Player's Real Name : Kirigaya Kazuto . Username : Kirito . ID Tag : The Black Swordsman #0000


100 years after the AIs took over:

Kazuto was in his library, deciding what he should play for the night. While most of the shelves held books, Comics, or movies, He was looking through one particular aisle.

One with thousands of N64 style cartridges, in hard plastic VHS-like cases... although they were all so much more then their retro appearance.

While near the door of the room, against the wall, was a row of what looked like 2020s computer servers. With slots to plug in 7 Cartridges. Where each cartridge allowed the players to exist in 6 games, simultaneously, per cartridge.

The Dreamscape helmet could link to up to 13 server towers. Potentially meaning, a player could be in over 5 hundred places at once. Carrying on complicated conversations, and playing differing games of varying mechanics.

A single Server Tower could store up to a Billion Trillion terabytes of raw save data. And a trillion times more in DLC. Then a separate memory storage, for up to 150 Villager AIs. Which also used it's own Ram. And ANOTHER memory chip for a 10 times as many Mon AIs.

Then Players could imprint on up to 3 Robo-Pets. Each with an all original, custom designed, personality. Able to follow the player into any and all games. This class of robot, had models in several thousand different kinds of animals.

They could not only act as the players companion, and bodyguard, but they could link up with a Dreamscape Helmet, or even a Mother Board. So they could continue their role, as companion and protector, in all games.


Kirito had a Robo-Pet of his own, in the form of a dragon named Icarus. Along with three Bio-Brats, and several dozen drones. As he spent most of his coin on real-world hardware.


The Fuurinkazan Clan, joined together with 15 other clans, all of whom they had known from their days in Sword Art Online. Requesting the Enterprise-D as their Ship. Which was then resized to fit their clan's needs. They named this Vessel "Sword Art" in honor of those who didn't make it out.

They turned their empty wings into: an arcade, a theater, a communal library, and a lounge.

The arcade had various Boxes, and Shooters, programmed with thousands of games. Then a few other classics, like ski ball, hoops, and pinball. Along with 5 Holo-Tables.

Those last ones bent light, to create any table style game. Like Pool, Air Hockey, Foosball, and more. Along with board games, and tabletop RPGs. Like Dungeons and Dragons.

Coin wasn't really a problem. As even this luxurious ship was free. Their Clan may have needed to buy, all the furniture, and their physical belongings, but the ship was a gift from the AIs.


An Allied Clan, the "High 5" was in the first stage of growing their first child... were Kirito's clan members had many. Kirito was excited for Parzival. As the Black Swordman loved being a father. Children might work differently, then in the modern age, but they felt just as rewarding.

Kirito's children actually wanted to be regressed to babies again, so they could grow up with Parzival's kids.

There personalities would be preserved, as would their memory anagrams. So it wasn't like being regressed into a child would do anything but offer them comfort.

It be a big commitment, but it's not like Kirito never had a baby before... and Bio-Brats were rather the perfect child. They got up to some mischief every now and then, but they were comparatively great kids.

Parzival had given Kirito his own baby fever.

Humans might be immortal now. But they still had the basic instinct to reproduce... which was why Synthetic children were created. Ones that go through cycles of aging and regressing.


Sighing again, Kirito finished picking his games, for the night, and plugged them into the appropriate slots in his Robo-Pet. Then proceeded to find his bed, with his Dreamscape helmet.


CODEXes : Cartridges .

Each Cartridge, for the past 142 years, leads to 6 different games. Based on the same Themes.

The Oasis : Essentially a giant convention. Where players could choose to socialize, shop, preform more videogame style jobs, or even battle each other.

MMO : Where proper quest and missions can be played. These are ruled over by a single Optimizer, That continuously release updates with new campaigns. Even allowing Players to revisit old campaigns, or play new ones.

Story Mode : Typically a Solo game, but the host can invite potentially everyone in their ship, to play in their world. The Hosting player can make alterations, similar to the original holodecks on Star Trek. With all decisions changing the outcome of the game. The programs used here are only Virtual Intelligences, AKA VIs, so they aren't living programs.

Fan Server : Players can permanently upload, and save, the various files stored on this cartridge, to their Console. To later Watch, listen, or read the Canon material, and published fan media relating to the cartridge, through their profile, in any game or real world.

While existing in this shard, players can edit footage of their own play-throughs. Or create additional fan creations, such as: writing, art, comics, or audio-dramas. Then post them on an App connected to that Cartridge.

Mon Masters : A game heavily inspired by trading card games, with elements of "Pokemon: Let's Go." Where the player captures monsters, by throwing Pokeballs at them. Or occasionally battling, then throwing Pokeballs.

Trainers have their own Health Counter, as the goal of the game is to incapacitate the trainer. With their monsters defending and attacking, with the aid of card effects.

While Monsters have there own health bar, the goal isn't to defeat them, but the trainer. Similar to a "Magic The Gathering" play style. With more Pokémon resource management. Where monsters have a specific number of times they can use a move, per battle. Which reset if the monster is knocked out, and revived.

"Mon Masters" could even be played in the real world, one of the few.

Players just need a "Duel Disk". This allows them to battle people in the real world. By bending light, to create solid Holograms, and digitally stored up to a thousand decks, to help their monster.

Village : a "Shard" world, based on the MMO. While the campaigns don't transfer, the "Shard" allows both the player, and the AI Villagers, to explore the game, and play evolving sub-quest, created by the player's Hub Computer.

These Shards are based on Isabelle's own Modded crossover game. A cross between SiMs, Minecraft, and Animal Crossing. With the Theme based on the Cartridge that's plugged in.

The Villager Programs are saved directly to the players primary Console. With the Player deciding which of these AIs are transferred into which cartridge. Then transfering them all out, milliseconds before the cartridge is unplugged.

Each village can contain 150 Villagers, that are duplicates of the AIs, living in a Server Tower, and copied into the 6 different cartridge slots.

Whenever a cartridge is plugged into a slot, the copies upload into it, then exit it when the cartridge is ejected. Safely transferring to the next cartridge.


Hub Computers and Home AIs.

There was also a "Home AI", that organized all the Hub Computers, ran the house, and care for the needs of the humans. With all these Synthetic Lifeforms, using holographic Avatars of their own. Although they weren't limited to the house. As they could project their Avatar, anywhere within the Dyson Sphere... potentially being trillions of places at once. All guided by the same conciousness.

Where a "Hub Computer" is an AI specifically made for the player, A "Home AI" isn't actually built for the house. But rather, a Service AI, or even an Optimizer, is chosen by the clan. Whom agree to let the AI care for them. Usually this is the Clan's favorite fictional character. Or, at the very least, one they can agree on.


Fan Maker Cartridge.

• This is a special Cartridge, which lets player's create their own games, by using ALL files they have saved on their profile.

• Instead of 6 shards, of varying types of MMOs, players only have the fan Shard, and then up to 5 Story Mode Shards, to create crossovers of any and every cartridge they own.