Ryuga Shirogane

Age: 14

Gender: Male

Deck;

Gemini

Blue-Eyes

Red-Eyes

Bio:

Appearance: He has blue eyes with spiky blue hair with red spikes on the front and sides of his hair. The front goes upwards. He also wears an open blue vest with light blue highlights on the sides. Underneath is a black long sleeved buttoned up shirt, blue jeans, and yellow and blue shoes. Around his jeans were three sets of Deck Boxes. Around his neck was a blue scarf.


-Ryuga's Deck-


-Monsters-

Black Dragon's Chick

Dark

Level 1

Dragon Type

ATK 800

DEF 500

(Normal Effect)

You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes Black Dragon" from your hand.


Black Stone of Legend

Dark

Level 1

Dragon Type

ATK 0

DEF 0

(Normal Effect)

You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" Monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" Monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


Black Metal Dragon

Dark

Level 1

Dragon Type

ATK 600

DEF 600

(Normal Effect)

You can target 1 "Red-Eyes" Monster you control, equip this card from your hand or field to that target. It gains 600 ATK. If the equipped Monster is used as material for an Xyz Summon, target 1 Monster on the field: Negate its effect.


Kuridragon

Light

Level 1

Pendulum Scale 12

Dragon Type

Pendulum

ATK 300

DEF 200

(Pendulum Effect)

If there's another Dragon-Type Monster in the Pendulum Zone, destroy this card, then draw 1 card. If the card drawn is a Dragon-Type Monster, you will take no damage during the end of the turn.

(Normal Effect)

By sending this card from your hand to the Graveyard, you would take no Battle Damags from battle involving your Dragon-Type Monsters until the end of the turn.

Appearance: A small blue spherical creature with 4 green paws and 3 blue claws each. He has small bat-like wings with a green membrane and a blue tail. There's a zig-zag pattern around his face that makes him look like he has a beak-like mouth and dark blue Dragon-like eyes.


Shadow Dragon

Dark

Level 2

Dragon Type

Tuner

ATK 1400

DEF 600

(Normal Effect)

This card cannot be destroyed by Trap card effects. If another Dragon Type Monster is on your field you can Special Summon this card from your hand. This card cannot be targeted for attacks if another Dragon Type is on your field.

Appearance: A Dragon made of shadow. His body rises from the ground, has shadow wings and shadow claws, and a faceless Dragon face with glowing blue eyes.


Alexandrite Dragon

Light

Level 4

Dragon Type

ATK 2000

DEF 100

Many of the czars' lost jewels can be found in the scales of this priceless Dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this Dragon has hit the jackpot... whether they know it or not


Dark Valkyria

Dark

Level 4

Fairy

Gemini

ATK 1800

DEF 1050

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

•Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Monster on the field; destroy that target.


Dragon of Sanctity

Light

Level 4

Dragon Type

ATK 1100

DEF 1500

(Normal Effect)

If you have 2 cards or less in your hand, you can send this card from your hand to the Graveyard to activate this Effect:

Each player draws until they have 6 cards in their hands.

Appearance: A small Chinese Dragon with a serpentine body, two forelegs with three claws, stag horns and blue eyes. His body is made of golden scales.


Blazewing Butterfly

Fire

Level 4

Insect Type

Gemini

ATK 1500

DEF 1500

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

• You can Tribute this card, Special Summon 1 Gemini Monster from your Hand or Deck, and if you do, it becomes an Effect Monster, and gains its effect.


Gemini Lancer

Water

Level 4

Sea Serpent Type

Gemini

ATK 1800

DEF 1400

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an effect Monster with this effect.

• During battle between this attacking card and a Defense Position Monster DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


Knight Day Grepher

Light

Level 4

Warrior Type

Gemini

ATK 1700

DEF 1600

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster, you can Normal Summon it to have it become an Effect Monster with this effect.

• During your End Phase: You can target 1 Equip Spell in your Graveyard; add it to your hand. You can only use this effect of "Knight Day Grepher once per turn.


Evocator Chevalier

Fire

Level 4

Warrior Type

Gemini

ATK 1900

DEF 900

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on your field, you can Normal Summon it to have it become an Effect Monster with this effect.

• You can send 1 face-up Equip card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.


Tuned Magician

Wind

level 4

Spellcaster Type

Gemini

ATK 1800

DEF 1600

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:

• This card is treated as a Tuner Monster.


Gemini Summoner

Water

Level 4

Spellcaster Type

ATK 1500

DEF 0

(Normal Effect)

Once per turn, during your opponent's End Phase: You can 500 LP, Normal Summon/Set 1 Gemini Monster from your hand or Normal Summon 1 face-up Gemini Monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.


Dragonborn Knight

Dark

Level 4

Pendulum Scale 10

Dragon Type

Pendulum

ATK 1500

DEF 2000

(Original Effect)

This card gains 1000 ATK if there's a Level 7 or higher Dragon Type Monster on your field.

(Pendulum Effect)

Your Dragon Type Monsters ATK increases by 200 for each Dragon Type on your field.

(Normal Effect)

If this card is Normal or Special Summoned, you can add one Spell or Trap that has Dragon Type in its text from your deck to your hand. You can't activate that card the turn you use this effect.

(Quick Effect) If a Dragon Type Monster is targeted for an attack, you can tribute this card to activate this effect: that card cannot be destroyed by battle and you wouldn't take any Battle Damage involving that card until the end of the Damage Step.

Appearance: A black bipedal winged Dragon with red eyes in a blue Knight armor vest who's wielding a sword and a blue shield with Ryuga's birthmark on it.


Platinum Priestess Dragon

Light

Level 5

Pendulum Scale 2

Dragon Type

Pendulum

ATK 1700

DEF 1000

(Pendulum Effect)

If a card with "Bahamut" in it's name is Special Summoned from the Extra Deck, that card gains 1000 ATK while your opponent's Monsters loses 500 ATK. This effect last until the end of the turn.

(Normal Effect)

When Normal or Special Summoned, add a Spell or Trap card from the Deck to your hand that has "Bahamut" or "Platinum" in its name or text. Once per turn, you can Special Summon a Pendulum Monster from the Pendulum Zone. This card can't attack the turn you use this effect.

Appearance: A wingless female Platinum Dragon with a slim waist, wide hips, and smooth scales. Long tail and thin arms with 3 long digits. Has a dark underbelly, long neck, blue eyes, has no horns, and is wearing a white hood. She's holding a platinum staff that has Bahamut's symbol on it.


Dragonborn Samurai

Light

Level 5

Pendulum Scale 3

Dragon Type

Pendulum

ATK 2000

DEF 1500

(Original Effect)

This card gains 100 ATK for each Dragon Type in your Graveyard.

(Pendulum Effect)

By sending 1 card from your hand to the Graveyard you can target one Dragon Type Monster on your field. If it destroys an opponent's Monster in battle: Inflict damage to your opponent equal to half the ATK of the destroyed Monster.

(Normal Effect)

You can target one Level/Rank 8 Dragon Type Monster on your field. Increase that Monsters ATK equal to this card's ATK. This card cannot attack the turn this Effect is activated.

Appearance: A white bipedal Dragon with yellow eyes wearing a black Kimono that is embroidered with Ryuga's Dragon birthmark on his chest and grey hakama. He's carrying two swords, a Hakana and a Wakizashi.


Red-Eyes Archfiend of Lightning

Dark

Level 6

Fiend Type

Gemini

ATK 2500

DEF 1200

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

• Once per turn: You can destroy all face-up your opponent controls with DEF lower than this card's ATK.


Meteor Dragon

Earth

Level 6

Dragon Type

ATK 1800

DEF 2000

This Dragon appeared from the sky and crashed to the Earth.


Platinum Priest Dragon

Light

Level 6

Pendulum Scale 3

Dragon Type

Pendulum

ATK 1900

DEF 1300

(Pendulum Effect)

Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 "Platinum" Pendulum Monster from your Deck in your Pendulum Zone, and then make this card's Pendulum Scale become 9.

(Normal Effect)

When this card is Normal or Special Summoned, you can add 1 Dragon Type Monster from the Deck or Graveyard in your hand, and if you do, Special Summon it, regardless of your opponent's card Effect. Once per turn, you can change the Levels of "Platinum" Monsters on your field from 1 to 10 until the End Phase.

Appearance: An Eastern Platinum Dragon with a dark underbelly. He has a long body and 3 digits on his arms and legs. In his hand he's carrying a blue orb that has Bahamut's symbol glowing in it. He has long flowing white hair coming behind his head, 2 dark grey horns, as well as gray claws, and blue eyes.


Red-Eyes Black Dragon

Dark

Level 7

Dragon Type

ATK 2400

DEF 2000

A ferocious Dragon with a deadly attack


Red-Eyes Black Flare Dragon

Dark

Level 7

Dragon Type

Gemini

ATK 2400

DEF 2000

(Normal Effect)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is a Normal Monster on the Field, you can Normal Summon it to have it become an Effect Monster with this effect.

If damage calculation is performed involving this card, at the end of the Battle Phase: you can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


Chthonian Emperor Dragon

Fire

Level 7

Dragon Type

Gemini

ATK 2400

DEF 1500

(Normal Effect)

This card is treated as a Normal Monster while face-up on the Field or in the Graveyard. While this card is face up on the Field, you can Normal Summon it to have it be treated as an Effect Monster with this Effect:

•This card can attack twice during the same Battle Phase.


Dragonborn Mermaid

Water

Level 7

Pendulum Scale 2

Dragon Type

Pendulum

ATK 2500

DEF 2000

(Pendulum Effect)

"Dragonborn" Monsters with an Original ATK of 2000 or less gains 1000 ATK.

(Normal Effect)

If this card is in your Graveyard, you can negate the Effect of a card that activated during the Main Phase or Battle Phase, and if you do, Special Summon this card.

Appearance: A cross between a Mermaid and a Humanoid Dragon. She has an azure Mermaid tail with light blue fins. Her upper body is light blue as well except for her chest, back, shoulders hands, and lower jaw, which is white. Her chest is engraved with Ryuga's birthmark in azure color. There are two fins running behind her head. Her eyes are azure and have azure eyeshadow as well. In her hands is a blue trident that has the birthmark engraved as well.


Blue-Eyes White Dragon

Light

Level 8

Dragon Type

ATK 3000

DEF 2500

This legendary Dragon is a powerful engine of Destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale


Phoenix Gearfried

Fire

Level 8

Warrior Type

Gemini

ATK 2800

DEF 2200

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

• If you opponent activates a Spell card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap card is activated that targets a Monster(s) on the field: You can send 1 face-up Equip Spell you control to the Graveyard; negate the activation, and if you do, destroy it.


Darkstorm Dragon

Dark

Level 8

Dragon Type

Gemini

ATK 2700

DEF 2500

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

•Once per turn: You can send 1 face-up Spell/Trap card you control to the Graveyard; destroy all Spell and Trap cards on the field.


Platinum Dragon Bahamut.

Light

Level 8

Dragon Type

Gemini

ATK 3000

DEF 2500

(Normal Effect)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect:

• At the start of this card Battle Phase, it cannot be destroyed by card effects. At the start of the Damage Step, if this card battles an opponent's Monster, destroy that Monster.

Appearance: A humanoid Dragon with platinum hide on his body, shoulders, forearms, and forelegs, and the edges of his wings. The membranes on his wings are black like his uncovered hide up to his lower jaw and tail, and two black horns that's behind his head. His four fingered hands and three fingered feet have blue claws and his Dragonic eyes are blue with black sclera, and on his chest was a glowing blue diamond gem.


Platinum Burst Dragon Bahamut

Light

Level 8

Scale 4

Dragon Type

Pendulum

ATK 3000

DEF 2500

Appearance: A Humanoid Dragon with platinum hide on his body and the edges of his wings, has thick shoulder pads that spiked upwards. On his armored forearms are blue diamond-shaped gems as well as a big one on his armored chest. His exposed black skin showed glowing blue veins on his arms, waist, neck, lower jaws, knees, and tail. as well as on the membranes of his black wings but are lightning patterned. He has four horns behind his back and spikes running behind his back all the way down his tail. His claws are blue, so are the Dragonic eyes with black sclera.


-Extra Deck-

Meteor Black Dragon

Fire

Level 8

Dragon Type

Fusion

ATK 3500

DEF 2000

Fusion Material: Red-Eyes Black Dragon + Meteor Dragon


Archfiend Black Skull Dragon

Dark

Level 9

Dragon Type

Fusion

ATK 3200

DEF 2500

Fusion Material: 1 Level 6 "Archfiend" Monster + 1 "Red-Eyes" Normal Monster

(Normal Effect)

You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


First of the Dragons

Dark

Level 9

Dragon Type

Fusion

ATK 2700

DEF 2000

Fusion Material: 2 Normal Monsters

(Normal Effect)

Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with Normal Monsters, and is unaffected by other Monsters' effect.


Black Brutdrago

Fire

Level 8

Dragon Type

Synchro

ATK 3000

DEF 2600

Synchro material: 1 Tuner Monster + 1 or more none-Tuner Gemini Monsters

(Normal Effect)

Once per turn, you can send 1 Gemini Monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and send to the Graveyard, you can select 1 Gemini Monster in your Graveyard and Special Summon it. The Special Summoned Gemini Monster is treated as an Effect Monster, and gains its effect.


Red-Eyes Flare Metal Dragon

Dark

Rank 7

Dragon Type

Xyz

ATK 2800

DEF 2400

Xyz Material: 2 Level 7 Monsters

(Normal Effect)

Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves.

(Quick Effect)

Once per turn: You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.


Thunder End Dragon

Light

Rank 8

Dragon Type

Xyz

ATK 3000

DEF 2000

Xyz Material: 2 Level 8 Normal Monsters

(Normal Effect)

Once per turn: You can detach 1 Xyz Material from this card; destroy all other Monsters on the field.


-Spell/Trap-

Pot of Greed

Spell

Draw 2 cards.


Graceful Charity

Spell

Draw 3 cards, then discard 2 cards.


Gemini Spark

Quick-Play Spell

Tribute 1 face-up Level 4 Gemini Monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


Mystical Space Typhoon

Spell

Destroy 1 Spell or Trap card on the field.


Lightning Storm

Spell

If you control no face-up cards: Activate 1 of these effects;

•Destroy all Attack Position Monsters your opponent controls.

•Destroy all Spells and Traps your opponent controls.

You can only activate 1 "Lightning Storm" per turn.


Inferno Fire Blast

Spell

Select 1 face-up "Red-Eyes Black Dragon" on your side of the field to activate this card. Inflict damage to your opponent equal to the original ATK of the selected "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack during this turn.


Dragon God Judgement

Spell

If a card that has "Bahamut" in its name is on your field, you can use 1 of these effects:

• You can negate the effect of 1 Monster on the field.

• You can destroy all your opponent's facedown Spell and Trap cards.

Your opponent cannot activate card effects upon this cards activation.

(Card image)

Platinum Dragon Bahamut is showering lightning as he was restraining a dark two-headed Dragon.


Bahamut's Spirit

Equip Spell

Monster's equipped with this card are unaffected by your opponent's card effect. If the equipped Monster is "Bahamut", this card can't be destroyed by card effects and it gains this effect: If the equipped Monster destroys an opponent's Monster during the Battle Phase, inflict damage to your opponent equal to the destroyed Monster's attack.

(card image)

Platinum Dragon Bahamut covered in a blue heavenly aura.


Monster Reborn

Spell

Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense position (Face-up). This is considered a Special Summon.


Silent Doom

Spell

Special Summon 1 Normal Monster from your Graveyard in face-up Defense Position. It cannot attack.


Polymerization

Spell

Fusion Summon 1 Fusion Monster from your Extra Deck, using Monsters from your hand or field as Fusion Material.


Red-Eyes Fusion

Spell

Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" Monster as material from your Extra Deck, using Monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other Monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


Herculean Power

Continuous Spell

Once per turn, if your opponent controls a Monster and you control no Monsters, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.


De-Fusion

Quick-Play Spell

Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard, you can Special Summon all of them.


Super Double Summon

Quick-Play Spell

Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.


Gemini Trap Hole

Trap

Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all Monsters your opponent controls.


Damage Polarizer

Counter Trap

Activate only when an effect that inflicts damage is activated. That damage becomes 0, and each player draws 1 card.


Burst Breath

Trap

Tribute 1 Dragon-Type Monster on your side of the field. Destroy all face-up Monsters on the field whose DEF is equal to or less than the ATK of the Tributed Monster.


Defense Draw

Trap

Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive from that battle becomes 0. Draw 1 card.


Gemini Booster

Trap

Equip this card to a Gemini Monster you control as an Equip card. It gains 700 ATK. When this card is destroyed while equiped and sent to the Graveyard, select 1 face-up Gemini Monster and treat it as an Effect Monster.


Remove Brainwashing

Continuous Trap

The control of all Monsters on the field returns to the owners.


Urgent Tuning

Trap

During the Battle Phase: immediately after this effect resolves, Synchro Summon 1 Synchro Monster using Monsters you control.


Raigeki Break

Trap

Discard 1 card, then target 1 card on the field; destroy it.


Desperate Battle

Trap

Activate only during your Battle Phase. Select 1 face-up Monster you control. It loses 1000 ATK until the end of the Battle Phase, and can attack twice during this turn.


Call of the Haunted

Continuous Trap

Activate this by targeting 1 Monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.