It doesn't twist words. It twists worlds.
Day 13
Let's talk about this plane's most beautiful person. Doctor Oobleck.
Doctor Oobleck is a human, he is also an archeologist and someone, like me, who loves history and figuring out things and curiosities about history.
This man alone taught me how Remnant works as a whole. It's something I must dedicate a full page for, the ins and outs of a person's life in Remnant, but I shall only do it when I am able to live on my own here.
Anyways, Oobleck. He's been oh so patient with me for this last week. As I've stated before, I am currently living with him, though that looks like it shall change soon.
We've been exchanging culture when we're free, and by that I mean when he's not on Beacon Academy, and when I'm not enthralled with a Dust crystal he bought me for five lien.
He is a pillar, perhaps the only one, holding up my quest. He was the one who showed me Dust, told me where they usually are mined, showed me some variations of it, and even gave me a few. I have no use for them at the moment, but when the time comes I will be sure to use them to their maximum potential.
There is another thing here in Remnant, whose concept I've yet to grasp fully. Oobleck himself doesn't understand the fundamentals of that creation, yet it's one of the most used and useful technologies man has ever created. The Internet.
The Internet is nothing short of a miracle. Knowledge gifted by Ra themselves.
I have no idea what the internet is or how it operates. All I know is that I can search for any topic in a weird apparatus called a 'Scroll', which gives me information on the topic of varying levels of usefulness.
I am inclined not to use it as much as I one day would because of an event that occurred to me. I was looking for the history of Dust and eventually came across a fictional event where a Mistrali noble inflated the pricing of Dust all around the world by spreading a lie about their supposed scarcity and how Dust is nearing its end in order to delay a war centuries ago. Do not search for 'Futanari inflation' on the internet. Or do it, I don't care.
In retrospect, the artists of Rakdos would love the internet. I do not, thus I won't be using it anymore.
Doctor Oobleck is a teacher at Beacon Academy, an institution focused on the creation of the heroes and protectors of the kingdoms. He has also informed me on multiple occasions that it's the job of a huntsman to help those in need and that he is helping me, not because of his heart of gold, but because it is his job.
I don't think that is true. I believe he Is a very kind person, but above it all, he was curious about me considering how alien I look to the people here.
A teacher he may be, but first and foremost, he is a Hunstman.
Huntsmen.
Where do I even begin with them?
They are the best and brightest warriors in Remnant, ranking higher than the Kingdom police and even the military, in terms of strength and skill. They are tasked with protecting mankind from those black creatures; The creatures of Grimm.
Like everything around us, each huntsman more or less has a specialization, a skill more honed than others. These specializations, while all different, all aid in the protection of mankind.
Exterminators, field medics, combatants, leaders, controllers, and many more I feel it's useless to mention, are all facets and paths a huntsman could take, varying from individual to individual.
A trend I've noticed when encountering huntsmen-in-training is that every single one of them despises the concept of wearing a uniform, instead, each chooses to wear a colorful selection of clothing and armor, practicality be dammed. There is a chance that this idealism of individualism is unique to Beacon alone, but I just can't confirm nor deny the claim.
From dresses, gowns, and tank tops, to plate mail, and leather. These kids had it all. I've even seen a young blond girl using her combat garb's built-in cleavage on her chest to actively distract her opponent during a spar. Rakdos would be proud.
Such revealing outfits are not unheard of throughout the multiverse, but they are a very rare choice for such young sprouts that barely have seen any action. Warriors throughout the realms usually wear to impress after they've developed skill and wisdom in the heat of battle, enough that can be more careless regarding their defenses. This is not that, this is kids playing the seasoned warrior while not even drawing their first drop of blood.
This is not a bad thing per se.
This phenomenon shows that Vale's culture romanticizes the ideal of a 'Hero' a lot, enough that their more influential legends have a heavy influence on the youth, be it how they act (Proven by their usually overconfident attitude), or even how they present themselves (Proven by the idea of individuality and desire o stand out from the crowd).
For me, this has had the opposite effect should their desire be individualism. Every single one is too different from one another. Hair color, attire color, weapon of choice, and even their manners. One couldn't even tell that every four of those colorful dots in a crowd of rainbow were supposed to be a team.
I see this as a boiling pot of every color in the spectrum. Mix all of your colored paint on a canvas, and you black. All of them are one and the same in that regard, thus, melting away their so desired individualism and wish to stand above the crowd.
Thus, all huntsmen, no matter who they are, no matter where they came from, and no matter who they want to become, at Beacon are all the same, they are all huntsmen, albeit in training. United, but individual. The same, but each is special. A porcupine made of hero wannabes.
Quite the interesting notion.
I wonder if their Headmaster is the mastermind behind this.
Alas, I have other things to document aside from wondering about headmasters who may or may not have been responsible for the biggest social movement I've ever seen.
Doctor Oobleck has introduced me to a person of great importance within Vale's hierarchy, a councilman. This person's name is Ozpin, we talked in private as he wished to.
I did not think much of this man, truth be told. Our conversation began friendly enough, talking of what had transpired at Mountain Glemm and a bit about Beacon Academy. (Beacon Academy is a topic I will tackle at a later date. I lack critical information about it.)
However, there was a moment in your conversation when the man told me he could use magic like me. I did not peg him for a mage, and he agreed. He is far from a mage, in fact, he's more skilled with a sword than he is with spells. He claimed that he knew not the intricacies of true magic, nor why mages stopped existing after many generations.
He is a special case, he says. I felt it would be inappropriate to push him for further information for now.
I took it upon myself to figure out why is it that people in this world cannot use mana. I have some theories, but I shall discuss them later.
Thus, me and Ozpin struck a deal. I investigate why the people cannot use magic anymore, and he allows me to use mana in a location of my choosing, going as far as to allow me to reside in a location he's yet to inform me for the duration of my research.
However, I needed to tell him of the true nature of my visit to Remnant.
I first asked if he knew anything about the Blind Eternities. He did not.
Then, I asked if there was any threat on Remnant that could wipe humanity out. He told me there were the creatures of Grimm. I should do a deep dive into their nature eventually.
Lastly, I asked him if he knew that Remnant had those special properties and why it had them. He didn't even know other planes existed before today.
This is bad. Very bad. I can't tell him of the things I fight against when he already has his hands full.
If Remnant doesn't know a thing about the Blind Eternities, then Remnant can't help me at all.
I will find a weapon on my own.
Oh well.
I will still take great pleasure writing everything here.
A/N: Things will truly kick into motion soon.
