Shadow Corpsmen-These are men who were too old to become full Dread Legionnaires and women of any age who pass the extensive genome tests a bioengineering process that changes them into Semi-Astartes. It is a process used as far back as the Great Crusade but perfected. The Imperium has lost the ability to even perform the cruder version. A corpsman only has to remain in their capsule for four days, and in that time, their rewritten minds have received ten years of Space Marine train via hypno-learning. When they emerge, their bodies are at the peak of fitness, but they remain the same size. The irises of everyone who undergoes this are turned a shining silver. Their speed and strength shattered baseline levels approaching that of a full Astartes levels without the added organs and complete gene remapping to fully transform them. Their regular organs are pushed to the levels no one thought possible.
Dreadlite Power Armor- A smaller version of the armor worn by full Dreadmarines.the far tougher than any other armor found in the human arsenal, it can stand up to anything from dozens of bolter rounds fired point blank to atmospheric re-entry to a midgrade Warp attack. The armor is custom fitted and digistructed directly onto the owner's body. It connects directly to their nervous system and brainwaves without the need for neural ports. Allowing them to move and fight with zero lag as if it were a second skin. The armor has the most advanced combat support systems in existence, like their Space Marine superiors. The comm system works on the same telepathic network despite no psykers being among them. The process completely reverses any psyker genes within a corpsman. The armor does allow them the use of pariah-psyker energy through a small crystal found in the right gauntlet that allows them to fire fifty anti-Warp rounds. Once all or fired takes ten seconds for the crystal to recharge enough to replace that spent round. This, along with the short sword of pariah-psyker energy that all corpsmen carry, gives them a way to fight Warpspawn if a Dreadmarine is not present to support them.
Mono Rif- About the size of a standard lasgun, this weapon is far more advanced. It fires a monomolecular bolt round that, until fired through the charged barrel of the gun, is thin as paper, the round thinner than paper in the clip, allowing each clip to hold five thousand rounds. Once fired, the rounds can cut through most armor in the galaxy outside of the that used by the Dread Legion and Shadow Corp, which has a nonreactive coating that renders mono bolts as brittle as sand. When a mono bolt hits flesh, blood, necrodermis, Warp flesh, or what passes as blood in a vest catalog of xeno races, they explode with anything from half the force to five times the force of a standard bolt round depending on what the corpsman has the weapon set too. The gun also has a microplasma core that allows it to fire concentrated and stable plasma rounds. The scope can be set for close, mid, or long-range shots actuate up to three thousand yards.
Daylightning Scout Bike- An armored and armed scout and assault bike. It uses silent reactionless prolusion. It is a two-man, fast-moving weapon platform. It has a stealth mode that renders it invisible to the naked eye and most scanning and radar systems. Capable of moving through or behind enemy lines and going head-to-head with tanks. They are used for short and long-range scouting missions and are capable of extended solo deployments. They come in both Dreadmarine and Shadow Corpsmen variants.
Reaperwalkers-Smaller versions of the Knightwalkers with similar weapons and capabilities.
Shroud Tank- A sleeker version of the Baneblade. It uses reactionless propulsion technology to move. It has several more weapons for anti-infantry, anti-armor, and anti-air. Each has a two-man crew but can be operated by one if needed.
Blitz Raider- A troop ground transport to uses reactionless propulsion. It has an onboard Void Shield generator that can withstand an orbital strike. Its armor can withstand hundreds of direct hits from most man-portable weapons. Has several onboard weapons systems for anti-infantry, anti-armor, and anti-air. Each has a two-man crew but can be operated by one if needed. It can hold up to two full companies of corpsmen or one company of Dreadmarines.
Vortex Attackers- A hybrid attack and transport aircraft. Capable of orbit and atmospheric operations. Heavily armored and with Void Shield generators, it is jet-fast with its reactionless scram propulsion. Has several onboard weapons systems for anti-infantry, anti-armor, and anti-air. Each has a two-man crew but can be operated by one if needed. It can hold up to two full companies of corpsmen or one company of Dreadmarines.
Shard Battlecruiser- The new and infinitely more lethal ships used by the Dread Legion and Shadow Corp. They are smaller than Gloriana Class vessels because they do not have any of the unnecessary Gothic ornamentation or wasted spaces that dominate standard Imperial vessels. They use smaller but far more powerful cores and reactionless propulsion. They are made out of the same Warp-resistant black metal that makes up the Wrathful Fall and have many of the same exotic and ruinously powerful weapons as the Dread Legion Flagship. With Void Sheilds that can withstand and shrug off hits from ground-based anti-orbital weapons and most weapons any enemy vessels can throw at them. Able to deploy forces of multiple sizes on the surface of worlds or directly into other ships using pinpoint drop beams. Each has its own advanced machine spirit and requires only a skeleton crew to function. The ships are able to self-repair if needed from all but the most critical damage. Have multiple digistruction foundries onboard to product more ammunition, supplies and replacement heavy assets as needed. Three of these ships are considered as powerful as a full Imperial Crusade Fleet.
