Name: Electrohop
Type: Elemental/Stockpile/Generation/Enhancement
Class: B
Danger Level: Level 4
Abilities: The user can absorb and stockpile electricity from nearby sources of electricity. The stockpiled energy can be used to enhance their leg muscles to a high degree, granting the user enhanced jumping ability. When landing, the user can discharge a blast of electricity from their legs that not nullifies any potential fall damage from extreme heights but also creates a powerful shockwave that can knockback and/or electrify foes.
Power: 4/5
Range: 3/5
Versatility: 4/5
Synergy: 5/5
Control: 3/5
Maneuverability: 4/5
Leniency: 3/5
Limitations
- Fuel Requirements
-Harmful
-Weakness
- Physical Drain