Class: Archer

True Name: Cole MacGrath

Alignment: Chaotic Good

Original Series: Infamous

Lore: Cole MacGrath is the protagonist of the *Infamous* series, a bike courier who gains superhuman abilities after surviving a massive explosion that devastated Empire City. The blast unlocks Cole's potential as a Conduit, granting him control over electricity. Throughout his journey, Cole grapples with the responsibilities and moral choices of wielding such immense power, ultimately shaping him into a hero or anti-hero based on the player's decisions.

Cole's powers evolve significantly, allowing him to manipulate electricity in various ways, such as shooting lightning bolts, creating shockwaves, and even gliding along power lines. His journey is marked by his struggle against powerful enemies, his quest for justice, and his efforts to protect the innocent.

Summoning Relic: A shard of the Ray Sphere or a fragment of Cole's Amp weapon.

Parameters:

-Strength: B

-Agility: A

-Endurance: B

-Mana (Prana): B

-Luck: C

-NP: A

Class Skills:

-Independent Action (A): Cole MacGrath possesses the remarkable ability to operate independently without relying on a Master's mana supply or external energy sources for extended periods. This skill exemplifies his innate capability to act autonomously and sustain himself using electrical sources present in the environment.

As a conduit, Cole can draw power from various electrical sources, including power grids, batteries, or even natural lightning. This enables him to maintain his combat abilities, including his electrokinesis and magical resistance, without the need for external support. His proficiency in harnessing electrical energy allows him to adapt to different environments and situations, ensuring that he remains effective and formidable even in prolonged engagements or challenging scenarios where conventional resources may be scarce.

This independence underscores Cole's resourcefulness and adaptability, reflecting his ability to thrive and excel in diverse and often hazardous conditions where others might struggle due to reliance on external energy sources or magical support. His mastery of Independent Action not only enhances his survivability but also underscores his status as a resilient and self-sufficient combatant.

-Magic Resistance (C): Cole MacGrath possesses a basic level of resistance to magical effects, showcasing his innate resilience against various forms of mystical attacks and manipulations. This skill grants him a degree of protection, allowing him to withstand and mitigate the effects of magical spells and abilities to some extent.

While not impervious to magic, this resistance makes Cole less vulnerable to direct magical assaults compared to ordinary individuals. It manifests as an innate ability to partially resist or deflect magical energies, reducing their potency or impact upon him. This resilience is particularly valuable in encounters where adversaries rely heavily on arcane powers or supernatural abilities.

Cole's magic resistance is a testament to his adaptability and the diverse nature of threats he faces, complementing his formidable electrokinesis abilities with a measure of defense against mystical adversaries and environments.

Personal Skills:

-Electrokinesis (A): Cole MacGrath's primary ability is his mastery over electricity, granting him the capacity to generate, control, and manipulate electrical energy with exceptional skill and finesse. This profound command over electricity forms the cornerstone of his formidable combat repertoire.

In offensive capabilities, Cole can unleash devastating electrical attacks of varying intensity, from concentrated bolts and arcs that can incapacitate or electrocute adversaries, to widespread bursts that affect multiple targets within range. His precision allows him to target specific points or channels of conductive materials, maximizing the efficiency and impact of his attacks.

Defensively, Cole can create electromagnetic shields or barriers that absorb or deflect incoming projectiles and energy-based assaults. These defenses can be rapidly erected and adapted to counter different types of threats, providing him with crucial protection in combat scenarios.

Beyond combat applications, Cole's electrokinesis affords him versatile utility in diverse situations. He can manipulate electrical currents to power machinery, override electronic systems, or even heal himself through the absorption of electrical energy, showcasing the adaptability and resourcefulness of his powers.

Overall, Cole's mastery of electrokinesis not only makes him a formidable adversary in battle but also a resourceful problem-solver and protector, capable of harnessing and manipulating electricity in ways that few can match. His proficiency in this skill reflects years of practice and experience, honing his abilities to a level where he can wield electrical energy as naturally as breathing.

-Regeneration (C): Cole MacGrath's ability to heal himself by absorbing electricity from external sources grants him a moderate level of regenerative capabilities. This skill taps into his inherent connection to electricity, allowing him to convert electrical energy into healing energy for his body.

In combat, this ability enables Cole to recover from injuries more rapidly than ordinary humans, giving him increased resilience and endurance in prolonged engagements. Minor wounds can heal almost instantaneously when he absorbs sufficient electrical energy, while more serious injuries may require more time and a larger energy intake.

This regeneration ability not only enhances Cole's survivability but also complements his aggressive combat style, allowing him to sustain himself in battles where direct confrontation is frequent. It reinforces his adaptability in diverse combat scenarios, where the availability of electrical sources can significantly impact his effectiveness and recovery rate.

-Hero of Empire City (B): This skill epitomizes Cole MacGrath's renown and his pivotal role as the defender of Empire City. It significantly boosts his charisma, allowing him to rally and inspire allies and civilians alike, fostering a sense of hope and unity in dire situations. His presence can turn the tide of morale, making allies fight with renewed vigor and determination.

When in urban environments, where his legend is strongest, this skill grants Cole a moderate increase in combat effectiveness, reflecting his intimate knowledge of the terrain and his reputation as the city's savior. He gains a heightened awareness of his surroundings, enabling him to predict and counter enemy movements with greater precision.

Additionally, it enhances his ability to navigate and utilize urban structures, providing increased mobility and tactical advantages in city landscapes. Cole can traverse rooftops, alleyways, and other cityscape features with ease, allowing for swift repositioning and surprise attacks. His familiarity with the urban environment also allows him to find and exploit environmental advantages, such as using electrical sources to recharge his powers or leveraging the city's infrastructure to trap or outmaneuver foes.

Noble Phantasm(s):

Name: Ionic Storm - Pinnacle of a Conduit

Rank: A+

Type: Anti-Unit, Anti-Army

Ability: Cole MacGrath, as the Conduit with mastery over electricity, unleashes his most devastating attack: the Ionic Storm. This Noble Phantasm represents the peak of his electrical powers, capable of wreaking havoc on a massive scale and obliterating foes with unparalleled destructive force.

Upon activation, Cole channels an immense amount of electrical energy, summoning a colossal storm of lightning bolts that rain down upon his enemies. The sky darkens as the storm gathers, and bolts of electricity crackle and surge, creating a terrifying display of power. The Ionic Storm is capable of targeting multiple foes simultaneously, making it exceptionally effective against groups of enemies.

*Effects*

**Massive Area of Effect: The Ionic Storm covers a wide area, ensuring that no enemy within its range can escape its wrath. This makes it an excellent tool for crowd control and neutralizing large battalions or enemy strongholds.

**High Destructive Power: Each lightning bolt carries immense destructive force, capable of reducing even heavily armored targets to ash. The sheer intensity of the storm can penetrate most forms of magical and physical defenses.

**Stunning and Paralysis: Enemies struck by the Ionic Storm are not only subjected to severe damage but also risk being stunned or paralyzed, leaving them vulnerable to follow-up attacks or incapacitated entirely.

**Environmental Impact: The storm's electrical discharge can affect the surrounding environment, causing power surges, electrical fires, and widespread chaos. This can be strategically used to disrupt enemy infrastructure and sow confusion among their ranks.

*Drawbacks*

**High Energy Consumption: Utilizing the Ionic Storm requires a significant amount of Cole's energy, potentially leaving him drained and vulnerable after its execution. It is a powerful but taxing move that must be used judiciously.

**Friendly Fire Risk: The indiscriminate nature of the storm means it can affect allies and civilians caught within its radius. Precision and careful consideration are needed to avoid collateral damage.

**Preparation Time: Summoning the Ionic Storm requires a brief but critical period of concentration and preparation, during which Cole must be protected from enemy interference.