Okay, here's a complete list of all the Servant sheets. Now that we've reached the end of the story, I have no problem with revealing the Noble Phantasms obscured in the original sheets, which of course means spoilers for new readers, but hey. I've added a few X-tra (couldn't resist) details for fun, too, and once you get canon, there will be Servants whom I considered at one point or another prior to writing this thing before changing my mind. Enjoy!

X Servant Stats:

Saber X-

Class: Saber

Alternate Class Validity: Lancer, Assassin, Gunner

Master: Waver Velvet

True Name: Qrow Branwen

Titles: Corvid Reaper

Sex: Male

Source: RWBY

Region: Anima

Alignment: Neutral Good (with leanings toward Chaotic Good)

Likes: Alcoholic beverages, his nieces

Dislikes: Himself

Talents: Scythe-wielding, gathering intelligence

Natural Enemy: Kayneth El-Melloi Archibald

Strength: B+

Endurance: B

Agility: A

Mana: C

Luck: E-

NP: C

Class Skills-

Magic Resistance: Grants protection against magical effects.

C: Saber X has extensive experience with magic due to the work of his past life and can resist low-level spells easily, as well as devise a counter against some mid-level magic. He is no expert though; magic on the level of High-Thaumaturgy and Greater Rituals will assuredly prove too much for Saber X to handle.

Riding: The capacity to ride vehicles and animals.

C: Saber X can handle trained animals and modern automobiles easily (provided he is sober).

Independent Action: The ability to remain independent even when rejecting the mana supply from the Master.

B: A rather unusual Skill for his class, Saber X has always been a loner throughout his past life on account of Misfortune, often going on solo missions without being in contact with anyone else for weeks or even months. He can last two to three days in the world without a Master. It is nevertheless more optimal for him to avoid extended battles that may drain his mana supply.

Personal Skills-

Mind's Eye (True): Is a heightened capacity for observation, refined through training, discipline and experience. A danger-avoidance ability that utilizes the intelligence collected up to the current time as the basis in order to predict the opponent's activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning.

B: Saber X is a seasoned professional Huntsman who knows to keep a cool head in battle, especially with the threat of creatures from his world that were specifically attracted to negative emotions. As a side effect of his own power, he always expects things to veer towards the less optimal, so he is always at least partially ready to compensate with action. Saber X is also a heavy alcoholic yet can still fight effectively even under disorienting influences (provided he has not consumed too much of an intoxicant).

Aura: The ability to harness one's soul in the form of an energy field that surrounds its user's body. It enhances their physical abilities and healing as well as provides protection from attacks that could prove crippling or life-threatening. Upon its breaking, the user's Strength, Endurance, and Agility Stats decrease by one rank, but Aura can recharge with time and Magical Energy.

A: Saber X was trained formally and has been a veteran Huntsman for many years. His Aura allows him to shrug off regular attacks and weather assaults that could severely wound or kill an average Servant. Even with its breaking after extensive damage, Saber X can still fight effectively for a period of time.

Shapeshift: Is a Skill that refers to both borrowing bodies and appearance change.

C: Saber X was given the ability to shapeshift into a crow by his teacher and leader. He can freely assume human or animal form with a mere thought, though human speech is not possible as a bird. He generally uses this for reconnaissance and information-gathering, as even other Servants have difficulty realizing his true nature in said form. Saber X can also use this in combat to provide himself an unexpected edge or to retreat.

Noble Phantasms-

Harbinger: "The Dusty Old Crow's Tool of the Trade": C+ (Anti-Unit): A single-edged greatsword with a clockwork mechanism built in-between the hilt and the rest of the giant blade. The blade can be retracted into its base for a more compact mode which Saber X can carry on the back of his waist. On either side of the sword are two mounted shotgun barrels that, when the blade folds forward, can fire for ranged attacks via a trigger on the handle. Harbinger also possesses yet another form which is its deadliest: upon activating the gears, the blade splits into sections and folds backwards with the back becoming edged, thereby becoming a giant scythe blade. The handle telescopes and curves in two sections while the barrels can rotate into different directions and still fire as usual; Saber X sometimes uses the shots' recoil to increase momentum for his attacks. The scythe can unfold to form a war scythe, or the handle can remain its usual length to provide Saber X with a sort of bladed tonfa. Regardless of its form, he remains a near-unparalleled master with Harbinger.

Misfortune: "Sad to Say, I'm Your Bad Luck Charm": D-~B (Semblance): An extension of Aura known as a "Semblance"; an ability unique to each user. Misfortune affects the "winds of change" of the people around Saber X, and Saber X himself to a lesser extent, shifting circumstances towards lesser favor indiscriminately. It can manifest in a branch snapping off and falling onto a person, the ground giving way when stepped on, failing to land or evade a strike by just a millisecond, etc. Even Servants with A-Rank Luck are not immune to Misfortune, though high stats do somewhat counteract its effects. Saber X is incapable of deactivating Misfortune; it is therefore always active on a lower level. He also cannot control the effects or the recipients, including himself. Therefore, he tends to expect the worst in battles. He can consciously channel more of his Aura into Misfortune, thereby creating a wider area of effect and increasing the likelihood of luck failing, but still possesses no influence over target or specific effects. If Saber X's Aura is broken, Misfortune is inactive.

Lancer X-

Class: Lancer

Alternate Class Validity: Caster, Assassin

Master: Tokiomi Tohsaka

True Name: Jade

Titles: Verdant Defender of Edenia

Sex: Female

Source: Mortal Kombat

Region: Edenia

Alignment: Neutral Good

Likes: Good company, witty banter

Dislikes: Schemers

Talents: Dancing

Natural Enemy: Zouken Matou, Megatron

Strength: B

Endurance: C

Agility: A

Mana: B

Luck: D

NP: C

Class Skills-

Magic Resistance: Grants protection against magical effects.

B: Lancer X's home Edenia was a world of wonder and magic, and she trained in the ways of a warrior and assassin since her youth. She is unaffected by spells with three verses or less, and even High-Thaumaturgy and Greater Rituals can be resisted to an extent.

Presence Concealment: The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class.

A: Lancer X was trained to serve as an assassin for her world's conqueror. She can hide from the senses of even enemy Servants, though this Skill decreases by one rank and possibility of detection rises when Lancer X moves to attack.

Personal Skills-

Double Summon: Is a rare Personal Skill possessed only by a few select Servants, permitting them to simultaneously possess Class Skills from two distinct classes. It is limited only to some of the extra classes, the cavalry classes, and "modern classes" like Gunner.

B+: Lancer X possesses Class Skills and Noble Phantasms of both the Lancer and Assassin classes.

High-Speed Divine Words: The power to activate Thaumaturgy without the use of Magic Circuits. The language of the Age of Gods, back when words played a heavy role in spellcasting. As such, it is power long lost by modern magi.

C: Lancer X's Edenian heritage allows her to wield older magiks, though she has the mentality of a modern spellcaster; magic is a tool for combat, not an area of expertise. Nevertheless, she possesses a few tricks, such as the ability to summon a verdant aura around her body that temporarily shields her from attack. Limited teleportation and Reinforcement are also part of Lancer X's repertoire.

Resolute Devotion: Is a Skill that represents one's feelings towards a loved one, which the person won't even flinch at committing self-sacrifice.

B: Lancer X was a noble person in life, the virtue others attributed to her most being loyalty. She would give everything, including her life, for the sake of her closest friend and/or her beloved. Thus, her magiks and Noble Phantasms gain plus-modifiers when she battles for someone she is loyal to, such as her Master. This Skill would be A-rank were it not for her rebelling against the conqueror and subsequent ruler of her homeworld.

Noble Phantasms-

Edenian Sojourner Staff: "For The Sake of A Lost Home": C (Anti-Unit): Lancer X's chief weapon is an emerald bo staff of otherworldly materials. It can change length from a simple handle for easier transport to longer than Lancer and boasts sufficient strength for melee combat. Though both ends are blunt, Lancer X has enough strength to pierce enemies with Edenian Sojourner Staff, and her agility allows her to perform acrobatic maneuvers not unlike those of a dancer. Its perfect balance allows for throwing like a javelin, and Lancer X can summon it back to her hand. This staff's power and versatility can further be enhanced via Lancer X's High-Speed Divine Winds and Resolute Devotion, so even its current rank may increase for a brief period.

Promise Keeper: "Sharpened Enforcer of Honor": D (Anti-Unit): For ranged attacks and part of her Double Summon Skill, Lancer X employs a three-bladed boomerang. She can hurl it with excellent accuracy to disable multiple targets, and the weapon is enchanted to respond to her mental commands; even without touching it, Lancer X can control Promise Keeper to have it return to her hand or fly around her, cutting others with its razor-sharp edges. Similar to Edenian Sojourner Staff, the blades can fold into one another, leaving Lancer X with a dagger for up-close-and-personal confrontations.

Archer X-

Class: Archer (technically Gunner)

Alternate Class Validity: Rider, Berserker, Assassin

Master: Kayneth El-Melloi Archibald

True Name: Agent Texas

Titles: Director's Ace, Tex, A Bit of a Badass

Sex: Female

Source: Red vs. Blue

Region: Project Freelancer

Alignment: Chaotic Neutral

Likes: Meeting new people, killing them

Dislikes: Crybaby losers

Talents: Nearly successful missions

Natural Enemy: Kakashi Hatake

Strength: A

Endurance: B

Agility: B

Mana: D

Luck: E

NP: B

Class Skills-

Magic Resistance: Grants protection against magical effects.

-: Archer X has not even a token measure of this Skill due to coming from a universe where no magic exists, only advanced science.

Independent Action: The ability to remain independent even when rejecting the mana supply from the Master.

B: Archer X has always been fiercely independent, preferring to rely on her own skills rather than depend on someone else to help her. She can last two days in the world without a Master, provided she does not overexert herself.

Riding: The capacity to ride vehicles and animals.

B: Archer X can ride most mounts or vehicles up to and including a military tank, regardless if it is land-, sea-, or air-based. However, she is incapable of handling Phantasmal Beasts.

Presence Concealment: The capacity to hide one's presence as a Servant.

C: Archer X has state-of-the-art cloaking technology, allowing her to follow and attacks other Servants while invisible. It only shields her from sight and sense by mana, though; even with specific training to make as minimal sound as possible, she can still be detected by sharp enough other senses.

Personal Skills-

Berserk: Is a composite Skill of Valor and Mad Enhancement. Grants the user the ability to negate mental interference such as pressure, confusion and fascination. It also has the bonus effect of increasing melee damage.

C: Even with the versatility of Weapons of War, Archer X at times prefers to get up close and personal with her opponents. She displays considerable physical might, brutal hand-to-hand combat abilities, and a savage streak at times. A fearsome individual at all ranges.

Engineer: A Skill for creating, repairing and using advanced modern technology.

B: Archer X has experience with fields such as bomb construction and digital programming. She cannot construct highly advanced machines out of thin air, but she can work complicated machinery with ease.

Subversive Activities: Is the talent to reduce the enemy forces in the preliminary stages before going into battle. An expert of traps. However, the higher the ranking of this Skill, the more one's spiritual status as a hero declines.

B: Archer X may tend to dominate others in hand-to-hand combat, but she has a fine grasp of pre-battle preparations and a pragmatic mindset. Should she have sufficient time, she will hide traps and weapon among the battlefield, allowing her to disable roughly 30% of an enemy's force before proper confrontation.

Noble Phantasms-

Weapons of War: "Only the Best for Freelancer's Best": E~C+ (Anti-Unit): Archer X can channel her mana to create the firearms she wielded often in life. Far superior to Projection magic, these weapons' ranks vary based on their design: for example, handguns and grenades qualify as E-rank Noble Phantasms, sniper rifles, semiautomatics and stronger explosives D-rank, rocket launchers and miniguns C-rank. Though the ammunition magazines are not bottomless, she can manifest more to quickly reload. Displaying excellent proficiency with her entire arsenal, Archer X can neutralize enemy Servants from a distance, though she also has E-rank combat knives to augment her ferocity in close combat. Weapons of War can also be separate from her for a brief period of time, allowing her to hide them and surprise enemies at a later point. The maximum limit they can be separate from their source is five minutes. However, her relatively low mana supply limits how many weapons may exist.

100 Tex Battle: "The Director's Many Attempts": A (Anti-Army): A trump card Archer X is extremely reluctant to use. She first presses the buttons on her gauntlet in a certain sequence then a field of energy erupts from her that summons one hundred clones of Archer X. They are all notably weaker than the original but retain her knowledge, Skills and access to Weapons of War (this other Noble Phantasm does not increase in volume, however). Through their combined offensive force, these clones can lay waste to nearly any army and overwhelm solitary Servants. The original Archer X can still fight alongside them and use all of her usual abilities, but if she is killed, the Tex Drones all fade away.

Rider X-

Class: Rider

Alternate Class Validity: Saber, Berserker, Gunner, Avenger

Master: Kirei Kotomine

True Name: Megatron

Titles: Lord and Master of the Decepticons, Champion of the Pits of Kaon

Sex: Male

Source: Transformers Prime

Region: Cybertron

Alignment: Chaotic Evil

Likes: Power, violence

Dislikes: Heroic nonsense, his first lieutenant

Talents: Warfare

Natural Enemy: Optimus Prime, all Kings, Tokiomi Tohsaka, Kiritsugu Emiya

Strength: A

Endurance: A

Agility: B+

Mana: B

Luck: D

NP: A

Class Skills-

Riding: The capacity to ride vehicles and animals. Rider-class Servants will typically possess a high rank.

A: Rider X can handle nearly all animals and vehicles with supreme prowess, be it land, sea, or air (air being his specialty due to Alt-Mode: Starship), even if they are less advanced than the ones of his homeworld. However, Phantasmal Species are beyond his abilities.

Magic Resistance: Grants protection against magical effects.

D: Rider X holds little natural immunity against magical threats, his willpower being the strongest factor rather than any experience in his past life. Magic on the level of High-Thaumaturgy and Greater Rituals can overwhelm him, though he will put up a fight.

Personal Skills-

Charisma: Is a composite Skill consisting of a person's charm as well as the natural talent to command or unify an army or country. Increases the ability of allies during group battles.

A: Rider X successfully led a political movement that became an incredibly powerful army to overthrow the current government. With it, he came close to conquering his world were it not for the opposing army being led by an equally great person and his own misjudgment.

Tactics: Is tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.

B: Rider X personally led his troops into battle as often as he could but also coordinated away from enemy lines successfully. He has a good sense for how to use any resource at his disposal.

The Path to Glory: The drive to continue on towards one's highest level, a refusal to settle for anything less. This Skill also grants the boons of Independent Action, Valor and Battle Continuation, albeit of one rank lower.

A+: Rider X was once a nameless miner, but from his first step into a gladiatorial arena, he gained more power and rose to be among the mightiest of his people's history. To him, physical injuries and even temporary defeat are annoyances of varying levels so long as the final result is him standing victorious. His thirst for more power and opponents to wield this power against seems unsatiable; there are no limits to what sorts of depravities Rider X would stoop to.

Noble Phantasms-

Alt-Mode Starship: "Conquest of the Upper Heights": B (Anti-Unit (Self)): Unlike most others of his class, Rider X does not summon a mount for battle; he is the mount. He can naturally assume a secondary form, an aircraft as large as he is big, able to carry another passenger (while generating a low-level protective field to keep the passenger from feeling adverse effects in flight) and still race through the skies with supersonic velocity. He is also equipped with rapid-fire energy blasters to strafe enemies on passes. Highly maneuverable, Rider X's air-combat abilities as a Starship are difficult to match at the least, and he can switch between this form and his regular one with but a thought.

Dark Energon: "Blood of the Chaos Bringer": A++ (Anti-Unit (Self)): A dark, twisted form of the liquid that normally flows through Rider X's body as blood would through a regular human. It originates from a dark, primal being from the legends of Rider X's home, the technical equivalent of the Devil in some religions. Its current owner nearly killed his world by unleashing Dark Energon into its core in an attempt to place it under his total control. Upon activating it, Rider X's eyes and chest emblem glow dark violet while an aura of the same color surrounds him, granting him a rank up in all stats except for Mana. He can also create jagged shards of Dark Energon that when injected into a non-Servant body, will corrupt them into a E-Rank Servant under his command. If struck into the ground, the shard will revive deceased bodies with the same properties, though they are more easily disassembled. Extended groups do tax Rider X's mana reserves, however. Even Servants are not fully immune to the devastating power which embodies Rider X's way of conquest.

Dark Star Saber: "Deathbringer to the Cosmos": A++ (Anti-Unit): Rider X's most powerful weapon. Birthed through Dark Energon's power, Rider X summons a sword nearly as tall as his own body, with a jagged, dark-violet glowing blade. This is a twisted Divine Construct he forged himself, defiling the corpse of one revered as a demigod in the process. The Dark Star Saber can slice through nearly anything and clash with Noble Phantasms on the level of Excalibur itself. If swung with enough power, it can project violet-glowing slashes to inflict terrible damage from a distance. However, mana cost is extensive; therefore, Rider X only wields the Dark Star Saber for truly memorable battles or when he sees no other options.

Caster X-

Class: Caster

Alternate Class Validity: Saber, Lancer, Rider, Ruler, Saver

Master: Kariya Matou

True Name: Gandalf the Gray

Titles: Gray Wizard, Mithrandir, Stormcrow

Sex: Male

Source: Lord of The Rings

Region: Middle-Earth

Alignment: Lawful Good

Likes: A pipeful of Old Toby, good company, small acts of kindness and love

Dislikes: Dark forces, stupidity

Talents: Fireworks, giving advice

Natural Enemy: All evil practitioners of magic

Strength: D

Endurance: C

Agility: D

Mana: A+

Luck: B

NP: A

Class Skills-

Independent Action: The ability to remain independent even when rejecting the mana supply from the Master.

A: A rather rare skill for the Caster class, Caster X does not truly wield the usual skills, Item Construction or Territory Creation, that Casters do. Instead, he was more of a wandering wise man, a guide who descended where he saw fit and changed things, than one who stood in one place and did his work. He can stay in the world for a week without an established contract with the world due to his strong mana reserves.

Riding: The capacity to ride vehicles and animals.

C: Another rare Skill for a Caster, he was perhaps the only one who could truly ride the King of Horses in his world. This allows him to ride any mortal mount or land vehicle, and a few magical ones as well.

Personal Skills-

Animal Dialogue: A communication with animals that don't speak a language of words.

C: Caster X not only had a unique and deep bond with the King of Horses, he could also communicate with the King of the Eagles and his kin. He can speak to most animals telepathically.

Discernment of the Wise: The ability to see into the hearts and souls of men and objects and identify evil if it lurks within.

A: Caster X could see through the troubles people faced, identifying and rectifying them. He could also identify evil where it lurked, be it in a person's heart or in an object.

High-Speed Divine Words: The power to activate Thaumaturgy without the use of Magic Circuits. The language of the Age of Gods, back when words played a heavy role in spellcasting. As such, it is power long lost by modern magi.

A: Caster X is one of the most powerful wizards, capable of summoning blinding light, flames, thunder as well as counter-spells to weaken an enemy's casting as the situation demands without use of Magic Circuits.

Noble Phantasms-

Glamdring: "Foehammer, Bright as Daylight": C (Anti-Unit): Aside from a classical wizard's staff, Caster X wields a magical hand-and-a-half sword for battle. Forged by elvish smiths from ancient times, it shows no rust or wear despite its age, and the blade emits a blue glow in the presence of evil souls. Glamdring can also channel Caster X's spells as his staff can. Caster X wields Glamdring with expert skill despite his elderly body and can choose to fight sword in one hand and staff in the other or with only one weapon.

Flame of Anor: "The Sacred Flame, Comforter of Life": A: Caster X is unlike any other magus, even among ancient times. He wields a divine power (the equivalent of B-rank Divinity) known as the Flame of Anor, which he can infuse into his weapons or his magic. It is a searing flame that is especially effective against beings of shadow and darkness or those who serve evil. Even otherwise, it is capable of destroying an entire legion in one blow if focused into a magic blast upon them. Such a use will severely drain Caster X's strength, however. He must also be considerate with its use. The Flame of Anor bears its name from an utterance of Caster X in his final battle, and its true potential may even be greater than what its current rank suggests…

Assassin X-

Class: Assassin

Alternate Class Validity: Saber, Caster, Ruler, Avenger

Master: Kiritsugu Emiya

True Name: Kakashi Hatake

Titles: Copy Ninja, Man of One Thousand Techniques

Sex: Male

Source: Naruto

Region: Konohagakure

Alignment: Lawful Good

Likes: Teamwork, the "Make-Out" series

Dislikes: Sweet food

Talents: Persuasion, unorthodox but effective lessons

Natural Enemy: Agent Texas, Megatron

Strength: C

Endurance: C

Agility: B+

Mana: B

Luck: C

NP: A+

Class Skills-

Presence Concealment: The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class.

A+: Assassin X is extremely difficult, if not impossible to sense. Assassin X has been trained to assassinate people and carry out missions stealthily ever since he was four years old.

Personal Skills-

Jutsu: A Skill which originates from an alternate world, where the shinobi can harness their inner energy (chakra) to perform feats similar to magic spells or curses. Special handsigns are required for more complex abilities, but not mandatory for all.

A: Assassin X is practically a walking library of jutsu. Thanks to Sharingan and his own prodigious mind, he is well-versed in all variations: ninjutsu, genjutsu, taijutsu, nature transformation of all five elements (with a natural affinity for lightning), summoning of a ninja-hound pack he trained since they were pups and formed a special contract with. The only true limitations are those techniques which require specific bloodline traits to perform and his own relatively average Mana reserves which limit the number of high-level jutsu he can perform. Assassin X compensates for the latter drawback with creative and carefully considered use of his resources.

Expert of Many Specializations: Access to and expert use of many Skills.

A+: Assassin X was known as "the Copy Ninja" in his lifetime due to his ability to successfully imitate techniques across a wide variety of styles and forms. He is said to know more than one thousand techniques and is at least a B-rank expert in all forms of combat- physical, ninjutsu, illusions, tracking, trap-making, etc. He is also a first-rate teacher.

For One's Comrades: Rank-up in stats when fighting to save or protect one's comrades.

B: Assassin X's philosophy in life has always been that "those who abandon the mission are trash, but those who abandon their comrades are lower than trash," having learned it from a fallen comrade. Despite slight diminishment of this Skill's rank due to his current Master's mentality, all stats besides Luck increase by one rank.

Noble Phantasms-

Lightning Blade: "One Thousand Birds that Cut Lightning": B+ (Anti-Unit): Assassin X's signature technique in life, it is a condensed form of lightning that envelopes his hand and is then thrust at his opponent at high speed. It causes a sound that resembles a thousand birds chirping. The technique is said to be able to penetrate anything, and it is rumored to be able to even split a lightning bolt in half. Assassin X himself is the one who invented Lightning Blade and has also experimented with broadening its usage to the point where he can wield the technique in both hands, flow the charge into a kunai to enhance its piercing power and project the jutsu, and link it with a Shadow Clone to cut through multiple targets with the current of electricity. However, the immense speed with which Lightning Blade is performed can cause Assassin X to develop tunnel vision when charging at his target. Heightened visual power, such as that of Sharingan, is therefore necessary to safely perform this technique.

Sharingan: "A Gift from a Fallen Brother": A (Mystic Eye): Assassin X's left eye has been replaced by the Sharingan, a bloodline limit unique to his closest friend. Assassin X obtained his eye when his friend was on his deathbed on a mission. Among its many boons, it allows Assassin X to predict the movements of his opponents, and to see into the future to a limited extent. It also allows him to copy the physical techniques of his enemies, save for a limited few. Though technically of the Mystic Eye skill, Assassin X was not born with Sharingan. The unique way he obtained it and how it has added to his legend increases its nature to that of a Noble Phantasm. Since he was not born with this optical power, however, Assassin X's body lacks the stamina to use it eternally, hence his covering the eye with his headband to avoid unnecessary mana loss. It holds a second form called Mangekyo Sharingan.

Kamui: "The Authority of the Gods": A+ (Anti-Unit): The signature technique of Assassin X's Mangekyo Sharingan, it creates a temporary, small warp in space that can be summoned in Assassin's line of sight. The dimensional warp then absorbs whatever it touches before dissipating. This can only be used safely twice per day; Assassin X will collapse on the third use. Requires Sharingan to be active.

Berserker X-

Class: Berserker

Alternate Class Validity: Saber

Master: Waver Velvet, Ryuunosuke Uryuu (formerly)

True Name: Kenpachi Zaraki

Titles: Captain of the 11th Division, 11th Kenpachi

Sex: Male

Source: Bleach

Region: Zaraki

Alignment: Chaotic Neutral

Likes: Fighting, strong opponents

Dislikes: Boring fights, hair conditioner, nattō

Talents: Getting lost

Natural Enemy: A woman named Yachiru, Gilgamesh

Strength: A (B)

Endurance: A (B)

Agility: B (C)

Mana: B (C)

Luck: C (D)

NP: D (E)

Class Skills-

Mad Enhancement: Raises basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason.

E: Many of his home deemed Berserker X a deranged monster and he himself laughingly claimed he never had "anything as stupid as sanity". However, he can speak, think, and reason; he simply prefers to fight. None of his stats are augmented by Mad Enhancement. Berserker X is just that powerful.

Personal Skills-

Divinity: Is the measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast raises. It can also decrease due to one's dislike for the gods. Those who have A-rank Divinity or above have reached the Throne of Gods.

D: Berserker X was a Shinigami in his past life, therefore responsible for maintaining the spiritual balance between life and death. His sword can send souls to the afterlife either by tapping them on the forehead with his hilt, leaving a shining emblem like a seal print which envelops them without harm, or by cutting down wrathful spirits in the traditional manner.

Battle Continuation: Allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments.

A (B): Berserker X is delighted when his opponents manage to wound him, for this means the battle grows more difficult for him. Aside from incredible durability, he has survived severe blood loss, impalement, and point-blank explosions, only to continue fighting. Even if his brain and spirit core were to be destroyed, he will laughingly swing his blade for as long as the battle continues. After all, his name literally means, "The Man Who Cannot Fall."

Instinct: Is the ability to instantly identify "the best personal course of action" during combat. Because this Skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms.

B (C): Berserker X may care little if he suffers injury, but he possesses the reaction speed to avoid attacks even if blinded or deafened. He also has a good eye for an opponent's physical or psychological weaknesses, though he may not take advantage of them for added challenge. However, Berserker X has terrible mana detection abilities. He gets lost easily.

Mana Burst: Is the increase in performance caused by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy.

A+ (A): Even with Eyepatch Seal on, Berserker X radiates aggressive power on a regular basis. He had monstrous amounts of Reiryoku (Spirit Energy) when he lived, even beyond that of an average Captain-class. This has now translated into a metaphorical ocean of Magical Energy he can call upon, which renders him invulnerable to low-level attacks and allows him to create devastating shockwaves with a one-handed swing of his nodachi when coupled with his brutish fighting style. Berserker X's attacks are the equivalent of A+-rank Noble Phantasms at their fullest potential.

Uncrowned Martial Arts: Is arms competency that was not recognized by others due to various reasons.

-: Berserker X received no proper Shinigami training save for exactly one day in formal Kendō, only for it to be halted upon his superiors fearing he could grow too powerful and thereby unstoppable if he chose to rebel. The latter fact is unknown to most, but Berserker X's lack of formal discipline has made many look down on him as a barbarian unworthy of his position. His parameters as well as Mana Burst, Battle Continuation, and Instinct Skills register as one rank lower than they actually are until he reveals his True Name. Berserker X himself hates and only uses Kendō as an absolute last resort, preferring to wield his nodachi one-handed and without discipline. But the rule, "a sword swung with both hands is stronger than swung with only one," applies to him as well…

Noble Phantasms-

Eyepatch Seal: "The Demon's Restraint": D (Anti-Unit (Self)): A seemingly ordinary black eyepatch has been affixed over Berserker X's right eye, despite the organ being fully functional. At first, it appears he only wears it to limit his line of sight and depth perception as an added challenge, but in truth, this object is a seal designed to restrain the bulk of his massive power. Now as a Heroic Spirit, Eyepatch Seal affects his reserves of Magical Energy. Upon removing it, Berserker X's Mana stat rises to A+, and yellow power radiates freely from him to the point where it can be felt across a moderate city. Onlookers will note that this energy takes the form of a roaring skull at times, perhaps a symbol of Berserker X's lust for battle. Should another with mana wear Eyepatch Seal, a large portion of their Magical Energy would be sealed until it is removed again. An average magus or even a weak Servant may die from the loss of mana. However, Berserker X would never use such a tactic.

?: Berserker X does not know the True Name of his nodachi; therefore it seems to be merely the equivalent of a C-rank Noble Phantasm.

Avenger X-

Class: Avenger

Alternate Class Validity: Saber, Rider, Berserker, Assassin

Master: Zouken Matou

True Name: Maul

Titles: Darth Maul, Son of Dathomir

Sex: Male

Source: Star Wars

Region: Dathomir

Alignment: Chaotic Evil

Likes: Paying back any slights inflicted upon him, challenging battles

Dislikes: His master, Jedi

Talents: Aggressive negotiations

Natural Enemy: Gandalf the Gray

Strength: B+

Endurance: A

Agility: B

Mana: C

Luck: E

NP: C

Class Skills-

Avenger: Is a Class Skill of the Avenger class, representing the state of an Avenger as one that gathers people's hatreds and grudges onto oneself. It is easier for one to accumulate hatred and resentment. The rate of mana generation becomes higher when receiving damage.

A: Avenger X has been trained to wield dark emotions both within himself and others as weapons. He has slain many throughout his life and knows how to awaken hatred and other darkness within his opponents, thereby strengthening himself. A dangerous individual at the best of times.

Oblivion Correction: Is a Class Skill of the Avenger class. People are creatures that forget many things, but an Avenger never forgets. The critical effect of Avengers who attack from beyond one's memory is strengthened.

A: Avenger X learned from a young age to embrace the hatred within himself. This makes him one to hold grudges quite easily, such as the warrior who took his legs and his former master who cast him aside for this and later slew his brother out of sheer cruelty. And no matter how long it takes, Avenger X will bring death to them all.

Self-Replenishment (Mana): Is a Class Skill of the Avenger class. One's Magical Energy endlessly surges until their revenge is accomplished. Recovers a minuscule amount of magical energy every turn.

B: Avenger X's dark connection to The Force allows him to passively draw in mana with little trouble. He can even sustain himself without a Master for a given period of time.

Personal Skills-

The Force: Refers to the user's innate connection to a special energy field which is formed and flows through all living things. Those who can tap into this power may be able to perform incredible feats including Mana Burst, Clairvoyance, Presence Detection, Throwing (Retrieval), and more.

B: Avenger was trained since his youth in the ways of the dark side. Though the loss of half his body reduced somewhat his talents, he remains dangerously skilled at practical applications. He can increase his physical abilities, see slightly into the future, receive warning premonitions, and telekinetically lift objects and beings by waving his hand. The latter ability can even be turned into a sort of psychic choking, though Magic Resistance can shield others from direct effects of these powers. Equal or higher rank negates them outright.

Berserk: Is a composite Skill of Valor and Mad Enhancement. Grants the user the ability to negate mental interference such as pressure, confusion and fascination. It also has the bonus effect of increasing melee damage.

A: Anger, fury, hatred… these emotions all fuel Avenger X and his already fearsome attacks. He is utterly merciless in battle and not easily distracted. Only the most skilled can hope to survive a clash with him.

Battle Continuation: Allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments.

A: Even when cut in half and losing everything beneath the waist, Avenger survived the near fatal experience through tenacity and hatred alone, though driven mad in the process, and lasted on a desolate, garbage laid world for at least a decade before being rescued. Avenger can power through even the destruction of his spirit core and will do everything to take his enemy with him to his grave.

Protection From Arrows: Is the ability to deal with projectiles, an increased defense against ranged attacks by predicting the projectiles' trajectories through exceptional means, such as hearing the sound of air being cut, or sensing the killing intent of the enemy.

B+: Through a combination of The Force and years of training and experience, Avenger X can evade or even deflect multiple high-speed projectiles with his Crimson Dawn. His reflexes are top-notch, but the true reason behind his prowess is limited precognition: he knows instinctively where each and every projectile is aimed and moves accordingly. Avenger X can even make shots visible to him veer off course with hand gestures. The latter requires higher concentration, however, and sustained assaults can overwhelm him.

Cyborg: A Skill where parts of one's body have been replaced or modified with mechanical components. These enhancements and their effects cannot be disabled by anti-magical methods, though may also raise vulnerability to electrical attacks.

C: Avenger X's most hated enemy cut him in half by the waist, nearly killing him. He survived through sheer hatred and willpower and later received prosthetic legs. They are incapable of feeling pain or fatigue due to their cybernetic nature.

Noble Phantasm-

Crimson Dawn: "Dual Blades of Blood-Red Fire": C (Anti-Unit): Avenger X has wielded many weapons throughout his life, but the one associated with him the most is his Noble Phantasm. A metallic handle far longer than most models, with a grip guard protruding from one end, its wielder regularly attaches a wooden shaft to it to hide its dangerous nature. A long blade of red mana-based plasma emits from either end of the weapon. This energy can slice or pierce through most materials, including Noble Phantasms of lower rank. Those of equal or higher can clash evenly with the blades without sustaining damage, though prolonged combat may be another story. Avenger X is a ferocious combatant in wielding Crimson Dawn, having cut down many a skillful adversary in his time. He can choose to activate only one or both blades, granting him the element of surprise. This weapon shares its name with the criminal syndicate its master founded in life; another piece of his bloodstained path.


Possible Servants:

This, by the way, is the Ruler who would've been summoned if Angra Mainyu hadn't been blocking the Grail on that. Not quite who most of you would've picked, I imagine, but that's part of the fun with stories like this, yeah?

Ruler X-

Class: Ruler

Master: None

True Name: Artakha

Titles: Ruler of the Island Artakha, Originator

Sex: Male

Source: Bionicle

Region: Artakha

Alignment: Lawful Neutral

Strength: B

Endurance: B

Agility: C

Mana: A

Luck: C

NP: EX

Class Skills-

Magic Resistance: Grants protection against magical effects.

A+: Ruler X is one of the oldest and most powerful beings of his universe, possessing great fortitude and experience with the supernatural. Even magic from the Age of Gods has little effect on him.

True Name Discernment: Is a Class Skill of the Ruler class where status information such as one's identity, Skills and Parameters are automatically revealed to the owner of this Skill when directly encountering a Servant.

B+: If summoned as a Ruler, during a direct encounter, a Servant's true name and entire status information will be automatically revealed. In regard to Servants with concealment abilities, a Luck Check is required to bypass those abilities. Ruler X's Noble Phantasm and legends, though, grant him additional skill in deducing the nature of a Servant's weapons and tools.

God's Resolution: Is a Class Skill of the Ruler class and is the privilege of the Ruler presiding over the Holy Grail War: the right to use Command Spells against Servants. Each Ruler is normally granted two Command Spells for each Servant that participates in the Holy Grail War.

B: Ruler X may wield two Command Spells for each Servant at his own discretion but cannot repurpose them for any reasons.

Personal Skills-

Engineer: A Skill for creating, repairing and using advanced modern technology.

A++: Ruler X was hailed in legends across his universe as the greatest craftsman it has ever known. The Mask of Creation naturally contributes to his achievements, but Ruler X himself has numerous millennia of practice in building all sorts of wonders. He can craft technological marvels centuries ahead of anything the modern world has to offer and naturally operate any machine presented before him. Magical items are also no trouble for him; he has crafted countless Kanohi of varying powers in his time. He has admittedly little experience in creating living creatures, however. Ruler X is erratic and whimsical by nature, finding inspiration wherever he looks and quick to return to his forge to make his thoughts reality.

Telepathy: A Skill encompassing mental abilities such as mind-reading, thought projection, psychic assault and defense, etc.

A: Ruler X possesses immense telepathic powers. He can hold mental conversations with others kilometers away or simply read their minds without his targets even realizing the intrusion. Ruler X also has the training to shield his own mind from enemies' powers and nullify their effects, such as mind control, on others. High-rank Magic Resistance or training in psionic defense may hamper Ruler X's Telepathy.

Teleportation: A Skill referring to the ability of transporting oneself from one location to another.

B+: Ruler X can teleport himself and/or others across great distances instantaneously. He doesn't even require physical contact with another person or object to send them to his intended destination, nor is sight of said destination necessary, simply a clear mental picture. However, his power is limited to the area of the Grail War to which he has been summoned. Ruler X cannot teleport to or bring others from outside this border.

Noble Phantasm-

Mask of Creation: "Creation Is My Essence": EX (Creation): Exquisitely carved and befitting his fame, Ruler X's Noble Phantasm is no ordinary mask. The denizens of his universe commonly wear "Kanohi," masks which can grant special abilities if powerful enough and the wearer has sufficient mental training. In this particular case, though, the Mask of Creation is one of only three Kanohi that are classified as Legendary, so great is their power. Ruler X's Kanohi allows the wearer to envision any product and the exact steps on how to construct it. Should the wearer already know how to build what they seek, the Mask of Creation can simply produce the desired object out of thin air. It cannot create living beings, however, and Divine Constructs would need an external divine force to be assembled. Legendary Kanohi also require immense mental capability to be wielded properly; fortunately, Ruler X has worn the Mask of Creation for so many millennia, to speak nothing of his own creative genius, that he can use it to its fullest potential. While not a warrior by nature, he can construct powerful arms and armor equal to Noble Phantasms of A+++-rank to supply others or take to the battlefield himself if need be. There is theoretically nothing Ruler X cannot create. However, he must take caution with his greatest support. Legendary Kanohi are bound to the very concepts they have power over, and their destruction could do irreparable damage to the universe. Should the Mask of Creation be broken, its unleashed power could rob all beings of the ability to create anything new, a terrible fate. Therefore, it must be wielded responsibly.


And now for the runner-ups:

Caster X-

Class: Caster

Master: Kariya Matou

True Name: Richard Edgar Castle

Titles: Best-Selling Author, Master of the Macabre

Sex: Male

Source: Castle

Region: United States

Alignment: Neutral Good

Strength: D

Endurance: E

Agility: E

Mana: C

Luck: A

NP: B

Class Skills-

Item Construction: The Skill to manufacture magical items, from implements of war to items for daily use. Also, this Skill requires time to gather components and manufacture items.

-: The Item Construction Skill is lost in favor of the unique Enchant Personal Skill.

Territory Creation: Is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana.

C: Caster X can form a small "study" which he uses to write stories.

Personal Skills-

Enchant: Is the Skill to endow concepts to items.

A: The consistent popularity of Caster X's works in life have given him this Skill at the cost of his class's Item Construction. He can endow objects with properties far beyond what they would ordinarily be capable of by writing a detailed description of what these objects can become. Even the creation of Noble Phantasms is possible, up to C-rank; however, such a high level requires a weapon or object already carrying a certain level of spiritual status before Caster X works his "magic".

Writer Savvy: The accumulation of various literary techniques and the capacity to apply them in real life situations. Similar to Mind's Eye (True), yet truly the Skill of an author.

B+: Caster X has a vivid imagination and love for mystery. Aside from the many successful novels he produced, he also managed via connections to become a civilian consultant for a police detective that he grew smitten with (and later married); he claimed it was for research purposes for a new series. Though he regularly annoyed her with insane theories, Caster X would discover the answer to a murder plenty of times. He sees the world as a book, people as characters, and events that transpire as that of a plot, thereby predicting what may happen next. His theories are not always accurate, but Caster X has a fair chance of deducing enemy Servants' identities and capabilities quicker than most.

Marksmanship: Is a Skill representing all-round shooting techniques, which includes quick drawing and trick shooting by means of small arms.

C: Although his class and jovial personality would have one think otherwise, Caster X displays high proficiency in firearms. He can shoot distant targets with his handgun and has developed quick-drawing to a noteworthy degree due to a love for space westerns (though accuracy suffers in the latter case).

Golden Rule: Is a Skill that refers to the measurement of one's fortune to acquire wealth.

C: Caster X lived as a bestselling author who enjoyed a wealthy upper-crust lifestyle with his family. He would often employ his riches to aid his friends in the police both for particular cases and to slightly improve the precinct. Money is of little concern to Caster X.

Noble Phantasm-

Storm of Heat: "Cooking Up a New Story from Old Plots": B (Anti-Unit): By scribbling his autograph onto the front page of a book he carries, Caster X can transform the current battlefield into a sort of "novel," featuring the main characters of the two mystery-crime series he birthed in life. Derrick Storm, a private investigator, and Nikki Heat, a police detective; both are D-rank servants with high-level analytical abilities while any other characters summoned are E-rank, as they attempt to solve the riddle behind a series of crimes and catch the perpetrator(s). This Noble Phantasm is not meant for direct combat, but rather to change the nature of the battle altogether. Those brought into Storm of Heat namely play as characters of the story itself, with Caster X writing the plot. He cannot directly control foreign "characters", nor can he call forth events of unimaginable proportions such as sudden cataclysms (besides, he finds that too heavy-handed and boring), but he can influence what happens to his opponents by how he writes the story. Death is very much a possibility for said opponents, as they can perish by the hands of Heat, Storm, or any other story part if careless.

No seriously, I had almost passed up Gandalf The Gray in favor of this guy… for about two minutes (I was binge-watching Castle at the time). But then I wanted to keep a certain level of seriousness, even though I believe Castle would've wholeheartedly supported Kariya's efforts in saving Sakura. Plus, he would've totally geeked out at all these literary heroes surrounding him.

Archer X-

Class: Archer

Master: Kayneth El-Melloi Archibald

True Name: Hanzo Shimada

Titles: Master Assassin

Sex: Male

Source: Overwatch

Region: Japan

Alignment: True Neutral

Strength: C

Endurance: C

Agility: B

Mana: C

Luck: D

NP: B

Class Skills-

Magic Resistance: Grants protection against magical effects.

D: Despite the futuristic setting of his world, Archer's X Magic Resistance is somewhat increased due to many mistaking his trump card for magic, as well as an alternate self's part in defending a castle from technomagical enemies. It is still merely the equivalent of a protective charm, necessitating his caution among even modern magi.

Independent Action: The ability to remain independent even when rejecting the mana supply from the Master.

A: Archer X was born the eldest son of the head of an assassin family stretching back centuries. However, when he was ordered to cut down his younger brother for the sake of the clan, he abandoned it altogether and became a vagabond in atonement. Archer X can remain in the world for roughly a week on his own mana supply, though exhaustive use of his Noble Phantasms will decrease his remaining time. His mental fortitude even allows him to survive damage to his spiritual core for a brief time.

Presence Concealment: The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class.

B: Archer X was schooled in the arts of infiltration and silent killing as well as combat. He can slip in and out of structures without drawing notice and is an expert at spying on others. Detecting him is nearly impossible, even when a Servant is on guard. However, this Skill's rank drops when Archer X prepares an attack.

Personal Skills-

Mind's Eye (True): Is a heightened capacity for observation, refined through training, discipline and experience. A danger-avoidance ability that utilizes the intelligence collected up to the current time as the basis in order to predict the opponent's activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning.

B: Trained in the ways of killing since his childhood, Archer X is a seasoned warrior who always keeps his skills and instincts sharp. He calmly watches the battlefield from his position, ready to fire at a moment's notice. A stoic mindset and steady hands counter chaotic situations expertly.

Eye of Karma: A dormant ability possessed by the body. A subspecies of the skill Clairvoyance. Improves both static and dynamic visual acuity. Insight specialized only for battle action.

C: Archer X's skill with the bow is a culmination of natural ability and extensive training. His arrows reach even small targets from blocks away. Moving targets are naturally trickier but not impossible for him to reach. Archer shows more flexibility in battle than elsewhere.

Bow and Sword in Accord: The ability to wield a sword and bow and arrows with equal technique and training.

B: Though Archer X favors the bow, he was a master of Japanese swordsmanship. He swore to never use a sword again after believing he had killed his brother, thereby downgrading this Skill's original rank.

Noble Phantasms-

Storm Bow: "With Every Death Comes Honor, With Honor, Redemption": C (Anti-Unit): Archer X wields a modern customized bow with steel arrows. The former shows suitable durability for striking and parrying other weapons, while the arrows can pierce even A-rank defenses should they be drawn all the way back and charged with more mana. Archer X's proficiency is also of such a level that he can curve his shots in a way that they defy gravity and avoid some barriers to accurately strike his targets. He can rapidly draw and launch up to six arrows in seconds with little diminishment in accuracy or piercing power. Some arrows possess alternate features rather than the regular piercing ones: Sonic Arrow emits sonar waves from the area it strikes that Archer X can detect, allowing him to track hidden enemies within said area, while Scatter Arrow releases upon impact a flurry of smaller arrows that embed themselves in their immediate surroundings.

Dragonstrike: "Ryū Ga Waga Teki O Kurau": B (Anti-Army): Within Archer X is a special connection to Dragons, a hereditary trait of his family. He has learned to harness the power from this ability into a ranged attack of great power. Archer X knocks and draws back a regular arrow while blue scaled energy gathers from the dragon tattoo on his left arm toward the arrow's tip, then with a certain chant, he fires the projectile which transforms into two spectral Eastern dragons that perpetually coil around each other and force back anyone in their path. Targets weak enough are crushed by the overwhelming energy. Archer X normally cannot wield Dragonstrike in succession due to the immense mana and concentration required.

While thinking about who Kayneth's "X" Servant could be, Hanzo was my very first choice as Archer X. I felt he and Lancer would get along pretty well personality-wise, once Hanzo thawed out a bit. But then it felt kinda drab, and I decided a female Archer would be more interesting for the story I had in mind and while delving a bit more into Diarmuid's Love Spot.

Lancer X-

Class: Lancer

Master: Tokiomi Tohsaka

True Name: Edward Newgate

Titles: Whitebeard, Captain of The Whitebeard Pirates, Strongest Man in the World

Sex: Male

Source: One Piece

Region: New World

Alignment: Chaotic Good

Strength: A

Endurance: A+

Agility: B

Mana: A

Luck: C-

NP: A+

Class Skills-

Magic Resistance: Grants protection against magical effects.

C-: Lancer X's Tremor-Tremor Fruit powers have been mistaken by others to be magic, thus granting him some level of this Skill. It is merely the equivalent of a protective charm, though; the rest comes from stories of his monstrous durability.

Personal Skills-

Voyager of the Storm: Is the talent to sail vessels recognized as ships. Because the ability as a group leader is also necessary, this unique Skill also has the effects of both Charisma and Tactics.

A+: Lancer X commanded a pirate fleet of roughly 1.600 pirates in his time, not counting at least forty separate pirate crews that declared themselves subordinate to him. He can sail any ship and assemble an able-bodied crew with utmost loyalty to him in no time at all. Lancer X is also a highly capable tactician, having an excellent grasp of how to counter enemy movements. There are many reasons why he was one of the four strongest pirate lords of his world even in his twilight years.

Honor of Pirates: Is a unique Skill derived from a pirate's peculiar sense of values. Low ranking Mental Pollution, Valor, Battle Continuation and others have been combined.

A: Lancer X enforced a strict code of honor on his ship; all that sailed under his flag were his children, and anyone that harmed a single hair on one of them would feel his wrath. The iron rule of his crew was to never take the life of a comrade. Lancer X still holds to his personal code as a Heroic Spirit.

Battle Continuation: Allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments.

EX: Lancer X's vast physical strength is perhaps only surpassed by his durability and will to live. He finally died at the age of seventy-two after a long, grueling battle. Beforehand, he was already struggling with an illness, and among the collective efforts of his enemies inflicted upon him were 267 sword wounds, 152 bullet strikes, forty-six cannon blasts, laser beams, and blows of magma, one of which melted off part of his face. In spite of all this, Lancer X was still able to give a grand speech to reignite the romantic flames of piracy. He subsequently died standing proudly, having not received a single wound on his back throughout his life. As a Heroic Spirit, he can weather fatal damage that would kill four other Servants to claim victory. A++-rank Noble Phantasms may not be sufficient to end Lancer X.

Clairvoyance: Is a visual ability that is also called Hawkeye. This is generally a must-have ability of the Archer class. It is also frequently used during scouting. Simply looking from a high location is sufficient to fully survey a town and search for enemies. In addition, Clairvoyance will affect the accuracy of bows. It connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this Skill have acquired abilities such as precognition ("future vision") and other forms of perception beyond standard eyesight (X-ray vision and so forth). It is a Skill furnished on the flesh.

B: Despite his large size, Lancer X has keen reflexes. He can avoid and counter surprise attacks even when his vision or hearing is obstructed. He also understands the destructive power of his strongest Noble Phantasm and how to mitigate its side effects somewhat. Lancer X had mastered a certain precognitive technique of his world which contributes to his Clairvoyance.

For One's Comrades: Rank-up in stats when fighting to save or protect one's comrades.

A+: Lancer X, a former orphan from a poor and lawless island village, wanted only one thing in life: a family. He therefore set to sea and eventually founded his own pirate crew, where he as the captain would be the "father" and his crewmates his "children." He loved all of his adopted sons dearly and even went to war with his world's government to save one of them. This trait remains as a Servant; when Lancer X fights for the sake of someone he considers a son or daughter, all his parameters and Murakumogiri collectively gain a rank-up.

Noble Phantasms-

Murakumogiri: "Heaven and Sea Bisected": A (Anti-Unit): The weapon of Lancer X's class is a Japanese Tomoe-type naginata that equals him in size, a weapon of supreme class from his world. In its master's hands, this weapon can split apart mountains with one swing or pierce through nearly any defense when thrust. It displays enough durability to clash with Noble Phantasms of higher rank and remain undamaged. Spinning Murakumogiri generates powerful winds simply through its weight and strength. It can even channel supernatural abilities such as the Tremor-Tremor Fruit, allowing Lancer X to unleash slashes that sunder the earth and cut the heavens itself.

Tremor-Tremor Fruit: "The Power to Destroy the World": A+++ (Anti-Fortress~Anti-World): Lancer X ate a unique "Devil Fruit" in his youth, one that is the strongest of its class, that turned him into a "Tremor Human." In other words, Lancer X can generate massive vibrations that can travel through virtually any medium. This manifests as violent tsunamis, destructive earthquakes, and even shockwaves through the air. With one punch, Lancer X can reduce an entire complex to rubble. He can also condense these shockwaves into spherical bubbles around his fists, legs or Murakumogiri that become hypocenters when burst. The vibrations serve as defensive shields against attacks as well. He can even cause tectonics in the area to shift by "grabbing" and "pulling" the air. Lancer X's full power could perhaps destroy the entire world. Focusing such destructive energy is difficult at best, however. Those who have consumed Devil Fruits are despised by the ocean and are robbed of the ability to swim; if Lancer X is submerged in enough still water, he will grow weaker and sink like a stone. Fortunately, he is fully aware of these weaknesses. The Tremor-Tremor Fruit is part of how (but not the only reason) Lancer X was known as the strongest man in his world.

Yes indeed, once upon a time, I considered Whitebeard as Tokiomi's X Servant. Though like Megatron, I'd have scaled him down in size, probably made him a third of his original height (222 cm). Hey, he still would've been big as hell. And yes, one of the reasons I decided against it was because he'd already starred in Fate/Zero Sanity. Didn't want to make it look like I was mooching off X the Reaper's spectacular work. But there were a couple other reasons why I ultimately decided against it:

1) I thought it would've been totally awesome if the King of Heroes and the Man Closest to One Piece were on the same team... before realizing that would've meant total victory for Team Tokiomi. Not even the triple threat (Iskandar, Qrow and Kenpachi) would be a match against those two monsters together.

2) Whitebeard would've played a similar role as Jade in, well, humanizing Tokiomi due to his strong moral code and paternal instincts. And while I'm not saying he's stronger than Gil, not at all, he's not that much weaker, either. Having a Servant who MIGHT be able to kick Gil's ass and is more manageable on top of that would've made Tokiomi's story a wee bit too easy.

3) While Gilgamesh is a poster example for the Unskilled but Strong character, Whitebeard I believe qualifies as Strong and Skilled. But Tokiomi is explicitly stated to have been born with not nearly as much potential as Rin or Sakura. He had to train and study hard to become the magus he is today. So, I felt a Lancer that is Weak, but Skilled would be more compatible for him to summon, and that would also serve as an interesting parallel to Gil. Add that with bringing a potential role model into Rin's part of the story, and I ultimately chose Jade instead.

So, yeah, these three are ones who I seriously considered to the point of drawing up sheets but ultimately didn't make the cut. A few other ideas I had were Mikoto Misaka from A Certain Scientific Railgun/Magical Index or Merida from Brave as Archer X, y'know, giving Lancer a female partner, but I decided pretty quickly against Mikoto because she's too young (Servant age thing aside), and I had trouble coming up with a good Noble Phantasm for Merida (you guys are welcome to experiment). A bit of a shame, though, it could've been fun watching a Celtic knight argue with a Scottish princess over nationality.

And I originally wanted to make Reaper (Overwatch) be Avenger X, but then the Obi-Wan Kenobi series was announced, Darth Vader popped up but Lancelot (who was a Darth Vader Clone before that trope got dewicked) is already in the story, so I decided on a predecessor of his.

And a few final fun facts: Assassin X, Rider X, Saber X and Berserker X were all ones I had solid candidates for from the get-go. In that order, no less. Kakashi was the very first X Servant, I'd wanted to make something with him, Saber and Kiritsugu since reading Chapter 1 of

Infinite Paths (and I asked Lord Mist for permission to use tweaked versions of Kakashi and Gandalf's stats before working on this thing). Megatron followed swiftly due to me wanting to give Iskandar a rival, then came Qrow to give Iskandar a friend and Waver another type of role model; I know plenty criticized making him a Saber due to him being lackluster in comparison to others of his class, but that's the whole point, what with Waver being a lackluster magus and Master. Then there was Kenpachi, because I couldn't find any stories with him as a Servant, and that's seriously a missed opportunity because of all the fun he could have with Kandy Bar (and Lancer if you put him in Fate/Stay Night).

And now for one last bonus scene starring a certain someone, because I sincerely believes she deserves all the affection I can dream up for her and because it was her birthday a little over a week ago. It's absolutely canon to my story.

A Flower's Birthday:

"Ma istal quet' Eldarin?" The white man asked as he pointed his staff at a downed tree. It levitated slowly out of the dirt and floated further away until coming to rest beside another.

Sakura eagerly scampered over to the freshly cleared space and began planting little acorns, making sure to give them each a fair bit of space from one another. Meanwhile, she mulled over the words before finally offering, "Can you speak Elvish?" She received a nod as her answer, prompting her to try her own phrase. "Ná, astan quet' Eldarin."

The man raised one finger. "Istan, but otherwise correct." Sakura's shoulders slumped a little, then they received a comforting pat. "Now now, your pronunciation has improved tremendously. Even the vowels are nearly perfect." She pursed her lips at the "nearly" part; though not nearly as bad as her sister, Sakura Tohsaka had nonetheless inherited her family's perfectionist streak.

But as she'd come to learn over the course of her dreams, her teacher wasn't one to let her dwell on her failures. "Let's try another phrase, one a little harder: Melin tirië hendutya sílalë yá lalat."

The white-haired girl hummed, still burying acorns as she mulled each word over. The physical action helped her steady her thoughts. "I love… peering-no, seeing… eyes, your eyes… shine…" She tapped a finger against her lips, accidentally smudging a little dirt there. "…I love seeing your eyes shine when you laugh."

The white man knelt beside her, rubbing the dirt away with a proud smile. "Very good, yelya."

Sakura was surer about that one. "That means 'dear girl,' right?"

"Yes, but that one wasn't a test." A deep, hearty chuckle rang out in the forest as Sakura's cheeks flushed. Soon, the little girl couldn't help but join in with her own giggles; no matter how sad or exhausting her days were, even if Big Sister had been in a bad mood because of Father Kirei loitering about or Mother was too busy for time with them… One smile, one laugh from this old man in white, and Sakura felt like all of her troubles would wash away.

It had been a few months since she had first met him, but every night between then and now, her dreams had led her here to this dreary old forest. Of course, it wasn't quite so dreary anymore thanks to the soul living in it. A decent part of the trees had been upturned, the dead grass and nasty moss burned away to make room for fresh seeds. Some of this process happened while Sakura was here, other times the old man did by himself when she was awake. "I must occupy myself somehow," he would say when she asked.

While he certainly had more to show with his efforts than she did, Sakura gave her all in helping him any way she could. This was her dream, after all, making it her responsibility, and thinking of this sweet old man sitting alone in a dead, depressing place made her heart ache.

He had happily accepted what help she could offer, and the progress under his guidance was recognizable. The soil looked healthier, and the two had unearthed a spring of clean water about three weeks ago, meaning fresh grass was already growing. There was still a lot of work to do, of course: Most of the forest was still in the same state as before, including… that area. The white man had tried to venture there, but it seemed to… bar him. Sakura had seen with her own eyes how he made to walk towards it only to be stopped by some invisible wall or Bounded Field. Even his magic seemed unable to dispel whatever it was.

But he hadn't let that deter him or Sakura's mood sink too much. "One step at a time," he would say. Any other person, and Sakura might've considered such an answer a sign of laziness. But she couldn't help but feel in relief how a few more centimeters were cleaned by the time she had to leave again.

Another benefit from her time with the old man was learning about magic. Magic different from the magecraft Rin was busying herself with, though; Sakura had therefore refrained from telling her about her dreams and lessons. Who knew what she would say about all of this what felt like it belonged in a fairy tale?

The magic the old man was teaching Sakura had nothing to do with Magic Circuits. Instead, it revolved around a language he was teaching her. Quenya, as he explained, was used by Elves (sometimes, Sakura couldn't help but wonder how her mentor's amnesia worked) both for communication and casting spells. "All words carry meaning," he had explained to her in their first lesson. "Using them is a means of conveying intent. And magic is at its simplest a way of enacting one's intent upon the world around them."

He had then taught her the Quenya alphabet, followed by basic words and phrases. As a Tohsaka, Sakura was raised to take all studies seriously, but she particularly enjoyed learning this new language. Even putting magic aside, Quenya was something she alone knew in the waking world, and it was another way for her to communicate with the old man.

It was just so different from Japanese; the first time she tried saying the words, she kept stumbling over every syllable like it was a bunch of tongue-twisters. Sakura should've been frustrated, but she had just laughed alongside the man in white and tried again. And the more she tried, the easier it became. Now it was like just switching her tongue from one road to another. Like… she was meant to speak Quenya.

She was learning to cast spells too, though. "Kal mime pata ar lauca mime hon." She could still remember the first little ball of light she had conjured in her hands and the way it illuminated the pride in her friend's eyes.

Sakura sealed up the holes where she'd planted the seeds, giving the soil a good pat before stepping up. As she walked over to where some water was flowing through, she looked at the man in white. "Any luck in remembering your name?"

"I'm afraid not," he admitted while he cleared away some dead branches. "The closer I seem to recall it, the further it slips out of reach. And that is not the only gap in my memory. I can remember all of Quenya and how to cast magic, but I have no memory of how I know these things. My recollections seem to begin and end with my presence in this forest."

Sakura nodded, sympathy flaring up for him again. "I've still got gaps in my memories, too. I know I was in the Matou family for a year and that I really didn't like being with them, but that's it." She rinsed her hands in the water with a frown. "I can't remember anything specific, just bits and pieces. A… voice, a dark one. I still hear that from time to time." She slapped her reflection before turning away. It was so frustrating sometimes. Sakura couldn't help but feel like a part of her was missing.

The man in white, though, seemed to take it all in stride. "Doesn't this… amnesia bother you?" She finally asked him.

He offered her a shrug. "It does. I often wonder who I might've been before… If I am meant to perform another task."

The latter suggestion made Sakura shiver. If he really was needed elsewhere and remembered that… He would have to leave. She knew he'd be a big help no matter where he went or who needed him. The proof for that could be found in a budding purple flower by her feet. "Then… how are you so relaxed about something like that?"

"Because what I do remember is meeting you, Sakura." She stared up in shock at the smiling old man. "And until I remember otherwise, what I know is enough."

There was a second message in those blue eyes of his, one he needn't say aloud: I am not leaving you just yet.

Sakura relaxed, her own smile returning. Her eyes drifted away from the trees and the sky still so grey and murky; she had no idea what they were supposed to do to fix that up. But even with it still up, she couldn't help but admire the widening green fields before her. Flowers of different colors and shapes bloomed amidst the grass, and even a tree or two had begun to sprout in some spots. How could she not appreciate such natural beauty?

Her friend had apparently decided to take a break, relaxing on a nearby stump and patting it with an inviting look. Sakura needed no further invitation to join him on the wood. She couldn't help but lean a little against his side and drink up his warmth. She knew he would never shoo her away.

It'd be a shame if the man in white never learned his name, but the longer they spent together, the surer Sakura was of what she wanted to call him.

"How is your family?" His question pulled her from her thoughts.

The girl adjusted her sitting so as to address him more easily. "Mother's doing okay. She's been dealing with a lot of paperwork, but whenever Big Sister and I offer to help, she smiles and tells us she can handle it." Sakura huffed a little. "Sometimes, I don't know who could be more stubborn, her or… Father." She sighed to herself; mentioning him hadn't gotten easier.

A nudge brought her back to reality, and she nuzzled him back before going on. "I took your advice and am learning how to brew tea for her. Mother always looks so happy when I bring her some… even if I keep adding one bag too many." She giggled a little before grumbling, "And every time Father Kirei is in the kitchen, too, I end up spilling some. Rin says he does it on purpose."

"Ah, yes, that priest who aids your family. He sounds like an interesting person." He shifted a bit in his seat. "How is your wrist, by the way?"

"All better, thanks," Sakura pulled back her sleeve to show him her full arm. "It was just a little hot water, and between you and Father Kirei, I didn't feel pain for long."

He still bent down to give a cursory examination. "My pleasure, the burn was not so great. I imagine I have seen worse injuries." His brows rose in amusement. "Now, if only I could remember them…" They sat there chuckling for a little bit.

Taking a moment to catch her breath, Sakura then added, "Big Sister's smiling a little more, too. I bet it helps that she's now the unofficial tutor of her class." She giggled again. "Everybody keeps rushing to her for advice on math, she told me she can barely get her own homework done." Sakura pouted a little. "I've got the same problems in Grammar."

"That simply proves both how bright and how sharing you two are," he assured her with a chuckle. "What of that book report you were struggling with? You, Rin and that friend of hers… Kotone, yes?"

"We got over the hurdle, and they're both going to be presenting it in a week. Rin thinks they'll get top scores for it." Sakura smiled at the memory. "She really has been in a good mood. I'd been worrying about her since her birthday, but… She's back to normal, I think."

A hum rippled through the air. "Well, some comments take longer to recover from than others. But good for you that you've been supporting her so much." He patted her shoulder. "I understand your bond with her is not quite the same as before you were sent away, Sakura. Still, it is up to you and Rin to decide how this bond will be moving forward."

"I know," Sakura's eyes drifted along the part of the forest slowly brimming with new life before them, "and coming here, you encouraging me… it makes me want to be a good sister. It's not always easy, what with Father and Big Sister's magus training with Father Kirei, but I want to try." She nodded to herself. "I like it when she smiles for real…"

She received another hum for that, the sound reminding her of how good a listener her teacher was. Sometimes, she could talk the entire night through, venting about how tough her day had been or telling him about his worries, and he'd just hum and nod, maybe ask one little question here or there, and by the time Sakura was done, she felt a lot better. I wonder if I'd ever be able to do that… Sakura sighed. "The things she's come up with for my birthday. Maybe I should just play sick tomorrow…"

"Come again?" She yelped a little when her headrest fell away, on account of the old man shifting in his seat to face her. "You mean to tell me you turn seven tomorrow, and you didn't think to mention it to me before, young lady?"

She flinched a little from his scolding, but when she glanced up at his face, she saw no anger. Sakura poked together her fingers. "W-Well… Big Sister and Mother… they're already making a big fuss about it… But I just got back and all… and with everything that's happened…"

She sank into herself a little. "I… I don't know if I'm worth all the excitement."

She stared down into the dirt, kicking herself for souring the mood. But a tap on her shoulder made her look up and be met with a sly smile. "Well…" the white man hummed to himself, a twinkle in his blue eyes that excited her. "We'll just see about that."

The next night, Sakura had been so giddy she couldn't fall asleep at first. Part of it was from all the sugar: Rin had called in a favor from the bakery twins so they'd convince their dad to whip up a birthday with at least four layers of different chocolate, not counting the frosting. Mother had looked like she didn't know whether to laugh or fume at the sight of it. The cake was good, of course, but it had also netted Sakura a dentist appointment as a birthday gift.

The party had been fun, too, with a bunch of her friends showing up bearing presents. It was about the same number of people as there had been at her big sister's party (Sakura had caught Rin sighing in relief at that), and best of all, Father Kirei had been busy with some sort of ceremony at the church, so he couldn't make it. That and the new bicycle from Mother had been the best gifts Sakura could've asked for.

But once she had finally drifted into a slumber, she found herself back in the familiar forest. Almost exactly the way she'd left it, too. With the way A-the man in white had been acting before she left last time, she'd expected him to turn the whole place into a flowery castle.

Well, it's not like I gave him a lot of time to set anything up, Sakura conceded while she skipped along the path in search of him. She smiled as her white hair bounced about in front of her eyes; for some reason, she honestly preferred the brightness to her usual black when she was awake. It made her feel different, like she was more than just Rin Tohsaka's little sister. Of course, Mother would probably tear out her own hair if Sakura tried dyeing-

She stopped. There in front of her was a bunch of rocks arranged into the shape of a flower and an arrow pointing right. Giggling at the picture, Sakura followed the direction and quickly found herself in the clearing where they had first met. At-Her mentor awaited her with a gentle smile and a bunch of weird things stuck in the ground next to his staff.

"Welcome, Sakura." He chuckled at catching her staring at his little arrangement. "I was left with little time to celebrate this day, but I figured," he moved his staff's crown to the first thing, "this little arrangement would suffice." A little spark shot from the tip to a string- no, a fuse, Sakura realized with widening eyes-

The first firework shot up through the trees, so fast she could barely follow it, and it exploded into a flash of bright red sparkles that lit up the whole sky. Sakura gasped in delight as five more swiftly followed, adding another red and blue and yellow to the mix. And mix they did, as she watched in awe; these sparkles lasted longer than others she'd seen for New Year's or other celebrations, and wherever two of different colors met one another, they melded together to form a smaller flash of the combined color. Red and yellow turned to orange, yellow and blue to green, blue and red to purple. Sakura whirled around in her spot, trying to keep track of all the splashes of color across the dark sky.

Eventually, they had to die down, but they left surprising little smoke in their wake, she noted. In fact, the sky had actually cleared up quite a bit. A brighter shade of grey. "Around a month ago, I discovered I knew how to make these little wonders," her friend explained proudly, "I had been saving this knowledge for a special occasion." Sakura stopped spinning to just smile and stare up. Finally, she turned away to thank him…

Just in time to see him step aside to reveal one more firework. This one was a little bigger and rounder… and pink. "Seeing as you turn seven years old today, I prepared seven fireworks." She was shivering in excitement, drawing a low giggle from him. "And as I recall, you once told me your name means cherry blossoms, yes?"

Sakura clapped both hands over her mouth so as to cover her squeal. He beamed at her before activating his final gift. The firework launched upwards, only unlike the others, it released a gentle whistle in its flight.

And when it reached the sky, it burst out into a bright arc. The pinkness clustered together with the smoke trail widening, making it all look like a broad Sakura tree stretching across the clouds. And then it sprinkled apart into little "petals" that fluttered down all around the forest. Sakura gingerly reached out to catch one, and it twinkled at her touch before fading. Her giggles turned into full-blown laughter as she chased the "petals", sparkles dancing around her while she skipped about under happy pink heavens. And when the show ended, she stopped and looked back at the one who had set up this amazing show for her, the one who was smiling broadly right back at her, staff in hand, white clothes and hair shining pink.

At this point, Sakura could only think of one single thing to do: She ran over and launched herself laughing into his arms, embracing him as tightly as she could. Tears streamed down her cheeks and onto his clothes, but each and every drop was one of wonder and joy. How do you do it? She wondered with her head snuggled blissfully into his shoulder. How do you keep finding ways to make me feel so happy, feel like there is beauty in life… and that I deserve to enjoy it?

She didn't dare ask out loud for fear she'd break the moment. She just pulled herself reluctantly back to flash him the biggest grin her face could make. He just chuckled and said four words: "Happy Seventh Birthday, Sakura."

The words, the fireworks' embers still burning away the gloom in the sky… All of this confirmed right then and there she knew what to call him. It was among the first words in Quenya he'd taught her, and she couldn't think of a better word to say what this old man was to her.

Still, she figured it was best to say it properly. "H-Hantanyel órenyallo…Atto."

A blushing Sakura's words were answered with a face of absolute shock.

Followed by a smile brighter than all of these beautiful fireworks combined, even including all the ones launched on her subsequent birthdays.


I suppose I should make a confession: As much as I take an interest in and strive to understand tragedies… I'm an incorrigible sucker for happier endings.

I recommend Elvish translator sites for full comprehension and appreciation.

Once again, thank you all for accompanying me during this story. It's been a bash.