bopdog111: SOL, and the Knights of Hanoi are in one big clash.

Ulrich362: True, and... something about a tower? Things are about to get intense to say the least.

bopdog111: Let's see shall we?

Ulrich362: Sounds good to me, enjoy the chapter.

Disclaimer: We don't own Yu-Gi-Oh! Arc-V, or VRAINS but we own the OCs!


In Link VRAINS hundreds of people were screaming and running in terror as dozens of Knights of Hanoi were attacking them relentlessly as several of SOL Technologies Pawn Drones tried to hold them off. They were holding them back but the three Liuetenants, Faust, Baira, and Dr. Genome were destroying them with each against them.

Seeing this from SOL, Emperor grunted before telling Akira, "Akira, let's get Gore, and Emma to help us out."

"I'm already getting in touch with them sir." Akira mentioned. "Should I message them as well?"

"Yes. At this point we could use their aid." Emperor replied.

He nodded sending the message before turning. "Hayami, keep us informed if anything happens."

"Yes sir!" Hayami saluted.

Emperor then told Akira, "And Akira? I'm gonna go join the fight. Keep me notified if anything happens."

Akira's eyes widened before he nodded at that. "Of course."

Emperor walked off as Akira turned back to the battle.


In LINK VRAINS...

Dr. Genome was destroying the Pawn Drones with a smirk, "This is too easy! SOLs barely puts up a fight! Very soon the Ignis will be eradicated!"

"Too easy huh, then why don't I give you a real challenge?" questioned a male voice.

Hearing that Dr. Genome looked above seeing the Gore is there with a grin. Dr. Genome sneered, "The Charisma Duelist that defeated Rosaly..."

"So you've heard of me." Gore smirked. "Well unfortunately for you I'm going to take you down here and now."

Dr. Genome only smirked back, "Then this will be interesting. I'll take your DNA too! Come Data Gale!" At that a dome glowed around them before fading as they speed through.

Gore's eyes widened as he braced himself before racing after Dr. Genome.

"TIME TO SPEED DUEL!"


(Dueling Theme: My Addiction by Shallow Side)

Gore: 4000

Hand: 4

Field: Nothing

Dr. Genome: 4000

Hand: 4

Field: Nothing

Let the duel commence!


Dr. Genome 1st Turn:

"I'll be going first." Dr. Genome grinned looking at his hand, "This is a nice hand. I know what you do Gore."

"Is that a fact?" Gore questioned. "Then by all means go ahead."

"You pretend to be weak to your opponent, and then crush them in one blow." Dr. Genome smirked, "That's your entertainment style. It's pathetic."

"Your right."

Off-guard at that kind of reply Dr. Genome mentioned, "Huh? That's an unexpected response."

"You gonna talk to me to death?" Gore asked him.

Dr. Genome only smirked calling, "With no monsters on my field, by discarding 1 Helixx from my hand, I can summon Helixx Marmotroll without Tributing!" What rose was a chipmunk like monster holding a club.


(Attack Position)

Helixx Marmotroll

DARK

Level 5

Fiend/Effect

ATK: 2600

DEF: 0

If there are no monsters on the field, you can Normal Summon this card without Tributing by sending 1 "Helixx" card from your hand to the GY. The first time you would take battle damage from an attack involving this card each turn, you do not.


"Level five on your first turn?" Gore questioned seeing that. "You're definitely a step above the others, I'll give you that much. But it won't help you beat me."

"You'll change your mind when you know Marmotroll's ability. The first time, I take battle damage involving Marmotroll is 0." Dr. Genome smirked to Gore.

"Not a bad move, so what else do you have planned for me?" Gore questioned.

Dr. Genome only grinned, "I end my turn."

Dr. Genome's Hand: 2/Field: Helixx Marmotroll (Attack Position)

Gore 1st Turn:

"If that's all you can do this won't take long at all." Gore smirked drawing. "I summon Gouki Suprex in attack mode."


(Attack Position)

Gouki Suprex

EARTH

Level 4

Warrior/Effect

ATK: 1800

DEF: 0

When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.


"Then I'll use Suprex's special ability to bring out my Gouki Bearhug in attack mode."


(Attack Position)

Gouki Bearhug

EARTH

Level 6

Warrior/Effect

ATK: 2400

DEF: 0

If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn.


"And since I used Suprex to summon him, my Gouki Bearhug cuts the attack points of your Helixx Marmotroll in half!"

Marmotroll: (ATK: 2600 / 2 = 1300)

"Now I'll mash up my Circuit. The summoning conditions are at least two Gouki monsters, I place Suprex and Bearhug in the Link Arrows. Circuit Combine! I Link Summon, Link 2 Gouki Jet Ogre!" Gore declared.


(Attack Position)

(Extra Monster Zone)

Gouki Jet Ogre

EARTH

Link 2

Warrior/Effect/Link

ATK: 2000

Link Markers: Left, Bottom

2 "Gouki" monsters
Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.


"Next the effects of my two Gouki's activate letting me add Gouki Headbatt and Gouki Twistcobra from my deck to my hand."

He adds the cards while Dr. Genome smirked, "It's all progressing like my analysis says."

"Keep talking, because I'm going to activate the spell Gouki Re-Match to summon Bearhug and Suprex from my graveyard in defense mode." Gore told him.


Gouki Re-Match

Normal Spell Card

Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.


Gouki Suprex: (Defense Position)

Gouki Bearhug: (Defense Position)

"With that done I'll mash up my circuit, the summoning conditions are at least two Goukis, so I'll place Suprex and Link two Jet Ogre in the Link Arrows. Circuit Combine! I Link Summon, Link 3 Gouki the Great Ogre!"


(Attack Position)

(Extra Monster Zone)

Gouki the Great Ogre

EARTH

Link 3

Warrior/Effect/Link

ATK: 2600

Link Markers: Bottom-Left, Bottom, Bottom-Right

2+ "Gouki" monsters
All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.


The ogre growled wielding it's axe.

"I set one card and now Gouki the Great Ogre attacks Helixx Marmotroll!" Gore called. "You might not take damage but your monster will be destroyed."

Great Ogre charged slashing down destroying Marmotroll but Dr. Genome didn't took damage.

"That ends my move." Gore told him.

Gore's Hand: 3/Field: Gouki the Great Ogre (Extra Monster Zone/Attack Position), Gouki Bearhug (Defense Position), One Set Card


Gore: 4000

Hand: 3

Field: Gouki the Great Ogre (Extra Monster Zone/Attack Position), Gouki Bearhug (Defense Position), One Set Card

Dr. Genome: 4000

Hand: 2

Field: Nothing


Dr. Genome 2nd Turn:

"This will take no time." Dr. Genome grinned drawing, "I draw!" he looked before calling, "I activate, Graveyard Incubation!"


Graveyard Incubation

Normal Spell Card

Target 2 "Helixx" monsters in your GY with the same name; Special Summon them, but change their ATK/DEF to 0, they have their effects negated, they cannot attack or be Tributed, also they cannot be used as material for a Summon, except for the Link Summon of a "Helixx" monster. You can only activate 1 "Graveyard Incubation" per turn.


"The power of this spell card revives two Helixx from the graveyard. However their effects are negated, have no attack or defense points, can't attack be tributed, or be used for a summon except for Link of a Helixx." Raising his arm, "Rise two Marmotrolls!"

Two identical monsters rose up.

Helixx Marmotroll: (ATK: 2600 - 2600 = 0/DEF: 0 - 0 = 0/Cannot be Tributed/Cannot attack/Cannot be used for a Link Summon except for a Helixx/Effects Negated)

"So you're planning to Link Summon." Gore noted.

"Appear our future circuit!" Dr. Genome called as the circuit appeared, "The summoning conditions are two Helixx!"

The two entered the vertical arrows.

"Link Summon! Link 2, Helixx Gothiclone!"

A gray furred cloaked fiend appeared.


(Attack Position)

(Extra Monster Zone)

Helixx Gothiclone

DARK

Link Rating 2

Fiend/Effect/Link

ATK: 0

Link Markers: Top, Bottom

2 "Helixx" monsters
At the start of the Damage Step, if this card battles an opponent's monster: This card's ATK becomes equal to the ATK of that face-up opponent's monster until the end of this turn. The first time this card would be destroyed by battle each turn, it is not destroyed. If this effect is applied, after damage calculation: You can Tribute 1 monster this card points to; inflict damage to your opponent equal to the ATK the Tributed monster had on the field.


"No attack points?" Gore questioned.

"Next up as I control a Link Monster, in the Extra Monster Zone, I can summon Helixx Dreadrat without Tributing." Dr. Genome added as a fiendish rat appeared behind Gothiclone.


(Attack Position)

Helixx Dreadrat

DARK

Level 5

Fiend/Effect

ATK: 1200

DEF: 2000

If you control a Link Monster in the Extra Monster Zone, you can Normal Summon this card without Tributing. If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Helixx Dreadrat" once per turn. You cannot Normal Summon/Set the turn you activate this effect.


"I set 1 card." he added before calling, "And now Gothiclone attack Gouki the Great Ogre!" Gothiclone charges at Great Ogre.

"What?" Gore questioned.

"Gothiclone's effect activates." Dr. Genome smirked, "When it battles it's attack points are equal to it's opponent!"

Gothiclone: (ATK: 0 + 2600 = 2600)

"In addition this card can't be destroyed by battle once per turn!" the Knight of Hanoi liutenant added.

"Well I can send Gouki Bearhug to the graveyard to keep Gouki the Great Ogre from being destroyed." Gore countered as his monster vanished.

The two clashed before heading back before Dr. Genome smirked, "Destroying your monster isn't my goal."

"Then what... wait, your Dreadrat!" Gore cried in realization.

"Somewhat." Dr. Genome smirked before revealing, "When Gothiclone uses it's effect to avoid being destroyed, I Tribute the monster next to it's Link to deal you damage equal to the attack points of that monster!"

Dreadrat flew towards Gore. Gore's eyes widened as he was hit.

(Gore: 2800/Hand: 3)

"I end my turn." Dr. Genome smirked.

Dr. Genome's Hand: 0/Field: Helixx Gothiclone (Attack Position/Extra Monster Zone), One Set Card

Gore 2nd Turn:

"Alright, it's my move so I'll start things off by summoning sending Gouki Twistcobra to the graveyard to summon my Gouki Headbatt in defense position and give my Great Ogre an extra 800 attack points."


(Defense Position)

Gouki Headbatt

EARTH

Level 2

Warrior/Effect

ATK: 800

DEF: 0

If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.


"Then, I'll summon Gouki Octostretch in attack mode."


(Attack Position)

Gouki Octostretch

EARTH

Level 1

Warrior/Effect

ATK: 0

DEF: 0

If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.


Dr. Genome stares on.

"Battle, Gouki Octostretch attacks Helixx Gothiclone!" Gore called. "And I'll use the effect of Gouki Iron Claw to give Octostretch 500 more attack points."

Gouki Octostretch: (ATK: 0 + 500 = 500)

"Gothiclone's effect activates!" Dr. Genome called at this.

Helixx Gothiclone: (ATK: 0 + 500 = 500)

The two monsters attacked each other as Octostretch shattered.

"Gouki Octostretch's ability adds another copy of Gouki Suprex to my hand, and now Gouki the Great Ogre with 3400 attack points can attack Helixx Gothiclone!" Gore called.

Great Ogre charged at this only for Dr. Genome to smirk, "I activate my trap, DNA Plague!"


DNA Plague

Normal Trap Card

When a monster your opponent controls attacks a "Helixx" monster you control: Negate that attack, then Special Summon 1 "Helixx Token" (Fiend/DARK/Level 1/ATK 0/DEF 0).


"So now by stopping your attack, I summon a Helixx Token!" a small DNA strand appears as the attack stopped.


(Defense Position)

Helixx Token

DARK

Level 1

Fiend/Token

ATK: 0

DEF: 0

Special Summoned by the effect of, "DNA Plague".


Gore frowned seeing that. "I end my turn which means Headbatt's ability wears off."

Gouki the Great Ogre: (ATK: 3400 - 800 = 2600)

Gore's Hand: 1/Field: Gouki the Great Ogre (Attack Position/Extra Monster Zone), Gouki Headbatt (Defense Position), One Set Card


Gore: 2800

Hand: 1

Field: Gouki the Great Ogre (Attack Position/Extra Monster Zone), Gouki Headbatt (Defense Position), One Set Card

Dr. Genome: 4000

Hand: 0

Field: Helixx Gothiclone (Attack Position/Extra Monster Zone)


Dr. Genome 3rd Turn:

"My turn draw!" Dr. Genome drew before saying, "I use Dreadrat's ability! While in the graveyard it summons itself back but it's banished when it leaves the field!"

Dreadrat appeared again.

Helixx Dreadrat: (Attack Position/Banished when leaves the field)

Gore frowned seeing that. 'He's going for another tie with Great Ogre.'

Dr. Genome then jumped up with a smirk spreading his arms, "Appear our future circuit!"

The circuit appears again.

"What?" Gore questioned seeing that.

"The summoning conditions are 2 Helixx!"

The two flew up entering the top, and left arrows.

"You're finally up! Link Summon! The strongest DNA combines into this monster! Link 2 Helixx Necro Darwin!"

What rose was a large fiendish bird with a skull as a torso with orange feathers screeching.


(Attack Position)

(Co-linked to Helixx Gothiclone)

Helixx Necro Darwin

DARK

Link Rating 2

Fiend/Effect/Link

ATK: 1800

Link Markers: Left, Top

2 "Helixx" monsters
Your opponent's monsters cannot target this co-linked card for attacks. If this card is in your GY: You can Special Summon this card to your zone a Link Monster points to. You can only use this effect of "Helixx Necro Darwin" once per turn. When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can make that damage to you 0, then this card's ATK becomes double its original ATK until the end of this turn.


Helixx Gothiclone: (Co-linked to Helixx Necro Darwin)

Gore frowned seeing the new monster.

"While Necro Darwin is co-linked, you can't attack it." Dr. Genome smirked to him

"Great." Gore frowned. "So I have to attack your Gothiclone."

"But first, Necro Darwin attack Gouki Headbatt!" Dr. Genome called as Necro Darwin charged in at Headbatt.

Gore grunted as his monster shattered.

"I can still add a Gouki card to my hand." he told Dr. Genome adding a card.

"Let's see if that saves you! Gothiclone attacks Great Ogre!" Gothiclone charges in, "It's effect activates!"

Gothiclone: (ATK: 0 + 2600 = 2600)

Gore frowned as his Link Monster shattered.

"Gothiclone's other effect activates!" Dr. Genome added before Necro Darwin shot a large attack before vanishing.

Gore's eyes widened as he was hit.

(Gore: 1000/Hand: 1)

"Then, I activate Necro Darwin's ability in the graveyard! He revives!"

Necro Darwin rose up again cawing.

Necro Darwin: (Attack Position/Co-linked with Helixx Gothiclone)

Gothiclone: (Co-linked with Helixx Necro Darwin)

Seeing that Gore's eyes widened even more.

"I end my turn." Dr. Genome smirked.

Dr. Genome's Hand: 1/Field: Helixx Gothiclone (Attack Position/Extra Monster Zone/Co-linked with Helixx Necro Darwin), Helixx Necro Darwin (Attack Position/Co-linked with Helixx Gothiclone)

Gore 3rd Turn:

Gore drew his card before his eyes widened. "You're not bad, but this duel is over. I use the special ability of my Gouki Ringtrainer. Since I don't have any monsters in play I can summon this monster and bring Gouki the Great Ogre back from my graveyard at the cost of 500 of his attack points."


(Attack Position)

Gouki Ringtrainer

EARTH

Level 1

Warrior/Effect

ATK: 0

DEF: 0

If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle.


Great Ogre reappeared on the field in a Main Monster Zone.

Gouki the Great Ogre: (ATK: 2600 - 500 = 2100)

"Now, one final time I'll mash up my circuit! The summoning conditions are again two Gouki monsters. I set Ringtrainer and Link three Great Ogre in the Link Arrows. Circuit Combine! I Link Summon, Link four Gouki the Master Ogre!"


(Attack Position)

(Extra Monster Zone)

Gouki the Master Ogre

EARTH

Link Rating 4

Warrior/Effect/Link

Link Markers: Top, Bottom-Left, Bottom, Bottom-Right

ATK: 2800

2+ "Gouki" monsters
Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).


"Another Link 4 otherside from Giant Ogre?" Dr. Genome asked surprised.

"That's right, but I'll get to what this monster can do in a minute. First is a spell you might recognize, Gouki Re-Match to bring Headbatt and Bearhug back from my graveyard in defense mode!" Gore stated as his monsters reappeared.

Gouki Headbatt: (Defense Position)

Gouki Bearhug: (Defense Position)

"But they won't be sticking around, because Gouki the Master Ogre's special ability lets me return the Gouki's he points to in order to negate the effects of your monsters so I'll return both my monsters to my hand!"

Bearhug, and Headbatt grinned to Master Ogre fist bumping before it shined on the two.

Helixx Gothiclone: (Effects Negated)

Helixx Necro Darwin: (Effects Negated)

Dr. Genome gasps at this.

"Now, I think I'm forgetting something..." Gore started before grinning. "Oh that's right, my Gouki Headbatt's ability lets me send Bearhug to the graveyard in order to summon it and add 800 attack points to my Master Ogre."

Headbatt reappeared as it powered up Master Ogre. (Defense Position)

Gouki the Master Ogre: (ATK: 2800 + 800 = 3600)

"Attack Helixx Gothiclone!"

Master Ogre charged in slashing Necro Darwin in half as Dr. Genome cried out. (Dr. Genome: 2200/Hand: 1)

"I haven't lost yet and on my turn my Gothiclone will regain it's abilities which means..." Dr. Genome started.

"Sorry, but you're not getting a next turn. Gouki the Master Ogre can attack all of your monsters, attack and finish this duel!" Gore declared.

Master Ogre charged in slashing Gothiclone in half as Dr. Genome cried out landing hard on the street groaning.


Gore: 1000

Hand: 1

Field: Gouki the Master Ogre (Attack Position/Extra Monster Zone/ATK: 3600), Gouki Headbatt (Defense Position), One Set Card

Dr. Genome: 0000

Hand: 1

Field: Nothing

Gore wins!


Dr. Genome grunted at this before smirking, "I may have failed... but Varis, and Rosaly will not!" He faded into Data as he said that

Gore frowned at that before racing off towards more of the Knights of Hanoi.


Meanwhile...

"Oh man, Akira wasn't joking. This place is a mess." Ghost Gal frowned as she watched the Pawn Drones and Knights of Hanoi battle above her.

"Ghost Gal!" a voice called from behind.

Blinking she turned around at that. "Someone called?"

She sees a green suited bird themed person waving over with a smile. "It's me Emma! Sota!

Seeing him she smiled only to frown. "Looks like you're having a bit of a problem around here."

"Yeah. The Pawn Drones, Kitamura created are slow, and boring but they know how to get a job well done." Emperor admitted to her, "But me, Akira, and you are gonna do all we can to stop the Hanoi from what their planning. Shepherd, and White Tiger will try to take part when they arrive so we need to hold out."

"Are you sure you're up to this?" Ghost Gal asked him. "It's been a while since you've dueled seriously after all."

Emperor grinned bumping his chest, "It been a while since I went slumming, but I can handle these bozos."

Ghost Gal smiled. "Then if you don't mind I'd love to see you work Sota."

"Right." Emperor nodded with a grin.

Ghost Gal smiled at that as one of the Knights of Hanoi noticed them.

"Well well."

They looked over seeing the Knight as he smirked dropping in front of them, "Look what I found here a couple of noobs."

"Speak of the devil." Emperor smiled before telling Ghost Gal, "I'll take care of him Ghost Gal."

"By all means." she smiled.

"A child, this won't take any time." the Knight of Hanoi smirked.

Emperor readies himself before they called, "DUEL!"


(Dueling Theme: Out of Control by Hoobastank)

Emperor: 4000

Hand: 5

Field: Nothing

Knight of Hanoi: 4000

Hand: 5

Field: Nothing

Let the duel commence!


Knight of Hanoi 1st Turn:

"I'll start, and I'll send this card to my graveyard in order to summon Dark Grepher in attack mode!" the Knight of Hanoi smirked as a warrior with black skin and glowing red eyes appeared holding a sword.


(Attack Position)

Dark Grepher

DARK

Level 4

Warrior/Effect

ATK: 1700

DEF: 1600

You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


"But he won't be staying because I sacrifice him for my Great Maju Garzett!"


(Attack Position)

Great Maju Garzett

DARK

Level 6

Fiend/Effect

ATK: 0

DEF: 0

The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card.


"Thanks to this monster's ability his attack points become twice my Dark Grepher's attack points."

Great Maju Garzett: (ATK: 0 + (2 * 1700) = 3400)

"Finally I set this and end my turn."

Knight of Hanoi's Hand: 1/Field: Great Maju Garzett (Attack Position/ATK: 3400), One Set Card

'This kid's done. If he manages to summon something stronger than my monster I'll use Hate Buster to destroy it and finish him off on my next turn.'

Emperor 1st Turn:

Emperor stared before placing his hand on his Deck to draw before closing his eyes not moving for a few seconds.

"Giving up?" the Knight of Hanoi smirked.

Ghost Gal however knows this as Emperor's special ability. He is imagining how the duel will go in his mind smiling.

Soon Emperor opened his eyes drawing, "I draw." He looked before saying, "And to start, I activate Simorgh Onslaught."


Simorgh Onslaught

Normal Spell Card

Discard 1 Winged Beast monster; add 2 "Simorgh" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 "Simorgh Onslaught" per turn.


"By discarding 1 Winged Beast from my hand, I add two Simorghs with different Attributes from each other to my hand." Emperor discards a card before adding two cards showing them.

"What's the point of that?" the Knight of Hanoi questioned.

"First off, I'll summon Simorgh, Bird of Beginning." Emperor shows a card before a small chick like bird rose up cawing.


(Attack Position)

Simorgh, Bird of Beginning

WIND

Level 1

Winged Beast/Effect

ATK: 0

DEF: 1600

When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn.


"Then I use Onslaught's effect in the graveyard!" Emperor said revealing a level 7 Winged Beast in his hand, "By showing you this card in my hand, I can use lower his level by one to summon it this turn."

Ghost Girl smiled seeing that.

"You already summoned so that is pointless." the Knight smirked.

Emperor only shrugged with a grin, "Well, I got something. Something called special ability. My Bird of Beginning allows me to summon another Simorgh in my hand."

"Fine, summon your monster it won't change anything." the Knight of Hanoi told him.

Bird of Beginning faded before Emperor rose the card, "When the flocks together raise up to clear the road, it will release a large tornado of ancestry! Tribute Summon! Level 7, Simorgh, Bird of Divinity!"

From a large tornado wall formed a large green bird like monster raising up cawing loud.


(Attack Position)

Simorgh, Bird of Divinity

WIND

Level 7

Winged Beast/Effect

ATK: 2700

DEF: 1000

This card cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WIND. Each player takes 1000 damage during each of their End Phases, while this card remains face-up on the field. This damage is decreased by 500 for each Spell/Trap Card the player controls.


"Your monster is 700 points short." the Knight of Hanoi told him.

"Well, he's not the only monster I'm summoning. Since I just Tribute Summoned a Dark or Wind monster, I can summon this bird from my hand." Showing it as the second card he added from Onslaught another tornado wall mixed with dark energy materialized beside Divinity.

'Sota...' Ghost Girl thought with a smile.

"I summon from my hand, Simorgh of Darkness!"

What rose from the tornados was a large black feathered bird cawing loud.


(Attack Position)

Simorgh of Darkness

DARK

Level 8

Winged Beast/Effect

ATK: 2900

DEF: 2000

While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn.
● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not).
● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.


"While on the field, Simorgh of Darkness is a WIND monster." Emperor added.

Simorgh of Darkness: (Attribute: WIND/DARK)

"Then, I'll activate the spell Elborz, the Sacred Lands of Simorgh!" Emperor added a Field Spell appeared in front of him.


(Field Zone)

Elborz, the Sacred Lands of Simorgh

Field Spell Card

All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn.
● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field).
● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.


"Every monster on the field that are WIND Winged Beasts gains 300 more points."

Bird of Divinity: (ATK: 2700 + 300 = 3000/DEF: 1000 + 300 = 1300)

Simorgh of Darkness: (ATK: 2900 + 300 = 3200/DEF: 2000 + 300 = 2300)

"My monster is still the most powerful on the field." the Knight of Hanoi smirked.

"Well now, I'll summon Simorgh, Bird of Calamity!" Emperor called as a small parrot with grey feathers rose up cawing.


(Attack Position)

Simorgh, Bird of Calamity

WIND

Level 3

Winged Beast/Effect

ATK: 1500

DEF: 200

When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Calamity". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Calamity" once per turn.


Simorgh, Bird of Calamity: (ATK: 1500 + 300 = 1800/DEF: 200 + 300 = 500)

"Thanks to Elborz's effect, I can summon Bird of Calamaity." Emperor explained before sending a card to the graveyard, "When summoned, Bird of Calamity sends a Simorgh card in my Deck to the graveyard. Finally, I use Forbidden Chalice!"


Forbidden Chalice

Quick-Play Spell Card

Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


"This may give your monster 400 more attack points, but the points it gained will be gone cause it's ability is negated!" Emperor called.

The Knight of Hanoi's eyes widened in shock at that.

Great Maju Garzett: (ATK: 3400 - (1700 * 2) + 400 = 400)

"And now Bird of Divinity time to swoop in! Destroy Great Maju Garzett!" Emperor called pointing at the weakened monster before Bird of Divinity cawed loud flying in to attack.

"I play my trap card Hate Buster!" the Knight of Hanoi called. "It destroys both of our monsters and you take damage equal to your bird's original attack points!"


Hate Buster

Normal Trap Card

When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.


"That was what you were hoping for right?" Emperor asked before calling, "I activate Simorgh of Darkness' special ability!"

"You haven't lost your touch." Ghost Girl chuckled.

"By Tributing a WIND Winged Beast monster when you activate a Spell or Trap Card, Simorgh of Darkness cancels that trap out!" Emperor revealed as Bird of Calamity vanished only for Simorgh of Darkness to flap his wings hard which blows away Hate Buster.

The Knight of Hanoi's eyes widened before he gasped. "Wait a second... I recognize you!"

"Well too late for that. Bird of Divinity finish his monster!" Bird of Divinity pierced through Great Maju Garzett.

Great Maju Garzett shattered as the Knight of Hanoi cried out.

(Knight of Hanoi: 1400/Hand: 1)

"And now Simorgh of Darkness finish him off! Darkened Gales!"

Simorgh of Darkness cawed loud charging a large dark tornado attack firing it at the Knight.

The Knight of Hanoi cried out as he was sent flying before logging out.


Emperor: 4000

Hand: 0

Field: Elborz, the Sacred Lands of Simorgh (Field Zone), Simorgh, Bird of Divinity (Attack Position/ATK: 3000/DEF: 1300), Simorgh of Darkness (ATK: 3200/DEF: 2300)

Knight of Hanoi: 0000

Hand: 1

Field: Nothing

Emperor wins!


Emperor grinned giving a peace sign to Ghost Gal, "He ain't so tough."

"True." she chuckled. "But we're far from done with these guys."

"Well like I said Ghost Gal, Shepherd, and White Tiger won't be here till later so us, and Akira are on our own for now." Emperor told her.

Ghost Girl nodded at that.


Meanwhile...

Who was defeating the Knights of Hanoi was Blue Angel who was stopping them with relative ease.

(A/N (bopdog111): We're sorry but Himika won't appear quite yet so sorry Himika fans if you were looking forward to seeing her with Baira.)

A Knight of Hanoi cried out having just been defeated by her.

"Your quite skilled for a child." a voice said above her.

Hearing that she quickly looked up. She sees a red haired woman wearing a mask similar to the Hanoi was there staring at her.

"Who are you?" Blue Angel questioned seeing her.

"I am Baira. The creator of the Deleted Virus." the woman introduced herself.

Hearing that Blue Angel's eyes widened. "Then I'll defeat you to put a stop to it and whatever that tower is."

"You may stop the virus' advance if you stop me tru but if you want to stop the Tower of Hanoi, your gonna have to defeat Varis, and Rosaly." Baira told her.

Blue Angel frowned. "Rosaly... she's the one Gore beat before."

"And I'll tell you she's way stronger now." Baira told her, "And if you think you can stop my Virus then prove it."

Blue Angel just frowned and raced up to her.

"DUEL!"


(Dueling Theme: Tears Don't Fall by Bullet for My Valentine)

Blue Angel: 4000

Hand: 4

Field: Nothing

Baira: 4000

Hand: 4

Field: Nothing

Let the duel commence!


Blue Angel 1st Turn:

"I'll go first, and I'll start by activating Trickstar Light Stage." Blue Angel stated as her field spell appeared.


(Field Zone)

Trickstar Light Stage

Field Spell Card

When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.


"When I activate this card I can add a Trickstar monster to my hand and I pick my Trickstar Lilybell. Then since she was added to my hand I can automatically summon her."


(Attack Position)

Trickstar Lilybell

LIGHT

Level 2

Fairy/Effect

ATK: 800

DEF: 2000

If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.


"Next, I'll summon Trickstar Nightshade in attack mode."


(Attack Position)

Trickstar Nightshade

LIGHT

Level 1

Fairy/Effect

ATK: 100

DEF: 0

If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Trickstar Nightshade" once per turn.


Baira only stares on.

"Now, appear the Circuit of Hopes and Dreams!" Blue Angel continued. "The summoning conditions are at least two Trickstars, I place Lilybell and Nightshade in the Link Arrows! Circuit Combine! I Link Summon, Link two Trickstar Holly Angel!"


(Extra Monster Zone)

(Attack Position)

Trickstar Holly Angel

LIGHT

Link Rating 2

Fairy/Link

Link Markers: Bottom-Left, Bottom-Right

ATK: 2000

2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.


"Then, since Trickstar Nightshade was used to Link Summon I can bring her back."

Trickstar Nightshade: (Defense Position)

"And since a Trickstar was summoned to the zone Holly Angel is pointing to her special ability deals you 200 points of damage, and as a bonus she gains attack points equal to the damage my Trickstar monster deals you."

Holly Angel fired a blast at Baira. Baira braced herself against it. (Baira: 3800/Hand: 4)

Trickstar Holly Angel: (ATK: 2000 + 200 = 2200)

"Now since a Trickstar Monster dealt you damage, my Light Stage deals you 200 more points of damage." Blue Angel continued as her field spell fired a second blast that hit Baira.

(Baira: 3600/Hand: 4)

"I set one card and end my turn."

Blue Angel's Hand: 1/Field: Trickstar Light Stage (Field Zone), Trickstar Holly Angel (Extra Monster Zone/Linked to Trickstar Nightshade), Trickstar Nightshade (Defense Position/Linked to Trickstar Holly Angel), One Set Card

Holly Angel: (ATK: 2200 - 200 = 2000)

Baira 1st Turn:

"My turn, I draw!" Baira drew looking before calling, "And with a field spell on the field, I can summon Dark Mummy Probe!"

What rose was a semi rotting corpse.


(Attack Position)

Dark Mummy Probe

DARK

Level 1

Zombie/Effect

ATK: 700

DEF: 0

If a card is in the Field Zone, you can Special Summon this card (from your hand), then destroy 1 card in the Field Zone.


"Then a Field Spell is destroyed!" Baira added at this.

Blue Angel's eyes widened as her Light Stage shattered.

"Then I summon a second Probe!" Baira added as a identical corpse rose up.

Dark Mummy Probe: (Attack Position)

"Then I activate the spell, Temple of the Kings!" Baira called as a Continuous Spell appeared.


(face-up)

Temple of the Kings

Continuous Spell Card

You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


"It permits me to activate a Trap Card the turn, I set it." Baira sets a card before calling, "That allows me to activate the trap, Crush Card Virus!"


Crush Card Virus

Normal Trap Card

Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


Blue Angel's eyes widened seeing the trap.

"By Tributing a Dark Monster on my field with less then 1000 points, all monsters you have on the field or in your hand are destroyed, then you can destroy up to three monsters as long as those monsters have equal or more then 1500 attack points." Baira told her as one of the Probes vanished.

Blue Angel winced as Holly Angel and the only card in her hand shattered.

"And now I activate Monster Restitch!" Baira activated a second spell.


Monster Restitch

Normal Spell Card

Tribute 1 "Dark Mummy" monster; Special Summon 3 "Dark Mummy Tokens" (DARK/Zombie/Level 1/ATK 0/DEF 0).


"By Tributing Probe, I can summon three Dark Mummy Tokens!" Baira called as three soul spheres appeared in the second Probe's place.


(Defense Position)

Dark Mummy Token

DARK

Level 1

Zombie/Token/Normal

ATK: 0

DEF: 0

Special Summoned by effect of, "Monster Restitch".


'Three monsters.' Blue Angel thought nervously seeing that.

"Appear our future circuit!"

The circuit appeared.

"The summoning conditions are 3 Dark Mummies!" Baira called as the three entered the top, bottom-left, and right arrows, "Link Summon! Link 3, Dark Mummy Surgical Forceps!"

A woman mummy appeared wielding a scythe.


(Attack Position)

(Extra Monster Zone)

Dark Mummy Surgical Forceps

DARK

Link Rating 3

Zombie/Link

ATK: 2400

Link Markers: Top, Bottom-Left, Right

3 "Dark Mummy" monsters
Gains 600 ATK for each monster it points to. When you draw a Trap Card(s): You can reveal 1 of them; inflict 500 damage to your opponent. Once per turn, if a monster(s) is Normal Summoned, Special Summoned, or Set to a zone an opponent's Link Monster points to (Quick Effect): You can destroy that monster(s).


Blue Angel frowned seeing the monster.

"And now Surgical Forceps attack Trickstar Nightshade!"

Surgical Forceps charges at Nightshade. Blue Angel's last card shattered.

"Sorry. But I don't intend to lose to a child." Baira told her ending her turn.

Baira's Hand: 0/Field: Dark Mummy Surgical Forceps (Extra Monster Zone/Attack Position), Temple of the Kings (face-up)


Blue Angel: 4000

Hand: 0

Field: One Set Card

Baira: 3600

Hand: 0

Field: Dark Mummy Surgical Forceps (Extra Monster Zone/Attack Position), Temple of the Kings (face-up)


Blue Angel 2nd Turn:

Blue Angel drew her card only to frown. "I set one monster, that's it."

Blue Angel's Hand: 0/Field: One Set Monster, One Set Card

Baira 2nd Turn:

"My turn draw!" Baira drew looing before revealing the card which was Eradicator Epidemic Virus, "Whenever I draw a trap card, Surgical Forceps' Special Ability deals you 500 points of damage!"

Surgical Forceps charged a large purple blast attacking Blue Angel.

Blue Angel braced herself as she was blasted.

(Blue Angel: 3500/Hand: 0)

Baira then called, "I then activate my Skill, Malevolent Malpractice!"


Malevolent Malpractice

Baira's Skill

The user can banish 2 Level 2 or lower monsters with the same name from their Graveyard to Special Summon 2 monsters from their Deck with the same name as each other and whose Levels are equal to the banished monsters.


"By banishing 2 level 2 or lower monsters that are the same from my graveyard, I summon 2 other monsters with the same names as long as their total levels equal to the levels of what monsters I banished!" Baira called before saying, "I summon 2 Dark Mummy Infusers!"

Two smaller corpses rose up in Defense.


(Defense Position)

Dark Mummy Infuser

DARK

Level 1

Zombie/Effect

ATK: 0

DEF: 500

If this card is Normal or Special Summoned to a zone a Zombie Link Monster(s) points to: You can target 1 of those Zombie Link Monsters; while this card is face-up in the Main Monster Zone, that monster is unaffected by Trap effects. Your opponent's monsters cannot target this linked card for attacks.


'Another Link Summon?' Blue Angel thought nervously.

"Then the effect of Infuser activates!" Baira called as the Infuser linked with Surgical Forceps glows, "As long as it's linked, Surgical Forceps cannot be effected by traps!"

Surgical Forceps: (Cannot be effected to Traps)

"Then Surgical Forceps' own ability allows it to gain 600 attack points equal to the number of monsters linked with it!"

Surgical Forceps: (ATK: 2400 + 600 = 3000)

Blue Angel's eyes widened seeing that.

"And now Surgical Forceps attack!"

Surgical Forceps charges in attacking Blue Angel's face-down. The monster was revealed to be a copy of Trickstar Narkissus before shattering.


(Defense Position)

Trickstar Narkissus

LIGHT

Level 4

Fairy/Effect

ATK: 1000

DEF: 1800

If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.


"I end my turn." Baira ends her turn.

Baira's Hand: 1/Field: Dark Mummy Surgical Forceps (Extra Monster Zone/Attack Position/Can't be effected to Traps), Dark Mummy Infuser (Defense Position) x2, Temple of the Kings (face-up)


Blue Angel: 3500

Hand: 0

Field: One Set Card

Baira: 3600

Hand: 1

Field: Dark Mummy Surgical Forceps (Extra Monster Zone/Attack Position/Can't be effected to Traps), Dark Mummy Infuser (Defense Position) x2, Temple of the Kings (face-up)


Blue Angel 3rd Turn:

Blue Angel drew her card before her eyes widened. "This... I'll have to bet everything on this card. I play Pot of Desires!"


Pot of Desires

Normal Spell Card

Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.


"I banish ten cards from my deck to draw two cards."

She banished her cards before drawing as she smiled. "Perfect, just what I wanted to see."

Baira blinks at this.

"I play the spell cards Trickstar Festival and Trickstar Magical Laurel!" Blue Angel called.


Trickstar Festival

Normal Spell Card

Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.


(Equipped with Trickstar Holly Angel)

Trickstar Magical Laurel

Equip Spell Card

Activate this card by targeting 1 "Trickstar" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 "Trickstar" monster from your hand. You can only activate 1 "Trickstar Magical Laurel" per turn.


"My Trickstar Festival summons two Trickstar Tokens to my field, and my Trickstar Magical Laurel revives Trickstar Holly Angel from my graveyard."

Two small heart tokens appeared along with Holly Angel.


(Attack Position)

Trickstar Token

LIGHT

Level 1

Fairy/Token/Normal

ATK: 0

DEF: 0

This card can be used as a "Trickstar Token".

*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.


Trickstar Holly Angel: (Attack Position/Equipped with Trickstar Magical Laurel)

"Now, appear again the Circuit of Hopes and Dreams! The summoning conditions are at least two Trickstars. I place both my Trickstar Tokens and Link two Trickstar Holly Angel in the Link Arrows! Circuit Combine! I Link Summon, Link four Trickstar Bella Madonna!"


(Extra Monster Zone)

(Attack Position)

Trickstar Bella Madonna

LIGHT

Link Rating 4

Fairy/Link

Link Markers: Top, Bottom-Left, Bottom, Right

ATK: 2800

2+ "Trickstar" monsters
While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.


"That monster's not strong enough." Baira told her.

"Take a closer look, since Trickstar Bella Madonna isn't pointing to any monsters you take 200 points of damage for every unique Trickstar in my graveyard and I have five of them." Blue Angel smiled. "That means 1000 points of damage."

Bella Madonna attacks Baira who stumbles on her Dueling Board.

(Baira: 2600/Hand: 1)

"Now, I'll use the Zero Gravity trap card. This switches the position of every monster on the field." Blue Angel grinned.


Zero Gravity

Normal Trap Card

Change the battle positions of all face-up monsters on the field.


Baira widen her eyes as both Infusers switched.

Dark Mummy Infuser: (Attack Position) x2

"Ok, Trickstar Bella Madonna attack Dark Mummy Infuser and end this duel!" Blue Angel called.

'How could I have lost? Is it cause she never stopped believing...?' Baira thought staring on before typing just in time to watch the attack.


Blue Angel: 3500

Hand: 0

Field: Trickstar Bella Madonna (Attack Position/Extra Monster Zone)

Baira: 0000

Hand: 1

Field: Dark Mummy Surgical Forceps (Extra Monster Zone/Attack Position/Can't be effected to Traps), Dark Mummy Infuser (Attack Position), Temple of the Kings (face-up)

Blue Angel wins!


Blue Angel let out a sigh of relief before landing on a nearby rooftop.

"Hey Blue Angel!"

She turned over to find Gore landing beside her.

"Gore?" she asked seeing him. "This is bad, have you seen Nyx?"

"No not yet. I took care of some DNA Hanoi earlier. What bout you?" Gore asked her.

"The one who created that virus, but there are still so many of them." Blue Angel frowned. "I have a really bad feeling things are going to get a lot worse before this is over."

"Gore, Blue Angel!"

The two looked to find Emperor, and Ghost Gal just found them. Blue Angel's eyes widened seeing him. "You, but you're..."

"Emperor." Emperor smiled to her as he, and Ghost Gal landed with them before he turned to Gore, "Gore, it's a pleasure to finally meet you. I just wish it would be done under different circumstances."

"Should I know you?" Gore inquired.

"Emperor, Security Overseer of SOL Technologies, son of King, and Queen, and one of the six children from the Lost Incident." Emperor introduced himself.

Gore's eyes widened before he paused. "Wait, Lost Incident?"

"Wish we have more time to talk but now's not the time. Us along with Akira are doing all we can to stop the Knights of Hanoi. Playmaker, his group aren't here yet, and both Shepherd, and White Tiger well be here later so we gotta hold out until we stop them." Emperor said to them.

The nodded before Ghost Girl blinked noticing a blue-haired Knight of Hanoi. "Well, I guess that means I'm up to deal with him."

Hearing that Emperor turned to her.

"Don't you worry, I can take care of this." Ghost Gal smiled as she got on her board and raced up to the Knight of Hanoi. "You look important."

The Knight turned over to her, "And if I am important?"

"If you are then I'll be dueling you instead of those cookie cutter Knights of Hanoi." Emma replied with a smirk. "So what do you say, do you accept my challenge?"

The Knight only glared saying, "Fine Ghost Gal, I'll take your challenge. My two other comrades had fallen but I won't be so easy to beat."

"We'll see." Ghost Gal smirked as they raced off.

"SPEED DUEL!"


(Dueling Theme: Forged in Flames by Into Shadow)

Ghost Gal: 4000

Hand: 4

Field: Nothing

Faust: 4000

Hand: 4

Field: Nothing

Let the duel begin!


Ghost Gal 1st Turn:

"I'll go first." Ghost Gal told Faust before saying, "And to start off, I'll summon Altergeist Marionetter!"

Marionetter rose up readying.


(Attack Position)

Altergeist Marionetter

LIGHT

Level 4

Spellcaster/Effect

ATK: 1600

DEF: 1700

When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


Faust frowned seeing the monster.

"When summoned, I take an Altergeist Trap card from my Deck to the field." Ghost Gal said setting a trap, "And since it was set by the effect of an Altergeist, I can activate it! Altergeist Haunted Rock!"


(face-up)

Altergeist Haunted Rock

Continuous Trap Card

If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn.


"When this card is activated, I discard an Altergeist from my hand." Ghost Gal sends a card before adding, "Then due to the effect of Altergeist Multifaker in my hand, I can summon her since I activated a Trap Card!"

Multifaker rose up readying.


(Attack Position)

Altergeist Multifaker

DARK

Level 3

Spellcaster/Effect

ATK: 1200

DEF: 800

If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


Faust frowned seeing that.

"When Special Summoned, Multifaker summons another Altergeist from my Deck. I summon the Tuner Monster, Altergeist Fifinellag!" Ghost Gal called as her Tuner rose beside Marionetter.

(Attack Position)

Altergeist Fifinellag

DARK

Level 2

Spellcaster/Tuner/Effect

ATK: 0

DEF: 1000

Monsters your opponent controls cannot target "Altergeist" monsters you control for attacks, except "Altergeist Fifinellag", also your opponent cannot target "Altergeist" monsters you control with card effects, except "Altergeist Fifinellag".

"But these two won't stick around for long cause, I construct the circuit that connects to the unknown parallel universe!" Ghost Gal called as the circuit appears, "The summoning conditions are 2 Altergeists!"

Fifinellag, and Multifaker flew up entering the arrows as Ghost Gal called, "I Link Summon! Link 2, Altergeist Hexstia!"

What rose up was a six legged Altergeist with arms that holds fireballs.


(Attack Position)

(Extra Monster Zone)

Altergeist Hexstia

FIRE

Link Rating 2

Spellcaster/Effect/Link

ATK: 1500

Link Markers: Bottom, Right

2 "Altergeist" monsters
Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


"A Link Monster on your first turn." Faust frowned seeing that.

"Well why don't we greet someone else?" Ghost Gal winked before calling, "Thanks to Marionetter's ability by sending Haunted Rock to the graveyard, I can summon back Fifinellag from the graveyard!"

Haunted Rock lowered down to the Graveyard Portal before Fifinellag flew back in the field.

Altergeist Fifinellag: (Attack Position)

Faust frowned seeing that as Blue Angel, Gore, and Emperor caught up to them to watch the duel.

"Then I'll tune level 2 Fifinellag with Level 4 Marionetter!" Ghost Gal called raising her arm as the two flew up where Fifinellag turned to 2 rings while Marionetter passed through them synchronizing into 4 stars.

(LV: 2 + 4 = 6)

"The legendary evil spirit! Surpass eternal time and show yourself! Synchro Summon! Appear! Level 6! Altergeist Dragvirion!"

Dragvirion rose up roaring up.


(Attack Position)

Altergeist Dragvirion

DARK

Level 6

Spellcaster/Effect/Synchro

ATK: 2200

DEF: 1600

1 Tuner + 1+ non-Tuner monsters
When a Special Summoned monster your opponent controls declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon it. You can only use each effect of "Altergeist Dragvirion" once per turn.


"While linked to an Altergeist, Hexstia's attack points goes up by the monster that's linked to it." Ghost Gal grinned with a wink.

Hexstia: (ATK: 1500 + 2200 = 3700)

"3700 points on her first turn." Gore noted. "Not bad."

"Is that all you're doing?" Faust questioned.

Ghost Gal only grinned before saying, "I set 1 card, that's all."

Ghost Gal's Hand: 0/Field: Altergeist Hexstia (Attack Position/Extra Monster Zone/ATK: 3700), Altergeist Dragvirion (Attack Position), One Set Card

Emperor just smiled knowingly which Blue Angel, and Gore noticed.

Faust 1st Turn:

"Then it's my move so I'll start by activating the spell card Wormhole Defense." Faust stated.


(face-up)

Wormhole Defense

Continuous Spell Card

When this card is activated: Special Summon 1 "Motor Worm Token" (Insect/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. If this card in the Spell & Trap Zone and/or an Insect monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Motor Worm Token" you control instead. Your opponent cannot Tribute Insect monsters they control, nor use them as materials for a Link Summon.


"When I activate this card I can summon one Motor Worm Token in defense mode to my side of the field."

A small insect appeared as he said that.


(Defense Position)

Motor Worm Token

LIGHT

Level 1

Insect/Token

ATK: 0

DEF: 0

This card can be used as a "Motor Worm Token".


"Bugs..." Ghost Gal trailed off not surprised.

"Next I play another spell card, Motor Worm Bait." Faust continued.


Motor Worm Bait

Normal Spell Card

If you control an Insect monster: Special Summon 2 "Motor Worm Tokens" (Insect/LIGHT/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card.


"In exchange for not summoning any level three or four monsters this spell summons two more Motor Worm Tokens to my field."

The spell glowed only for Ghost Gal to call, "Sorry but I'll have to stop you there!" Faust looked surprised only for Ghost Gal to call, "Hexstia's ability activates! By Tributing the monster linked to her she can stop the effect of one of your spell or trap cards!"

Dragvirion vanished which made Hexstia's boost goes down. (ATK: 3700 - 2200 = 1500) But this shorted out Faust's Motor Worm Bait before Ghost Gal added, "In addition as Dragvirion was Tributed, she revives instantly!" Dragvirion rose up again linked to Hexstia once more.

Hexstia: (ATK: 1500 + 2200 = 3700)

Faust's eyes widened seeing that. "I... end my turn."

Faust's Hand: 2/Field: Motor Worm Token (Defense Position), Wormhole Defense (face-up)


Ghost Gal: 4000

Hand: 0

Field: Altergeist Hexstia (Attack Position/Extra Monster Zone/ATK: 3700), Altergeist Dragvirion (Attack Position), One Set Card

Faust: 4000

Hand: 2

Field: Motor Worm Token (Defense Position), Wormhole Defense (face-up)


Ghost Gal 2nd Turn:

"My move again draw!" Ghost Gal drew looking before calling, "And I'll summon Altergeist Meluseek!"

A blue Altergeist rose up beside Dragvirion.


(Attack Position)

Altergeist Meluseek

WATER

Level 1

Spellcaster/Effect

ATK: 500

DEF: 300

This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


"Perfect, she can wipe him out." Gore grinned.

"Ghost Gal hasn't lost her touch." Emperor agreed with a smile.

"And now Meluseek attack his Token!" Ghost Gal called as Meluseek attacked the Token before she called, "And now Dragvirion, Hexstia attack him directly!"

The two Extra Deck Altergeists charged attacking Faust. Faust cried out as he lost all his life points.


Ghost Gal: 4000

Hand: 0

Field: Altergeist Hexstia (Attack Position/Extra Monster Zone/ATK: 3700), Altergeist Dragvirion (Attack Position), Altergeist Meluseek (Attack Position), One Set Card

Faust: 0000

Hand: 2

Field: Wormhole Defense (face-up)

Ghost Gal wins!


"After hearing the Water Ignis beating you, I thought you were losing your touch but I was wrong." Emperor smiled to Ghost Gal landing near her.

"I didn't expect her strategy, but I wouldn't lose a rematch." Ghost Gal replied only to grin. "We might not even need the others to help out at this rate."

"Is that really what you think?"

Hearing that they looked where they see from a rooftop was Varis, Specter, and Rosaly looking down to them. Blue Angel and Gore frowned recognizing them.

"More Knights of Hanoi?" Ghost Gal asked seeing them.

"Varis, their Leader, Specter their Second in Command, and Rosaly, Varis' sister." Emperor explained to her not taking his eyes off them.

Varis only smirked, "Pleased to meet you at last, son of King, Emperor. You, and your squad with those AI put up a fight but their mediocre before us. You would need Playmaker's help against us."

"We can handle you before they can arrive." Gore told him.

"Is that so? Then why not we raise the stakes a bit?" Varis asked them.

"What do you mean by that?" Blue Angel asked as they noticed she looked slightly nervous.

"Us three can handle you four." Varis said as the three jumped down landing in front of them before Varis said, "So we take stuff in separate locations. Gore, you'll be against me."

"Fine by me, I took your sister down so you'll be next." Gore smirked to him.

"Be careful Gore, he's strong." Blue Angel warned.

"Don't worry bout me Blue Angel, I'll be fine." Gore told her.

Specter then stepped forward with a grin, "Meanwhile, I'll be taking Blue Angel by myself. Fitting since not only are we second best in both our factions, I am also a fan of hers."

"Then that leaves me to duel you?" Emperor inquired to Varis.

"Wrong boy." Rosaly reminded before saying, "I'll be taking care of your hacker friend there." She was directing at Ghost Gal as she said this.

"Fine with me." Ghost Gal replied.

Varis then added to Emperor, "And you Emperor, depending on whichever of us you reach first when we defeat our opponents we will duel you."

"Reach first?" Emperor blinked at this.

Varis only smirked before raising his hands up as they glowed before Data Storms appeared swallowing all of them before fading showing Emperor was left with closed eyes before looking around showing he's alone before he said, "Oh... that's what he means."


bopdog111: Gore vs Varis, Specter vs Blue Angel, and Rosaly vs Ghost Gal.

Ulrich362: Three duels that are definitely going to be intense to say the least. And Playmaker, Nyx, and the others are almost back in Den City to join the battle.

bopdog111: Any idea what this could result in?

Ulrich362: Honestly... the Knights of Hanoi making a strong counter attack.

bopdog111: And that leaves Emperor left to try to fend it off.

Ulrich362: Well at least until Playmaker and Nyx show up. See you in the next chapter.

bopdog111: Be sure to review!