. However, they are lacking quality gun making, however, with only being able to produce rifles and machine guns that are up to modern standards while pistols and submachine guns are either outdated or subpar while barely any touching in shotguns.

This was a result of Mistral realizing during the Great War that, as much as they excelled at close quarters combat with the assistance of Aura Arts, they needed to modernize. That being said, Archery wasn't forgone but compared to guns it was obsolete. Despite the name, they also produce equipment, armor and such, while also being the main supplier of Dust to Mistral. However, its currently owned by Argus, and because Mistral is currently comprised of region-states any buyers must pay an import tax.

~Vacuo: Heather Sampson Smithing (HSS)
The most recent but also the most successful in recent generations, its fast growth garning suspicion from Atlas. Founded by Heather Sampson a smith from Atlas. Because of Vacuo's history, Dust wasn't much of an issue then, nor is it today, but armaments were. So during Vacuo's Frontier Years weapons and armor were in demand. It was during this period that Heather realized that creating both blades and guns separately would be more taxing to their dream of being a new nation, so she experimented and thus created the first Hybrid weapon, which became a much more cheaper and resourceful option once she worked out the kinks. The first Hybrid weapon was a cross of a longsword and a rifle - the Sampson Carbine, which became the country rifle later in its line. And every since then, [HSS has been experimenting and producing Hybrid weapons, being the top producer of such, and is prized for their quality among Huntsmen and military groups.] Despite its name, HSS also moderates domestic Dust that is mined domesticly, for quality and quantity as its under the Dorffann Family.

~Vale: Red Branch Named after Morrigan's weapon and also because they are based in Red Canyon, the renamed Forever Fall. Vale's warriors, huntsmen, military, etc, were known to be adaptive, which is why they were known to be dangerous among the different countries. And during the Great War they were the most productive despite being the least prepared at the start. [Being known for their shotguns, explosives, and their Pepper Guns.]

Before the Great War, they merely bought their guns from Atlas and they did produce their own blades but mass production was needed for their military so they bought from Mistral. When the Great War did happen, they realized that fault of theirs and needed to come up with something quick. For melee in mass production, they made staves, clubs, and wooden spears from the hardwoods in Red Canyon; Guns, they needed to put a restrain on their use due to depency on Atlas, resulting in most soldiers being given pistols or rifles, with only a few having machine guns. Despite this, Vale's military were able to keep their enemies back just by their sheer ruthlessness ala Canadians or the Irish or maybe Japanese and Germans during WW2.

In the meantime, they knew they had to produce some improvized guns as there were more coming wounded then going abled, so they mixed some gun parts together to create an equivelent of the Stinger MG, the [Uk10], which became a staple machine gun of Red Branch. From there, they found they had a lot of rifles, bought prior to the war or gained from dead enemy soldiers, so they made them into submachine guns ala the Reising M50 that can shoot a large pistol calibur; it was called the Basher because it was used to bash enemies when they ran out of ammo. They wanted to keep it a large pistol calibur like the Reising M50 because the magazines could also fit into the pistols. Which, given how Atlas as the bleeding edge guns at the time, examined their pistols that they found and decided to make their's more powerful, creating the .45 calibur, which is what the Reising M50 shoots, and creating the equivalent of the Mars Automatic Pistol, essentially the Desert Eagle of the early 20th Century IRL.

Other than those anecdotes describing how they made those guns, they kept making improvements on those after the war but explosives is where they excelled. Vale's valor helped defend against invaders but its the explosives they had that drove them away. They used cannons, then they created the ball-chain shot. Then they created the motor, then quickly went on to develop the first grenade launcher, then the first bazooka. With utilizing fire and earth dust for their explosives, enemies were fearful of HE explosions and Boulder rounds. To this day, Vale is the most familiar with explosives, going so far as to create the Machine Launchers and the Metal Storm, a Grimm Deterrance weapon that shoots a large cannon ball that detonates mid air and showers an area with shrapnel at high velocities via Earth and Wind Dust. As well as creating guns that are durable for melee, if the need ever comes, and having modular parts like the Masterkey and Grenade launchers on guns as they came about during the war as, again, the Valen were adaptive in battle.

But even then at the start of the war, there were times where the Valen needed to resort to what would now be considered the civil model guns. And when it came to shotguns, they were behind in that the most advanced shotgun they had was the lever action, the pump action is what the Atlisians made just before the war. What they had was an abundance of single-barrel or double-barrel shotguns compared to the lever actions. So, they took it upon themselves to add what we IRL know as the Alofs Reload Magazine to the single and double barrels.

And when they found Atlisian Pump-Actions, they studied them with haste; and their first fruits would be the IRL Young Repeating Shotgun, which would later be called the [Clatterer or the Clapper], but it was similar in the IRL M1 Garand in that it was loud and practically signaled the enemy when whenever you had to pump again because it was finicky or when you were reloading. And because it was finicky, it was some-what hard to slam fire, but they did it anyway; the difference to the Young Reapter to the Clatterer/Clapper was that it was fitted with a Type-17 reload mechanism. A second variant was made, and this made it to be known more as the Clapper than Clatterer because this variant was configured to be suitable for slam firing and given an ejector to make the shells pop out to make it easier to slam fire. In fact, there are stories of Atlisian and Mistrali infantry becoming confused and panicked whenever there was combined firing of different Clapper shooters made it seem like they were everywhere. Their second attempt is what made the difference, however, its what we IRL know as the Burgess Folding Shotgun, Valen's first actual Pump-Action similar to what we know IRL. It could double as a secondary due to being foldable and carried in a holster specific to it. It was more accurate and reliable and these praises were sungto whoever used them, but despite this Clappers were more favored due to the slam firing, didn't mean that it wasn't used and liked.

Because the shotguns were becoming more efficient to Valen tactics and because they were easier to produce than rifles at the time, even the cartridges, citizens and soldiers questioned whether their shotguns would replace rifles due to the shotguns with the Alofs and had created techniques for faster reloading with pump-actions. In fact, experimentation yielded what we know IRL as the Double Deuce and the Punt gun, which were, after the war, great Grimm Deterrance guns and categorized as [Scatter Guns]. Which then brought the idea of converting a rifle into a shotgun with a custom cartridge, which was called the [Bloodshot], based after the Ishapore Enfield.410 Shotgun Conversion and named after the many heads that exploded into a bloody mist in field service. Its fire variant being a single shot bolt-action, the second being a bolt-action with a magazine. And though it had its advantages, such as the ability to incapacitate more efficiently at a long distance, and being similar to a slug-shot shotgun without the actual slug cartridge, it couldn't hold up to an actual rifle. But, the Bloodshot is still continued as a series due to its efficency.

They even experimented with different bullet types, creating the Minie Ball, shotgun and rifle, and Marble Shot, for shotgun, and what was called the Arrow Rounds then, then later called the Missile Rounds, based off the GYROJET Rocket Rounds, for the rifles for anti-armor. However, after the war, these got heavily ruled in that they are strictly used by Hunters or for Grimm deterrance, in any other situation is a serious crime. Obvious the Minie Ball is horrific in IRL historic records of bodily damage, the Marble shot could have been a competitor for a slug round but most of the time it shatter upon impact against enemy infantry, maiming them. And the Missile Rounds were inaccurate but when they landed they worked, however, the missed more than they hit so it was replaced by the explosives that proved way more effective and more cheaper and easier to produce. However, Atlas didn't forget about the Missile Rounds and had been working on its kinks to prepare for the possible war looming in the horizon in modern times. With them eventually making rockets, making their Silver Bullets, mirroring the Nazi Silver Bullet.

Speaking about the rifles, again going back to them having so much, they realized that they couldn't produce rifle ammunition without being so costly during the war. So, they simply said, "Hey, what if we made it so the rifles shoot a cheaper but reliable pistol calibur bullet?" And so, what we IRL know as, the Pedersen Device was made, where someone could just insert it into a rifle and be able to shoot forty rounds with little recoil. And because of that, it was also effective to the Valen tactics of hit and run, almost gureilla-like, blitzkreig tactics. Not only that, it was also removable and be able to shoot the rifle calibur with no problem. If the Valen didn't have a Clapper or a Basher, they would be using these, and despite the change only being the device the Valen infantry called it as another gun, what they called the [Pepper Gun]. The rifle that was used for the device was called the Long Arm.

Despite having the Atlisian pump action shotguns from fallen enemy infantry, most Valen didn't use them because they were Atlisian with rumors that they were actually shit made but that was word-of-mouth. But one person had the idea of converting one of them to a rifle, a pump-action rifle since it would help cheapen the then current making of the rifles. The first "prototype", quotes because it was just a matter of changing the parts, looked no different than the actual pump action rifle, the Remington 760 Gamemaster, but it would have some kinks like jamming when pumping, the sights would be off a little, and the magazine wouldn't fit as tight and it felt awkward to wield. But the actual finished product, fixed all that as well as fixing the world's first foregrip onto the pump (although at the time, the foregrip was saved for the sharpshooters). Those that used them liked them in that they felt a little more at home specifically because they were pumps, and those that had Aura or were able to control the gun slam fired as a double-tap or for close-range. However, there were some jamming inssues when it came to the slam firing and the fact that it was harder to control, so they created a third variant where the pump would only needed to be pumped once, during reload to chamber the bullet, and was then changed to semi-auto. And this was the final product, made to make maintance and making easier compared to relying on Atlisian parts. Its name is ironic in that it was called the [Game Hunter] by Valen troops and sharpshooters because they joked that they were hunting game.

Despite the productivity, however, after the war, during the economic recovery, when too many people were becoming too opportunistic for their own good, a lot of the people who created these inventive guns migrated to Vacuo.
-

*[Aura]:

When people with Aura first began to appear it was said that the aura that encompasses their bodies is a manifestation of their souls, a definition that has been kept to the mordern day. This manifestation is a sort of shield that outlines their bodies, however, not everyone's Aura is the same just as not everyone soul is the same:

~[Tier 1] - signified by the flash of their Aura in their eyes. The shield is light - reducing cuts to hard scratches and gashes into cuts, bashes and punches into hard hits that can possibly sprain bone, and bullets can break the skin and dig into the flesh but not shoot through; people with this aura only need hard and decisive hits to kill. People with this tier do not have a healing factor, but do have a minor strength increase (5) People have a fifty-fifty chance to gain a semblance at this stage.

~[Tier 2] - signified by the colored outline of their Aura outlining their bodies. The shielding is tangible compared to Tier 1: its similar to Aura in RWBY proper, the hits still hurt just from force alone but causing no injuries or breaking any skin. This tier has a healing factor but in the sense of a small regenerative power, slow healing for large injuries but quicker for, say, cuts and scrapes. Can handle lesser powerful gaseous hazards such as methane gas, but anything greater like miasma or high carbon dioxide needs some sort of respirator or gas mask. To kill, enough physical trauma needs to happen to momentarily bring a person's Aura to Tier 1. Its here where the user gets an increase in stamina to that of an athelete and increased reflexes and another strength boost (another 5%, equaling 10%). People are guranteed to obtain a semblance at this Tier. *The standard.

~[Tier 3] - signified by not only by color outline but also a shimmering across the body. The shield is like wearing a suit of armor and those that have this aura either wear no protection or don't wear anything into battle as a battle challenge/rush or a fear tactic. The healing factor - anything that is still attached to the body can be healed quickly (no Wolverine or Deadpool shit) and any gaseous hazards means nothing; an Aura at this Tier keeps one at peak health, slows aging and but doesn't prevent aging. Think of Escanor from Seven Deadly Sins at best, but variable and to a lesser degree, with someone like All Might being in the least; worst cast scenario - Gon when killing Pitou. And, those with this Tier has more physcial body enhancements, can have more than the two given by Tier 2, with a max of four, but is variable per person or just a straight enhancement for both - the previous physical strength and athleticism is a given for most, but can also have enhanced sight and hearing, reaction and speed, etc, nothing God-like but more seemingly super human, almost mythical. Hercules and Kojiro Sasaki for example, but again nothing God-like. But, with the two enhancements that came with Tier 2, a third is given for those with Tier 3, a sixth sense, to sense imminent danger and where like Spiderman's spider sense. Like Tier 2, enough physical trauma must be made to bring a Tier 3 down to Tier 1 to kill, but because of the capabilities of Tier 3 these fights are long and most times are only brought to Tier 2 before the fight is over. *Rare but certainly not uncommon by the time of the story.

~[Silver Eye] - Because the enhancement is so great that the Aura of Silver Eye people become visible as a bold white outline, with some stories that their Aura obscures their whole person, becoming a white shilouette with white wings radiating from the user's eyes. The protective aspect is so great that the person doesn't feel anything when attacked, if they do get some sort of injury it heals as quick as they get it like Black Rock Shooter; in fact, the healing factor is so efficient it keeps the user youtful and brings the user back to their prime if need be. The only deterant to this is the Red Eye ability to bypass Aura when attacking. Can use Aura to augment weapon and attacks.

~[Red Eye]:
Aura only in analogy. Appearing as a harsh bolder outline of their body similar to actual Aura (charcoal line to the pencil line) and rolls off the body in waves, licking the air like waving flames. Grimm thrive off of negativity, they thrive off of emotions, in a sense Red eye warriors also benefit from negativity and emotions. This "aura" is actually the negativity and emotions collected and made tangible, translated into an Aura-like substance. It acts more like a battery than an actual Aura, not only to buff their Aura, but also buff their speed, agility, strength, dexterity, etc. Is colored red like their eyes.

~[Amber (Anima)]:
Anima Aura is no special than regular Aura, only in that, out of the two, Red and Silver, is heavily supportive rather than offensive. That doesn't mean it have an ability to make one's more versatile, more on that later. It is possible to say that its more meditative, couseling. Once an Anima has reached a point to where the bond it has with someone or some people is so deep, that bond forms a connection to where the Anima can feel everything their cherished people is feeling. The cherished can feel the same but its more partial, and if there are numerous cherished they can experience the feelings of each other, but again its partial. At this point, the Anima can send some of their Aura to their cherished to manifest as either telepathy or visual hallucination as a way to talk or comfort, however, this requires a great amount of concentration to do. Returning to the versatility, as much as the bond connection can be one-way, it can be two-way but its very particular. In the case of a battle, should Anima's cherished be low on Aura, in Tiers, the Anima could send some of their Aura to buff it back up to another Tier:

Specifcally:

The cherished with a Tier 2 Aura is down to Tier 1 from fighting, the Anima can bump it back up to 2 via [Aura Sharing] (name wip) but not futher beyond their capabilities. An Anima can't make a cherished with Tier 2 Aura have Tier 3.

And should the cherished send their Aura to the Anima the same efffect applies but the Anima can also know their knowledge and fighting styles, momentarily. However, the cherished don't have to do this as often as the Anima due to the bond connection, the connection allows a steady stream of their Aura to the Anima via siphoning that is so benign that the cherished don't notice. The cherished's Aura is then stored within the Anima, NOT STACKED ONTO THE ANIMA'S, and the Anima could use this as a method of Aura Sharing.

Historically, the first to discover this is Gaius. But, the one to take this a step further is Blake. Right now, the idea is that through the knowledge she learned from the Lamp of Knowledge, she can, individually, adapt Ruby, Weiss, and Yang's Aura onto her to use their Semblances. However, its like the Devil Triggers of Devil May Cry where it can only be temoporary and rely on the resevoire inside her until depletion, and like the Devil Triggers her form changes based on the Aura she's using.

*Everyone has Aura, has a soul, but not everyone has it unlocked nor the have the capacity to have it unlocked, which is why, even in modern times, Huntsmen are a big deal. The world population is 1.5 billion with only 15% around of the population has their Aura unlocked ten years prior to the start of the story, 10% a decade later.

*And, indeed, anyone older than infancy, or at least with an intellect older than infancy, can unlock their Aura. Toddlers and childhood are the most easiest ages to unlock Aura due to simpler and more innocent desires.

*Why is it that Man had a lot of their numbers, maybe all of their numbers, with Aura at the time when Magic humans still roamed Remnant yet not now? Simple, farms need tending, labor for hardwork, entertainment, business, all the things that keep the wheel of civilization going - not everyone is needed as a warrior. As a result, overtime, the ratio of people being able to unlock Aura dwindled over the centuries. The time when the [Aura Ratio], as was coined, was static then rose after so long was during the Hundred Year War and somewhat after, when the Hunstman entitlement began and during the Great War. However, even with that, the numbers continued to fall with the raise of guns and its use becoming a commodity to military use; airships, tanks and the like, the use of Dust in ammunition. It gets to the point that predictions are being made as to whether Huntsmen will even survive as civilization knows them today a century or two down the line, or whether Huntsmen will become history altogether. By the start of the story its estimated that only 10% of the world population have the capability to unlock their Aura.

*It is entirely possible for Aura to break, but it means that a person with a broken Aura is at their lowest, their weakest, broken spirits and most susceptible to anything like brainwashing or, ahem... slave training, or the seeds of fanaticism to germinate. No shield or any healing factor. A great mental, emotional and physical stress is required to break someone's Aura, torture being a number one cause as well as mental illness like clinical depression, none of this one-two, one-two Aura breaking in RWBY proper. In fact, a factor as to why the Aura Ratio is low is because some people don't even want to unlock their Aura because of stories of people with Aura losing their shit or not being the same after their Aura breaking.

*Seriously, if Aura is a manifestation of a person's soul, someone's spirit, and it can break then why aren't people in RWBY proper going batshit-insane, which might be how Tyrion became how he is, or have muthafucking Shell Shock? Becoming broken in general? Turning into Gyaru or Gyaru-o or changing in personality like Phineas Fucking Gage?

*There have been tales even some records of some people, especially Snow White, Gaius, Morrigan and Golvad, increasing their Aura Tier in a short amount of time, but any tests to prove such a thing have been conflicting and as such there is only speculation of how these people did such a feat. The speculation says that there is a pattern of the events of how these people did so, think of the Hero's Journey as a simularity, and bring all of them to account that determination has something to do with increasing one's Aura Tier. However, there is no way to prove this in a controlled environment without conducting crimes against humanity. In reality, determination does factor into awakening Aura but it is tied to strong desires as a requirement.

Ex:

Strong desire to overcome or persevere through + determination = Aura

Strong desire to fight + determination = Aura

Strong desire to continue nursing the injured + determination = Aura

*In fact, there are records of people losing Aura Tiers or losing their potential to use their Aura altogther, which is also classified as aura breaking, due to hard loss or mental illness such as depression or a great despair. To this point, it was determined that Aura is affected by the mental condition, easily to some. One can regain the use of their Aura should it break but it would require a great amount of resolve and determination to bring it back. Which brings into question: Can something broken, truly be repaired?

*When people unlock their Aura they feel a sense of something blossoming within them. When people get to a higher tier of Aura, that blossoming feeling becomes a vague growth feeling with a tingling sensation that becomes a warmth through their body that then becomes cool.*

*Its possible for Aura to effect someone's growth. Like how Nora was so tiny before being a gladiator and became an amazon once being one. Ren looking so feminine, even to the curves, despite being male. Or Yang being such a bombshell of a woman despite being seventeen. This being used as a theme for determination and willpower? This sort Aura Growth is gradual - subjective per person.

*Placement of [Physical Trauma] can determine how quickly one's Aura can be reduced as well as the force of swing, bullet, etc.

[Exs.]

~Blunt force via warhammer or mace against head, even more so the temple, has a good chance of reducing someone's Aura to Tier 1, depending on the force of the swing and depending on the endurance of the victim.

~Blunt force against the torso aren't as effective as the head but still effective either way - like striking against metal armor.

~Piercing rounds have a tendency to kill on first shot to the head even with Aura, especially with people with Tier 1, but again depends on the calibur. With sniper rifles using large cartridges - definitely a one shot one kill.

*Aura can be maniupulated for use. Shield or offensive. Like how it was only shown in one instance in Volume 1. Can be utilized to pull off feats impossible for a normal human - enchance strength, speed, reaction.

*[Aura Arts]
Is the term to describe the manipulation of one's Aura as an enhancement or weapon, originated in Mistral, now wide spread throughout the world:

[Augmentation]: Temporarily apply Aura to one's weapon and bullets to wittle down an opponent's Aura quicker at the cost of Aura protection, cutting the endurance of one's Aura in the sense of a berserk or rage buff. It is possible to pour enough Aura into one's weapon to cut through an opponent's Aura, however, the cost is great - factoring a user's Aura Tier, it wittles down a user's Aura protection by a third: A person with Tier 2 Aura using this technique then only has 25% of Tier 2 Aura protection before going on to Tier 1 Protection after being hit enough. Those with Tier 1 Aura cannot utilize this technique for obvious reasons, it would be suicide.

The catch, the user's weapon has to be made of Aurium or has to imbue their Aura into it, simply the Aurium creation method but with the weapon already constructed, which is harder, variably, depending on the many parts a weapon has. Making Aurium with an ingot is easier because its as to a blank canvas as an already constructed weapon is to an already painted canvas.

[Body Enhancement]: Apply Aura to specific body parts to utilize them more efficiently. Even Tier 1's can use this, and as such its an ability that most Huntsmen know how to use easily.

So, simply put:

Legs: Speed buffs

Arms: Strength buff.

Those are the simple techniques, and are versatile enough to have different uses.

Advanced techniques:

Eyes: greater vision.

Ears: greater hearing.

Brain (?): Reflexes

Lungs (?): Better breathing, breathing means a lot to us humans, may change or leave out.

Fingers: nimbleness

There may be more better cases of advanced use of this technique but I'm currently spit-balling currently. The reason these are advanced is because, compartively, arms and legs are no brainers when improving in muscles, which is recommended as a training wheel when first applying this sort of Aura Art. In fact, the best method to train in use of this Art is to lift weights and running on a treadmill until they get the hang of it or can use it without thinking.

[Aura Force]: An advanced technique: concentrating and utilizing one's Aura similar to the force push of from Star Wars. Requires an understanding of one's Aura use as it requires pooling Aura in one specfic part of the body, typically one's hand. However, if one's knowledge of their Aura is great enough that hand use isn't required and it will appear as a small Aura explosion of where the user is aiming. However, the force is dictated by the user, and as a result, it can be used more as a quick in-battle distraction.

[Graftation]: The most unique of the three, able to make a limb, typically an arm, made of Aura. A technique made in Mistral. Requires a great understanding and experience of use of one's Aura. In exchange, Aura protection takes a nose dive depending on how many limbs are made - by possibility two is max, three impossible, one is standard. For every limb made, Aura protection is reduced a Tier. Eg. User with Tier 3 Aura can make two limbs - Tier 1 protection; one limb - Tier 2. User with Tier 2 Aura can make one limb - Tier 1 protection. Tier 1 use impossible.

A more advanced technique of this is making a disembodied arm or hand appear, and its distance is dependent on one's development and experience with the whole Graftation technique.

[Neutral Aura and the Truth of the Aura/Soul/Semblance]:
Currently, only Atlas knows of this kind of Aura and its only extraction; Mistral did also at one time but in smaller doses, used only by the Ren Dynasty. When the God of Light and the God of Darkness left, they imbued the moon with magic to keep people's souls from truly dying, a flower may wilt but its body remains to bloom again:

At first, the millions that died that were strong willed enough to keep their sense of self reincarnated as Grimm, whom gradually lost their humanity, self, and personality due to their own hate, jealousy, despair - their own negativity, essentially. But only those strong enough to keep themselves sane and survive went on to become the first Pure Grimm.

Those that had a strong will but not strong enough to become a Grimm remained as Ghosts. Two types - the white one's that have drowned in their own emotions to become the vengeful spirits that cry for justice from the Silver Eyed people; the blue-white one's that still have their sense of self, memories, and personality even after so long that can be made manifest via the Eyes of Man.

When those that die don't apply to, practically, hell or purgatory, their memories, personality, and identity are shed away and what's left is recycled to be made into a new soul. What's left behind is essentially the garbage, but overtime, since the beginning of the new world, after the Great Destruction, this garbage sat, distilled itself overtime, and became neutral, hence the name. Although its not actually Aura, not one's soul, its made of many different key ingredients of many different souls. Of course, with many millions dying by the coming and going centuries, such amounts of Neurtal Aura is pooled that it absorbs the core of the planet, becoming one with the planet. (WIP)
By the time Neutral Aura is discovered by Snow White it has become, essentially, compatible with any Aura to be used as a natural enhancement, which is how Snow White won the Hundred Year War. It can be compared to the River Styx. And as such, only Snow White was the only living person that knew its extraction and use after the Hundred Year War because she was last living person who knew of it since then, until White Night happened. She didn't even tell her descendents. It was during White Night, that Snow White saw the signs of great conflict on the brewing on the horizon. So, she told Willow, her last living descendent at the time, which brought the resistance she led with Jacque and Ironwood, aidded by Vale and Vacuo, to win.

And after that, is when preparation began. In secret, Atlas prepared for the coming conflict that would later come. Creating plans, using and adapting the plans from the Nazi-like regime, utilizing the Neutral Aura to create Aurium weapons and armor, and finshing the plans of the regime to use the now-humanized, at the time of their preparation, remains of Snow White's body - which was a normal human body until gradually become more and more draconic until finally becoming a brain-dead dragon, as she had seperated her Aura from her body, which had become such from the sheer power of her Aura - to use it as a mech.

Semblances aren't exempt from the cycle. Since the first death of the humans with Aura semblances are kept in this sort of vault, so to speak,which has all the semblances since the emergence of Aura, which is why the humans have many ranges of semblances, from weak to possibly op. But in comparison, the Faunus don't have such a rich vault, due to them being more recent in history compared to humans, only emerging during the Hundred Year War. Which is why Faunus tend to have similar semblances.

[The Origin (another truth about Aura]:
Aura was merely an experiment by the Traces of the God of Light and the God of Darkness. Awakening in an unknown time and era, they visited and then, ultimately, kidnapped subjects to see what they were able to do with their level of powers. Ultimately, their powers were on par to, say, God-level power but no where near their originals, where they represented the possibilities of viture and sin, my words. But, in their experimentation, experimenting with the soul was what yielded the most interesting results, first creating the Aura, then the Semblance as a by-product, and seeing these result made them want to see a live simulation of battle, on the planet. This is the direct cause of the eventual genocide of the Homo Sapien (the Magic Users), replaced by the Aura users and the eventual discovery of the Traces only by Ozma and Salem.

However, after this, they merely watch the Earth, or Remenant as they learned, because despite how powerful man has become with Aura and Semblance they are also their own weakness. Man's own mentalities affecting the efficiency of their Aura. The Traces would even go so far as to say that man is more weaker than they were before, that the apex of man was the Homo Sapien. In fact, Ozma's and Salem's immortal status is what made the Traces be on a constant binge-watch on Remenant in the hopes that something like them appearing again.

And they weren't disappointed - the creation of Neutral Aura and the planet eventually adapting that Aura, the creation of the Haven inside what was previously Earth's Core, and the resilience of some of the heroes of Remnant, particularlly - Snow White, Gaius, Morrigan, and Golvad. Reincarnations of Ozma and Salem's four children that died, who all had magic and Aura but had died before they even knew it. And as a result, their souls, their Aura, wandered about Remnant with all the other souls in a conscience sleep as Neutral Aura. But unlike the other souls, they kept their identity just by their latent magic, their only anchor, then eventually woke up in new bodies. However, either because of the trauma of their father ruthelessly killed in front of them or themselves dying or merely because they struggled to hold onto their identity, they barely remember their old lives and their memories come back as vague dreams.

The order in which they are reincarnated are as follows:

Snow White - The blue one, with the chain-like circlet.

Gaius - The brown one.

Morrigan - The pink and more confident looking one.

Golvad - The green and innocent looking one.

Not only were the Traces interested in that, but also in how Aura seemed to have triggered what they termed as [Rewound n' Paraphrase; RnP], how events in the present reflect events in the past but don't necessarily aline or are exact. And as a result, a lot of events that happen in Remnant are very cyclical and mirror a lot from each other but are different enough to be distinct, however, *these can be repeated many times in just one era*. But despite how many times different RnPs can be repeated it has to follow cause and effect, logic, not sudden sporacity. With one great example, or trope in the Traces's words, Virtue and Sin, more as a name than like-for-like in definition, where at least one God-like being appears and/or eventually a Devil-like being; originated from Ozma and Salem, the oldest RnP. And because the planet has a backlog of many events from many of the souls, there is no stopping, if that, and because the Traces have noted that the requirements for different RnPs are becoming more and more ambigious and less restrictive just by the desires of the people, the possibilities that could and can be made are becoming more and more endless.

(*Possible Explanation for RnP* Maybe because when people die they have dying dreams that replay their entire lives, and major events in history like wars, revolutions, historic figures, etc are then 'recorded' by the planet then eventually 'replayed' in a separate Era? Similar to how Zanarkand in FFX is the original inhabitants of Zanarkand trying to remember how Zanarkand before it was destroyed in an endless dream of theirs.)

Which, provides more entertainment to the Traces in seeing something familar yet different or drastically changed, which mirrors entertainment in real life, at the moment of writing, where, for some reason, people have become more interested in subverting stories and expectations rather than making and telling good stories.

How the planet adapted Neutral Aura onto itself is something simple, the Traces found. It was the magic that their oringinal selves granted to mankind, the Possibilities of Virtue and Sin; its what made the first Grimm. When the those with Aura commited genocide against the Homo Sapiens, their blood, their rich inchor of magic, seeped into the planet, feeding it magic. This flow of magic became like a sea, thickening and solidifying, becoming the foundations of the cycle of reincaration, a baptism of Aura to wash away the former identity to creating a person anew. This became a suspension, a gradual synthesis of the two until it resulted in Neutral Aura, and the Neutral Aura then adapted to the planet. And because what is stripped away during this cycle of reincarnation is the identity of a person, their thoughts, their memories, their dreams and desires, this lead to this cycle of the RnP. The planet recording all major events and people of history from the people who witnessed them and replaying them again through RnP is a seemingly more subconscious way, similar to dreams, where, as according to the definition of RnPs, they are similar but different, not particularly exact nor particularly straying away from the founding event.

*[Aurium]:
A metal that is made by essentially a meditating-like process that embues a metal with one's Aura. Its possible to do this with already made weapons but the process is more complicated due to the many parts the weapon may have, and by comparison a metal bar is a blank canvas. And weapons made with Aurium or have gone through the aurification process can have users use their Aura to augment their weapon - see Augmentation above. However, Augmentation is only possible to the user's Aura, no one elses. It can still be used like a normal weapon for anyone else, but for Aura Arts its impossible for them unless they overwrite the Aura in the weapon, however, don't expect the weapon to accept such a thing. Especially since its more durable and can cut more greater than normal steel like damascus steel in real life.

It is a rare metal due to the need of the process and that the metal would be unique to the Aura that embues it. However, Atlas is shaking up the market by producing Aurium, rousing suspicion from the world market, that is neutral, can be used by everyone. People can rouse as much suspicion as they want but the product works, that doesn't mean people don't question it but Huntsmen or those with Aura don't question its boosted efficiency it brings them when fighting Grimm.

What people don't know is that Atlas is mass producing Aurium in preparation for the upcoming war that shake up the whole world, worse than the Hundread Year or the Great War, using the Neutral Aura pools that are at their beck and call in Atlas. By the orders and leadership of Snow White.

*[Semblance]: An extenstion of one's self. Though the determining factor to what the semblance will become is the strong desire that unlocks one's Aura.

Ex: (not exact)

Ruby wanting to become a skilled fighter as fast as she can under Qrow's teaching to become like her mother - her speed semblance.

Yang wanting to be strong and to defeat strong foes that face her - rebound semblance.

Offically, in universe, however, its speculated that the traits of a person are what determine one's Semblance, hence their powers being a semblance of the user. Like Aura, people shy away from experimenting to define Semblance because most or all the experiments would no doubt require extremes, and because the Grimm are attracted to negativity.

*Even though Semblances are derivitive from Aura, they are NOT dependant on Aura, if they do its a very rare few. Usage of Aura through Semblance, like Yang, isn't rare but not uncommon.

[Types]: (Nothing god-like or super-human for regular huntsmen)
Its possible for a semblance to be designated as two types as there are semblances that could shares traits of either. For example - Nora's Thunder Punch that becomes Lightning Rod, it can still be a Physical Semblance but it also shares traits for a Manipulation semblance, thus it would be listed as a Physical/Manipulation. However, a semblance having traits of all three types is considered impossible, even though there are folk tales and different instances throughout heroic tales in history, like Sora, the progenitor of the Ren Dynasty, there is not enough information about them, or in the case of Sora, too much information lost for any credence.

|Physical|: speaks for itself, utilizes the body; Ruby's super speed, Yang's Rebound, Nora's Thunder Punch. The most common type.

|Manipulation|: designated for those able to control things around them like Pyrrha's polarity or something like telekenesis or perhaps manipulating the elements (nothing op or so seamless and easy as though it were Skyrim), Blake's Shadow, or a manipulation of an object like Raven's Double Edge semblance (where any object she uses can have an Aura-like sword edge). Could also be used to categorize Neo's and Emerald's Illusion or Weiss's Glyphs.

|Mind|: Semblances that have to deal with the mind, only affecting the user. Something like Maria's Reflex could fit in here or Ironwood's Concentrate - a semblance that speeds up his mental processing to receive and process information faster, which helps him break down moments into seconds. Although these are typically lack luster in terms of physical or manipulation semblances, used right these semblances can be op but that is dependent on the user. Out of the three types, Mind semblances are the rarest, but they aren't uncommon.

[*Hunstmen schools]:

Eseentially, places like Signal Academy are basically boot camps for training youths to be hunters, with basic learning in education and learn basic weapons use for all kinds to see which they prefer and martial arts. These places are called [Academies]. Places like Beacon are called [Schools], think of them as something akin to universities, because when Remenant was still not globalized, or during its way towards globalization, many of the Schools taught their Huntsmen-in-Training (HIT), differently similar in how there are different schools of marital arts in real life. Nowadays, the Schools are more open-ended but still hold their cultures close, and have their own ways of teaching and training their Huntsmen-to-be, like in Atlas where the Academy and School are in one large facility.

Here, in Schools, Acolytes are taught Grimm Studies, deeper History/World History relating to Hunstmen, Battle Tactics/Techinques, and Dust Academics. These four classes are attended by all team members, after those classes they go on their seperate ways for their electives they chose. Team class schedules are no different than college schedules, different classes per day of the week. However, different School cultures mean different class structures.

E.g:

Beacon:

Breakfast at six.
Classes start at seven.
The four classes individually taught Monday through Thrusday, for three hours, stopped at Ten. Lunch at ten, lasting until twelve.
Any electives after the main classes for the day for one hour each.
Students, in general, are done for the day after electives.
Dinner at five pm, ending at seven.

Friday is Combat Training, a day where Acolytes can fight and sparse each other to train, and where the professor can start on grading.
Saturday, Sunday - weekends.

When Squires (Place holder) graduate and become Acolytes (Place holder), after going to their Schools they are to decide which weapons they prefer. Essentially they are to decide what Hybrid Weapon they want and are to make it using the School's workshop or decide on a blueprint made by previous Acolytes or from the Schnee Dust Company or Heather Sampson Smithing. Should they be unable to handle melee weapons for whatever reason, they are given SDC's Trick Weapons, guns that are also guns. Its these blueprints that country militaries look over to find pracitcality for infantry and such, if the blueprint is that well made they might try to create a civilian model for civil use. If that does happen, Huntsmen-in-training do get royalties from the military.

*As aforementioned, Squires (place holder name) are youths, they are young children to pre-teens and as such those ages are seen as the norm. However, not everyone has the privilege to enter Academies, ala Faunus or the poor. So, if an older individual has the deemable intelligence and combative capability they can take an test to enter the School they are testing at.

[Names of Kingdom's different youths in training]

|Academies|:

Vale: Pup

Atlas: Squire

Mistral: (Old): Jian (New) Argus): Artorian

Vacuo: Patriot

|Schools|:

Vale: Wolf, or Lupus (Argus infulence)

Atlas: Knight

Mistral: (Old): Tang (New) Argus): Gaitae

Vacuo: Patriot

|Universal Terms|: (Which are more widly used in the modern era, especially in Vale)

Academies: Ovids Schools: Acolytes -

**[Huntsmen]:

[Definition]: Men and women with Aura and Semblance that are defined as people that serve to protect mankind from Grimm and any that threatens it, and are given high authority by that purpose alone and are analagous to Pulp Action Heroes. However, at the end of the Great War and on ward, they slowly become more like mercenaries in everything but name, similar to the Heroes in Fable 1. Or in the modern times, use it more as a celebrity status even when they are Ovids or Acolytes. Which is something honest people like Ruby have to come to terms with.

[Possible Origins]: Their history dates back to Snow White during the Hundred Year War. Some historians would argue that the term Hunstmen was created after Snow White had unified mankind to 'hunt' the enemies that have oppressed them for a hundred years, the Silver Eyed 'Angels' and the Red Eyed 'Demons', via war. And some would argue that the term was created after the war, when Snow White had won and had her men and women 'hunt' down the remaining Angels and Demons, even going so far as to dip into controversy saying that Snow White had started the stigma of Faunus via genocide:

Quote, Bruce Wayne "Batman v. Superman":

~"If there is even a one percent chance that he is a threat we must take it would absolute certainty."

More or less, both arguements are true: Snow White's army was called Huntsmen by the citizens during the war and was coined by Snow White herself after it when she ordered her people to hunt the remnants of their enemies down. And Snow White did commit almost a systematic killing of Faunus because during that Era, the first, second, and third generation of Faunus, in the span of the war itself, were indeed more animal than man. Big Foot, in being more animal than man; Feral Children, in being less intelligent and being only able to speak broken english, if that. It was only through 'exotic breeding' from 'interested individuals' that a second variant of Faunus was birthed with gradually more humane appearance and intellect as more were birthed. Of course, the natural way, consentual breeding between both Faunus partners, is just as true, but a slower way.

Even more controversy, via one found preserved letter or journal, either herself or someone mentioned that Snow White did find out about how people were housing Faunus in secret to satisfy their 'exotic tastes' and was otherwise fine about. Believing it was "...the only way to tame these sub-human Cryptids." Again, Faunus during her Era were more animal than man, so, of course, she would see this as the only way to make them more human, intellectually and genetically.

Rascists against Faunus go so far as to say that Huntsment were created to kill or 'tame' the Fanus.

[Life Expectancy and Life Style]: Regardless of this digression, given that Hunstmen have Aura and Semblance they were no different than heroes of our myths, and of course some live longer than others. Because, even in the modern day, being a Huntsmen is the most dangerous profession that one could become, given the threat of Grimm or anyone that fights against them. Most die young, adolescents to mid or late twenties. And as a result, its a no-brainer that they would marry and have children while young. Even in modern times, Squires and Acolytes can marry and/or have children while still in-training, because even they can die in missions suitable for them in sudden situations that are out of their hands. Altogether, Huntsmen have a higher death rate than any other group, even the military. They're like the demon slayers in Demon Slayer, a group of people meaning to protect humanity but has a high mortality rate due to such an undertaking.

But despite the dangers, Huntsmen get mad bank. If pay is involved, Squires get a quarter of the total, Acolytes half, a licensed hunter - full. And unfortunately, the modern, young Huntsmen tend to only focus on that.

[Weapons]:
Compared to the military and civil weaponry, their weapons are either heavily customized or customized Hybrid Weapons - making them the carriers of the most dangerous weapons on Remnant, of which only Huntsmen can carry for obvious reasons. Dangerous weapons for dangerous work. But, the younger Huntsmen carry this sort of pride or arrogance that wielding a Hybrid Weapon or a heavily customized weapon is no different than wearing a uniform of a high ranking officer, almost like nobility comparing themselves to peasantry. In fact, if one carries a more traditional weapon, like Jaune's, which is just a plain sword and shield, surviving the era before and after the Great War, they are ridiculed by their peers. As a result, a lot of the younger Huntsmen and Acolytes rely on their weapons rather than their skills, although this can heavily vary between the Kingdoms.
-

*[Characters]: (All WIP)

~[Ozpin/Ozma]:

~[Salem]:

Occasionally, while her incorporeal self is in the moon, sometimes pieces of herself break off during the Collapse, Building, or Breaking phases of the moon and land on Remnant, becoming different people, having their own personality and sentience. This was how Glynda was born. Because they have their own sentience, that's what's keeping Salem from seeing, hearing, tasting, etc, through them. Its when they are asleep that she can access their memories and thoughts because, essentially, when these pieces of Salem sleep they are just going back to Salem's incorporeal body in the moon. And in the sense of Schrodinger's cat, the moment these pieces realize that they are just that, pieces of Salem, their physical make up, their illusion of individuality, breaks revealing an appearance similar to Salem's physical body on Remnant. But should they desire it, they can maintain their human appearance via their Aura, which is no different to breathing given their innate resevoir of Aura - Salem.

[Appearance]: ~Default:
Hellsing Alucard/Carmen Sandiego sort of look, or at least evocative, the coat and hat look looking visually similiar to the typical witch. The primary color, for the hat and the coat, would be so velvet red that it would seemingly be black at first glance.

Human Appearance:
No different than RWBY proper.

Grimm Appearance:
Her [body] pale white with thick black network of veins that are outlined in a red that glows in the dark.

Her white [hair] so long that they would curtain her body and drape on the floor except that there are nine notable thick strands of hair that braid into sharp points, which the tips can become snake heads. The hair that isn't black she lets them drape down to the front of her body.

[Eyes]: Sclera an intense red that can glow in the dark, pupils jagged crosses, irises gone.

[Hands and feet]: tips of fingers and toes becoming longer and elongated with nails matching their size, wrapping around them to become like claws and talons respectively.

[Weapon]: Athame - a semi-auto rifle reminsecent of the German Gewher rifle and can transform into a falcata-longsword like blade (spitballing at this moment in time).

|Semblance|: Manipulation Clone Self-explanatory, she can make a shadow clone of herself. But, because she's lived so long she's developed it to where she can make more than one, unknown max, and they are identical copies, no shadows, and she can control all of them. However, also because she's lived so long and has become so powerful there are times where she uses it without knowing, almost like losing one's train of thought, which causes these pieces of herself to fall to Remnant. Which, is how Glynda was born.

~[Gaius]: The Conan, Alexander the Great, and Hercules of Mistral; The Lion, Gaius the Great.
An Anima born from Salem and Ozma; known as a great hero born and raised in Argos [Argus] known for his towering height and his literal lional appearance. One of the heroes still known to modern day and one of the few recorded in prior history to have achieved Tier 3 Aura.

Though he is primarily known for his feats in Mistral, he has other feats in Atlas and Vale, one feat in particular is his genes becoming a part of the Schnee bloodline even though they would deny it. However, arguably, amongst historians, his greatest feat was being either the cause or the catalyst to how far and expanse the former Argent (Argus) Empire became from being just a village to a full civilzation, directly or indirectly; the empire that heavily reflected the Roman Empire, creating the modern calender and other things. Its decline being also simliar to the Roman Empire, where, to my knowledge, shitty people kept getting put in charge and making poor, shitty decisions that lead to the populace becoming too free and in-fought until it all broke apart. (This being the cause of the curse that made Mistral distinct as a region? Maybe, very likely.) Regardless, his was regarded well that his literal 'Lion-face' became part of the Argent Empire's culture, lingering still to the modern day in iconogrify and symbolism.

During his last days on Remnant, he wondered the world again in hopes of wiping the despair of watching the empire that he possibily, in the view point of recorded history, founded or helped found crumble to a shadow of what it once was. There, he made his way to Vale and found a young Morrigan, become her mentor then, eventually, her first love, familial or romantic - probably both. And with her, she becomes his final lover. Ultimately, Gaius dies at the hand of the Pure Grimm that surfaced from the ocean and made it to Vale.

Was known to have wielded a spear, a sword and shield, and commonly known to, have popularized the use and, wield the first warhammer in arts and folklore; had a warhammer made as a challenge because he was growing bored using his weapons.

[Descendents]: (Direct) Honoring lineage) - Jaune, Cinder; (Distant) - Ruby, Weiss, Yang, Blake, Pyrrha, Nora, Ren, and Adam. [Inspired by]: Hercules, Alexander the Great, and Conan the Barbarian.

~[*Yamichi (Michiru, Michi-Michi, Michichi) Sinada*]: (Raven and Qrow's mother)
The mother to Raven and Qrow, a mother who's hard on them and doesn't hold their hands, in fact sometimes kicking them into the fight should the situation they are involved with escalate to encourage them to fight with their own strength.

A red eyed warrior.

She was a daughter of a man of high authority (specifically, I don't know), who had no choice but to keep her because it would create bad press or rumors; growing up Yamichi, sometimes just called The Dark Child or Demon Child by those that had the guts to utter them, kept getting into fights even though she was being raised as a proper woman (similar to Yamato Nadeshiko). Her getting into fights eventually unlocked her Aura to Tier 1 coincidently. Eventually, however, she was confined into her home but that only stoked the fire within her, even those that visited her, be it other people of high authority or children daring each other, could see that fire in her eyes even when she was behaving, like a animal in a cage. At the time, not even her, would even know how close to the truth that assessment was.

One day, after planning so much over the years, she escaped the house and never returned. Managing to disguise herself as a traveller, she took a large amount of money and a large katana (Odachi) that caught her eye that had a particular red blade, and took it merely as a means to protect herself. But quickly she learned how unwieldly it was for her and merely kept as a way of intimidation. However, once she manages to get a few towns away from her home city, Branwen tribesmen on their routine disguised as traders recognize the blade and alert it to the Branwen Headsman (influenced by Mushashiro Benkei) the leader of the tribe, who would eventually become her husband and father of her children, out of sheer importance.

Here, at this point, Yamichi is just getting away from her city as far as possible and is walking along the road when the Branwen tribesmen ambush her, with the tall, intimidating Headsman, who merely watched from afar. Only having the odachi, she only used it, unsheated, as a way to parry or deflect the blades swinging for her as a way to close in and punch them. She wasn't a fighter but she fought on regardless, taking small but hindering in fatigue injuries as much as she was losing her clothing as a byproduct of the long fight. Her desperation got to a point to where she used her clothes to temporarily blind by throwing them into one's face or to strangle, which, pushed into a corner, is what she did to the woman that would later become her friend.

So enthralled into the fight, neither Yamichi nor the tribesmen noticed that the Headsman had flanked and snuck up behind her. Being picked up by the odachi, Yamichi let go of the woman and flailed and kicked to get free, continuing to do so even seeing who is picking her up. When the Headsman picked the odachi off of her, he literally bats her like a baseball with the odachi still sheathed, slamming her into the trunk of a tree.

Upon inspecting the blade of the odachi, the Headsman smiles, but his attention is reverted back to Yamichi upon hearing her grunt as she struggled onto her feet, legs shaking and gasping and slightly coughing blood. Becoming interested in her, he looks her in the eye as sees her red eyes and the fire within them. Yamichi heft the broken branch nearby and uses it to bludgeon a few of the tribesmen. However, seeing her condition, the Headsman went to her, taking the swing Yamichi swung at him and cupped her face before slapping her jaw, knocking her out.

Yamichi wakes up in a cell made in the ground with bamboo for support and the door. There, the woman she straggled bluntly greets her, told her that the only reason why she was still alive was because of her red eyes, at least that is what the woman interprets.

~[Raven Branwen]: Yang's and Vernal's Mom, The Masked Woman (WIP)
The current leader of the Branwen Tribe, a Red Eye Warrior tribe/Mercenary group that's located in Mistral that's predominantly genetically Mistrali but is partial Valen. She is also that tribe's Red Eye Executioner. She had taken leadership of the tribe after needing to execute her mother for Grimmification. It is because of that and the fear of activating Yang's dormant Red Eye power, somehow, by association, on top of killing Summer, is what made her leave Tai. As well as being unable to look at baby Ruby.

While being the groups leader, she reconnects with an old boy friend, and Vernal is the result. However, the friend is taken captive by the extremist group in the city of Mistral, who are still to this day struggling to properlly law down law and order, because they deemed the Branwen tribe a threat to their order, or the lack there of. Learning this, she immediately goes to Mistral to find him, causing a massacre, Grey Fox Hallway-Scene style. This causes her Aura to unlock to Tier 3? When she finds him, he's physically injured to the point where he can't move and barely able to talk, this causes her to go berserk. His torturer thinks he smart by trapping Raven in an ambush but all the shooters were the Imps to her Doomslayer. She absorbs his Aura to torture him in turn in her mindscape (wip). By the end of this ordeal, she absorbs her friend's Aura as well to keep him alive in her mindscape (wip).

As a kid, compared to Qrow, she was the shy one, scared to do anything - the exact opposite of Qrow. In fact, just a simple, lazy punch was enough to make her cry and the initial second of seeing blood or simple bruises was enough to turn her away or make her gag. The icing on the cake, was that she was too easy to scare or become fearful. With different stories of her wanting her mom or going to her mom during important discussions or meetings. It was to the point that Yamichi gave up on turning Raven into a fighter. But it was when the whole group was attacked by Grimm, or some sort of attack, that Raven came into contact with Tengu (name wip), her Grimm partner, unlocking her Aura, who taught her how to fight and kill, helping to fend off the Grimm, toughening her, hardening her, to become like her personality in RWBY proper, the cold and strong side.

|Appearance|:
Similiar to RWBY proper. Here she doesn't wear a skirt because her top can double as a top and a skirt, Gi-like in that its as thick as a Gi but long enough to reach above her knees and parts into five or six flaps, for the lack of the precise word, at her upper thighs to allow movement. Its predominatly red, with the same color scheme. Its on these flaps that there are metallic pieces. It only has one sleeve, the left sleeve, on which she wears a black, scaled manica, finished with a thick, rough leather glove on her left hand; on her right hand she wears a similar, but fingerless glove. For her chest she wears a black Dou. Still has the thigh-high boots but are low-heeled, and on the shins are Suneate or just metallic shin guards. And of course, her mask is there, signfying that she is a Red Eyed Warrior. Her hair is still wild, feathery-like.

|Semblance|: Manipulation-type Double Edge:
Its grants an object an Aura-like sharp edge that outlines the length of, say, for Raven's first use, a stick or broom. For blades, its gains another sharp edge over the blade's edge, giving it more efficient slashing, slicing, etc. If, for say, she only has eating utensils to use the edge would appear on the tongs of the fork or the tip of the spoon. Which, is something that she is able to do after much development, precision application. In fact, she's developed her semblance enough to where she can apply her semblance on her clothing, so her shoes or her glove. Its development is to the point to where she can apply her semblance onto more than one object.

|Weapons|:
Wields the tribe's Kebarra (Kegare & and Chanbarra), a red bladed odachi that signifies the leadership and executioner status. Carries a katana and an wakazashi, unnamed, feels its unnecessary, believing that the weapon is more of a tool as its the wielder that decides a weapons efficiency. Prefers to use her katana but is able duel wield that and the wakizashi expertly, like Musashi. Prefers not to use Kebarra unless its with executions or deemed necessary.

~[Taiyang Xiao Long]: Ruby and Yang's Father, Ex-Gladiator, Hunter, and a teacher at Signal.

Born of an Altisian man and a Mistrali woman. As a gladiator, violence was all he knew. Its in the arena where he gained his Aura, Tier 2, and where he earned the title Tekken, or Ironfist. And its in the arena that he became nothing but a killer to entertain the audience, obtaining his Tier 3 this way. The only reason he stopped being a Gladiator was because no one could fight against him anymore, and knowing that he bought his freedom.

"The only thing you inherited from both of us, me, and your mother, was our violence."

"I'm a failure as a father, I know! But I still tried! You have a former killer that tried his damnest to be someone that could protect and love you - a father! I'm a killer that did his best to throw away everything that made him a killer! What did you try?!"

"Go. Leave. There's nothing left for you here, Yang. That's all you've told me. But remember, now that you've fully awakened your powers, and have a Partner to boot, you put yourself on the path me, and none of your mothers wanted - a killer, guaranteed."

~[*Golvad*]: The Louis and Clark of Vacuo and whose wife is his Sacagawea. (David and Goliath); The Dark Knight, Abyss Walker (?)
Originally a young nobody (maybe fourteen, fifteen?) that had grown tired of the contraints of the Rebuild Era (I'm using as a placeholder name), the snobs, the greed, nothing getting done, and had grown to being George-Washington-fundamental for Vacuo via spearheading the civilization of Vacuo. He didn't lead the movement of the exodus to the Black Thickets, he migrated there and helped expeditions into the Black Thickets as a militiaman.

One day his group runs into a Slenderman and he is separated in a retreat. Wandering aimlessly he finds this dark grey, black at first sight, white-haired young woman bathing in a small lake beside a grotto. This was the first contact of a sentient Human-Grimm.

~[*Morrigan*]: The Hippolyta of Vale; a Scathach/Cu Chulainn-like figure; The Wolf. Descendent: Ruby

For her time, she was always that person that always looked for a fight, trying to start shit, and for the most part it did lead to confrontations, all of which she did win. Which, at first just from straight brute force then eventually to people rigging the fights so she always won just to make her stop. However, during this time, anyone would say that she embodied the Vaken well. Point being, many of the people that lost to her kept coming back to fight her, most of the time she won but anytime she didn't she was known to go into a frenzy that 'made her eyes white' where she would kill her opponents that did her wrong by winning against her.

No one had won against her during this frenzy whenever she became such a state, hench why people started rigging the fights. No one until an elder Gaius, wishing to travel to the places that he went to in his youth for his final days, came along. And he won, people in the vicinity braced for the frenzy. But it never came, and instead she gave a whole-hearted smile as Gaius did an open-mouthed toothy smile. And they hugged as though they were old friends.

~[*Snow White*]: The Joan of Arc of Atlas; The White Crusader, The Hero of the Hundred Year War, The First Hero, (Posthumously) The Eternal Champion; Ancestor of Weiss, Winter, Whitely, and Willow

Eponymous for her snow white hair, she is the First Hero, the White Crusader, the Hero that ended the Hundred Year War, and the origin creator of Huntsmen. During her time, the war had already lasted for eighty years, her ending it in twenty, thus the Hundred Year War got its name. Historically, she is the only person is history to have ever gotten all four relics. During the war, when she had found the Blade of Destruction, she had only vowed to end the war as many people, including her own family, had suffered or even died as an effect of the war. However, as the war went on and as she lost more and more people that she cherished, and even watching them age and die after the war, that view slowly became warped, resulting in ancient slogan used to this day, "Peace, Prosperity, Protection."

Certainly, she wasn't the 'first' hero, per say. But by modern times, any traces of heroes before her were already lost to time, and considering her feats: ending a war that lasted for a hundred years, stopping the angels (silver eyes) and demons (red eyes), being the originator of Huntsmen, as well as being the only person in history to have gathered all four Relics and the legacy she made on human history, she is given this title as such.

Because she was the only one to have found all of the relics, she was the one most powerful at that point in time. Genociding all of the Grimm was a very appealing idea to her, but from her experience with the war it was the people that were just as a danger to man themselves, ala the Red Eyes and Silver Eyes. And so, while she allowed her Huntsmen to hunt down remaining Red Eyes and Silver Eyes, and allowed people to take 1st to 3rd gen Faunus for 'frustration relief', making a back handed comment that resulted in Cryptid becoming the equivelant to the N-Word, she studied the possibilities of what she could do with her power. And the result was this: she couldn't influence people on a large scale, a whole city via the Crown of Choice but not a whole country, but then she remembered the Neutral Aura pool she had found and with the Lamp of Knowledge learned that the pool was as large as the country underground and that the other countries had others as well. Thus, with the Staff of Creation, she used the Neutral Aura pool to empower her Aura more, because she had already empowered herself during the war to Heroic status like heroes in myth ala Hercules and others, to where she influence, as she ultimately found that she couldn't control people due to everyone's individual Aura's, the people of the country. However, this resulted in her body undergoing transformation, transforming her body into a creature, the result being a dragon. So, again, using the Staff of Creation, she separated her conscience from her body and created an avatar from her own flesh and blood.

As a result of her Aura, she had lived long, near immortality. Nearly. She still aged but much slower. However, the longer she lived the more she saw the limitations a body for her needs. So, she allowed herself, or rather her avatar, to age and, using the only relic she had left, the Staff of Creation, as a reprcussion of her Aura somehow fading away without a body, figuring that the magic she carried as a result of being a reincarnation of one of the four of Ozma and Salem's children, she engraved "Peace, Prosperity, Protection" on her statue in Atlas, city, to bind her to the country. Thinking she could somehow use the Neutral Aura pool in Atlas as a subway to the other pools in the other countries, she found it harder than she realized, like trying to swim in deep sea pressure.

In the words of Morrigan:

"Heroes like us can get into Haven, its hard but possible. Getting out of Haven... Phew... Like trying to squeeze out shit without fiber..."

She played the cards that were dealt and heavily influenced the Atlisian people for centuries via manipulation through using her Aura to tempt and inspire. Even causing the White Night, taking advantage of these ambitious people, their ideas and intellect, to advance Atlas's technology and then work out any of their kinks after they are over thrown via Willow and Jaque and Ironwood. Specifically, the mass production in Aurium. She had the Nazi-like regimists that caused White Night to experiment with Aurium and cybornetics made from Aurium. Why? Because out of everyone on Remenant, she is the only one with the most hands-on knowledge and experience with Neutral Aura.

Its a simple equation, made from a simple yet warped desire:

Peace Prosperty Protection.

The Neutral Aura used to make the Atlisian Aurium isn't wholy so.

Snow White was able to put some of her Aura on each piece in the goal of greater influence through Atlisian cybernetics, all of which are made from Atlisian Aurium. And, Aurium made from Neutral Aura can be used for anyone that has their Aura unlocked, not just a specific person like the standard method. From the Nazi-like regimists to the modern day, different iterations of Atlisian Aurium have been developed, all of which have gradually gotten more and more of Snow White's Aura while still having the properties of Aurium via a mix of her's and Neutral Aura. By the time of the modern day, Atlisian Aurium has achieved fifty-fifty, of Snow White's Aura and Neutral Aura. While Weiss is in Beacon, sixty five. By the time Weiss gets her cybornetic that reflects her appearance, seventy.

Her manipulation goes so far as to being the reason why Winter, Weiss, and Whitley were born, under the pretex that a war as great as the Hundred Year War, which isn't a lie, is on the horizon and that a modern Snow White was needed to keep mankind alive.

Winter became too independant, but is under supervision due to Atlisian cybornetics.

Weiss ended up falling behind so Whitley was made, however, out of her siblings, she ended up being the closest to her desires. Being the middle ground, not too independant and not too dependant. And because Weiss's whole body is cybornetic after the Fall of Beacon, she is easily infuenced by Snow White. To the point that any action or idea that is against her beliefs or morals, she "rationalizes" is necessary.

Whitley became too dependant and later defiant. Which, Snow White had no problem with, any annoyances or unneeded aren't needed. Not expecting that he would eventually be influenced by a Pure Grimm, and join its cult.

It should be noted that the reason Snow White is going all in on cybornetics is because she finds that her manipulation on its own has become obsolete: she can't read thoughts and she can't influence anyone outside of Atlas.

The level of the manipulation goes so far as for Snow White to see one's desires, expectations, and experiences and have those she's influencing act on those similar to how convincing lies are built upon truths. Through the utilization of Unisim, the belief of unity, essentially, that was built by her in more innocent times, she has been controlling Atlas into a more atheist society, improving the self and body through cybernetics and ignoring the morality of changing one's body based on the results and benefits. This, as aforementioned, leading into more efficient manipulation in the name of Peace, Prosperity, and Protection.

For comparison, you could say that Snow White is similar to the Patriots in Metal Gear, from her involvement in the Hundred Year War and with humanity and life onward she has seen the many different faces of mankind, lies, truth, selfishness, selflessness, evil, good, black and white. Even in the goodness of others, she began to see the insensible reasoning behind their logic - how bad and good easily becomes so subjective based on perspective and context and details. How many surprisingly die even in safe places, not by the Grimm, but as a result of the very laws and protection that safe place enforces. Things that go unnoticed, things that are deemed good and deemed bad. Even how her own slogan was warped and twisted behind the scenes for trivial things such as greed and power, selfish economic growth, virtue signaling for the sake of progression but really in the name of corruption.

She couldn't take it anymore, she decided that people themselves, in Atlas, and by self-fulfilling prophecy the other countries as well, are too free to decide what's best for themselves. Have become too free that they are warping the sense of good and evil, which is what the White Night made her see as solid proof. That even with the Grimm prowling about, even with how dangerously they have adapted in Atlas, people still find ways to make their own little worlds for themselves and not others.

Her goal at the moment? For now, is the assured Peace, Prosperity, and Protection that she sees is the way to progress mankind and assert her ways as the safest way to live in a world of monsters that go lurking about. Almost similar to Mr House of New Vegas. Her end goal looking something on par with the Imperium of Man, with the military being the Imperial Guard and the Huntsmen being the Space/Ultra Marines and Sisters of Battle. But, to do this she needs a figure head, a modern Snow White that embodies her legacy and methods, according to her, and the only canadite is Weiss. Which is why she is essentially grooming her with the latest Atlisian weapons, cybernetics, and weapons. All made with Atlisian Aurium.

Her plans for Weiss? Maybe not total possession because that's too easy, right now I'm seeing that she wants to keep her with her sense of identity but manipulate her for her bidding, in the sense of "rationalizing." Have her believe that certain methods and actions be deemed necessary in order to move mankind forward.

~[*Ruby Rose*]: (Represents Flawed Creation)
Age: 15 Height: 5,4 Physique: Average, slightly chubby but slim later.
Cup: C Aura (at start of story): Tier 1

A girl who never really knew her mother, only remember so much and knows so little - only knowing that she was part of her Father's team and was told that she was a hero by Qrow. Thus, wants to be like her since its the only admiration she has of her, fantasizied until eventually borderline romanticized that she wants to become the greatest Huntress there ever was (and she does, but not in the way she wanted). When Tai, went of out his way to keep her from entering Signal, Qrow personally trains her behind Tai's back, helping her make Crescent Rose and hone her skills with it and her Aura and semblance. But, focusing solely on school, keeping quiet about Qrow training her, Yang being how she is, and her insecurities - Ruby is a person that is good as what she excells at but is either average or sucks with everything else, particularly socializing - suttering, flubbing (Burnie, How do words good, Brandon), not social, lack of self-esteem with others. However, once she becomes determined to do something, she has a tendency to forgo sleep, food, bathing, bathroom-use, etc to achieve something depending on the task.

She stops Roman from robbing like RWBY proper and is forced to take the enrollment test to Beacon like Yang for having such a dangerous weapon without a Hunstman liscense, illegally creating and tinkering with it for years without a Smithing Liscense, and the admission of an unregistered weapon use as a previous minor. But her tolerance for Tai's gatekeeping blows up when Tai tries to persude Ozpin to not let her in, making it the first time she ever spoke out against him. And so, wanting to make her own way in the world, she completely ignores Tai at Beacon and does as best as she can at Beacon despite her flaws and faults, not knowing that her Mother is the reason why Tai gatekept her, her eyes.

When a breach-like event from Volume 2 is done, this is where she first activates her Silver Eye power; previously, her eyes were more grey, now her eyes are a definite shining silver. After that is when she slowly starts hearing then seeing the vengeful spirits. For a while she tolerated it, but she gave in to the nagging and kills the spirits' targets in secret just to get them to shut up. At first, but in reality this is considered a small use but a use nonetheless of her Silver Eye power; as a result, factoring her preferable and simple mentality of black and white, she begins to display psychopathic tendencies due to her power slowly draining her reason. Examples: an assignment from Beacon to neutralize and arrest bandits/gangs/a troublesome group, whatever, but Ruby outright kills them in cold blood without remorse; if someone is deemed a bad buy she will treat them as such regardless of their circumstances. But when the Fall of Beacon happens, the desire to save and protect people one after another, especially her strong desire for justice for all of this chaos and the suddenly strong calling of the vengeful spirirts, causes her powers to go out of control and control her to indiscriminately kill, possessing her.

-After this point I'm considering changing somewhat. WIP

When she wakes up, she finds herself in the middle of no-where in a forest, and when the spirits tell her to kill specific targets again she constantly rejects until she is possessed and kills and kills and kills until she finds Maria. Maria tells her about the Silver and Red Eyes, the Angels and the Demons. Ruby doesn't know what to think or do, because at this point she puts two and two together and learns that her Mother probably died satisfying the vengeful spirits. She tries to not use her Silver Eye power, but she can only do so much in appeasing the spirits and her own morals.

In and out, in and out, Ruby has constant episodes of losing consciousness because of of spirit possession, making her lose her sense of time. The state of her clothes and weapon deteriorating to the point she has to make new ones. Worse, every episode she loses more and more of her memeories to the point that she doesn't know who she is.

Its not until Yang inadvertantly helps her that Ruby finally has enough control again. Her arc will probably revolve around her trying to control her Silver Eye power, and the conflicts of her vigilance to do so, to stay human. Eventutally when she gains the Relic of Choice, making her now fully make her own choices again, remember what's left of her memories, vaguely, she wishes to perserve the relationship she took for granted before The Fall of Beacon, of Man and Faunus living equally.

-WIP stops here.

"I see no evil, hear no evil, speak no evil, and me raising my arms against you is not evil."

Final form incorporates similarities of an Ophanim

[Semblance]: Physical-type Super speed, similar to RWBY prior volume 7 and its use will be similar, primarily to use or enhance the use of her scythe. But, because she gained it at Tier 1 it is considerably weaker in that she has to give herself some momentum first before she can use it, and its after she obtains Tier 2 Aura that she can activate it on command without needing momentum like RWBY proper. However, once learning that out of her teammates, even her own sister, that she is the one behind on Semblance utilization she becomes determined to utilize her semblance in other ways. One such way, she eventually was able to isolate the super speed to specific parts of her body, that being her four limbs. In that way, its very similiar to the Body Enhacement Aura Art, and because its super speed not much effort is made to make a hard flurry of punches, just by the inertia alone. However, after much development, then can she finally do something like her semblance is now in RWBY proper, but actually sensical.

[Weapon]
|Crescent Rose|:
Just as it works in RWBY proper. With the exception of the rifle mode: physically it bears more of a resemblance to shotgun with the bolt lever being reminscient of a foregrip attachment being on the underside of the gun rather than the left side for better control. Its rifle type is still the same, reflecting a Barret 50. Cal, semi-auto. Also, in this mode the practicality of the mode also functions similarly to a shotgun: it can still use magazines and is still semi-auto, but in a case where reloading is too slow for the occasion, Ruby can slide the cartridges in like shotgun shells. In fact, actually, she had made a second barrel in an over-and-under system to where, only in rifle mode, she has to first press a button on the foregrip then pump that grip like a shotgun to change barrels and then it can fire shotgun rounds, semi-auto. Making it the first two gun/scythe hybrid weapon. This function made by her, described as "painstacking, racked my head."

Given the fact that she is a gun nut, she has constantly tinkered with it to the point where she's found a way make recoil and kickback barely there in rifle mode. Also, because of its system in rifle mode with both ammunition, rifle and shotgun (ammo capacity, a custom ten/ten), it grants fast shooting. However, with that, and given that its also a Scythe, its is graded as the most dangerous design ever made by a civilian-turned-Acolyte, and has to be registered as such.

In its Scythe mode, however, that recoil and kickback system for rifle mode is not there, they are needed for her to utilize, at first, and it can only shoot rifle bullets in this mode. It has to utilize a bolt-like system in this mode to keep in rhythm with swinging and recoil.

After Fall, Ruby, controlled by the vengeful spirits via Silver Eye Power, continues to use Crescent Rose even when out of ammo, using any that she comes across. However, after Crescent Rose breaks she manages to salvage Crescent Rose into two handheld smgs that bear resemblence to the M50 Reising that have power white blades made of her Aura, which activate upon her touch, at the end of the barrels. The bullets that fire from them are also made of her Aura and are unlimited, which considering her almost limitless amount of Aura because of how far she's gone down the rabbit hole, so to speak, it isn't a problem. And because she has enough of Crescent Rose left over, she utilizes those parts to where she can combine the two smgs into a Scythe, however, its of smaller size to Crescent Rose. This new weapon doesn't have a name until she has full atonomy over herself, and because of her trial to overcome her possession, remember that her mother is one of the four Angels, she fondly names it Summer (may change).

~[*Yang Xiao Long*]: (Represents Abhorrent Destruction)
Age:17 Height: 6,3 Physique: Slender but toned.
Cup: F Aura (at start of story): Tier 2

A girl who grew up frustrated - taking care of Ruby as a girl because Tai was teaching at Signal and dealing with loss (barely being there for her) of Summer, the mother that she knew died and then finding out that her birth mother left her, not being able to play with school friends because she needed to take care of Ruby, Tai being more worried about Ruby than her, not allowing her to attend Signal, which she attributed to Ruby because Ruby couldn't attend either. All of this stirring the embers of frustration inside her. When Yang went to find the barn in the picture she found of her Mother like in RWBY proper, not with Ruby, figuring that she derserves to deal with her own problems, she runs into a family of Ursa, whom Qrow kills the mom and the dad, but when running away Yang runs into the cub and inadvertantly makes a partnership with it.

This activates her dormant Red Eye power, this causing her to act more like a delinquent growing up the more she used it, so much so that she vandalized Junior's club without care just to get any info about her mother. Resulting in her needing to pass Beacon in exchange for her not going to juvenile prison.

In terms of goals (wip), Yang's are generally short term, and prominently have to do with one thing - Be better than Ruby. Its what caused her to start fighting and learning how to fight on her own as a kid, what caused her to kill unfazed during gladitorial matches, what caused her to be independent from her family, live independently in Vale, sex. You get the point. But its also what caused her Aura to affect her growth, to make her more allurring than Ruby with the right assets, making her deceptively older than she is. However, once the Fall of Beacon happens, she ultimately goes to Salem's side after visiting her mother since it was the only thing that she saw that she had going for her, but now she doesn't know what her goals are now, always using Ruby as a base for her goals. And as such, she just goes with the flow and grows to love those around her like family and seeks to protect them and right any unjustice done to faunus as much as she can due to them being thought on Salem's side. But what she considers family is something she has to struggle with, and question why she blindly pursued power in the first place.

(How was she able to fight?) Once learning that Qrow was teaching Ruby behind Tai's back, her trust then became few and far between, seeing this as another form of betrayal. As such, she set out to learn how to fight on her own, with any resource she could get her hands on, manuals, media and such, causing her Aura to awaken at Tier 1 and because she knew even at a young age that she couldn't fight properly with any weapon without any training she chose the classical fisticuffs. That, and it "felt better to beat their asses." In her eyes, Ruby meant more to the two father figures, Tai and Qrow, than her, so she became determined to become greater than her. Because of her issues and the side effects of the Red Eye power she became the deliquent child growing up, getting into fights so much that Tai even expected her to come home in a few bruises. And every time people just straight up tell Tai to send her to Signal Academy, something which she strongly agrees to, Tai vehemently sticks to his guns, not to. That, and the few times that she was brought back by police, Tai didn't really give her any punishment, more like a mere slap to the wrist. Which causes Yang's view of him as a parent, overtime, to decline to the point of him just being another person.

Tai doesn't suspect anything of the Red Eye power because he is attributing this to his own failure as a father and other things that were out of his power and being only able to do so much as one person.

And because in her mind people tended to pay more attention to Ruby than her, wanting to be better than Ruby her Aura affected her growth, making her a 'smoking bombshell' even before the story starts, making it easier for her to become toned.

Do something enough times and people will notice - at this point she is fourteen, fifteen; stories of the Raging Bombshell that is a daughter of a Hunter causing fights around Patch? When she was fifteen, suddenly, a man working in the underground collosseum in Vale is tasked to finding possible gladiators because of dwindled numbers from the last bout in Argus. He deduces Yang to be the Raging Bombshell that's being talked about. There, he offers her a 'job', a simple job - fight and she'll get paid. Basically, itching for a fight for stress relief and at this point on probation, she accepted. From there, she managed to lie to Tai about getting a job in Vale, and went there. At first she was surprised that gladitorial matches were still happening in the modern day, but she settled into the role quickly. She didn't even mind that the outfit she had to wear was, all things considered, skimpy yet functional. She didn't mind - in her mind, she was more sexier than Ruby, and she felt it, knew it.

The other gladiators she had to fight were just as the same as her, no strangers to fighting but green horns to killing, having accepted the same offer as her. She hesitated but accepted killing just to feel good, to feel something other than her issues, to distract herself. This is only one of Yang's instances of possible self-destruction, symbolized by her Semblance, Rebound - yet, she can find relief physically easily but not as much mentally. It is also here, that Yang gets her semblance - by the time there is only her and one other gladiator, she is somewhat fatigued and not at tip-top shape, a constrast to the giant that is the other gladiator. She fought but was getting cornered, frustrated her weakness, having a strong desire to bring this giant down, her Aura unlocked her semblance; once she was hit with what supposed to be the finishing blow, her Aura went to Tier 2 and absorbed the force turning it into energy for her Rebound. Her hair afire, she screamed and delievered a hard straight at the gladiator's chest, who didn't have Aura, and as a result Yang's attack made a hole in his chest, killing him instantly.

Here, the match was over, the crowd cheered and Yang roared with the crowd. It was this match, that people whispered for a nickname for her - the one that stuck the most was The Burning Manslayer. Yang was paid fifty thousand Lien for the match and another fifty thousand bonus for her killing and show of skill. At first surprised at the amount of money, she offered to come back for more matches.

However, she was a special case, she was told, she wasn't a normal gladiator, just cannon fodder for a show to watch the kids fight in the playground, so to speak, for the weekends. Yang still offered, saying that she'll come back on the weekends, if the pay is just as good. It was here, that the representative of the Vale colosseum heard her, telling her that there are many wanna-be's in the world of today, not knowing the difference between fights and killing, but for her she didn't seem to care, in fact, she seemed happy. She merely said - everyone has their issues, and that death is a great cure for idoicy. The Rep. laughed, clapping his hand on her shoulder, saying that she embodied the bloody history of Vale well. He granted permission for her to come back on the weekends, and offered her housing for an apartment, knowing that she was the Raging Bombshell from Patch, explaining that eyes and ears are needed to find good fighters. Yang smiled, she accepted.

From there, she managed to hide the fact that she was fighting as a special gladiator from Tai and Ruby for three years, going back and forth between Vale and Patch, being old enough to get a job. Those three years making her reputation rise with each fight she won, gaining more money. It was during these two years that she commissoned Ember Celica from the colosseum's arms master, buying High Pressure, Explosive, Flechette, and Slug rounds from there. Its here where her desire to fight strong opponents starts to shine, but it was always there, previously minor. In fact, the Vale Rep. has Yang take out gladiators that have become too arogant for their own good, using their privileges too far for granted, as though those privileges were rights.

The money was nice for a while, having her own place to stay in Vale, having her own motocycle, Bumblebee. But what was nagging in the corner of her mind was her birth mother. Especially since one of the gladiators she hunted down just wanted to go back to their never mention her name, not even Qrow.

This starts her search for Raven, eventually leading her to Junior's and getting arrested and being forced to the enrollment test, then needing to graduate at Beacon or else she'll be thrown into prison. It is also during this time that the Rep. calls her, telling her that the colosseum in Argo had become exposed, leading the other colosseums to go in-hiding, so to speak, just able to hide any evidence of other colosseums in Remnant. But as such, colosseum activities have been halted to stay under the radar for the time being. Yang understands but isn't too happy about it.

While at Beacon, she is listed as being one of the hottest while also being one of the fiercest. When Ruby is appointed leader, Yang's face is a clear expression of doubt. She's not as much against it as much as she more 'I wanna see how much you can fuck up more.' She laughs or at least brings Ruby's flubs or mistakes to attention, pointing them out whenever she can.

When the breach-like event happens, Yang's desire to fight and kill Grimm as well as a sudden swelling of emotions activates her Red Eye power to her first phase of Metamorhpasis. Acting out on primal urge, and when she is find by Emerald, she is found devouring Grimm and people alike - for Natural Selection and to devour Aura. But after Emerald defeats her, she doesn't remember what she did. Its when she has dreams of her chasing and devour people like a Grimm that her mask appears in her hand one day after waking up. And day after day, she is becoming more and more impulsive and emotional, even being irrational at times. It gets to a point where Ozpin supervises Team RWBY, at least that's the current idea.

When the Fall of Beacon happens, she goes to find Blake and find that she's talking to Adam, immediately assuming the worst this activates hersecond phase of Metamorphasis, causing her to go berserk. She does lose her right arm when fighting Adam but grows an ursa-like one back during the fight, this arm causing the scar on Adam's face similar to RWBY proper just not the SDC for some random reason. He manages to defeat and knock Yang out, Adam is about to kill her but Blake convinces him not to, just barely, to have them flee due to his injuries. When Adam suggests they go together, Blake reasons that it will blow her cover. When Adam leaves, she takes Yang to the evacuation zone and then returns to the White Fang but soon makes her way home to Menagerie.

When Yang wakes up, she finds herself back home with Tai, learning that Ruby went missing during the Fall of Beacon. However, she not cocerned about Ruby - she demands to know her mother's name, and surprisingly Tai tells her - Raven. She demands to know where she is - Tai says she in Mistral. She demands why he didn't tell her anything about her mother - Tai holds up Yang's mask and hands her a hand mirror and is shocked to see that she has become almost a spitting image of her mother. Her skin's turned pale, hair black, and eyes permanently red. He says he didn't tell her because of what's happening to her now.

From here, Tai tells Yang why he didn't allow Ruby and Yang to attend Signal, because of their respective mothers and the powers of their eyes. However, Yang goes off to find Raven regardless in Bumblebee. But before she can even physically sit on Bumblebee, Tai brings her into a fight out of being unsure of what to say and find the right words to convince her to stay, and also as a silent test, he's primarily silent the whole fight, for her to show him that she can actually handle herself. And he doesnt' hold back, showing her the brutality of fighting for life and death, to have her experience it first hand. This coming from the fact that Tai was a former gladiator. Ultimately, however, Yang wins, some way some how, but its not a total victory nor is it flawless one. And before she leaves, she tells Tai that he's pathetic before speeding off in Bumblebee as a way to relief her conscience.

When she eventually gets to Mistral and approaches the Branwen Tribe where Raven is, she is then possessed by her grandmother. Leading into a revelation that despite how Raven is now, she is basically soft on the inside but had to build this hard shell exterior out of necessity to live in this world. However, Yang doesn't believe this, more over, how could she believe any of this when this is the first thing she even knows about her. This triggers her, barking out in anger and triggering her Red Eye power, triggering Malice to make more developments in her Second Stage of Metamorphisis. Out of habit, Raven draws Kebarra with the idea that her daughter is turning into a Grimm. This only makes Yang jump to conclusions, yelling that she herself had wanted to find Raven in the need for support and here she is drawing a blade at her? This conclusion makes Yang presume that she was a mistake child and that Vernal, her half sister, was an ideal, making her development accelerate to the edge of the Third Stage of Metamorphisis despite the words of Raven, her Grimm partner. Her grandmother doesn't try to calm her because she's experienced this before, knows that words, especially to people like Yang, are useless. But is also kicked out of Yang's body due to mere emotional outburst.

In wanting to prove that Yang is the better child, she goes for Vernal but Raven defends her, leading to a fight. During the fight, Bumblebee is destroyed, destroying one of her only assertions of identity. In her frustration Yang starts to lose some of her inhibition, acting on pure instinct, threatening to kill Vernal and anyone that gets in her way. Hearing this, Raven deems Yang too dangerous to live and tries to execute her with Kebarra but every time she hesitates, not wanting to kill her and having this idea of hope that Yang could somehow get out of this. Her grimm partner tries to calm Yang down but her emotional outburst is too strong. Her grandmother is finally able to possess Yang again and stop the fight by forcing her Aura into Yang and suppressing Yang's Aura.

Her grandmother tells Raven that because of this event Yang can no longer live as a normal person, that the Malice within her is threatening to take her into the third stage of Metamorphisis. Yang is still conscious and is heraing all of this, just that she's not in control of her body. When her grandmother has no choice but to take Yang to "You know Who" (Salem), Raven vehmently disagrees and says that she forbids it, even threatening to kill her. But her grandmother points out that she can feel that Yang no longer sees Raven as a mother, and says that if she wanted to kill Yang she would have done it by now but drives the nail home in saying that she couldn't do it anyway.

Raven tries to make any arguement but then begins to break down in tears, begging for her grandmother to not take her to Salem. But, Grandmother retorts that its the only way to keep Yang as a person, because she knows that Yang would be unable to kill her if she under went Grimmification. This was the last thing Yang had with her mother, and the break down - Yang convinces herself that it wasn't genuine, that it wasn't actually truthful. Tries to rationalize it, turn her eye away.

But then Grandmother points out to Yang:

"Is that you, or the Red Eyes talking?"

Eventually, Yang finds herself on Dragon Isle, on Salem's domain and within basically her captial. Its here she reunites with Pyhrra and May and is introduced to Salem and the other "people" inhabiting Dragon Isle via a ceremony where Salem sings.

From here its Yang getting used to life on Dragon Isle and learning the denizens in it, even, more or less, befriending some of them. This experience starting to slowly change her perspective on things, with thoughts of seeing Raven to patch things up. However, Atlas starts a war with the Dragon Isle ignited through the use of long range missles, not ICBMs but an attack that is too dangerous to ignore. Worse, a Pure Grimm managed to get past Salem's defenses surrounding the Grimm Sea as a result of this and is heading for Vale, fast. By the time Yang gets there, its already made it on land and it heading towards Patch. Altisian forces had made it to Northern Vale to evacuate citizens in that region outward, being only able to keep the Feral Grimm spawning off the the Pure at bay. Because of this, Yang is fighting Ferals and some Atlisians to find Tai, a deep worry and fear blossoming within her that she'll find him dead, hoping that she doesn't.

She does. Worse. Raven is there. Dead with him, killed by Atlisian forces. Her Aura breaks, the Malice within her takes over, her Grimm partner swallowed by it, and her mask breaks, revealing her now horrendous face to mark the start of her becoming a Pure Grimm. But, for some reason, before everything went black she vaguely recognizes Blake's voice desperately calling out to her.

Final form incorporates similarities of Cherubium.

~[Semblance]: Physical Type Rebound.
Similar to RWBY proper: each hit against her will create energy, a building pressure it feels, and more energy she gets the more brighter and more fiery her hair gets. How hard she hits dictates how much energy she exhauts from within her, so using fast but precise punches can easily defeat a normal person. The energy enchances her punches like RWBY proper - light punches feel like a hammer and hard punches a pile bunker.

(Similar to Gozilla and his atomic breath) However, there is a point where the energy she holds will create a burning sensation within her that gets hotter and hotter the more she goes past what she calls her 'Peak.' The Peak is a borderline she named, behind which the pressure is tolerable and harmless but once past it there is a distinct swelling sensation at her chest with a pulsating feel, like how it is with blunt trauma, and that burning sensation mentioned before will appear also. The more she goes past the Peak, the greater the burning sensation. At the worst, it will feel like there is fire directly underneath her sternum and ribs and the swelling feeling will spread and become so tangible that it will feel like her whole body is swelled up.

However, even though it was only two, three years, her years of fighting gave her enough understanding of her Aura that, should she desire it, should she not care for her own safety, she will use her Aura in place of the energy. How much is transferred is up to her, but it is possible for her to lose a Tier of protection should she desire it. She can also focus the energy in her arms or legs and use it like the mechanics of a slingshot or catapult to make fast yet strong hits.

[Weapon]
Ember Celica:
Just how it is in RWBY proper. Maybe an upgrade during Beacon to use a pile bunker or pile driver. Because of its efficency, like Crescent Rose, its also considered a dangerous weapon design.

Post-Fall, however, she will abandon Ember Celica either by choice or from disrepair, but, regardless of the circumstance, she will stop using it due to becoming innately strong enough to not have the need to use it to kill.

Maybe use the Staff of Creation as a mace that looks similiar to the pile bunker mace that Gundam Barbatos uses?

~[*Blake Belladonna*]:(Represents Cursed Knowledge)
Age: 15 Height: 4,5 then 6,5 Physique: lithe, then willowy Cup: flat, then DD Aura (at start of story): Tier 1

A young woman who convictively fights for what she believes in to the point of radicalism but struggles to commit in emotional struggles. Empathy, trauma, and love, are the trials and tribulations that trouble her. In goals, she soughts to bring justice to the humans and bring rightousness to the faunus, to the point tthat any human she comes across she smoudlers via scowling, or in the field outright kill them. Because of this, she views the Humans and Faunus in black and white.

However upon learning to love Ruby, Weiss, and Yang, she becomes confused about her alligance, but, ultimately, seeks to bring her loved ones back together after the Fall of Beacon and even after all three have picked sides and/or have become radicalized or unwilling to listen. Being a direct descendent of Ghira, an Anima, Blake doesn't know her heredity, doesn't know her actual race. As such, she grew up only knowing that she was a faunus. A childhood friend of Adam Tarus, and step-sister of Ilia Amitola, whose family lived next to her's and was on very friendly terms to the point that they were almost like a second family.

However, her hereditary ties to the Anima come to a head when Poachers came for Adam's family and nearly took Adam at the cost of his mother and father. It was here, that she had her first taste and awareness, in a general sense, of 'emotional danger.' Not being with the rescue team and being with Ilia's mother, Blake began to panic all of a sudden. Her fear becoming swallowed by another fear so stomach churning that she fell to the ground - the fear of Adam and his parents, fear for their lives, fear for their own safety, fear for Adam's well-being. She saw vivid hallucinations of being close to dangerous people armed with weapons, running away in a dark forest, the desperation of fleeing and the shadows of chasers in a serach light, getting stabbed in the stomach. Suddenly, she went catatonic, trembling so much as though in a seizure, feeling the emotions of Adam and his parents, the emotions of Adam's parents at their final moments, everything, and the desperate hope for Adam. Then the anguishing pain, tangibly feeling their Adam's parents' deaths, an immense pain within her very being like bomb going off inside of her. About to go into stroke or more likely shock, Ilia's mother didn't know what to do so and ushered by the urgency of the moment she knocked Blake out, and woke up with Adam and Ilia sleeping at her bedside, waiting for her to wake up.

When Sienna pushed Ghira to tell Blake what she is, Ghira agreed, but when he was about to say the words to her he got cold feet, fearing the repercussions. It was here that he suddenly realized that the truth would more than likely harm her more than help her, prevent her from growing. He had felt her tangibility while being on the rescue team. This wasn't another person, a stranger, a human, it was another anima, and it was his daughter. He ended up lying that she had a seizure and that her health would be different now because of it, being more physically weaker than usual. It was enough to convince her, leading to her fighting style of precision, agilty, and accuracy, more of a sharpshooter than RWBY proper, no cleaver until later. Ever since then, however, Blake would subconsciously but then later rationalize that she prefers avoiding making new relationships with new people. Besides her parents and Ilia's mother, prior to becoming a part of team RWBY, her main relationships are Adam, Illia, and Sienna.

When Sienna reprimads Ghira, he tells her that she would have done the same with her kid; she reminds him that they couldn't save her daughter from the Poachers, saying that she has to know. But Ghira insists, this germinates the conflict between the two of them, the two different trees of thought.

Despite being told of her supposed stroke, Blake feels massive guilt for Adam's parents' deaths despite not being the cause (might change), and having enough hate for humans because of that experience she enlists into Sienna's White Fang with Adam and Ilia. This unlocks her Aura. As a soldier, she primarily strikes from the shadows, not close combat oriented but having enough skill to defend herself if the need arises, going for fatal strikes with finesse. Similiar in the vein of how Samurai stuck down their opponents fast. When Ghira tries to stop her from joining, she tells him that this is her choice and he would not talk her out of it. Ghira says that it is exactly why he is so fearful. Blake demands an explanation why but Ghira couldn't find one, not being able to muster the guts to tell her that she is part of an empathetically cursed race, that if she isn't careful she could kill herself with her relationships and emotions alone, at worst, (which is what almost happened when feeling Adam's parents' deaths), causing her to call him a coward before leaving him with those words.

From there, Sienna accepts Adam and Blake into the White Fang, asking her specifically if she knew what was at stake, assuming that Ghira finally told her what she was, and Blake saying 'yes' is what got her in. From there, Blake is assigned to be with Illia as part of recon, scouting, stealth, and espionage when it came to it. They were both two of the few faunus that could blend into human society. Especially, Blake, who would be considered underdeveloped, bearing a more child-like appearance. Her appearance is tied to her Aura, wanting to be conspicuous, an agent and possible killer that no one would bat an eye to, but primarily her race, her body, is the cause. As Anima can gain more or no more additional animal features the more they indulge or abstain from their animallistic tendencies, behaviors, and their unconditional love for others - Blake's child-like appearance is a result of both: not wanting to be animal but also not wanting be human as she knows it (this view based on the Poachers that one night) - her lack of physical growth is a result of her essentailly rejecting herself. So when her body changes to how she looks in RWBY proper during her time in Beacon, opening up, its her, consciously or not, finally accepting, more or less, both. That as much as she is also an animal she can also be human in the greatest light, as she will eventually learn in Beacon. During her time in the White Fang, Blake is introduced to books for entertainment, especially during long times of scouting and recon.

Eventually, Blake and Adam get a break, a SDC train like the Black Trailer. More or less follows the trailer except for two details.

Blake accepts killing humans.

Blake doesn't abandon Adam and the White Fang.

The operation is a success and Blake and Adam are given new opportunities within the White Fang. Specifically, for Blake, long term spying. And she is chosen to spy in Vale to see the capabilities of Schools, specifically Beacon as its being targeted to fall. There, after saying her goodbyes to Adam and Illia, she goes to Vale, attempts the School test, passes, and goes to Beacon. There's she becomes part of team RWBY, and sends out info and observations in secret to the White Fang.

Here is where her arc begins. Her team is agruably the most stressful: two sisters that half of the time get along, half of the time argue about something, and a heiress of a company that she hates that has her own issues and sometimes problamatic mouth and personality. And despite not wanting to do anything with them, and her view on relationships, she is essentially forced to be the middle man of sorts or mediator, which forces her to get to know them and form relationships with them, forces her to care about them, and forces herself to build the supports to glue the team together.

Which, eventually, one night she has a dream of her team where all of them are having a great time until they suddenly pounce on her, unable to move. Her body becoming pressed down with pressure and being unable to breathe. When she is finally able to is when she wakes up, realizing that in her sleep her body becomes that of her appearance in RWBY proper. That dream has it dawn on her that she's fully come to care about them, which scares her. At this point she still doesn't know that she is an Anima but she suddenly remembers Adam's parents. Leading up to this point, she's been showing more animalistic behavior's, impulses, and her unconditional love. So when her body changes is when its revealed to the rest of her team that she is a faunus, and also that she has grown a cat tail.

Over time, her time at Beacon, her time with her team and team JNPR, has her question her loyalties, her goals, and what is it that she really wants. Then, on a whim, needing to talk to someone, she finds herself calling her parents instead of Sienna, Adam, or Illia. Here, its where Ghira spills the beans on her being an Anima, and the dangers of relationships and the dangers of her own being.

It takes a while for Blake to process this even after the conversation, not really knowing what to do about it. For now, Blake just follows the flow - school, life, and reporting to Sienna, which no one still knows.

By the time the Fall of Beacon happens, her relationship with Ruby, Yang, and Weiss, are deep enough that their emotions and sensations affect her, feeling them; Ruby's Silver eye power, Yang's Red Eye power, andWeiss becoming greatly wounded. Even after the incident ends, all things considered, she can still feel the deaths of even the people she had little care of but cared nonetheless. All those deaths, all those emotions, thoughts. She needed to go home, for help in stablizing all of this tangibility.

She gets there by either two ways:

Boat like in RWBY proper.

Or she manages to get an airship, somehow, and flies to Menagerie.

Either way, Ghira does what he can but realizes that he's done as much as he could and has to send her to the secret Anima civilization that is on Menagerie. She manages to get there but the tangibility from Ruby, Weiss, and Yang causes her to pass out at its entrance.

When she wakes up, the leader is before her, a woman who is revealed to be her grandmother, despite still looking relatively young. Who mentions that she already knows who Blake is, and remarks that she has found trouble, referring to Ruby, Weiss, and Yang. Telling her that as much as she has done much to put them together, its the legacies they embody that is tearing her apart. Out of mercy, she applies an aura tattoo (?) that reduces the pressure of the tangibility. But warns that this obesession with her mates, as she calls them, will utterly destroy her, warp her (May have Ghira point this out as well). Just like Sienna.

Eventually, she does gain stability and does learn that her bloodline is linked to Jinn, eventually gaining the relic of knowledge from her. Eventually she links her Aura with Ruby, Weiss, and Yang to support them in their struggles via the link, however, because she links them all together they all gain transformations relating to them all - the Silver Eyes, the Red Eyes, the Animal Eyes, and the Eyes of Man. And feeling them all, she vows that she is there for them, despite knowing that it will kill her one way or another.

Here, is where the story diverges. In her route, so to speak, her ultimatum has her save Ruby, Weiss, and Yang, the ones she love, at the cost of the rest of the world by neutralizing them all, not killing them, and reducing them to actual children or some sort of pacified state via the staff of creation or relic of choice or both. Then living a haunted but relatively happy life in Menagerie, protected by the relics in a sort of Noah's Arc circumstance. Which, over time, gives the faunus the courage to eventually branch out, create outposts, recover any surviving technology, if possible bring any surviving civilizations in, and create a new world dominated by the faunus. Man eventually going extinct. However, because of their animalistic tendencies and their heat cycles, overpopulation becomes the burdern of future generations. And because the moon keeps everyone in Remnant, they are forced to adapt, to the dismay of many.

Final form bearing similarities of The Living Creatures.

[Semblance]: Manipulation Type Shadow:
When first obtaining her semblance, Blake only used Shadow to make her form blend into the shadows, practically turning her invisible, espeically at night. However, over time, the more she used it the more she found more uses for it, like the shadow clones from RWBY proper and to speed along shadows while inside them. NO TELEPORTATION. For her to move along in the shadows she has to be in them. However, except being wet, its like being underwater where she has to hold her breath, and the shadows she can blend into have to be around or above the proportional capacities of her person. For example - she can blend into the shadow of a large box but not the shadow of a bottle because she is essential fitting herself inside the object via its shadow.

[Weapon]
Pre-Beacon: The weapons used are a wakazashi like blade and a revolver with a modified chamber that holds six, or eight?, bullets. It isn't until some time aftershe is enrolled into Beacon that she makes Gambol Shroud with the help of Ruby.

Gambol Shroud:
Gambol Shroud is similiar to RWBY proper except that it doesn't have the cleaver for duel wielding. With the exemption of the cleaver, its use is just like how it is in RWBY proper, except that pre-Beacon growth (before her body changes) the blade is a wakizashi blade. When her body changes is when she gets the cleaver extension and the wakizashi blade to a katana blade. Currently, she'll continue to use Gambol Shroud post-Fall but will likely recieve a new weapon by the time of her transformation inside the Anima civilization. Mayba a naginata? Wakizashi and Short Katana for Miyomato Musashi style of fighting? Either way, the weapon has to have some sort of tie to loyalty or the protection of something dear.

Obsolete? - Either of the two in the former above, but later when arriving in the isolated Anima civilization obtains the [Spined Spear, aka the Barbed Spear]. A spear that's literally a fragment of a spine of a Pure Grimm that was obtained by The Great Leader, a Moses-like figure in Anima history, helped by Gaius], who made a child with her, and as such a tradition is made where the first child of the previous leader of the Anima is made the next leader. Regardless, by communicating with the traces of The Great Leader inside the Spined Spear via Aura and/or the Relic of Knowledge Blake talks with The Great Leader while also mastering the Spined Spear. Utilizing it like a spear and hitherto in other ways by splitting it to use the Spined Spear as duel wielding two swords or short swords (size unknown at this moment).

~[Weiss Schnee]: (Represents Fervent/Compliant/Complacent Choice)
Age: 17 Height: 5,0 Physique: petite Cup: flat Aura (at start of story): Tier 1

Being forced to strive to be the best since childhood, she eventually suffered a mental breakdown, eventually learning that Winter before her, then Whitley after her, went through the same thing made her question whether she would have her own will for anything. In fact, this perfectionist ideal, she continued to follow this life style only because she didn't know how to live otherwise since childhood, but, gradually, it became more of a way to distract her from her issues.

Like the fact that she takes more after her father in appearance, having dark, ravenous hair as opposed to white, with red lips; that she prefers to wear blue velvet colors doesn't help with this distinction. Her family, with only suspicion from Winter, doesn't suspect anything seeing as how this is what they sought from her, on the surface. Weiss didn't have any goals when transferring to Beacon, but eventually upon learning Blake is a faunus and their struggles strives to become a better person and change the SDC (WIP). After the Fall of Beacon, after she changes her body, she tries to stay true to this change, but once she becomes powerful enough that people call her the second coming of Snow White, the pressure of mankind cheering on her to ward away the darkness, the evil-doers, she gives up and wears that mantle. Accepting her sacrifice of self-happiness and to become a monster to beat the monsters. Even if that means genocide and eugenics of the faunus.

This perfectionist life-style earned her the title of the Wonder Child, prominently among the few others. But the title pains her. She isn't a wonderful child even though she can perform many things with excellence, again these are distractions. Her pain, her own thoughts, her own doubts about herself, what she could have had, what she possibly lost. Knowing that even though she can do so much, she continues to truly have nothing. Knowing that even though the spotlight on her shines brilliantly she will be alone, by the intimediation of her title, her practically royal status, the fact that normal people see her as a pompous princess, and the fact she is somewhat anti-social to everyone except a small circle of those that surrounded her life as a child, Winter, Willow and Jaque but more out of formality, Ironwood, Whitley. Knowing that, while Winter has a Tier 2 Aura, she only has a Tier 1 Aura. Though she has her semblance, she echoes the sentiment from others that she was lucky even though she had defeated the Geist Knight from the White Trailer.
In fact, she follows this regiment like OCD: always being found doing something; and her image of herself rooted so deep that she almost religously looks at herself in the mirror questioning herself, almost like a prayer of sorts, and to the point that she actually uses this in Mirror Mirror. This constant activity without proper rest finally reaches a head when she passes out at the end of a live performance on stage, the performance that is shown in the White Trailer in RWBY proper.

When Weiss woke up in the hospital, or private infirmary, she was strictly told to rest, to the point that she was restrained to the bed. The doctor explaining that they found out that she had been ignoring her fatigue, ignoring rest, and say that this is for her own good, remarking that her father and mother agreed to this. Weiss insisted that she at least had a book to read, a tv, or some sort of music player. They doctor only said 'no promises'.

This moment, in reality, is actually meant to watch her, by Jauque and Willow. And over time, they watched their daughter break down just by not doing anything, her thoughts of herself swirling in her mind. But, they finally found what they were looking for - at one moment, Weiss told the empty air to shut up and to not talk to her. They had found it, the next true heir to the Schnee family. Weiss told a blue ghost because she has the Eyes of Man, a power with which Snow White stopped the Hundred Year War. This was a promising result, as Whitley was deemed a failure like Winter (Winter too independant, Whitley too dependant), but they recognize the damage that they have done, even the doctor suggests that Weiss be transferred to a school outside of Atlas to improve her mental health.

Vacuo is not an option because they are still sore about the desertization of the majority of their region.

Mistral has more closer ties to the Faunus, meaning the possibility of the White Fang taking her and kidnapping her, or worse.

Vale - it wasn't the nicest choice, given its bloody history, but that acknowledgment of that history is the reason Vale was quick to help during the Nazi-like regime. They were the only option they trusted out of every other kingdom. Sending a spy of some sort to monitor Weiss or some sort of method to monitor her mental health was an idea, however, they knew that Weiss would expect that one way or another given how they raised her. They didn't like it, but if they wanted Weiss to be the heir they wanted her to be they had to take a chance and let her be on her own in Vale. They knew that a conflict as great as the Great War, worst case scenario the Hundred Year War, was building on the horizon and they needed someone, they needed another Snow White to lead mankind.

Because of her upbringing and life style, Weiss is more anti-social than she believes, making her look like a spoiled heiress as one would assume, being from a big name in history that its comparative to aristocracy. Which, that and her mannerisms, makes people outside of the people she usuall talks assume this as truth. Ruby, Yang, and espeically Blake believe this to be true upon first meeting her and living with her in their dorm room.

As her days in Beacon go on, she slowly learns how to be social with people, the first being her team mates, but showing her insecurities, her deemed weakness, is much slower.

Two instances:

One - when its revealed that Blake is a faunus from her sudden body change in the night, Weiss becomes concerned and starts to wonder this as a sort of betrayal of trust, the given trust as a team. Even when she says she doesn't really have any troubles with it , even going so far as to shrug as a response sometimes when questioned about Blake's revealation as a faunus, she will have doubt lingering in her mind.

Two - is when she suddenly finds one day that she's gone as far ahead of the main curriculum as the school can allow her without abandoning the rest of the class in terms of learning and the material. All techniques, all extra credits, all terms and Grimm material. She even goes so far as to beg for something to be given to her. She given a week of school off. However, knowing that she's already bothered, or in this instance assumed she's bothered, her teacher's enough already she accepts it. And even though she's given the freedom to do anything she wants she struggles to find what it is she wants to do to pass the time to the point that she feels overwhelmed by her options. However, she defaults to running on the school's track. But it isn't enough to distract her from her, let's say, her Perfectionist Trauma, the expectation and need to become better lest she gets punished via verbal or some sort of physical abuse. Even with earbuds in her ears to help distract her, her pain, trauma, and doubts of herself, self-esteem, washes over her and she breaks down crying in the middle of the track. Of course, this makes a scene and when a student or teacher touches her in a comforting gesture, hand on shoulder, hand on arm, whichever, Weiss shrieks and holds herself with her eyes squeezed shut.

Blake arrives first because of sensing that something was wrong, and comforts and guides Weiss to the infirmary. This is when Blake, Yang, and Ruby, and more or less the other students that spread the story of the story of her breaking down on the track, become aware of her Perfectionism Trauma. Resulting in building trust, and slowly causing her to open up more.

At the dance (of some sort, not sure if its the same dance as in the one in RWBY proper), just before the dance, people learned about Weiss's singing, so, during the dance, at a unanimous vote from everyone, Weiss is brought on to sing. However, because it was such a surprise, and with little time to prepare, Weiss gives in and just sings her heart (Mirror Mirror part 2). During her singing, she sheds tears but is able to go on until the end when she can't hold back the tears any longer and either cries on stage or goes behind the curtain to cry. Either way, this helps her open up, organically relieve her inner pain, bring herself closer to her team, and help her image to her classmates.

By the time of the events leading up to the Fall of Beacon, she's not as open as Weiss maybe wants to be but definitely more open when first coming to Beacon, with her mental health in good progress from straying from her Perfectionist Trauma. When the Fall does happen, somehow while fighting, her Aura reducing to Tier 1 from prolonged fighting, an explosion happens in very close proximity that it blows off her legs and her left arm. Barely kept alive by her Aura alone, her mind deluded by her closeness to death, she follows the advice of the blue-white ghosts, that she kept a secret to everyone, which are barely keeping her Aura intact just by touch alone, and barely drags herself along long enough for Ironwood to find her. Horrorified at her state, which his horrorified face is the last thing she sees before blacking out, Ironwood uses emergency [Aura Shots, high concentrations of neutral Aura, which are made from a process exclusive to Atlas, acting, in this instance, similar to morphine and a stablizer for Aura], just to keep her alive long enough for proper medical staff to give her attention.

When Weiss wakes up, she realizes that she's in a medical tube, kept alive by wires and machines and the neutral Aura inside the tube. When they tell her that's there's a process to change her body to a synthetic one, Weiss accepts right away, just wanting the pain to stop. They do the procedure but Weiss wakes in a child-like body, the reason being that the synthetic body is made of [Aurium], a type of metal, kept secret by those that know and mass produced in secret by Atlas, that is typically made via Aura physically concentrated onto metal, in the sense of one's Kegare, pullution, or one's soul being inside weapon in Japanese Shintoism. Or, less efficient but mass produce like aforementioned using Neutral Aura. Aurium is recommended via the former method as one's Aura makes their weapon, if made from Aurium, more efficient in the sense of sound body and mind].

Penny is there to help her get through this transitory moment of her life. Weiss learns that her original body's womb is still working, the eggs still there. So, the reason why Weiss's older iterations of her synthetic body have a mechanism in where the womb would be to freeze sperm and use on her original body as an incubator for making children.

Its during this period that Weiss learns the truth about Aura and Semblances, of Ozpin and Salem, and Snow White, her namesake. That Snow White is still alive. In spirit, Snow White attaches her Aura onto different generations of her bloodline to oversee them similar to Rava from Korra. In body, sometime during her life, her body became such a conduit of Aura that it actually transformed into a dragon, until it suddenly died. Or so it was thought. Clinically, it was dead, at least, its brain activity dead. Overtime, the body became humanoid, then human. When the Nazi-like regime found out, they made various experiments, and this is how Ironwood's arm and Neutral Aura came about. The regime even made plans to attach armor onto it's body and implant some sort of cybernetics to control and pilot it ala Evangelion. Willow, Jacque, and Ironwood, eventually, endorse on this idea, and by the time Weiss looks at it, it just looks like a giant robot.

Her hair finally turns white after she not only gets the enhancement from Neutral Aura (1) but also when she accepts her role for humanity and over-takes Snow White's Mecha Body (2) (After these two parts).

Final form bearing similarities of a Seraphim, not direct similarities.

[Weapon]
Myrtenaster:
Functions more or less like how in RWBY proper, maybe some change with the optional upgrade Schools give their Acolytes.

After the Fall, due to having lost Myrtenaster either from legit losing it in the explosion or it being destroyed in the explosion Weiss then wields a simple Falchion due to dust usage made more convinent through her synthetic body.

After getting the Relic of Destruction, a tattoo of a blue longsword is on her back after incorporating her Aura into the relic ala Aurium method, allowing her to form a multitude of weapons like/similar to Noctis or a sort of free-forming energy-like blade that Demi-Fiend uses in some of his attacks.

[Semblance]: Manipulation Type Glyphs:
Very similar to how they were in RWBY proper before the writers either dropped it or forgot it all together, for whatever fucking reason. But the glyphs do not change, summoning is achieved through them but Weiss isn't able to properly do this until, possibly, after The Fall of Beacon, not during. Maybe unconsciously during a life or death situation during the The Fall of Beacon.

~Propulsion, shield, protection, platforming, etc - the uses for its bare form, without dust.

~Setting down elemental traps and doing elemental attacks - with dust.

Is able to apply her glyphs to her body to give it enhancements which are attributed to the appliances for the glyphs' bare use - propulsion, or, faster movements, applying essentially armor for her body stacked with her Aura, able to jump higher, etc (This may change.) Is able to apply the glyphs to specific parts of her body for emphasis use. With this application, she is also able to apply dust to them, however, at the time of admitting into Beacon its more experimental than another use of her glyphs.

When summoning, her glyphs turns into a distinct navy blue-like color, and, no, she can't summon defeated enemies, doesn't really make sense unless its soul capturing like it is in The Elder Scrolls or she has a blade like Umbra, again from the Elder Scrolls, or Stormbringer from the Elric Melnibone stories. What she summons are the blue-white spirits that follow her everywhere, which become more apparent to her the more she improves herself at Beacon. Because she doesn't know how to summon them during her time in Beacon, she hasn't had the time to practice and improve even in Atlas. That knowledge was then taught to her after The Fall of Beacon, prominently, by Willow and, subsequently, Snow White. Singular summoning is similar, if not exactly, like how it is in RWBY proper, when summoning many the glyph expands to accomodate the numbers being summoned.

In total, is able to make five glyphs as opposed to Winter's eight, as opposed to Snow White's, recorded, hundred, supposedly, and by the time The Fall of Beacon happens Weiss is able to make seven.

~[Jaune Arc]:
Age: 16 Height: 6,1 Physique: upstanding with a hint of muscle, then in Beacon defined.
Aura (at start of story): Tier 1

A talented young man with, initially, no skill, and given his family's military history from his ancestors he wanted to be just like them, a hero. But, his family's grace was cut when his great-great grandfather lost their familial status during the Great War simply due to the changing of times. In keeping with having grown up with eight sisters from RWBY proper, as being the only boy in his family his mind was filled heroic fantasies as he heard his father tells the stories of his family line, reaching all the way to Gaius, supplemented by other heroes from Remenant.

This caused him to be some what of a troublesome kid, as he always wanted to play fight with his sisters, pretending that he was a Huntsmen or a Hero. This 'practice' would break away from the physical and into the imaginary when he realized that his family couldn't afford to send him or any of his sisters to the Academies. By the time he is seventeen, his independent study, as best as he could with his limited resources, was exhausted and couldn't get the idea of becoming a Huntsmen out of his head. And when he learned about the School tests for those that couldn't afford Academy enrollment, he jumped at the opportunity, and barely passed by pure familial talent using his family's sword Crocea Mors. At best, his fighting ability could be an equivalent to a growing cat - not knowing what to do, but going off of instinct.

And so he intends to use Beacon to his fullest to become as great as Gaius, or as close as he is going to get. But he knew that he couldn't get far if he didn't get better at fighting. So, he asks Pyrrha to help train him, and he is relieved that when he got his ass kicked because its from someone that could challenge him to his limits. And as a result of their training, Jaune grows respect for Pyrrha as she does for him, and along the way starts to develop feelings for her.

But when the Fall of Beacon happens and sees that Pyrrha is on Salem's side he begins to question his goal. To him, being as great as Gaius meant his feats in fighting Grimm or fighting in general. But, to fight someone he respects and loves and will someday have to kill? Could he even do that?

Regardless, knowing that he has to fight, he joins Weiss, Ren, and Nora in their fight to protect man. He trains his body and mind, day after day, gaining experience in killing for each Grimm and, on occassion, man/faunus. But eventually, an attack leads him, Weiss, and Ironwood trapped, in some sort of situation, where he loses his right arm, Ironwood mortally wounded, Weiss being the only one able to fight but her body is damaged.

There, Ironwood makes the decision to sacrifice himself via arm transplant. In reality, his metallic right arm is what is keeping him alive, a device that was meant to be used for planned augmented soldiers and had to be transplanted to him during White Night - an event in recent history where Atlas attempted a Nazi-like regime only to be stopped by Vale and the resistance in Atlas lead by Willow, Jaque, and Ironwood. It had to be reverse engineered by Pietro but its main function still remained as a last ditch effort.

It was meant to use Aura as a weapon similar to how [Aura Arts 1] were utilized in Mistral and growing in other parts of the world, but directly like forming a weapon out of one's Aura, not [ 2 by augmenting a weapon or focusing on one's body part to enhance it or concentrate Aura to make it explode]. In fact, it was planned to not only form weapons from Aura but also make enhancements like Aura Arts.

As such, Pietro reworked the arm to instead feed his Aura directly to his heart and spinal cord. It was only meant to be temporary but business kept getting in the way of proper treatment, but it was also learned that they didn't have the proper technology to sustain Ironwood without the arm if they were to perfom surgery. And by the time the plans of the regime of Aura tech was fully ultilized and assimulated in secret either Ironwood's body have come to rely on the arm or the main conflict of the story got in the way of him finally getting treatment.

Either way, Ironwood says:

"Jaune... I'm giving my heart and my soul to you."

Weiss manually removes Ironwoods arm, killing him, and attaches it to Jaune's arm. It activates instantly. Not much planned as for the fight, but Jaune was able to fight numbers of Grimm and Red Eyes for reinforcements to arrive and for them to lose enough numbers to retreat. At the end of the fight, Jaune passes out. The inkling for the fight would be Shiro using Nine Lives with/and/or Guts getting the Berserk Armor for the first time. This is the first instance of Jaune using technology to enchance his fighting prowess and capability. Eventually, Jaune would become similiar to the Jaune in Dishwasher1910's artwork of him as a cyborg knight, but more likely to Raiden ala Metal Gear and KOS-MOS ala Xenosaga.

For real, if Jaune in RWBY proper relies more on technology rather than fighting ability then commit and go all the way instead of cucking yourselves writers.

So his arc revolves around him finding purpose to fighting and to what is it that he is fighting for. Does he give up his dream/goal or go with his heart even if it may kill him? Does he continue to fight for humanity or become selfish in what he wants?

Eventually, way later in the story, Jaune and Pyrrha fight but realize that they can't fully commit to their respective factions. So, instead of playing an impossible game, they choose to not play. They commit suicide together, knowing that they are too valuable to be left alone. But maybe something else, because that's too easy.

~[Pyrrha Nikos]:
Age: 17 Height: 5,11 Physique: Defined, perhaps Amazonian Cup: D Aura (at start of story): Tier 2

Her real name is Perse, pronounced as Percy, as in Persephone, but she had entirely forgotten that name when her family had become indebted to the Argus Mafia/Mob and was thrown into the underground Gladiator matches to pay off their debt. Not wanting to fight, she was tortured via Stun Rounds and starved to show her the reality of her situation. It was here that she became partnered with Trojan, a Grimm that is a mix of -

~Sihuanaba - a creature that bears the appearance of a beautiful, seductive women from the back with flowling hair until revealing to their victims when up close that they either have a horse or skull face.

~Tikabalang - a tall, bony humanoid creature with a horse head and hooves, with disproportionately long limbs that its knees reach above its head when squatting.

~Nucklavee.

Trojan helped her with her battles since then, slowly training her to be a versatile killer in her dreams, until she became that of a Navy SEAL. Her effectiveness in combat was so striking that she was given the name Red Pyrrha, named after her vibrant red hair and her many virtuous victories, some flawless in entertaining the audience. She even fought Grimm bare-handed in special matches.

Eventually, she had organized a group to happen inside the colosseum with help of Nora, who wanted to still be a Gladiator until being told she could just as well fight outside the arena, when suddenly the colosseum was attacked by Grimm, caused by Salem on a whim. A stituation so bad it expose the underground colosseum but not the ring. This allowing her and the other Gladiators in Arus to return to their parents but because of their experience as Gladiators they are admitted to be Hunstmen as a way of humanizing them as well as monitoring and counsoling them. Pyrrha and Nora flawlessly pass the combat tests but are admitted into Beacon because of their violent fighting styles. Does fall in love with Jaune.

When the Fall of Beacon happens, because she in indebted to Trojan, she picks side with Salem becoming a Demon. Because she is close friends with Nora, she stabs her in the hopes that Nora would forget her and try to think for herself, get her out of her safety blanket, which is Pyrrha herself and that she is nearly rough, but her arc could center around her finding the sense of actual freedom and actual enjoyment in life - rehumanizing her? - due to making due with the things she had as her days as a Gladiator, mindlessly killing and finding joy in it. Make her question whether or not she really is free or not, whether she still is chained to her history of violence and killing or if she finally has a will to control her life, if she can have a life as she desires.

Commits suicide with Jaune, but may change due to that being too easy.

~[Nora Valkyrie]:
Age: 14 (was admitted into Beacon being 15)
Height: 6,10 then way later 5,7 Physique: Amazonian Cup: B then way later D Aura (at start of story): Tier 3 An orphan girl who found her way to Argus and was quickly abducted from the streets and thrown into underground Gladiator matches. Just being happy she was given a safe place, considerably, and food she quickly accepts being a Gladiator and lives to appease the audience. As such, when she doesn't get what she wants she acts the most childish out of all of the other Gladiators.

A good friend to Pyrrha Nikos. Once Pyrrha liberated and exposed the underground Gladiator matches, Nora found herself not knowing what to do so she followed Pyrrha.
When at Beacon, she finds Ren and forms a Haruko/Naota relationship, and appropriately she can be seen as a Haruko-like character. She is the first to know that Ren is actually a guy and teases him whenever possible because of this fact.
When the fall of Beacon happens and when people start picking sides, she becomes shocked and utterly confused when she finds that Pyrrha is on the side of Salem, especially when Pyrrha nearly kills her.

Her arc after this is finding her place in the world and finding what it is that she wants versus what is expected of her, trying to shed the simple mentality she had formed when being a Gladiator.

She is what many students call her The Amazon due to her muscle tone and amazonian height, think of the Amazon from Dragon Crown. Six foot six; she-hulk/Noi - because of her desire to win and please the audience as a Gladiator. Later, after The Fall of Beacon, when she has thoughts about herself and doubts about herself as a woman because of her feelings for Ren her Aura changes her appearance close to RWBY proper but more plump in certain areas, compared to before barely any muscle, more girly. In a desperate attempt to prove herself to herself she tries to fight but ends up getting losing in a fight against the Red Eyes. As a result, this makes her lose sight of herself, making her maybe not lose her Aura but its is so low that it can't even compete with Tier 1 and it changes her body to that of a child. Broken and depressed she begs Ren to not abandon her.

For a time she mopes in bed, but eventually Nora wants to help in some sort of way, and its here that she realizes that even not fighting people can help keep a fight going in the homefront. Sowing, farming, smithing, teaching, etc. Its here that she starts her regrowth, or rebirth, metaphorically, doing these tasks/chores on the homefront and gradually building character and actually having moments to think about her life and others.

Eventually she finally accepts what she wants and who she is regardless of the danger and is finally able to lift her hammer for Ren and for herself; how her body changes is dependant on the development leading up to that moment.

[Weapon]
Magnhild:
Its head is an axe/hammer hybrid, one side an axe the other a hammer. Visually, its similar to RWBY proper, however it does not have a grenade launcher. Is not collapsable. Once in Beacon, she wears a harness like Kratos wears in PS4 God of War to holster it.

Scutum Shield:
Although it is a shield, this is custom designed to be more offensive, studded on its surface for ramming and has metallic teething on the bottom for jabbing and downward slamming.

[Semblance] (1) Physical Type, (2) Physical-Manipulation type Thunder Punch:
Despite the name, its more complex that it seems - in fact, Nora named it such based on her main use. Elaborately, her semblance actually is an electric current within her body that is fueled by the food she consumes, which is why she is the most gluttonous character, currently, in RWBY LDR. However, again, the name is more of a misnomer, what it actually does is enchance her strength and movment speed to a degree via electrical stimulation of her muscles. That, coupled with her body before the Fall of Beacon made her the strongest out of the cast as a human; using her semblance, before the Fall of Beacon, she is second to Ruby in speed.

As one can imagine, with Nora's weapon and her fighting style, this can make her deadly in a fight in that she can swing her hammer and jab with her shield like a child swinging a twig and moving a cardboard piece. And because she is so efficient with it, she finds no use in finding other ways to utilize it.

However, once she finds her purpose and true self post Fall of Beacon. She tentatively changes the name to [Lightning Rod], out of not having anything better, and finds that she can channel the electrical current within her to fully enhance her body, where electricity arches all over her body and appears on her body like jagged tattoos and makes her eyes lightning blue. This utilization can allow her to zip across a battlefield like lightning using the electrical current, almost short-distance teleporting and almost like flash-stepping, which can be used to make herself like a battering ram. With this she can also 'pop off' electricity at the hammer head of her hammer when landing a hit, which is more faithful to the inspiration behind her weapon in RWBY proper where its a video showing a mexican tradition or celebration in slamming fireworks with a sledge hammer.

~[Lie Ren]:
Age: 15 Height: 5,5 Physique: feminine petitie Aura (at start of story): Tier 3 Changes from Original: Having his mother's magenta hair color

The last remaining descendant of the old Ren Dynasty, a dynasty which is believed to be completely lost to history (40 years prior to the story). A dynasty that has had a long line of Aura Art Masters, with a supposed key to something as close to divinity. As far as they were aware, An Ren, his mother, and Li Ren, his father were the only ones that remained of the dynasty, but later were able to find remnants, survivors, and tried to rebuild the dynasty in secrecy with Kuroyuri being the hub with spies and hidden-in-plain-sight outposts being put in other towns and cities in Mistral in a plan for a Shield/Hydra take over.

However, Kuroyuri was destroyed like in RWBY proper but primarily caused by the incompetency of the new ruling government, and the spies and outposts were on their own. Ren, then being in the care of a Ren loyalist couple that managed to escape, upon learning about his lineage and feeling guilty that he is at fault that his parents are dead as well as being upset as the state of Mistral vows to rebuild the hopes of his parents, rebuilding the Ren Dynasty, with such conviction that it awakened his Aura and brought immediately Tier to 3 at such a young age, however, also changing his body growth to appear feminine after knowing for sure that those under the new government would be looking for him.

Goes to Beacon and meets Nora in the combat tests, their relationship goes from Haruko/Naoto to a romantic one over the course of the story. When the Fall of Beacon happens, Ren becomes convinced that Demons are irredeemable and then eyes Faunus with suspicion.

His arc after Beacon is wrestling on how to become a good leader and Ruler to reviving a dead dynasty without becoming a tyrant or Oda Nobunaga levels of notoriety due to using questionable methods to regain ground for the dynasty - think of the acts very Griffith-like during the Golden Age arc. That, and also trying to maintain relationships, especially Nora.

Semblance: Physical-Mind-Manipulation Yokai (?)
Even though his Aura affected his bodily growth, changing it to give him a very feminine appearance, his hair and his eyes were key attributes denoting to the Ren bloodline. Thus, because it was such of key importance, he gained a semblance which allowed him to change the color of his hair and eyes.

For a while though, in his early days on his journey, he had issues with his emotions, wanting to lash out and punish the people associated with the new government who he felt had done a massive wrong, not just against him family but, against the entire country. All the cultures that made up the old dynasty returning to their tribe roots and separating themselves from each other, pointed to the severity of the wrong. Thus, by the time he had entered Beacon in the hopes of preparing and honing his skills for the future, he had managed to utilize his semblance to affect his emotions. At first, associating them with an appearance he could make. Then, learning from that learned how to do it no matter what appearance.

~[Maria Calavera]:
Changes from original show: Not old and not someone who ran away from life by choice.

Like Ruby and Coco was a goody-two-shoes who wanted nothing but be a hero to people, but the difference between her and Ruby and Coco was her falling in love with her childhood sweet-heart Pietro. When the after effects of the power of the Silver Eyes amounted to her needing to make an early retirement as a very successful Huntress, she leaned on him in hopes of being able to still live as a person. Resulting in Penny being born. However, the effects still cumulated from the years of power usage, with Maria experiencing a near-possession. In existential despair, seeing that Penny was silver-eyed as well she only went so far as stabbing Penny in the chest with a kitchen knife when Pietro came home.

Coming out of her despair upon seeing him and realizing in horror of what she had done she fleed, never to be seen again by either Penny or Pietro. None of her gear, not even her weapons, Maria wanted to shut off her pain by using the Silver power in the act of going about the world and killing Grimm whenever they arose, using whatever weapon and armor and clothing she came across until she was approached by a unique Grimm she had never seen before. A bipdel basilisk/crocodile Grimm that was able to turn into a human form that reflected a crocodile faunus.

After a long, drawn out battle, the Grimm had won and forced itself into Maria's body. It is then revealed to Maria ( in some sort of mental projection) that the Grimm was a creation of Salem in cooperation with Ozpin, both hearing that Maria was out in the world and nearing her 'expiration' date. Both fearing that Maria would become the worst Angel Remnent hadn't seen in milenia. But the Grimm's birth was only made on a whim from Salem, with a purpose only kill Maria, with the prospect of experimentation of this combination they both now shared being a side objective.

Maria had survived, but she wished that she hadn't though. The pain of nearly killing Penny, she then learned, and the pain she had caused to poor Pietro, also seeing the effects of aging by his Aura transfer to Penny in the sheer determination to keep her alive until Penny's Aura was transferred out of her organic body, as a consequence was too great to bare. Now, for the most part, Maria was as close as she could be to being a normal human, but seeing as she was now assigned by both Salem and Ozpin to do their ground work she was anything but. This 'work' pertaining to killing any Silver or Red Eyed people that were in danger of 'expiring' their humanity or were deemed too dangerous a variable to let them live without supervision. Children or infants weren't excluded either. Sometimes, however, the infamous ones were to be caught and sent to the Undergrounds dotted around Remnant in the vein of public executions by combat in the underground colosseums.

Until, recieving a special request from Ozpin, supervising a Silver-Eyed woman named Summer from a distance and was to execute her if her humanity were to be lost. This never really happened by her, as Raven caught wind of this or simply demanded that she be the one to put Summer down if Summer became lost. This came to be, Maria watching on the side and was to act only if Raven couldn't kill Summer.

Seeing this, seeing the pain of the consequences of the Red/Silver power, and seeing that Raven and Summer did have their own daughters, Maria wanted to see her's, Pietro especially. But, the frigid pain of what she had done to them both turned her away. Resulting in her only watching them from afar.

Then she is asssigned to watch Ruby, Summer's daughter and Penny's dear friend.

What happens?

Don't know, gotta write that far to get an idea of where to go from there.

~[Weapon]:
Name: Je'mani and Inime'g (?)
The same from the RWBY proper. Sickles with gravity dust, but perhaps more hand-held to fit her fast close-combat style?

~[Semblance]:
Mind type - Reflex.
Similar to RWBY proper where it enchances her natural reflexes resulting in the fast close combat style she has - think of Arkham Games-style of combat. And the more she developed this Semblance in use, she found a way to enchance some of her senses, particularly sight and hearing, pertaining to her actual reflexes and perceiving.

But after her Silver Power started to affect her and her Aura, it began to affect her Semblance to the point that she could perceive her surroundings at such a rapid pace that the whole world slowed ten seconds slower than a normal person's whenever activated. Resulting in her near invinciblility and why no one could get away from her. [Changing it to a Mind-Physical type].

***Magic: (Going to change)

(!Kingdom names are placeholders for the civilizations and regions prior to the Great Destruction!). *Back when humanity was still favorable in the eyes of the Gods, they granted the ability to manipulate the elements, more or less, to varying degrees depending on the regions and are connected to one's soul.* *How good the magic is, is dependent on the user.*

~Atlus - tattoo based, where in this region grow fruits that embody the elements and are crushed into juice to be used for ink for tattoos and the wielder can only use the elements from these specific tattoos (norse, celtic, tribal). There being tales of people coating their skin, head to toe, in one elemental tattoo to turn their body into a personification or became anthropormorphized of that element. One such example being Red Yfa, a young woman who was getting married to her childhood boy-friend when her whole village was raided, her love ones taken or killed she endured the burning sensation of the fire fruits in making and using the juice on her body to turn herself into an elemental weapon for revenge and to save what remained of her people. Whereafter she began a guardian deity for that village.

~Mistral - Avatar Air-bender/Korra like, being able to use the elements through practice of elemental martial arts, colloquially known as Elemental Art. There also being a notable, tattoo mintority where the elements can be summoned as elemental animals/creatures ala Yokai of japanese mythology. There being tales of people so attuned to their elemental art that they themselves become conscious elemental objects - A tree, a boulder or stone, a river or lake, someone putting a flag and/or a specific wind chime or lightning rod down to mark their territory for those that became a part of wind or lightning respectively - Shintoism, to a degree.