Chapter 3: Time for Upgrading and Absorbing

(Psionic Speech)

(Radio Speech)

(Personal Thoughts)


(Planet Tallourn)

(P.O.V Carter Findley A.K.A The Overmind)

After several hours, I met the girl who I learned was named Tella. I let Tella rest in a small alcove within myself after providing her non-tainted food and water to drink and after taking one last look towards her I reflected upon her words

Apparently the Planet was called Tallourn and was under the Control of a minor system lord called Vashmaur under Direct Control to the Supreme System Lord Ra apparently, Tella had learned of an old cache of her people's history which also showed that the goa'uld were parasites due to powerful scanning tech which no doubt has been cannibalized by the goa'uld and making it less effective in the long run which sucked but such was my new life

Another Thing, I learned was that was that jaffa with the Silver Symbol on it's forehead apparently it was called a Maa Kheru[1] and it was the Closest thing the Goa'uld had to damn Templar the bastard was the reason for most of my Zergling deaths Thankfully I had managed to replaced them but it still stung however I managed to kill him so it wasn't a total bust

During that time, I was talking to Tella. I had my Zerglings recover the Staff Weapons for the Naquadah. I wanted to see what I could make from it and make improvements to the swarm with it

I also decided to do the following during that, Harvest more trees, Expand the creep, create more structures(Deflier mounds, Infestation Pits and Ultralisk Caverns) and make more after all that I now have three of every new structures, 25,900 Minerals and 29,400 Vespene, 1,890 Drones, 5,600 Zerglings, 4,900 Banelings, 28 Exhalors, 2,800 Hydralisks, 1,400 Lurkers, 1,400 Impalers, 2,800 Roaches and 6,216 Overlords which greatly boosted my Zerg count Also Abathur had finally managed to create my new Spy Units Quick Wings which appeared as small flies which should be greatly ignored by the Jaffa and the Goa'uld I created 1,963,548 of them and sent them out to spy on Vashmaur's Holdings along with locating the Stargate since I knew it was there as no Goa'uld has a planet without one

While waiting for my little Quick Wings I watched as the staff weapons were dragged into the Spawning Pools below Abathur reports that he has a Upgrade for our Brood Queens[2] so humoring him I make some several Spires and transform some into greater Spires, then Creating Queens Nests I watched as a few eggs were mutated in the Spawn Pools below and transformed into 3 Brood Queens which I kept below the tree line

"Parasite Ability. Upgraded. Parasites. Can. Control. Hosts. With. Impunity." Abathur told me with Satisfaction in his tone and I couldn't help but be impressed as that meant I could practically pull a Goa'uld with them before asking Abathur if he could making anything out of the Naquadah when informed me that the other half the "Bio-Essence Lock" for the Protoss Essence was slowly being unlocked with the Naquadah which surprised me but I was slightly pleased as like with the Terran Essence ,I'll soon unlocked their tech trees and units not to mention I can still use the Naquadah for two other Upgrades if what Abathur tells me is true then this will aid me greatly I also asked why didn't the Naquadah in the Goa'uld Larva help the Lock but I was informed that they had to little Naquadah in their bodies to help the Lock

(Planet Tallourn)

(P.O.V Minor System Lord Vashmaur)

I was quietly Seething as I heard the Report from my one of my Maa Kheru that the Patrol going after the Girl so that I can make her my one of my new Lok'taur was slain by some kind of wild beasts which wasn't discovered on the Planet infuriates me that such things was missed by my scouts.

After dismissing them, I decided to have my First Prime prep my forces for any attack by these so called wild beasts if I recalled I had over 328,982 Jaffa(minus 10 Jaffa which makes it 328,972 Jaffa Left) 78,889 Maa Kheru(Minus 1 Maa Kheru which makes it 78,888 Maa Kheru Left) 8,381 Heru'ur Guard which were given to serve me from Ra, 54,983 Udajeet Death Gliders, 13 Cheops and 3 Djet Ha'taks[3] which serves as his fleet and should deal with any so called beasts

Despite this, I frown as I couldn't help but feel this was the Prelude to something even greater so I decided to contact some other Minor Systems Lords Hoark, Kashir and Valein who owe me a great deal for keeping their hides intact to send me ¾'s of their armies and fleets in return for their lives which thankfully Ra is blissfully unaware

Hoark, has the smallest Armies between the four of us with 20,982 Jaffa and 4,298 Maa Kheru which meant he'll send me 15,988 Jaffa and 2,865 Maa Kheru to aid me but he had the Largest fleet of 423,755 Udajeet Death Gliders, 293,938 of those new Semerkhet Death Gliders[4], 24 Cheops and 7 Djet Ha'taks which meant I would receive 282,503 Udajeet Death Gliders, 198,959 Semerkhet Death Gliders, 16 Cheops and 5 Djet Ha'taks which will boost my own fleets greatly

Valein, was the Opposite of Hoark with 2,983,735 Jaffa and 1,594,387 Maa Kheru which was the largest ground force that any Goa'uld could call upon and 1,989,157 Jaffa and 1,062,925 Maa Kheru From Valein but he had 13,986 Udajeet Death Gliders and 4 Cheops which was pitiful for a fellow minor lord but at least I could gain 9,324 Udajeet Death Gliders and 3 Cheops which could reinforce my own fleet

Kashir, was a mix between the Two Other Minor Systems Lords with 546,293 Jaffa, 253,938 Maa Kheru and 9,824 Heru'ur Guard with a fleet strength of 459,281 Udajeet Death Gliders, 386,972 Semerkhet Death Gliders, 15 Cheops and 6 Djet Ha'taks which would grant me 364,195 Jaffa, 169,292 Maa Kheru, 6,549 Heru'ur Guard(had to be careful not to alert Heru'ur or Ra about this), 306,187 Udajeet Death Gliders, 257,981 Semerkhet Death Gliders, 10 Cheops and 4 Djet Ha'taks

Combined with my armies and Fleet I would now have 2,698,312 Jaffa, 1,313,970 Maa Kheru, 14,930 Heru'ur Guard, 652,997 Udajeet Death Gliders, 456,940 Semerkhet Death Gliders, 42 Cheops, 12 Djet Ha'taks which gives me some ease but not much as I hoped regardless my new Fleets and armies will arrive in three days and then I'll crush these so called beasts that's when I noticed a small insect on the wall feeling merciless I use my Karakesh to kill it


(Planet Tallourn)

(P.O.V Carter Findley A.K.A The Overmind)

You know... I was expecting something along those lines when the Quick Wing entered the Palace, but the Information I just gathered was worthwhile especially since I knew now that Vashmaur was planning to receive reinforcements from Blackmailed Minor System Lords that they had to send them or have Ra realize they're still alive which was a lose lose either way, but either way I still win despite the reinforcements

After, building more hives and having them build more Queens and Swarm Queens[5] I began A Rapid troop expansion with Abathur helping to make sure that the my zerg suffer no deformities while the rapid hatching was going on I decided to expand my existing plans against Vashmaur and also for Tella

While, waiting for Tella to wake up I receive a message from Abathur that the Naquadah upgrades were ready and was asked to create new Hydralisk Dens and Scourge Nests for the upgrades which, after doing so and creating another 3 scourge nests I watched as the 3 Hydralisk Dens and 3 Scourge Nests transform into new structures and 12 of each new units came out of the Spawning Pools below my massive form

"New Morph. For. Hydralisk Strain. Transforms into. Smiter Strain[6]. Burrows. Underground. Mortars enemies. With plasma.", Abathur stated and oh boy I can practically hear the smugness in his tone, but I don't blame him after all this was a game changer

"New Morph. For. Scourge Strain. Transforms into. Zapper Strain[7]. Is able to Disable. Enemy Craft and Units", Abathur Stated and I couldn't help but be reminded of jellyfish when I look at them, despite this they'll be just as effective as regular scourge units and other air forces which I'm keeping below the tree line to avoid the Goa'uld from spotting me

Regardless, I look forward to seeing Vashmaur face when he sees what I have planned after all, it's going to be a slaughter... for them at least for nothing stops the zerg swarm

(Ascended Plain)

(P.O.V Oma Desala)

I sigh once more as I watch the bickering of my fellow ascended as the topic of the strange creatures were brought up, many wanted to get rid of them as they weren't present in the other timelines, while others wanted to do nothing since if they did get rid of the zerg where would they stop

To be fair, I wasn't in either camp, but I was simply willing to observe these strange ones since the first day the one called the 'Overmind' had appeared the Ascended Plain had been shifted radically with the creature in the center point and the once quiet peace that permeated it was now suffocating with the words 'Kill, Adapt, Evolve'

It was maddening especially since the creature isn't doing it purposefully which, just makes this even worse as I feel if it drew it's attention to us it would drown us in its thoughts and actions, which shows how strong psychically it is, that it isn't even trying to is completely frightening

Suddenly I felt another shift and sighed once again as it happened once again, you see... there are 4 Camps, my camp which is just neutral in all of this, which was the camp that helped those with ascension, the destroy camp who want the Overmind destroyed so that it's tampering of the Ascended plains would stop, the Preservation camp who want to continue with the rules that were stationed before the Overmind appeared

Finally the camp that nobody likes to talk about was slowly growing with each of my kin that didn't choose one of the other three camps... the Pro-Overmind camp who believe the Overmind is some kind of Messiah and that they should worship it like it was a god, the very thought disgusted her as it reminded her of the Ori only instead, of being the ones worshiped they worship a monstrous creature who's subconscious thoughts were abhorrent

The first worshiper was discovered near Overmind body in the Ascended Plain and was a young man who had ascended after the fall of Atlantis by the Wraith the ascended who discovered who found out he was trying to pull the Overmind's attention to us and managed to stop him but discovered the Hidden Zeal in him when he defeated them and escaped

To prevent the newly found cultist from bringing the attention of the Overmind towards them they sealed the way to it so that no one could awaken it... ,"Traitors...", her subconscious whispered and she was in agreement why are they allowed to seal the path to the Overmind, to their Messiah! Their God! She snarled out loud as stood up her former silver gown turning a royal purple along with her eyes gaining a similar tint

"The master was their salvation and their future", she thought bitterly as she teleported away blindly they have learned nothing in their ascension but pain and suffering she felt a hand on her shoulder and turn to attack any silver bitch that dared touched her when she relaxed seeing the familiar royal purple they wore signifying them as a fellow worshiper of their messiah

As he held out his hand he calmly in Alteran said, "Let's head home... Sister Oma" a little part of me was horrified at what I've become but she was crushed and consumed by the greater psyche of myself and smirked and took his hand eager to work on freeing their master and drawing his attention to the Ascended Plain after all

All must Kill to Survive, Those who Kill can Adapt, Those who Adapt Will Evolve!


[1] Maa Kheru:"Overmind these Jaffa are much more skilled and devastating than regular Jaffa and are the Equivalent to Protoss Templar"

[2]Brood Queens:there the SC1 Queens they're not really leaders of Broods

[3]Djet Ha'tak: Older model Ha'tak than in SG1 we see at the near end of SG1 used by Apophis

[4]Semerkhet Death Glider: The more common Death Glider we see in SG1 since they we were told they were old I figured I make them made around that time

[5]Queens and Swarm Queens: Forgot to mention creating them at this point but there the SC2 Queens and I've been using them to expand the creep next chapter you'll hear an actual number for them

[6]Smiter Strain: think of a Lurker or Impaler except there's two vents on them that fire hot plasma at enemies

[7]Zapper Strain: there no bigger than a Scourge and act as suicide units but the fact they can permanently disable enemy vehicles, structures and units is well worth it