The Fate franchise is the creation and intellectual property of Nasu Kinoko and Type-Moon.
Soso no Frieren is the creation and intellectual property of Yamada Kanehito, Abe Tsukasa and Shogakukan.
Tales as Old as Time.
Frieren is cute. CUTE!
Caster.
True Name: Frieren.
Other Names and Aliases: Demon Killer Frieren, the Last Great Mage.
Alternate Classes: None.
Alignment: Neutral Good.
Attribute: Earth.
Gender: Female.
Natural Enemy: Ainz.
Parameters:
Strenght: D
Endurance: D
Agility: D
Magic/Mana: A++
Luck: B
Noble Phantasm: A
Likes: "Few things are better than enjoying a good book in a fresh day."
Dislikes: "I'm not good with onions..."
First Ascension: Frieren in her standard white dress and holding her staff.
Second Ascension: Frieren wears a long white coat over the dress. She still holds the staff.
Third Ascension: Frieren in a light white sleeping shirt and barefoot. She still holds the staff.
Final Ascension: First Ascension dress, but Frieren is stuck in a Mimic, with her butt justled upwards and her face hidden inside the Mimic.
Biography:
Who knows how many years have elapsed since the hero Himmel passed? That was in another world, untied to this one. Yet the elven magic user, the beautiful Frieren, was a friend of humanity and has stepped up to protect our history.
Back then, she and her three friends destroyed the Demon King who threatened the countries of men. They separated, and after fifty years, Frieren saw Himmel away, old and frail, and he died, letting her realize the value of fleeting human lives compared to her own.
She took on the protegees of her other two allies, the gentle Fern and the driven Stark, in a journey to find Heaven and see if the souls of her friends had found their reward.
Class Skills:
Territory Creation: B
While she can set up a decent workshop, she is very lazy and will not bother unless absolutely necessary. That, and her often nomadic nature meant she often wouldn't spend long enough in the same place to install lasting workshops. All of this has lowered the rank of the skill, even though she still has more than enough aptitude for her.
Item Creation: A
Frieren is a genius at creating new magical items and copying those she has seen through her travels; these include from incredible weapons to items intended to perform tasks as basic and menial as brewing tea quickly or cleaning house.
Personal Skills:
High Speed Divine Words: A
She can cast with almost no words at all. Hailing from the equivalent of her world to the early post-Era of the Gods, she is almost as efficient as Medea.
Her magic is achieved through a communion with nature, so it is weakened in highly polluted, deforested or destroyed environments. She performs almost just as well under stress, but she has lost occasionally to weaker but better focused adversaries of human origins.
Her spells include levitation and telekinesis, which can mimick the appearance of flight, but they are not quick enough to grant her the Flight skill.
Magic Resistance: A
An unusual skill for a Caster to have, but Frieren's mastery over spells allows her to neutralize most of those that are cast against her.
She can cancel most curses with great ease. Even the most powerful demonic barriers are broken through with minimal effort.
Mind control spells are ignored and shrugged off.
Only Christian relics and sacraments are a hurdle she cannot overcome, since said religion did not exist in her time.
In a duel against another mage this is a trump card to Frieren, derived from her long lived experiences.
Mana Release: A
Frieren can expulse mana from her body in a multi-direction explosion that bowls or outright pulverizes demonic opponents. It has no healing effect on her party's comrades, but it won't hurt them either, although it can be disorienting to them.
She is weakened and stunned after the fact. It does not need a sentence or chanting to be performed, and it is not powerful enough to qualify, so it is not assumed by the Throne to be a Noble Phantasm.
Noble Phantasm:
Beyond Journey's End- Why Hadn't I Realized Before?: A
Summon.
Frieren brings forth her three old comrades while traveling in her campaign against the Demon King, in the physical prime of their lives.
Their bond trascends time, and they will assist her in her times of need.
The paladin Himmel attacks bravely with his sword.
The priest Heister wields sacred spells and is able of healing wounded allies.
The dwarf Eisen hacks away with his broad axe and, if he is deprived from it, a long stick.
All of them have the capacities of Heroic Spirits on their own.
Once the Noble Phantasm is deactivated, the three heroes will fade away after giving their fond farewells. That leaves Caster suitably melancholic.
Start of Battle:
"You face a mage who has lived over a thousand years."
"I must do this for the memories of my friends."
"Demons won't be spared."
"Which deities do you pray to? Have you made our peaces with them?"
"War is always a horrible thing."
Attack:
"Hm."
"Don't be dramatic."
"I'm not enjoying this."
"This is what war means!"
"You gave an opening."
Damage:
"Oh!"
"Ah."
"I was careless."
"Won't happen again."
"I didn't see that coming!"
Damage by Noble Phantasm: "I'd never seen this before...!"
Victory:
"I'm sorry to have truncated your journey..."
"I'm going to continue collecting spells."
"Sorry, I think."
"You had to be vanquished."
"That is the fate of those who spread evil."
Defeat:
"This journey was too short..."
"Despite your humanity, you still outlive me."
"Master. Keep your eyes high. With no regrets."
"To think that this would be the last battlefield."
"The world will keep on rotating."
Summon: "You must be the Master. I sense the command seals on your person, so the contract is complete. I'm a Caster class Servant from the elf kin."
Noble Phantasm Activation:
"Even though I failed them, they still are by my side. The journey came to its end, but a new one can begin yet. Himmel. Heister. Eisen. Please..."
Extra Dialogue:
"The stripping spell? Who in the world told you about that!" (When you have Assassin Mineta Minoru, Archer or Saber Jack Rakan, or Assassin Shirai Kuroko).
"The x-ray vision spell? Who keeps on telling you about those things?" (When you have Rider or Pretender Blackbeard, Rider or Saber Medb or Assassin Happosai).
"So your name is Stark? I wonder if there is a relation. You might be his descendant. Who am I talking about? That's right, I haven't told you about him..." (When you have Caster or Archer Iron Man).
"Listen, Master. Don't take me lightly when I say this. Even for the standards of demons, that being is obviously loathsome. Let me kill it." (When you have Caster Mephistopheles).
"She is a parallel existence to mine, in a sense. If she would let me, we might learn from each other." (When you have Caster Evangeline A.K. Mc Dowell).
"Oh. This is... I don't recognize you by clan, so I offer my apologies. Your appearances are unfamiliar, so who would you happen to be?" (When you have Archer Legolas).
Birthday: "Congratulations. How many years are you today? So few? Even for a human, that's remarkably few. Let us hope there are many to come!"
Event: "What a bother. Must we really go?"
Holy Grail: "If I must be honest with you, my first goal was already accomplished. I found Aureole, which turned out to be the Throne of Heroes. But I might be interested on looking for ways to stabilize my stay in this world."
Next: A three part event! Legends of the DC Universe begins.
