*Story is told through MC's perspective, also '=thoughts "=speech, however they can be used in other ways, blame me for being inconsistent as a writer, but I'll leave context clues.

Disclaimer: I don't own Naruto or any of it's characters, except the OC(s)(for now there's one), the OC is mine.

I wanted to reset the world, it had wronged and hurt me too much. I enlisted in the U.S. Navy, got sent overseas, and suddenly, soldier after soldier deserted, they were tired, too. I take pride that I was the one who assassinated the British Prime Minister and the American President, as well as the Russian Oligarch. I almost single handedly started World War Three, during which I dealt with five more leaders. The world once again fell into anarchy, my goal had been achieved, I'd go to Hell for it, but I died happy, sitting upon my throne, a so called throne of bones, I died Lucifer upon a throne of bones, how ironic. I wish I had been born in a different world, a just one, where luck and wealth don't determine worth, and I hope my old world turns out to be just.

'Where am I?' I looked down at myself, or at least tried to, 'Why can't I move?' I tried to talk but couldn't, 'So I can't talk either, at least I can see, and I'm in a crib?' 'Who's that?' I saw a white-haired man with a scar across his left eye and a brown-haired woman with purple marks on her cheeks, named Kakashi Hatake and Rin Nohara respectively (They're both slightly older than canon). They were my parents in this life.

'I wonder what the, uhm, entity, was talking about when it said "here, have this, you'll need it"' I thought, when suddenly, a screen popped up in front of me, it read, "No need to look, I gave you a gift called [system]. For your unanswered questions, yes I can read your thoughts, and yes, [reader] this is a ninja with a game system story, deal with it, I'm not creative."

'Reader, story, so, I'm in a story, who's this reader? They can probably read my thoughts too. Here's what I can conclude, I'm in a story, I reincarnated and there's a chance I'm not the only one who did, there's at least two people who can read my thoughts, those being entity and [reader], I have 'game system' to help me grow stronger, this 'game system' is most likely unique to me and other reincarnations' suddenly another screen popped up, it read, "Congrats, a lot of that was right, also +1 Intelligence(Int.) and+1 Wisdom(Wis.) for thinking so hard" 'That doesn't tell me anything, the system could be commonplace, other reincarnations could or not exist. Could you answer my questions instead of saying, good for you, thinking so hard, some of what you think might be true.' Not telling you keeps the story interesting, goodbye for now, I've got things to attend to.

'Whatever, let's check out this game system thing, start.. show... uh, game system open, help, I can't work the game thing'

What are you, a Boomer? Just think 'activate'

'Thanks. [System] activate. It's not working.'

Get pranked, if you want it to open it will, same with closing it.

Why didn't it work earlier?

Because I stopped it. Get double pranked.

You're annoying. System, open.


(System is taken from War Dog(my favorite fanfic.) by Kaiimei, however I will change a few things)

Name: Lucifer Hatake

Level: 1

Age: 0

Experience: 27/500

Exp. until Next Level: 473

Title(s): Infant -+100% exp. gain

Health Points: 505 - [100 Base + (Vit x Str)] x 5

Health Regeneration Rate: 1/s - Vit x Str - Halted when afflicted with bleed or poisoned effects.

Chakra Points: 520 - [100 Base + (Int x Wis)] x 5

Chakra Regeneration Rate: 4/s - Int x Wis - Halted when using chakra draining jutsu.

Strength- 1 - Affects how much you can carry and how hard you can hit.

Vitality- 1 - Affects how much damage you can take and resistances to poisons.

Endurance- 1 - Affects how long you can do something before getting fatigued and your resilience to torture.

Agility- 1 - Affects agile you are and how well you can handle weaponry.

Intelligence- 2 - Affects smart you are and experience point gain rate.

Wisdom- 2 - Affects how well you can make a decision and contemplate ramifications.

Charisma- 0 - Affects how good you are at socializing, convincing others, and detecting lies.

Skill points available: 6

Perks:

Prodigious Bloodline: Respected by your village, Disliked by other villages, higher chance to be targeted, chance to form superiority complex.

One of the Few Left: High amounts of sympathy from your village, lack of living ancestors, highly targeted by others.

'That name's got some... negative connotations to put it lightly... I guess it was my old name... What's this?'


Notification!

You have perks to choose, of these you can choose 5:

Brawny - times three multiplier to health, divide chakra by three, mutually exclusive with Brainy

Brainy - times three multiplier to chakra, divide health by three, mutually exclusive with Brawny

Strong - +2 strength, +10% gain to strength

Healthy - +2 vitality, +10% gain to vitality

Stamina - +2 endurance, +10% gain to endurance

Athletic - +2 agility, +10% gain to agility

Smart - +2 intelligence, +10% gain to intelligence

Well-informed - +2 wisdom, +10% gain to wisdom

Charismatic - +3 charisma, +25% gain to charisma

Prodigy - +10% exp. gain, likely to be sped through the ninja training program, higher chance to be targeted

Studious - +25% exp. gain(to related skills) while in school, -5% exp. gain with no teacher, +5% charisma gain

Hands-on learner - +25% exp. gain(to related skills) when with a sensei, -5% exp. gain with no sensei, many ninja spend years with their sensei, so this perk is useful for a long time

Loner - +15% exp. gain when alone, -5% exp. gain when working with strangers, no exp. gain change when working with people close to you,
-10% charisma gain, harder to get 'lonely' debuff, higher chance to be bullied, easier to be targeted, less likely to make friends, relations automatically set to Distanced, people may feel uncomfortable around you, sometimes you sneak of because you need some alone time +25% exp. gain for stealth

Night Owl - used to staying up late, usually drowsy in the morning

Early Bird - used to getting up bright and early, sleepy by the evening

Brawler - +100% Taijutsu exp. gain, -50% exp. gain for the other main jutsu types(Jutsu[Magic] and Bukiijutsu[Weapon Arts]), +1 strength

Mage - +100% Jutsu exp. gain, -50% exp. gain for the other main jutsu types(Taijutsu[Fist Fighting] and Bukiijutsu[Weapon Arts]), +1 intelligence

Weapon Master - +100% Bukiijutsu exp. gain, -50% exp. gain for the other main jutsu types(Taijutsu[Fist Fighting] and Jutsu[Magic]), +1 agility

Perplexing Seals - +50% exp. gain rate for Fuinjutsu(Seal Magic), your seals can withstand higher amounts of chakra, and require less ink

Extraverted - +50% charisma gain, likelier to make friends, +15% exp. gain around friends, -5% exp. gain while alone, no change in exp. gain around strangers, 'Lonely' debuff likely, lower chance to be bullied, harder to be targeted, people feel comfortable around you, you're a good speaker +25 exp. gain for bartering

Adventurous - Map fills faster, you often travel alone causing a higher chance of targeting, but you're more comfortable alone +5% exp. gain when alone, you're often aloof and daydream in class, harder to focus in class, -1 to relations with your teacher, you often have to sneak out +25% exp gain for stealth, you have to exercise during your trips +1 agility, +5% gain to agility, +2% walk speed

Interested in Illusions - +50% exp. gain rate for Genjutsu(Illusion Magic), your illusions are harder to break, and it's harder to keep you in a Genjutsu

Kind - +35% charisma gain, people like you because you're kind, and thus they are kind back, immediate +5 to relations

Lazy - -25% endurance gain, +20% intelligence and wisdom gain

Care-Free - You're often aloof and day dreaming, you have a positive outlook on things, you often seem nonchalant and distant

Determined - You focus when people are speaking, maybe too much, +5% exp. gain to related skills when people are talking, +25% eavesdropping chance, people think you're weird -1 relation with non-familiar people

'5 out of these 26 choices, tough decision, anyone I can have for free?'

Loner, feel free to look into why, but I think you already know.

'K, thanks, lemme guess, the same reason Charismatic is buffed[compared to the other similar perks]?'

Spot on!

'I've got to pick up Prodigy, Adventurous seems pretty good, other than that, I don't know, got any recommendations?'

The stat skills would help your growth a lot, Lazy fits you, Extraverted would give you benefits all around, although I know you won't choose it, Genjutsu and Fuinjutsu are pretty strong, and you have someone who'd definitely train you in them.

'Seriously, I'm lazy, OK. What's more powerful Genjutsu or Fuinjutsu?'

Fuinjutsu is much harder to learn and takes longer than Genjutsu, but is more powerful, however Genjutsu is very useful in a variety of scenarios.

'I'll take Smart, Perplexing Seals, and Athletic because I don't want to be slow.'

Calculating...

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Done!


Warning: Extremely High Risk of Being Targeted

Name: Lucifer Hatake

Level: 1

Age: 0

Experience: 52/500

Exp. 'til Next Level: 448

Title(s): Infant -+100% exp. gain

Health Points: 505 - [100 Base + (Vit x Str)] x 5

Health Regeneration Rate: 1/s - Vit x Str - Halted when afflicted with bleed or poisoned effects.

Chakra Points: 520 - [100 Base + (Int x Wis)] x 5

Chakra Regeneration Rate: 4/s - Int x Wis - Halted when using chakra draining jutsu.

Strength- 1 - Affects how much you can carry and how hard you can hit.

Vitality- 1 - Affects how much damage you can take and resistances to poisons.

Endurance- 1 - Affects how long you can do something before getting fatigued and your resilience to torture.

Agility- 4 - Affects agile you are and how well you can handle weaponry.

Intelligence- 4 - Affects smart you are and experience point gain rate.

Wisdom- 2 - Affects how well you can make a decision and contemplate ramifications.

Charisma- 0 - Affects how good you are at socializing, convincing others, and detecting lies.

Skill points available: 6

Perks:

Prodigious Bloodline: Respected by your village, Disliked by other villages, higher chance to be targeted, chance to form superiority complex.

One of the Few Left: High amounts of sympathy from your village, lack of living ancestors, highly targeted by others. This perk will change into 'The Last' when all your relatives die or go into hiding

Impure blood: You're the result of an interclan marriage, -5 relation with the elitist of your village This perk doesn't change

Athletic(1) - +2 agility, +10% gain to agility Spend 1 hour exercising to level up this perk

Prodigy(1) - +10% exp. gain, likely to be sped through the ninja training program, higher chance to be targeted

Adventurous(1) - Map fills faster, you often travel alone causing a higher chance of targeting, but you're more comfortable alone +5% exp. gain when alone, you're often aloof and daydream in class, harder to focus in class, -1 to relations with your teacher, you often have to sneak out +25% exp gain for stealth, you have to exercise during your trips +1 agility, +5% gain to agility, +2% walk speed Fill city map to level up this perk

Perplexing Seals(1) - +50% exp. gain rate for Fuinjutsu(Seal Magic), your seals can withstand higher amounts of chakra, and require less ink Write 5 seals to level up this perk

Loner - +15% exp. gain when alone, -5% exp. gain when working with strangers, no exp. gain change when working with people close to you,
-10% charisma gain, harder to get 'lonely' debuff, higher chance to be bullied, easier to be targeted, less likely to make friends, relations automatically set to Distanced, people may feel uncomfortable around you, sometimes you sneak of because you need some alone time +25% exp. gain for stealth This perk doesn't change

Smart(1) - +2 intelligence, +10% gain to intelligence Read 5 books or scrolls to level up this perk

'That's concerning, "Extremely High Risk of Targeting" Targeting probably means the chance I'd be kidnapped, killed, or hunted. Either way, not good.'