Chapter 2: Growing the Hive
Talking"
'Thinking'
"Xenomorph Screech/Yautja Roar"
'Xenomorph/Predator Thoughts'
(Description of Item/Person/Entity)
(Unknown Colony: Unknown Time)
(1st person P.O.V)
After waiting several days for the queen to be fully grown I moved her after the ability to fully keep her hidden in the ducts starts to become a problem and I noticed that like the facehuggers and the chestbursters I need to manually move them so after finding a large storage compartment that has laid abandoned since the place has very few workers and have her lay eggs and check her tooltip (Crimson Xenomorph Queen:Hp-Very High:Job-Egg Layer:Status Contentment) which I felt good about also a little side note I noticed that I can make my Royals grow very fast if the hive is very small but not every drone and praetorian can use this ability which was useful as after using it I managed to make my Queen become fully grown to a near adult size but perfect for laying Ovomorphs
Within three hours the Egg sac for my Queen finally grew and she laid up to 7 eggs with two as an emergency if needed and waited as the Eggs hatched workers returned and were immediately jumped by the Facehuggers hatched from the Ovomorphs, once they went down I dragged them straight to the nest with the Emperor Xenomorph who was excited to add more to their numbers and after another three and half hours the chestbursters did their job and that's when I noticed a Tab for evolution for them for various drones {Aphids[1]:Hatch Time - 1 Hour:Hp - Very Low: Spd - Low:Str - Very Low / Drone: 4-days Hp: low Spd: average: Str: Low / Runner-Drone: 6-days Hp: low Spd: High Str: low / Flying-Drone: 10-days Hp: low Spd: very high Str: very low} and I was curious about the Aphids so I selected them and waited the Hour and saw that they were very under armored and had poor strength in the arms, legs and tail
After finally getting tired looking at the slightly discolored Aphids I decided to check the tooltip for anything new and saw new commands with one being attack commands {Passive, Neutral and Aggressive} and movement commands being {Direct, Evasive and Stealth} which fit well with what xenomorph attack patterns are and decided to grab two and set them to {Passive} and {Stealth} with a Order to scout out the entire colony {Scouting Party returns in: T - 3 hours}
I didn't react when they my view didn't expand outside the facility but shrugged it off for now and had my queen who was now fully grown start mass producing Eggs so that when the group returns I would have Eggs ready to use along with my remaining two Eggs along with expanding the colony
After a while of not paying attention she laid up to 46(44+2) Eggs and I felt Confident and Noticed that the Timer for my Scouting Party was finishing up and couldn't help be giddy and wondered what kind of Colony I was on and see if it had Defenses
{Scouting Party Returns in: T - 5... 4... 3... 2... 1..}
As soon as I saw outside the facility the only that greeted me was disappointment and despair as this was an Independent Colony and not even a well maintained one up to this point which would explain the entire damn plant
[Umbral Nites]
[Population 3300+]
[Development: Minimal]
[Combat Readiness: Negligible]
[Current Population Thoughts: Sleepy]
...Nope! Nope! It's fine! It's Fine! It doesn't bother me! It doesn't... bother me...
It Bothers Me! It Bothers Me A lot! And one of them is a Fucking Ex-Colonial Marine Sargent
How Are You Sleepy!
*Exhales* I'm better anyways after getting my other five Aphids to match the scouts I send them to scout the entire place looking for important buildings such as a Refinery, Reactor, Spaceport, Communications Hub, Hospital and various Communication Hubs
After 4 hours after sending them out I see the Facility where my Xenos are in goes into Emergency mode after going without workers for so long, the emergency failsafes kick in and the facility enters a blackout which draws the attention of various people who decide to send a party to check it out
I immediately order the Aphids to sabotage a Nearby Comms station to prevent them sending out help and the two I sent immediately sabotage the primary coupling and any backup units which draw away a group from the original group to check it out which works in my favor especially since my Aphids will make it to the facility before they especially since their double timing it
A group of twenty humans arrive at the Fusion Plant and once again my non-existent eye twitches as once again as none of these suckers are armed with a pistol or heck a shotgun or hell I'll take a Pulse rifle even if there's not gonna be many in the damn colony and mostly going to be used for the guards
After watching them split up which further cements their failed training in horror I see a group of twelve head to the main control room while the other eight split off to check the rooms in groups of 1's and 2's considering my Aphids despite how weak they are can still man handle a human and the Vents in this place have become Facehugger City... These motherfuckers were fucked
Picking off the Smaller groups were the easy as I first targeted the ones alone and dragged them away to various rooms as dragging them to the nest at that point was a bit to dangerous that was starting to form next the groups of two were just as easy but not as hard I just waited till they splitted up further and had them jumped thus bringing in more human idiots
Especially as I order the Aphids to relieve them of their radios and anything that may alert the other humans to their presence but since the other groups also failed in Xeno Horror Training they also split up into one group of four, two groups of two and four groups of one which made them easy picks thus after picking off the smaller groups I went after the bigger ones sending the Aphids to nab to hold them down and have facehuggers give them some loving
After that I had all the humans dragged to the nest and stuck them to some Resin that was slowly forming on the walls and wrapped them up in them and waited several hours for them to do their job which then I chose nine to evolve into Aphids and eleven into regular drones even if it take several days for them to hatch into the common Xenomorph Drone Variant I was aware of and was happy to use but regardless I was going to fucking sack this colony and any others if it is the last thing I do
[1]Aphids - Tier 0 Xenomorph Strain made mainly for scouting and taking care of the queen the Aphids are not made for direct combat often going the stealth route
