Before we begin, a few things need to be explained.

Custom Archetypes:

1. TD(True Dragon)- generic dragon support that focuses on allowing you to not only summon powerful dragon-type extra deck monsters more easily, but also grant them new effects. An inspiration and combination of ritual djinns and Drytron ritual spell, only more focused on extra deck monsters, but the spells lean more towards fusion. Inspired by the many named dragons from across the media.

2. CyBug- an archetype that focuses on devouring their opponents and assimilate their power with their own. Inspired by the Zerg of StarCraft and creatures of the same name from the move Wreck-It-Ralph.


1. True Dragon Fusion

spell card

Fusion one Dragon-type fusion from your extra deck using dragon-type monsters from your hand or field whose total combined level equals to or exceeds the selected monsters level ignoring its summoning conditions. Once per turn: while this card is in your GY (except the turn it's first effect was used), you can shuffle two dragon-type monsters from your banish zone into your deck, then add this card to your hand.


2. TD Targon

LV: 4 attribute: fire type: dragon

ATK: 1800 DEF: 1700

When this card is normal or special summoned, you can either add one level 6 or lower dragon-type monsters or one TD spell card from your deck to your hand. If you fusion summon a dragon-type monster while this card is in your GY, you can banish this card as 1 of the materials for that fusion monster. Any dragon-type extra deck monster that uses this card as material gains an additional 500 ATK points for each material used to summon it.


3. TD Aroara

LV: 4 attribute: wind type: dragon

ATK: 1700 DEF: 1900

When this card is normal summoned, you special summon a level 4 or lower dragon monster from your hand to the field. If you fusion summon a dragon-type monster while this card is in your GY, you can banish this card as 1 of the materials for that fusion monster. Any dragon-type extra deck monsters that uses this card as material cannot be destroyed by card effects.


4. CyBug Larvae

LV: 2 attribute: dark type: insect

ATK: 1000 DEF: 0

This monster cannot be destroyed by battle and all battle damage is halved. When this card battles an opponent's monster, after the battle phase ends you can send both it and this card to the GY, then special summon a level 4 CyBug monster from your deck to the field.


5. CyBug Drone

LV: 4 attribute: dark type: insect

ATK: 1600 DEF: 1300

When this card is summoned, you can target one monster in your opponent's GY and this card gains half that monsters original ATK points. If this card destroys an opponent's monster, you can special summon a level 4 or lower CyBug monster from your hand or GY.


6. CyBug Scout

LV: 4 attribute: dark type: insect

ATK: 1400 DEF: 1000

When this monster is summoned, you can target one monster on your opponent's side of the field and this card gains ATK equal to that monster's level x 200. If this card was summoned through the effect of a CyBug monster, you can add one CyBug spell/trap card from your deck to your hand.