Hey, I hope you enjoyed the last chapter. Here's the character sheets.

Let's lay some ground rules here on levels.

A basic class for example Momonga's skeleton mage can go up to level 15

And advanced class such as the elder Lich, only goes up to level 10 and an ultimate class goes to up 5 I will mark these as (b) (a) (u) for basic advanced and ultimate. Most players (being level 100) will have 1 maybe 2 basic classes, a few advanced and 1 ultimate. Nearata also as 2 minor classes that go to level 10 signified by (m)

Also it's not abundantly clear but I'm viewing the 'Special ability' stat as the stat for stuff that doesn't overtly fall under any of the main categories. For example Momonga's ability to summon and create undead scales off this stat hence why it's his strongest behind Mp.

And Resistance is just you ability to be effected by statuses and general negative effects.

Name:Momonga

Race:Overlord

Affliction:Ainz Ooal Gown

Sex:male

Title:The supreme ruler of Ainz Ooal Gown

Alignment:-500 extremely evil

Level:100

Racial:40

Skeleton mage lvl 15 (b)

Lich lvl 10 (a)

Elder Lich lvl 10 (a)

Overlord lvl 5 (u)

Job:60

Necromancer lvl 15 (b)

Master of death lvl 10 (a)

Lord of the black arts lvl 10 (a)

Eternal Magus 10 (a)

Envoy of the end lvl 10 (a)

Eclipse lvl 5 (u)

Stats

Hp:60

Mp:exceeds limit

:25

70

Agility:50

:90

:95

Resistance:95

Special ability:100

Notes:

Momonga is pretty much the same, I've moved some stats around, less phy attack and more agility and made some oc job and racial classes to fill out what's missing.

Name:Touch-Me

Race:Insect fighter

Affliction:Ainz Ooal Gown

Sex:male

Title:World champion of Alfheim

Alignment:300 lawful neutral

Level:100

Racial:15

Inscet fighter lvl 15

Job:85

Warrior lvl 15 (b)

Battle Master lvl 10 (a)

Paladin lvl 15 (b)

Chosen of the gods lvl 10 (a)

War Saint lvl 10 (a)

Bulwark lvl 10 (a)

Scared blade lvl 10 (a)

World champion lvl 5 (u)

Stats

Hp:90

Mp:50

:85

:95

Agility:70

:30

:90

Resistance:85

Special ability:40

Notes:

while we know Touch-Me is a warrior type of build I also feel that him having classes in paladin fits too. And to him only having 300 good Alignment and not maxed out 500 the fact is Touch-Me still played with Ainz ooal gown, a pk guild. In truth we have no idea how the Alignment system in Yggdrasil functions but I didn't want him to be some perfect hero, he's a hero to his own goals and ideals, Touch-Me believes in his justice, as justice is more of an idealistic fantasy in 2138 then a real thing, he typically fights with a mix of defense and attack, he blocks blows and waits for his chance to strike with incredibly powerful attack skills, he's more a multiclass between physical dps and tank. His war saint lass is also only available to those who have levels in both warrior and paladin.

Name:Tabula Smaragdina

Race:greater brain eater

Affliction:Ainz Ooal Gown

Sex:male

Title:Great Alchemist

Alignment:-500 extremely evil

Level:100

Racial:30

Brain eater lvl 15 (b)

Greater brain eater lvl 10 (a)

Consumer of all knowledge lvl 5 (u)

Class:70

Alchemist lvl 15 (b)

Brewmaster lvl 10 (a)

Scholar of equivalent exchange lvl 10 (a)

Mental mage lvl 15 (b)

Master of the mind lvl 10 (a)

Transmuter lvl 5 (a)

Philosopher of creation lvl 5 (u)

Stats

Hp:55

Mp:80

:35

:60

Agility:45

:85

:85

Resistance:100

Special ability:100

Notes:

As we know Tabula is an Alchemist via his canonical title I've expanded a bit more on this so Tabula not only has the ability to create potions but use equivalent exchange to do battle, a unique form of magic needing matter and something to burn as fuel instead of MP. He also uses psychic and mental type magic as brain eaters have big bonuses to this, not just his alchemy classes. I've not watched Fullmetal Alchemist I'm afraid, just watched bits so his abilities aren't going to be a major reference to that.

Name:Warrior Takemikazuchi

RaceNephilim Warrior

Affliction:Ainz Ooal Gown

Sex:male

Title:THE Samurai

Alignment:0 true neutral

Level:100

Racial:15

Nephilim warrior lvl 15 (b)

Job:85

Samurai lvl 15 (b)

Ronin lvl 15 (b)

Blademaster lvl 10 (a)

Sword saint lvl 10 (a)

Bladesong lvl 10 (a)

Thunder saber lvl 10 (a)

Champion of Susanoo lvl 10 (a)

Takemikazuchi lvl 5 (u)

Stats

Hp:70

Mp:25

:exceeds limit

:50

Agility:75

:15

:45

Resistance:70

Special ability:30

Notes:

Not much to say about Warrior as what is build is has always been pretty clear cut. Other then his job classes leaning into the lightning theme of his name and the Takemikazuchi MK 8.

Name:Punitto Moe

Race:Death vine

Affliction:Ainz Ooal Gown

Sex:male

Title:Grand Strategist

Alignment: -100 necessary evil

Level:100

Racial:30

Living plant lvl 15 (b)

Wrath of nature lvl 10 (a)

Death Vine lvl 5 (u)

Job:70

Team leader lvl 15 (b)

Strategist lvl 10 (a)

Art of war lvl 10 (a)

Mastermind lvl 5 (u)

Cleric of the forest lvl 15 (b)

Priest of the vine lvl 10 (a)

Defender of the forest lvl 5 (a)

Stats

Hp:60

Mp:75

:15

: 70

Agility:40

:70

:75

Resistance:80

Special ability:exceeds limit

Notes:

So out of every members of Ainz Ooal Gown Punitto is probably the weakest 1v1, but that's not where he shines, his Special skills boost up everyone around him, allowing them to perform way better and giving tactical orders mid fight, he says at the back uses buffs and debuffs and makes everyone around him better, fitting for the grand Strategist.

Name:Herohero

Race:Elder Black Ooze

Affliction:Ainz Ooal Gown

Sex:Male

Title:Slime of suffering

Alignment: -300 lawful evil

Level:100

Racial:40

Attack Slime lvl 15 (b)

Acid gel lvl 10 (a)

Corrosive mass lvl 10 (a)

Elder black ooze lvl 5 (u)

Job:60

Monk lvl 15 (b)

Guardian sage lvl 10 (a)

Fortress of focus lvl 10 (a)

Battle sage lvl 10 (a)

Counter arts lvl 10 (a)

Master of the body lvl 5 (u)

Stats

Hp:exceeds limit

Mp:35

:50

:100

Agility:60

:20

:95

Resistance:90

Special ability:exceeds limit

Notes:

So from what we know about Herohero he's a tank monk that focuses on the acid part of his race (which I'm having scale off special) he pretty much just gets in your face in a fight meaning you have to deal with him but with being disgustingly tanky and every attack destroying your equipment and dealing massive damage due to acid. Trying to deal with him is a pointless endeavor that ultimately results in whoever he's tanking for nuking you with super tier magic, and even after it's over you gotta spend precious mats repairing all the gear he broke.

Name:Ulbert Alain Odle

Race:Arch-Devil

Affliction:Ainz Ooal Gown

Sex:male

Title:World ending demon

Alignment:-600 world disaster

Level:100

Racial:30

Demon mage lvl 15 (b)

Hell caster lvl 10 (a)

Arch-Devil lvl 5 (u)

Job:70

Warlock lvl 15 (b)

Hell mage lvl 10 (a)

Chaos sorcerer lvl 10 (a)

Hellfire invoker lvl 10 (a)

Lord of the flame lvl 10 (a)

Sage of destruction lvl 10 (a)

World Disaster lvl 5 (u)

Stats

Hp:50

Mp:100

:20

:50

Agility:50

:greatly exceeds limit

:90

Resistance:75

Special ability:30

Notes

From what we know Ulbert does 1 thing and 1 thing only. Cast big spell, and big spell do big damage, all his gear it built for Mp cost reduction because his world disaster spells cost massive amounts of it. Nobody in all of Ainz Ooal Gown does more magic damage then Ulbert, end of story. His world disaster class allows him to gain extra stats from negative Alignment and make it reach higher cap of minus 600.

Name:Nishikienrai

Race:Half-Golem

Affliction:Ainz Ooal Gown

Sex:male

Title:Daredevil ninja

Alignment -200 lawful evil

Level:100

Racial:10

Half-Golem lvl 10

Job:90

Rogue lvl 15 (b)

Assassin lvl 10 (a)

Master assasin lvl 10 (a)

Ninja lvl 10 (a)

Master ninja lvl 10 (a)

Death dealer lvl 10 (a)

Mirage lvl 10 (a)

Death wind lvl 10 (a)

Omnikiller lvl 5 (u)

Stats

Hp:70

Mp:40

:100

:45

Agility:exceeds limit

:40

Resistance:90

Special ability:30

Notes:

Nishikienrai, like Ulbert does 1 thing the best in the entire guild, damage, he will stealth past your tanks and just 1 shot your healers and mages before you even know what happened.

Name:Peroroncino

Race:Lord of the sky's

Sex:yes please

Title:Eagle eyed perv

Alignment -150 nessisary evils

Level:100

Racial:30

Birdman lvl 15 (b)

Sky hunter lvl 10 (a)

Lord of the sky's lvl 5 (u)

Job:70

Archer lvl 15 (b)

Hunter lvl 10 (a)

Arrow storm lvl 10 (a)

Windshot lvl 10 (a)

Wind predator lvl 10 (a)

Eagle eye lvl 10 (a)

Hunter of storms lvl 5 (u)

Stats

Hp:70

Mp:50

:80

:50

Agility:100

:50

:60

Resistance:60

Special ability:50

Notes:

So I wasn't 100% sure what I wanted to do with Peroroncino's stats,, so I decided he's got a balance of everything for a myriad of abilities, physical damage, magic damage, elemental.

Name:Bukubukuchagama

Race:Great Guardian slime

Sex:female

Title:false voice fortress

Alignment: 100 neutral good

Level:100

Racial:40

Warrior slime lvl 15 (b)

Regenerating ooze lvl 10 (a)

Fortress gel lvl 10 (a)

Great Guardian slime lvl 5 (u)

Job:60

Defender lvl 15

Bulwark lvl 10

Immovable wall lvl 10

Unbreaking vanguard lvl 10

Living Fortress lvl 10

The wall lvl 5

Stats

Hp:100

Mp:40

:35

:exceeds limit

Agility:65

:25

:exceeds limit

Resistance:exceeds limit

Special ability:30

Notes

Chagama is like Herohero in many ways except while he is a tank the basically has mega thorns so you can't really attack him Chagama just tanks forever, with incredible defensive stats and high regeneration she can't really be killed with very specific strategy in order to kill her, her offense is slightly lacking but she has her options.

Name:Amanomahitotsu

Name:Crustacean

Sex:male

Title:The Great blacksmith

Alignment:0 true neutral

Level 100

Racial:10

Crustacean

Job:90

Blacksmith lvl 15 (b)

Weapon specialist lvl 10 (a)

Armor specialist lvl 10 (a)

Accessory specialist lvl 10 (a)

Equipment Master lvl 10 (a)

Forgelord lvl 10 (a)

Tinkerer lvl 10 (a)

Artificer lvl 10 (a)

Master of all crafts lvl 5 (u)

Stats

Hp:60

Mp:45

:40

:70

Agility:30

:30

:70

Resistance:60

Special ability:greatly exceeds limit

Notes

Amanomahitotsu like many of his guildmates does 1 thing better then anyone. Makes gear, his entire build is dedicated to beefing up the stats of anything he makes to the absolute maximum, so while his combat ability is very weak (for a level 100), he let's every single member he makes gear for perform so much better, Amanomahitotsu is the foundation on which Ainz Ooal Gown's greatness is built, as they would have never have gotten this far without his high level crafts.

Name:Yamiko

Race:godly abomination

Sex:female

Title:school of hard knockbacks

Alignment:200 lawful good

Level 100

Racial:40

Nephilim Cleric lvl 15 (a)

Fallen bloodline lvl 10 (a)

Bloodline redeemer lvl 10 (a)

Godly abomination lvl 5 (u)

Job:60

Cleric of the dark light lvl 15 (b)

Battle nun lvl 10 (a)

Faith healer lvl 10 (a)

Healer of all beings lvl 10 (a)

War pilgrim lvl 10 (a)

Living saint lvl 5 (u)

Stats

Hp:80

Mp:85

:50

:65

Agility:50

:70

:90

Resistance:90

Special ability:100

Notes

So for Yamaiko I was torn on making healing scale with magical attack or special ability but I went with special ability. Yamiko's role is firstly, the major healer of the group, her 'Cleric of dark light' available to races that divinity may shun like Nephilim allows her to offer healing to even evil races so she can even heal Ulbert and Momonga (although it's slightly less effective then) and her secondary role is using her large amount of knockback to send away anyone who gets past the tanks to the backline, plus she can bid battle rez so she's an essential team member.

We are now getting to the oc race and build guild members so just forewarning these guys are oc to a degree.

Name:Blue Planet

Race:wild starcaller

Sex:male

Title:Starchild

Alignment:-100 necessary evils for nature

Level:100

Racial:40

Satyr shaman lvl 15 (b)

Grove keeper lvl 10 (a)

Star caller lvl 10 (a)

Wild starchild lvl 5 (u)

Job:60

Shaman lvl 15 (b)

Astromancer lvl 10 (a)

Diviner of the stars lvl 10 (a)

Grove invoker lvl 10 (a)

Warden of the natural order lvl 10 (a)

Chosen of the cosmos lvl 5 (u)

Stats

Hp:50

Mp:100

:15

:50

Agility:65

:100

:75

Resistance:60

Special ability:70

Notes

Blue Planet obviously has to have something nature based and he does have some earth/plant magic he can use, but to avoid too much overlap with him and Punitto I leaned more into the star aspect as I thought that could be fun, his role is not just about attack magic he also has some unique buffs and some funky spells along with some other ability granted by his class.

References used:not any, Satyr's are just depicted as very natural creatures in media.

Name:Garnet

Race:forbidden prototype

Sex:male

Title:The marksman

Alignment:-300 evil

Level:100

Racial:40

Automaton lvl 15 (b)

War machine lvl 10 (a)

Sentient weapon lvl 10 (a)

Forbidden prototype lvl 5 (u)

Job:60

Gunner lvl 15 (b)

Sniper lvl 10 (a)

Deadeye lvl 10 (a)

Arsenal of destruction lvl 10 (a)

Walking Warfare lvl 10 (a)

Lord of War lvl 5 (u)

Stats

Hp:60

Mp:N/A

:35

:60

Agility:100

:70

:50

Resistance:100

Special ability:greatly exceeds limit

Notes:

So Garnet is very much like his npc CZ in build but with focusing on massive damage. I decided to have guns scale off Special and Agility as having them scale with magical or physical attack doesn't make much sense, except his specialty magic ammo which does get bonuses from . mp is N/A because I think it's more fun as a more unique race if they literally can't have Mp. (Yes I know CZ technically has MP on her character sheet in this she doesn't)

References used: the guns death and taxes are also a name used in cod zombies but the guns a quite different then 2 explosive pistols. Garnet's design is based on the 'gunslinger' enemy from the epic battle fantasy series, although not exactly the same.

Name:Nearata

Race:Merfoak

Sex:male

Title:Pirate lord of the 9 realms

Alignment:-400 very evil

Level:100

Racial:10

Merfolk lvl 10 (b)

Job:90

Pirate lvl 15 (b)

Appraiser lvl 10 (m)

Merchant lvl 10 (m)

Privateer lvl 10 (a)

Sea scourge lvl 10 (a)

Pirate captain lvl 10 (a)

Pirate king lvl 10 (a)

Cursed captain lvl 10 (a)

Accursed lord of the sea lvl 5 (u)

Stats

Hp:87

Mp:50

:80

:60

Agility:65

:60

:60

Resistance:70

Special ability:75

Notes:

So all we know about Nearata is that he has appraisal abilities, that's it, so I thought that would fit with a player that has bonuses to sell the guilds loot, but after that what would he be, I felt a player that focused a lot on the sea areas of Yggdrasil could be fun so I made him a pirate class, which is a very middle of the pack, jack of all trades type of class, he has melee ability, magical ability and special score as he uses flintlock's which deal big damage but make time to reload. His two minor classes along with pirate allows him to take privateer, which just stacks a lot of selling and loot bonuses, also allows him to identify what's worth a fair amount.

References used: quite obviously Nearata's overall design is based off of Davy Jones from Pirates of the Caribbean, just with some alterations like no peg leg or claw hand.

Name:Beast King Mekongawa

Race:King of Beasts

Sex:male

Title:Ferocity incarnate

Alignment:-300 evil

Level:100

Racial:50

Demi-human lvl 15 (b)

Great beast lvl 10 (a)

Apex predator lvl 10 (a)

Nubian lion lvl 10 (a)

King of Beasts lvl 5 (u)

Job:50

Monk lvl 15 (b)

Way of the beast claw lvl 10 (a)

Beast mimicry lvl 10 (a)

Natural instinct lvl 10 (a)

One with the inner beast lvl 5 (u)

Stats

Hp:80

Mp:15

:100

:75

Agility:90

:10

:60

Resistance:70

Special ability:10

Notes:

So Mekongawa was one member I did heavily consider cutting along with Genjiro and Whitebrim but it felt unfair to the maids if I had some of their creators and not others, Mekongawa is very simple, he gets in your face and tears you to ribbons.

References used: I wasn't really basing Mekongawa's look on anything but if you wanna may use 'beast king' from one punch man as a semi reference it's not too far off.

Name:Genjiro

Race:shadow spider

Sex:male

Title:Phantom Thief

Alignment:-100 chaotic neutral

Level:100

Racial:30

Arachnoid lvl 15 (b)

Greater Arachnoid lvl 10 (a)

Shadow spider lvl 5 (u)

Job:70

Rogue lvl 15 (b)

Thief lvl 10 (a)

Master Thief lvl 10 (a)

Underhanded tactician lvl 10 (a)

Trickster lvl 10 (a)

Spy lvl 10 (a)

World thief lvl 5 (u)

Stats

Hp:50

Mp:30

:80

:60

Agility:exceeds limits

:30

:50

Resistance:90

Special ability:30

Notes:

Genjiro is someone I was very hesitant to add but I felt bad that Entoma was the only one who's creator wouldn't be there, plus having him to thief things could be fun to write. Also I accidentally called him an insectoid like Touch-Me at some point sry. His ultimate job class world thief was also only unlocked because he successfully stole a world item.

References used:none, only that Genjiro is the same race as his npc.

Name:Whitebrim

Race:avatar of Inari

Sex:male

Title:divine artist

Alignment:-50 trickster

Level:100

Racial:30

Kitsune lvl 15 (b)

Trickster spirit lvl 10 (a)

Avatar of Inari lvl 5 (u)

Job:70

Celestial artist lvl 15 (b)

God brush lvl 10 (a)

Kami invoker lvl 10 (a)

Architect lvl 10 (m)

Spirit painter lvl 10 (a)

Nine tailed brushstrokes lvl 10 (a)

Art of the gods lvl 5 (u)

Stats

Hp:65

Mp:70

:25

:50

Agility:70

:70

:80

Resistance:50

Special ability:exceeds limit

Notes:

So Whitebrim mainly fulfills a bit of a wildcard role, as many people don't play this class, people don't really expect it and struggle to counter it at times, allowing Whitebrims abilities to really get the drop on people.

References used: Whitebrims whole build/classes are inspired by the Okami games and his own design is slightly inspired by Amaterasu from said games, just as a kitsune person not a wolf.

Ending notes: so I noticed I forgot to put the Affliction section on some of the members and I'm too lazy to change it, honestly they are all just Ainz Ooal Gown anyway and this whole chapter is just flavor text for people who want it and this too way longer then I thought it was gonna be to write so I really wanna get this posted. Please let me know your thoughts, for anybody worried about how many guild members are present I myself am very worried about that, it's just if I do a smaller cast of the main members it's just my take on the same story done multiple times by no, there's no personal variation so I'll try my best is all I'm saying.