You make your decision and, using the last of your available mana, seal the crystal heart away in a pocket-space. There, it will remain safe and undisturbed until such time as you are ready to call it forth and present it to the keeping of the Goddess of Power. A trophy of your first battle, imbued with some of the essence of your defeated foe - primarily a creature of Water, something opposed to Din's domains of Earth and Fire, and thus her "enemy" in a metaphysical sense - feels like an appropriate sacrifice.
Acquired 1 Heart Container (Sealed)
"Done?" Briar asks.
"Let's go." You pause and look around. "Um, how do I get out of here, anyway?"
"There's a path over there," Briar says, pointing towards the mouth of the cove. "See how the sand curves out along the stone? It leads back along the other side, and connects to an actual beach not too far along."
You nod, take one step in the direction she's indicated, and then stop cold as inherited memories well up.
Memories of sand. Footprints in windswept dunes - or here, on brine-soaked coast. Either way, they're tracks. Evidence. You glance around at the interior of the cove. Arrogante's thrashing wiped out most of the prints you made while actually fighting it; although it's clear that a disturbance of some kind took place here, the only proof that a human was involved are the footprints you've made since the squid's death, and those aren't many. You don't have any idea if they'd survive the change of the tide - you're not even sure when that is, or if it's due to be high or low - but you do know that your tracks would be pretty hard to confuse for anything other than what they are: the remnant footsteps of a child.
You doubt there are too many children in the world capable of defeating something like Arrogante.
"How much of the path is sand? Is it possible to follow without leaving a trail?"
"It looked like mostly sand when I flew past earlier," Briar admits hesitantly, "but I wasn't paying too much attention to the ground. I could be wrong."
You nod. "Do me a favor? Check the walls for other ways in, but don't go out onto the path. Hurry!"
While Briar does that, you begin backtracking, stepping into your previous footprints and then wiping away the ones ahead of you. In this way, you're able to reach the rock where you sat and tried to console Briar.
"There are no paths," the fairy in question says as she zips back. "An adult human could climb out of here that way if he wanted to, and you could jump the distance with magic. The beach route's just easier."
"It's also obvious," you reply, measuring the distance you'd need to jump. You deem it doable with only your ki, but the top of the wall isn't all one piece; quite a few small rocks are up there, just waiting to get knocked loose and leave another kind of trail. Biting your lip, you glance down at the pool and then crouch and extend a finger. Hawaii or no, the water is rather cool after midnight, and once you're out of the cove, you'd be swimming in the ocean.
