I know, I know. Both Scoundrels and the Bloodborne story haven't been updated in a while, and rest assured, I am working on it and hoping to update both shortly. I appreciate all of your reviews and ideas for this story, and I have encorporated several of them for future updates! In the meantime, enjoy more of brothers being brothers!
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301. If something makes the Librarians laugh for more than thirty seconds, you are to assume you aren't allowed to do it.
302. The same rule applies for the Techmarines.
303. If something makes the Apothecaries laugh for more than thirty seconds, you are to assume it's an incredibly dumb idea and they will still be laughing at you when you come back for medical care.
304. If something makes the Chaplains laugh for more than thirty seconds… run.
305. No longer allowed to submit petitions to change the fortress monastery into a full-scale replica of Anor-Londo from Dark Souls.
306. Search the city means look through it, not level it with an orbital bombardment and dig through the rubble.
307. No longer allowed to use Tyranid skulls as hand puppets.
308. No longer allowed to try to get yourself into an infinite paradoxical loop.
309. Our chapter motto is not "go big or go home."
310. Mohawks are not mandated by the Codex Astartes.
311. No longer allowed to submit petitions to change all doors in the fortress monastery to portcullises.
312. No longer allowed to make educational training videos for the Guard unless specifically approved of by the Commissariat.
313. The Rhino drivers are not "east-bound and down, loaded up and truckin'," and are most certainly not "gonna do what they say can't be done."
314. You are not the final boss of anything.
315. Neither am I.
316. The Recclusiarch, on the other hand, could very much be considered the final boss of "you doing something stupid and him finding out."
317. No longer allowed to uproot trees for fun.
318. The Librarians are no longer allowed to use Warp lightning to weld.
319. Even if the Techmarines ask very nicely.
320. Apothecaries, any drug that an Astartes can overdose on is strictly forbidden.
321. No longer allowed to speculate if Amberley Vail and Ciaphas Cain are an item.
322. No longer allowed to squeal like a teenage girl when meeting Commissar Yarrick.
323. Techmarines are no longer allowed to refuse to speak in anything but Binary.
324. No longer allowed to do anything that would cause a massive schism between the Cult Mechanicus and Cult Imperialis.
325. No longer allowed to play bumper cars with the Rhinos.
326. No longer allowed to jokingly strike for more pay.
327. Marines are not allergic to peanuts.
328. No longer allowed to use the word 'jaunty'.
329. You are to remember that bolters do not have a non-lethal option.
330. No longer allowed to use plasma weapons on single, unsuspecting Grots. While the result might be incredibly amusing, it's a waste of ammunition.
331. No longer allowed to ask Trazyn the Infinite for his autograph.
332. No, it will not help if you put a silencer on a rocket launcher.
333. No longer allowed to trick-or-treat.
334. No longer allowed to call Archmagos Cawl "Archmagos Deus Ex Machina."
335. Power armor does not need glitter.
336. No longer allowed to yell "Take that, Lieutenant!" to the targets on the firing range.
337. No longer allowed to quote Hamlet around the Raven Guard.
338. No longer allowed to quote King Henry's St. Chrispin's Day speech from Henry V.
339. No longer allowed to quote King Morgott's Last of All Kings speech from Elden Ring.
340. The Hive Mind is not at the top of your chain of command.
341. No longer allowed to attempt to unionize the Ratlings.
342. The Apothecaries are no longer allowed to conduct psychological experiments on chapter command.
343. Or the Commissariat.
344. No longer allowed to mount a comically large bayonet on super-heavy tanks.
345. No longer allowed to record Astartes music albums.
346. Nerve gas is not funny.
347. Even if the Death Korps disagrees.
348. No longer allowed to idly wonder if any Commissar had their sense of humor surgically removed within earshot of said Commissar.
349. No longer allowed to threaten the remembrancer by telling him you'll throw him off the roof of the fortress monastery.
350. You are allowed to threaten the remembrancer by implying you might just take him along on the next 'Nid campaign…
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There we have it! I hope you all enjoyed. As usual, I always appreciate any comments, questions, concerns, criticisms and reviews!
