A/N: My goal for Kane in the Baldur's Gate universe is to create the most overpowered shit I could think of. He's going to have class features that don't belong to his assigned class, use the DND level cap (Level 20), a busted stat distribution that somewhat goes beyond the limits of DND and Baldur's Gate, and new abilities created by me to fit the character (Features and Spells created by me are italicized).


Race: Aasimar (to stick with the lore of DND/BG)

Alignment: Chaotic Good/Neutral

Class: 10 Way of Ascendant Dragon Monk/5 Fiend Warlock/5 Battle Master Fighter

Stats: 20 STR/20 DEX/22 CON/18 INT/16 WIS/25 CHA

Weapon: Martial Arts and Double Bladed Sword (Think Groh's weapon from Soul Calibur or Darth Maul's lightsaber)


Features:

Dragon Skin: Grants regeneration, resistance to most forms of damage, immunity to fire damage, and vulnerability to cold damage

Ambrosia: Blood can be given to heal allies and get rid of negative temporary conditions. Also grants a power boost.

Dual Wielder

Polearm Master

Martial Arts: Dext Strikes

Cutthroat: The enemy's vital points are targeted, always resulting in a Critical Hit and possibly a stun

Draconic Bloodline: Red

Apep's Blessing: Any spells learned scaled off Charisma and use Dragon Energy spell slots

Jack of All Trades


Spells/Class Actions:

Eldritch Blast

Spell Scribing

Flurry of Blows

Aura of Dominance: Enemies in close range that you witness a kill get Frightened. Can only be used on one enemy at a time

Fire Bolt

Witch Bolt

Fireball

Lightning Bolt

Chain Lightning

Blur

Thunderous Smite

Searing Smite

Scorching Ray

Shocking Retort: A lightning version of Hellish Rebuke

Speak with Animals

Lightning Blade: Summons a dagger made of Black lightning. Explodes when thrown amd damages anyone near the blast

King of the Fall: Upon synergizing with the Dragon God of Chaos, Apep, Kane unleashes his God form and gets new powers:

-Fly

-Aura of Dominance now instantly kills low level enemies and give higher level enemies damage over time (similar to Spirit Guardians)

-Permanent Blur while in this form

-Upon killing an enemy, the Power Trip feature is acquired (similar to Barbarian Rage)

-Gains Draco Beam (similar to Sunbeam, but does Fire, Lightning, and Necrotic Damage)