Alva Towne Unamusement Park

Chapter 3: The Mrs. Claus Incident

Date: September 2nd, 2024

As we left the train station, we saw much more pink snow and hear an announcement over the loudspeakers in the area: "Attention all Winterville guests and residents, for the safety of yourselves and those around you, please do not eat the pink snow. Please enjoy our fresh homemade hot chocolate sold at several locations in this area instead. Or our egg nog or warm apple cider. Thank you for listening, be safe and do not eat the pink snow." I speak before Carlos gets any ideas: "The pink snow tastes like snow and iron. You're welcome. I should know. I've tasted my own blood and not on purpose." I look at the park map and add: "This area is smaller than Techtopia but there's still a lot to see and do. Let's do the small stuff first and end it off like the large attractions here: a flying turns coaster and a classic woodie that was apparently converted into an RMC hybrid according to what the map says of it. I guess one of its many 'accidents' was leaked to the media. Or it was an insidious way to use the hype that used to be generated when RMC transformed old wooden coasters a decade ago to get more people to come to this theme park to die with the former pure wooden coaster now being smoother but also far more lethal with the addition of inversions and other elements. The coasters are respectively called: Flying Presents and The Bigger Yeti. One's a pun and the other implies it has a yeti at the end that's going to try to tear through our flesh and kill us, rendering us mere meat paste in the process,"

No one objects. We begin by going through the stores. You know this park is all about money when the merchandise still doesn't kill anyone just window shopping. You have to buy it for it to try to kill you. Talk about getting your money's worth by being scammed out of your money and the rest of your lifespan in the process. Nothing too strange in the shops from what we saw. Cute plushies, snow globes, toy snowmen, nutcrackers, snowflakes, sleds, snow shoes, winter coats, mountain climbing stuff, model mountains, mini camp fires, mini alpinist village sets including houses, stores, and more, singing dolls, t-shirts, hats, mittens, hand warmers, light up plastic Minecraft style Christmas swords, and more. We sadly saw some of the merch kill other park guests but couldn't do anything to stop it. The ways they killed people were brutal. The plushies grew fangs and.. I think you can imagine what else they did. The toy yetis acted like the full sized monsters. The snow boots pulled off super jumps and stepped on those who bought them to death. The snow globes blew up on their own. In the candy store, the candy was just as deadly but it killed more quietly. Licking candy canes from there led to the destruction of teeth gums and bloody tongues along with screams of icy hot burning in the esophagus area. Jawbreakers broke all the jaws as well as bones. Christmas cookies led to real sugar rushes(sugar rushes are usually a myth parents tell their kids to get them to stop eating so many sweets or to stop acting so excited all the time). The sugar crashes that quickly happened led to heart attacks that not even AEDs could do anything for. Dominic stated that even he couldn't save anyone who had those heart attacks.

Pez candies caused mega vomit. As in vomit that leads to death. I could go on but let's not do that. It didn't take too long for us to go through the stores now that we knew we were slowly running out of time before the grand finale of the theme park's operating day. The event where all survivors gather in Thrill Plaza and Pleasure Street only to be mass murdered through the parade just like how Israel keeps forcing Gazans to relocate before bombing them over and over again, shrinking safe areas for innocent Gazans to try to survive in. A city that once was home to 2 million people being herded into smaller and smaller spaces. It would be no shock to find out that Matt is pro-Israel. He loves killing people through this theme park and many Israeli soldiers gleefully murder Gazans who have no association with Hamas whatsoever. After the shops, we have a 2nd dinner at a place called Mrs. Claus's Hot Cocoa House. Looking around, Barla speaks up: "Something feels different in this restaurant. I can smell it. Death and danger. It's all over this restaurant. We shouldn't eat here." I reply: "Yeah. The smell isn't a stench coming from any of us. Is the Mrs. Claus of this theme park a smiling serial killer? I would say we should leave but we have to search this place and it would be suspicious to do so without ordering anything to eat or drink.." Dominic just sighs: "What a nap causation. You're right." We had no choice but to order some food. I ordered breadsticks, pizza, strawberries, and fries along with a cup of water. Thanks to the purification spells, there was no fear of food poisoning caused by radiation this time around.

But as we ate, a being of darkness approached the restaurant. It wasn't Matt. It was someone else. Shortly after I finished eating before the others did, that being walks into the restaurant with a smile on their face. It was.. Mrs. Claus. "Hello, everyone! Are you having a fine night eating at my restaurant?! I sure hope so because I have a surprise for all of you for being such wonderful patrons!" She pulls out an axe and throws it at someone, cleaving their head right off in the process. Following that, she whistles and reindeer block all of the ways out of the restaurant. She goes over to one with a shiny red nose and pets them: "Good boy, Rudolph. My thanks to the others as well." She then turns to us and grins maliciously: "Who's up for fresh sugar cookies?! It's time to decorate some!" She charges at some of the children and kills them before any of us could react. And with their bodies, she decorates some Christmas cookies that just came out of the oven.. I whisper: "Okay, now this is starting to feel like a horror movie. She's a mini boss. How do we handle her? Enemies on all sides have their eyes on us. We can't do anything to get the attention of Matt on us here." Carlos whispers back: "What if she befell a tragic fate due to a food related accident caused by the chaos of us customers running around in terror?" Barla replies: "How the hell are we supposed to even remotely pull that off?" I respond: "As the resident writer here, I know what to do." I know exactly what to say.

I yell as I begin to run around and frail my arms: "You can't get me because I'm running around in terror! You're terrifying! So terrifying that I can hardly keep myself from trembling in fear as I speak these words!" I even made myself sound terrified. My friends and lover get the hint and join in on doing the same thing. This creates chaos as Mrs. Claus eats the cookies she "decorated" while also killing more people with her collection of axes as everyone else runs around in a panic. She doesn't even pick up any of the axes she has used so far. She just keeps bringing out new axes to kill people with. When she starts targeting my friends, lover, and I, that's when we turn the tables. She goes after me most for starting the chaos but we were ready for that. I yell: "Damn it! We just want to enjoy this park! We didn't sign up to be murdered here!" And with that said, myself and the others started baiting her by sounding the most afraid and desperate. Eventually, this ends in her chasing one of us into the kitchen, knocking over the employees working in there in the process. After that, someone spilled something and Mrs. Claus slipped and fell. Not onto the floor, mind you but the very open oven with another batch of regular sugar cookies just waiting to be frosted. Her head slams into the hot tray of cookies, causing them to go everywhere and deal burn damage to her skin. But that wasn't all that happened. The oven had been opened too early by accident seconds prior to this. It was the perfect accident. It seems they like to overcook the cookies here from what I gathered upon seeing Mrs. Claus "decorate" some of them. But anyway, the oven was still as hot and burning inside as ever.

Over 300 degrees Fahrenheit. Someone yells: "We gotta get out of here!" I reply: "Think like you're in a horror movie! The killer is down but not out! We have to finish her off before she kills all of us! Now that she's down, we don't have to run frantically around to avoid her axe throws and whatnot. I'm only staying calm to increase our chances of survival. Inside, I'm filled with fear of what just happened to so many of us in here. This isnt a restaurant. It's a death trap." Talking like a desperate horror movie character just trying to survive isn't suspicious in a situation like this. In fact, it's the perfect cover for our mission. Dominic urges: "Keep her inside that oven and keep trying to push the oven door if needed to keep her in!" I speak again, "This really is like a horror movie.." Most of my friends and I pitched in to help while hiding the full extent of our respective amounts of physical strength. It would be suspicious to show superhuman feats of strength. Mrs. Claus screams in agony while protesting: "When I get out of this oven, I'LL PAINT MY RESTAURANT WITH YOUR BLOOD!" The door is pushed and slammed over and over again to keep her from escaping. After several minutes, the oven finally kills her. Barla speaks as we pull her corpse out of the oven: "What the hell do we do now? We're surrounded by Santa's reindeer." Carlos replies: "Hehe. I know. We just have to sneak past them." I speak up: "Wait, we just killed one of the killers in this park. Now that we have, you better bet revenge and punishment will be sought. Because it will if we aren't careful. Security cameras are inside of this place as well.

We may have made a huge mistake. When a horror movie group of innocent people manage to bring down a killer and there's another killer, things only get worse. We'll have to change our appearances as soon as we get out of here." Mel replies: "And that's why I have been purchasing costumes at gift shops all over in secret for a while now." We eventually escape along with the other survivors by getting outside through the employees only door in the back of the restaurant before taking off towards the nearest restroom to change to avoid the reindeer. We had to part ways with the other survivors but that was for the best. Inside the log cabin themed restroom, I used the bathroom just in case and then changed to my costume of choice from what Mel bought. Now, I look like a truly chaotic scheming scientist. I smirk: "I might have a lot of fun with this look. Now I feel like I'm radiating Senku energy." I flush the toilet and what do you know? A murderous elf bursts out of the toilet cover. And is a real menace. I pretend to be afraid and rush out of the stall, hastily wash my hands, and run out of the restroom screaming something along the lines of bloody murder. I run as far as the train station and check the time. It's 6:08 PM now. The park closes tonight at 11 with a 10:40 parade. Which begs the question. What do they do about guests who turn in for the night at the hotel before the parade? Do they let them live or do they kill them in their sleep?

We'll have to find out for ourselves later. Right now, we all eventually meet up between the restaurant we were in and the train station. After we do, we head towards one of the flat rides in the area. It's called Rudolph's Roundup and is a ride where riders stand and are soon pinned to the walls of the attraction by centrifugal force and eventually being spun upside down. It's not an enterprise. It's called something else. If you know Electric Rainbow at Stricker's Grove, it's exactly that type of ride. Seeing it do its thing, I nod as we wait in line: "Yeah, the riders are already dead. It may not look like it until you realize that literally no one's screaming or anything. Instead, there's this recorded voice of Rudolph speaking enthusiastically the entire time and I'm not paying attention to it. It seems this area had a much lower budget than Techtopia. It also looks more aged. If you look closely, this queue line has areas where paint has chipped off over the years. I still remember noticing that happening to Firehawk during its final seasons of operation." The queue line pulls directly from the classic 60s Rudolph cartoon featuring the prospector, yeti, Santa, and so on. As always, we kept our eyes out for anything off. Once we get back to our hotel rooms, we will go over what we've seen as well as the intel the others have gathered so far. For now, we're just making note of what we see. We can use recollection spells later to go over what we made note of in our heads. Those don't take much mana. When it was our turn, I explained how to get in safely: "You have to stand in one of those many rectangular things and if you can, use the chain attached to lock yourself in there. The centrifugal force will hold you in place during the ride.

It'll spin really fast. Faster than normal even for a ride like this. We'll need to sit down on some of the wintery benches nearby after this one." A few minutes later, everyone's in and the ride is a go. It lasts about 3 minutes and each second of it was agonizing. No, it was gruesome even. Due to the massive force the ride was generating while spinning a lot faster than even Delirium at Kings Island, a Huss frisbee opened in 2003, the other riders weren't as lucky as we were. The force crushed their faces in as they died. Or at least, that was one of the causes of death. There were other causes of death and we had to be ready to pretend to die from shock and trauma caused by the high speed we were going through. Those causes included eye sockets being crushed so intensely that death from brain bleeding immediately followed. Some people tried to resist the centrifugal force only to get pushed back really hard and die that way. Others tried to move their heads, causing their ears to get destroyed followed by their tragic deaths. When the ride was finally over, I was so dizzy that my world was spinning and I could hardly keep myself balanced. Playing dead actually helped with that. I closed my eyes and widened my mouth to look as though I died while keeping my eyes shut in an attempt to get through the pure agony of the ride. After we escaped another dumpster, we headed on the next flat ride to do after sitting down on some of the benches to recover from the spinning. The next ride was called the Winter Wheel and was themed to a giant snowflake. Carlos yells: "That looks boring!"

I couldn't help but laugh: "I might have been of the same opinion a long time ago for a brief period of time. *gets serious again* Without structural damage, it's basically impossible for a ferris wheel to kill someone. Damage as in fire, cabins falling off, the whole structure rolling away after becoming detached from its huge support beam, and so forth. None of those things are going to happen. It would be too expensive and take too long to fix structural damage for such a large attraction that killing people through doing so wouldn't be worth it. The only other ways to kill someone with a ferris wheel involve the cabins themselves. The only advantage to riding such a dangerous ferris wheel is the view of the whole park from atop it. There's other attractions high enough to get a good view but this is one of the slowest ones of them by far." We get in line. Beautiful music plays and there's snow everywhere along with animatronics performing winter activities like snow mobiling and skiing. Once it's our turn, we took up 3 cabins. We get in and that was that. A cheerful voice speaks: "Welcome to the Winter Wheel! Here, you will get a beautiful view of Winterville and the rest of this theme park that will leave you in awe! Have fun and be patient for getting off! Loading and unloading takes forever! Thank you!" And we are left to our own devices as more music plays and the cabins ascend the wheel at a very slow pace. But when we reach the top, some kind of gas fills our cabin. Bray speaks: "Poison gas. I shall take care of it." With a single spell the gas in made far less toxic and that was that. We got to go around the wheel several times before they started to unload riders again. And when I mean unload, I mean haul the dead bodies in the cabins off to the nearest dumpster. So we pretended to be dead again and were soon on the next flat ride and then the next and the 2 others.

When we were through with riding them, it was 7:25 PM. As we explored the area, we saw pickaxe wielding dwarves pop out of trash cans and pickaxe anyone who threw trash in them to death. At random points, the temperature in the air became well below freezing, it went negative and people painfully died of the cold but there wasn't much we could do to save them without giving our abilities away in full. We still can't afford to have our covers fully blown to the point Matt's henchmen are hunting for us and can see through all of our disguises and tricks. Additionally, an event that happens every 15 minutes and is a park guest draw in this area keeps submerging observers deep in snow and they freeze to death. And then, there was the snowmen. The snowmen hid all over the area and when the perfect victim is spotted, they throw incredibly deadly snowballs that collect blood before they hit the ground or someone's clothes. As for the hot drinks, they were so hot that they caused third degree burns and ultimately, death from bleeding. Standing near the warming things they also use at Kings Island for Winterfest too long also resulted in death. And there was a lot of ice on the pathways, leading to a nose bleeding and knee scrapping end for anyone who tried running around and weren't careful about it. It's like 10 people were being killed in the path areas of Winterville a second. Now that the flat rides were cleared, it was time to move onto the really fun stuff. And by that, I mean the really deadly stuff. First up was a Christmas show inside an indoor theater.

It unfolded almost exactly like Fuzzy Aliens did so I don't need to go into detail but yeah, it was intense. We were bloody messes by the time we got out of there and had to resolve that before doing anything else. And the more I write this, the more I get bored. I want to write about the really interesting and bad stuff. So let's skip to the first of 2 dark rides. I speak as we enter the queue for Mountain Climbing Adventure: "Writing about this is going to be something else entirely. I can't fit everything in so the more time passes, the more I will have to focus on the really bad stuff. I was about to say something uncalled for but stopped myself because it would have been total bullcrap. Each death we see in this park is gruesome, no matter if it was done quickly or not. This dark ride should be interesting." A voice soon speaks as we go through the queue line and see a camp full of climbing supplies as well as snow caves and so on: "Welcome, fellow explorers! I see you wish to climb this mountain with us. We're glad to have you. This mountain is infamous for being touch to climb especially during the winter months. But today, we're going to climb it! Just you wait! We'll meet you by the tip of the mountain. See you there!" Once we get to the loading area, the voice speaks again but this time through an animatronic: "You're here! Great! Looks like everyone is now ready to climb! Let's go! But first, some safety instructions so we get out of here alive together and don't have to leave anyone behind! Air pressure gets lower the higher we go, making it harder to breathe so we'll have to stop several times on the way up."

They go on about the instructions and it wasn't too long until we got inside the ride vehicles. Once we're off, the voice speaks again: "Okay, all clear! I know exactly which path we need to take to reach the top of the mountain. We'll have it take it slow. If any of us fall, that could lead to all of our deaths. This mountain is pretty steep and snowy. There's also caves inside of it so we have to watch where we step in the snow lest we fall into one of those caves by accident. Okay, first peak cleared. We're now 20 feet above the ground. I didn't say this was going to be easy." Several minutes of this kind of thing pass with scenes featuring the climbers struggling to go further up and make progress gradually. The story only continues to get more dire as the day turns into days of resting and climbing. "*huff* This is taking so much longer than planned. At least we prepared for a situation like this. It's why none of us have died so far. Let's hope that continues until we return to the ground below." Soon, the ride seems to end with a reaching the top scene. The vehicles even come to a stop. "Okay, we did it! Now, let's get back down! Did you really think this was over? It isn't. Actually, it is! Hey fools, you fell for our trap! We have just been pretending to struggle all this time. You aren't used to the air this high but we are and now, we're going to kill all of you by making you fall to your deaths! Not even the snow on the ground will be able to save you!" The animatronics break out of the scene and literally lift our vehicles up and bring them over to an actual pit.

The speaker climber speaks one final time: "Do you know where that pit leads? Forget falling down the whole mountain, this will be better. We'll make you fall much further to the remains of the radiation hidden far below this theme park! If you don't die from fall damage, the destruction of these vehicles or that raw radiation will do you in for us! Goodbye forever!" They in fact toss all of our vehicles into the pit. My friends, lover, and I were the only ones to withstand the fall and vehicle destruction but the radiation? That was a risk even for us. The remains of the other riders lie scattered around us. And we ourselves are bleeding heavily, we were far from unscathed from what just happened to us. Bray teleports us out and into the nearest crowd to the ride's entrance. After all of the death we have seen and avoided experiencing, none of us have much to say as we went to another bathroom to get ourselves healed and cleaned up. After that, we just agree to go to the next dark ride, too you know what to say much of anything else. It was called Naughty Or Nice. As expected, its queue was full of letters to Santa and stuff like that along with elves making toys and what not. A elf who appears to be the head elf briefs us not long before the loading station: "Hello there, I'm the Head Elf of Santa's elves. Today, we have something special for all of you. You have been selected to test out a kind of obstacle course that will determine whether you are naughty or nice. Should this go well, we will figure out whether or not you deserve presents from Santa or a big lump of coal. Please prepare to board special cars designed for this obstacle course in the next room. See you on the course." When we depart the loading bay, the animatronics and stuff come to life immediately.

"Okay, let's do this! Please turn out to be nice rather than naughty, everyone! Your first challenge is to face a lost child and try to comfort them. Get ready, get set, go!" Just like the Pooh ride at the Magic Kingdom, the dark ride features little bumps where it's appropriate based on what's going on. "Can someone help me?I I lost mommy and daddy!" "Where are you, sweetie?!" *next scene* "Oh, thank you so much for helping our child!" "Great work! Next challenge!" It goes on like this the whole time, focusing on challenges based on kindness but as we get closer to the end, a twist occurs. A harsh elf appears: "Head Elf. Don't you realize that you can't determine whether or not someone is nice based on if they just did an act of kindness?! Allow me to demonstrate! Behold. The True Intention Ray! With one press of this button, these people will find themselves acting more honestly!" "Don't do this! What are you doing?!" "Hmph! Stopping being goody goody! You have to judge these kids without bias! You know how kids act! If they want to be seen as nice when they're naughty, they'll pretend to be nice!" "You don't understand! Being nice doesn't mean always being kind and level headed. Kind people get mad too. Being nice isn't the same as being kind!" "Shut up! Don't you go spouting nonsense like that! As Head Elf, you're supposed to know better! Now then, I'll administer the rest of these tests myself and you can't stop me!" "Except I can." The Head Elf gains a cold expression. Out of nowhere, the harsh elf is killed by some other kind of ray. "There, that fool no longer stands in my way. I might as well kill all of you too. You weren't supposed to see any of that and erasing your memories wouldnt be enough here. Die!"

The animatronic chases us as we go through more track without stopping. They have a chainsaw in hand and are catching up to us very quickly. Thinking of something, I yell: "Unfasten your seatbelts! It should stop the entire ride automatically! It did one time in Disneyland in my experience on the Indiana Jones ride!" I do so along with the others but the ride doesn't stop. "Damn it! This really is designed to kill! We have to get off this thing and get out of here!" We try to force our lap bars up but they're locked tight. No matter what we do, there's no escape. And teleporting out of a ride this brightly lit would give us away. We're stuck. And it would be suspect if some of us were somehow in the view of the park not killed by the Head Elf's chainsaw. I have no idea how we're going to get out of this one. Yappa Yappa exclaims: "I will kill this animatronic if it's the last thing I do! I don't care if I'm somewhat reverting to how I used to be until last year! That doesn't matter right now!" But then, someone mentions the fact that Mrs. Claus is dead due to what happened earlier. The Head Elf laughs: "You're lying!" I pitch in: "Wrong. We trapped her in that still hot oven set to overcook those sweet sugar cookies inside of them. She tried to escape but we used the oven's door to keep her from moving a millimeter. It took several minutes for her screams of agony and rage to be silenced before we pulled her corpse out of the oven. We had no choice, she was going to kill all of us with her axes otherwise and decorate all of her cookies with our remains." The Head Elf screams and drops their chainsaw before their programming goes haywire and they malfunction in really strange ways. When our vehicles come to a stop at what appears to be where they collect the bodies from this dark ride, the lap bars automatically lift up and we sort of casually exit the ride from there like nothing happened.

Now, there were only 3 attractions left to experience. No, just 2. The roller coasters. We split up from the other survivors as soon as we could to get in line for Flying Presents. The queue had a Christmas tree with presents underneath it and whimsical decorations of different presents seemingly floating around in the air. Pirate Blaster speaks as we near the station: "No one who rides this gets presents for Christmas. They die more painfully than some of the crew on enemy pirate ships did back in my homeworld." I nod: "Yeah, this coaster is a flying turns type. Similar to a bobsled but much more wooden. A type that almost went completely extinct until the coaster of the same name as the type was built through several years of difficult work. I wonder how this coaster will try to kill all of us." There was a standard level automated voice recording that told us the safety precautions as we prepared the board the roller coaster at around 9:05 PM. Once the coaster starts, we start with a gentle drop followed by a lift hill, a lot like how Mystic Timbers starts. The chain lift clinks and clanks and so on as the voice from before speaks: "Warning: please keep your hands, arms, feet, and legs inside the vehicle at all times. And make sure to deliver those presents on time. Thank you." As we near the top of the chain lift, we hear the sounds of a wendigo. The voice yells: "Wendigos spotted! Get out of here before they freeze you and the presents into solid ice or eat you alive if they're really hungry! They feed off of feelings of discord and negativity. Stay positive and festive and you might survive!" And that's when we drop for over 20 seconds, leading into the most brutal flying turns coaster experience known to any of us.

After the drop finally ends, it goes into several heartline rolls which shouldn't even be possible for a coaster of the flying turns type. Only coasters like the defunct Togo's also defunct Ultra Twister are supposed to be able to have heartline rolls. Following the rolls, it goes into a series of hills including extremely fast cable lifts which remind me of several giga coasters in how tall they are. As if that weren't enough, the coaster plunges into a cave that we can feel radiation inside of every second we're zooming through it at extreme speed with no track for several seconds before sliding down another big hill and being launched into a unrealistically tall hill that leads to a small dip into a dark ride element with themed rooms and stuff filled with presents and joyful music until the wendigos attack and before we know it, we enter into another long drop with stone statues along it slowly pounding their rocky fists chanting: "Now, you are doomed." (That reminded me of Adventure Express.) We have a close encounter with a giant killer wendigo animatronic that takes someone's head off several rows in front of me as we go through several consecutive helixes which manage to eject someone from their seat, leading them to fall to their death further along the track of all places. A Santa animatronic is then attacked only for him to attack right back lethally as we go through a loop of all things. This whole time, the vehicles have been swaying from side to side due to the coaster track's tube design. After several more hills and an inconvenient branch chops another rider's head right off, we speed into a sudden chain lift out of nowhere and go up very slowly with promises of this being over at last. However, it still wasn't over. Instead, we zoom through several more impossible inversions and air time hills as more of those of us riding are killed as the coaster goes on.

In fact, one of the wendigos swooped down on us like a phantom and took someone out of their seat before eating them, causing blood to rain down just in time for our vehicles to run over the rider whose corpse fell onto the track earlier. It was very bumpy and bone crushing but did nothing to slow us down. But things still weren't over. Those of us still riding and alive or undead are attacked by the wendigos as we speed through even more extreme elements like zooming through block brakes, causing sparks to fly and zooming again through an entire cable life, pulling the cable along with us as we went down a hill with a vertical drop that ends right before a small loop, causing us to almost derail completely in the process. But somehow, we didn't. What's worse is that it still wasn't over. It was even more painful elements after that until it ends in us crashing into the side of a hill right by the station, causing a tree to fall on us. Once janitors collect our bodies, everything resets like nothing happened. After escaping another dumpster, we got in line for The Bigger Yeti and were still left stunned in silence after Flying Presents even when we got on The Bigger Yeti at 9:32 PM. But we were snapped out of it by a long and intense launch leading straight into a cable lift to another absurd height before a 600 foot tall series of helixes. The RMC hybrid is brutal despite the smoothness of the steel track combined with the wooden supports. We went into several barrel rolls after the helixes ended before almost stalling at the top of the next hill, having just enough kinetic energy to begin going down it instead of getting stuck or rolling back. This led to several air time hills followed by a turnaround into another hill that led into 30 seconds of helixes and wooden tunnels.

By the time all of that was cleared, several other passengers had been killed by the force, thrown objects, or a huge yeti animatronic chasing after us at superhuman speed pulling them right out of their seats and eating them whole without mercy. Some of the track was covered in tar, snow, ice, and other things that coaster track isn't supposed to have on it while it's operating, making things that much more dangerous and unpredictable. Then came Santa again as we were launched up a hill that had the suspense of a diving coaster before entering 2 diving loops in a roll followed by a vertical drop that transformed into a steeper drop than even the Teenage Mutant Ninja Turtles Shellraiser coaster has. It must have been 145 degrees before it led to a splashdown that did nothing to slow us somehow. Instead, we were soaked pretty good as we then went into and almost stalled atop of a whole bunch of helixes. This was followed by an unnecessary launch right before yet another long drop. The coaster went on for several more minutes, leaving myself and the others in our group the only ones left sitting by the time we reached the final element: a sudden stop before a dead end. The yeti catches up to us and prepares to finish us off until I realize we can use illusion magic to fool the enemy without being caught in some situations. So, I shared that with the others and we confused the yeti before teleporting out of there. We let the illusions keep running. That should trick even Matt if he happens to have been watching the cameras around that coaster due to how dim it is at the dead end which you can't even see from the first hill at all.

We are now back inside of Mrs. Claus's restaurant which is no longer guarded by reindeer for some reason. But then, we hear an announcement: "Attention all Alva Towne Unamusement Park guests. In just 1 hour, the parade to conclude the park's operations for the day will begin. Be sure to line up along the taped lines located in Pleasure Street and Thrill Plaza. Employees at the rides will continue letting riders on until 10:50 with lines closing 30 minutes prior or however long depending on the lines for each individually. And at 10:30, all restaurants will close for the night as the last show performances wrap up. Oh and at 10:55, all haunted houses will let in their last victims. We hope you've had a great day and will see us again soon! There's still plenty of time to get in a lot of time to have more fun but it's running out so use it wisely!" Barla asks: "Should we see the parade?" I reply: "Personally, I don't want to. Many of us have seen it through scouting missions to spy on this park from the outside. We know what happens during it. The parade kills every single person around it. We've heard it's terrifying sing along songs. I don't want to hear them again. We should head back to our hotel rooms and look through all of the information we've gathered. Then, we can pretend to go to sleep or lay in bed before sneaking out, using body doubles to replace us until we return." We spend a while debating what to do next as we have finished exploring Winterville in full and still have some time to do stuff. But ultimately, we decide to walk through Winterville and Techtopia and detour through another area to avoid the parade crowds in Thrill Plaza and Pleasure Street to return to the hotel at the center of the park.

Once we get back to the Hotel Of Happy Dreams, we get back in our rooms and go over everything from the top. There are 11 areas of the park for us to explore left. If we keep up the pace we have so far, we'll get through them all within the next 3-4 days. It would be better if we could get through em in the next 2 days. But that would require us to get the chance to go through a lot of lines with short wait times. And that's not easy in a park this constantly crowded despite its huge size. Apparently, it's the same size as Animal Kingdom: 500 acres. I won't go over the conversations we had about the information to make this easier. I will just go over what we learned. There are all kinds of hidden passages throughout the park. Matt doesn't just want souls and to make money and create suffering. Someone confirmed my clone theory. Several park employees have been incapacitated and now, individuals like Discord, Gen, Irina, Aiber, and others suited for impersonation have replaced them to get inside access into the park and help us get away with surviving without getting the attention of Matt. Koro-sensei begged to help by impersonating someone but he was shut down instantly. He's terrible for impersonations. The BRAINS Collective has a surprisingly high number of members who can pull off impersonations especially with all the magic and technology we have at our disposal but not the octopus. We could even send in our own audio animatronics to impersonate whoever we wish. We'll do whatever it takes to get the jump on Matt and avoid detection and suspicion until we do. As we talked, we even quickly moved to the bathroom, turned on the shower, and what not.

Dominic said to Herbsalvin and I: "You can go inside the shower together. It's cramped in here with the 4 of us standing around." I reply: "Might as well take a shower while we go over the information to save time and lower any suspicion directed at us. The 4 of us are tight knit enough with each other and the others to be comfortable seeing one another naked so it shouldn't be a problem. I mean, nudity is natural for most species. Humans evolved to rely on clothes but humans like me are still as Senku once said: 'shiny monkeys'. Although, we share more in common DNA wise with chimpanzees than monkeys or even gorillas. As for Miitopians like the 3 of you, I have no idea even though a link has been found between miis, humans, sims, and so on. I'm rambling. Keep talking, Dominic. Share more information." Herbsalvin and I get completely undressed and shower together, avoiding any romantic stuff and so on this time to focus on the information dump instead even though we really want to admire each other's muscles and other things. Anyway, let's get back to what else we learned. (Dominic and Bray chose to get showers after us, we shared the task of reading the information we learned aloud) We learned that every attraction in the park is in fact, designed to kill their riders. Death is everywhere throughout the park. It's a wonder a river of blood doesn't run throughout the park with how much blood is spilled(or does it? The river in the park was apparently pretty red this afternoon). Apparently, incidents like Mrs. Claus's oven death are semi common because this park attracts so many people that some of them are inevitably capable of outwitting some of the killers throughout the park with just normal human level strength and what not.

As for Matt's ultimate goal, we found out something about that. It requires a ritual that needs 500 million human souls. We still don't know the full details but if my imagination foresights into what this all is meant to lead to, we absolutely must end this nightmare as soon as we can with as much of an advantage as we can possibly get along with all the intel we can get our hands on. That's why it still remains important to stay under the radar. What else did we learn? Hm.. Not much besides detailed information about the many ways people are getting killed across the park. However, reading about it is one thing. Seeing it is a whole other thing entirely. We have all the information on every ride here neatly typed out by various individuals now, including myself. And we're slowly getting together a map of the restricted and hidden areas across the park including the backstage areas around the park on nearly all sides. Once that's complete and we all have looked through the whole park, we'll locate Matt and try to have the assassins among us such as myself assassinate him. The goal is to kill him in one strike. But I doubt that will work on a villain of his caliber. Even if someone does get his heart before he even notices us, that won't be enough to win. And we don't have time to try the charmer route of assassination. It would also be ideal to lure Matt to a good location to fight where we have the advantage. If we could lure him away from the park, innocent people won't get caught in the crossfire. Instant kill one hit assassination would be the cleanest way to eliminate Matt besides draining away his power and exposing him publicly which would be more difficult than the even assassination.

But a corrupt system can find a way to go on without its supreme leader. It will take more than taking down Matt to end the slaughtering inside the park. That's why we have a plan to have comrades on the outside come in and take over the park alongside us in one sweeping but peaceful motion. We may even get some of the workers to go on strike. The vast networks in and surrounding this death park may prove useful to BRAINS but once the park becomes ours, we will first be doing a lot of work to make it actually safe and cause it to make up for all of the blood spilled inside of it. But we can plan as much as we want and that still wouldn't be enough. Plans are nothing without action and they fall apart if enough unexpected obstacles stand in the way and cannot be overcome. We have prepared for a bunch of scenarios in case something goes wrong which it will at some point. Once we finish talking about the information, we all put our stuff back on besides the costumes Mel bought for us just in case. I put on a brand new outfit and say: "It is time for us to prepare to sneak out, we have work to do. Tonight, I will reveal my new false alter ego: Darkwind. A villain and assassin who doesn't hesitate when killing a target and only cares about making others suffer the way they have. Oh and putting money on the table to eat and stuff like that. I once imagined taking on such an identity to fool our enemies and tonight, I will in fact do so." Herbsalvin replies: "And I will act as your shadow." "Yes. For this night. We talked about this and I agreed to the idea. We shouldn't spare a moment. We have a parade to ruin."

Bray teleports us to various places after putting on a truly dark outfit as do Dominic and Herbslavin. My own outfit consists of grim reaper style robes and a demonic looking plague mask. We have split up as we have some individual tasks to do. Rescue, distraction, infiltration, and search. My role is to distract. Herbsalvin will secretly help me by hiding in my shadows born of the Shadow Realm. The 2 of us appear in front of the parade. I raise my right hand and unleash a powerful gust of wind while the parade performers sing and dance or kill guests watching the parade. I then speak menacingly: "Matt, founder and manager of this park, I know you're watching." I then destroy the parade float heading towards me with a weapon I conjure using Artist's Eye: a demonic looking scythe. I needed to make it to play the part of someone I'm not. I speak again: "Cease your ridiculous theme park, Matt. Just go out into the world and kill as many people as you need to activate your ritual. I'm here to stop this farce because I can't get the world to feel the same pain I have with hundreds of thousands of people of not more flocking to this park of yours a week! I can't get anyone here to be afraid of me because theyre having so much fun! Among villains like us, you're worthless. Observe! Piercing Darkness!" I use my scythe to kill several horror creatures killing people in the audience and say to the audience: "I'm not your savior. I'm just another villain here to cause misery and suffering! Hey Matt! I'll kill all of these people if you don't come out here and show yourself and who you really are! That will leave few victims left for you tonight! And I'm willing to go as far as to expose you to cover up my own actions!"

I kill more of the villain's underlings with Herbsalvin's help from the shadows. After several minutes of this, Matt appears with a frown on his face: "Stop messing with my park and special guests! Fear not, guests! My parade seems to have gotten out of hand again. I'll take care of all of this and save all of you!" I laugh with my voice having been altered through a voice changer in my plague mask, something I neglected to mention: "I may be a villain who wants the world to suffer just as I have but at least I tell the truth! I want my victims to hear the cold hard truth. I don't need to chill them to the bone with twisted lies or comfort them with sweet lies. That's a waste of time." "Stop filling their heads with lies!" "Funny that you should say that. Tell me, what would the world say if they found out that several of your roller coasters end with a crash or dead end in just 2 of your themed areas?" "What are you talking about?!" "Don't play games. I despise people who twist the truth or spread complete lies. Stop pretending. *projects live footage* See, here's The Bigger Yeti sending riders into a dead end with no more track left to get them back to the station! And there's the Expedition Observable Universe's Spaceship Yellow track's xenomorph death trap! Admit it. Tell them. Tell them all. Or I'll kill them before your henchmen can." "I told you! Stop!" "Fine. Take this." I charge at Matt with my scythe and stab him in the heart with it only for him to easily pull it out of him and heal instantly. "See your beloved icon of this park, its founder is no ordinary human being! Do you see it now?! Let me put it even more into perspective!" I summon a captured and unconscious janitor and wake them up: "I'll let you go if you tell everyone what your boss really is like! Do you understand me?!"

"Y-yes!" "Do it now. Enlighten them all. Have them see the truth that has been in front of them this whole time!" The janitor gulps: "I'm going to lose my job and possibly my life for saying this but.. *points at Matt* He's my boss and I keep having to drag out bodies from rides all over this park of his! Less than 5% of the bodies I've seen survived the rides I've had to drag the bodies from! I'm sick of all of this at this point! I don't get paid enough for this!" Matt's kind facade finally shatters: "You betray me?! For that, I'll kill you in front of all of these pitiful plebeians whose only purpose is to suffer so that the rich get to live in luxury at all times! I admit it! I want you all to die, park guests! I want your souls to suffer before you perish! I made this park to gather your souls! This park originally didn't kill anyone so I could boost its reputation before changing it to kill all guests overnight!" Matt tries to kill the janitor but I intervene. "Get out of my way!" "To spite you, I will not and let this janitor go free. Your reputation will plummet to nothing if you don't listen to my demands. Surrender to me and let me run this theme park of yours from now on." "No deal! I'm rich! It doesn't matter if this feeble janitor tells the media everything! People won't believe it because the rich like me own the media! The media serves us and constantly lies about reality to the point that their people might as well be out of touch of reality! I admit it all and it doesn't matter if I do! No one with actual power will do anything to stop me! Now, you can die instead, masked freak!" "I have a name. You can call me Darkwind. Now before I kill you before you can kill me, tell me. What is your full name?" "Why should I tell you that?!" "So I know what name to write on the walls of a certain famous street with blood."

"I will never tell you!" "Are you afraid of the Death Note?" "What's a Death Note?! Shut up, shut up! DIE!" He tries to kill me by going for my head. But when my head comes off, I put it back on fast enough to prevent him from seeing my knightly armor and so on hidden below my villain outfit. "Jokes on you. I'm already dead." "What?! IMPOSSIBLE!" "I have returned from the dead to make this world feel what I've felt! It will know true pain once I'm through with you! Matt, I'm going to kill you. But before I do, let me tell you a secret. I'm the only one you have to worry about. No one else in this park is plotting against you so should you get rid of me or make me retreat, I will be the only one to worry about in any capacity. I can see the intentions of your guests easily. If even you are easy to read, it stands to reason that they're easy to read as well! Now then, my shadow. Unleash your wrath upon this so called formidable villain who is too cowardly to kill people through less discreet or costly means than a multibillion dollar theme park with a water park, zoo, and in park hotel." Herbsalvin, cloaked in my shadows attacks Matt from behind. The villain seethes and glares at me: "JUST WHAT ARE YOU?!" "A harbinger of death and agony corrupted by the cesspool we call civilized society! A wicked place where millions are disposable and thrown away when they disobey or are no longer useful. They say native people are barbaric but civilized society is really barbaric itself though I hate that word. I'm from the bottom tier of society. The people you call trash. And now, I don't care about anyone. All I want to do is make this world cry out in agony just as I have! Civilization? Destroy it!

Allow me to send you on your way to a place where the false promise of eternal life supposedly awaits!" I don't actually believe most of what I'm saying. I'm just mostly talking like a villain who has been seriously messed up and mistreated by society. "Get out of my park!" "Not until I kill you!" We fight head on with disguised Herbsalvin assisting me without being really noticed. He is strongly than the amount of power we're using right now as expected. I want Matt to direct all of his paranoia, hatred, and so on to me. While we fight, the others are sneaking in and out of the park and getting people out of it and to a secret shelter that was just built by some of our comrades. Or they're blending in with the employees of the park to infiltrate the staffing ranks. Or they're exploring the hidden and forbidden areas. And one so called villain is more than enough to keep Matt busy. I also strive to get his full name out of him somehow. If things get out of control when we fight him for real, we would then be able to use the Death Note against him if we had his full name. Matt staggers as Herbslavin and I continue to attack ruthlessly: "Do you ever get exhausted?! It's almost like you don't even exist! All beings give off some kind of energy but I don't even sense any energy coming from you in the slightest!" "I'm beyond your comprehension." "Damn you! Fine! I have to use my full power! And once I do, there will be no one left to stop my plans because anyone who tried before is already dead! I'm the one who killed all of our world's superheroes by inviting them to the ribbon cutting ceremony for a roller coaster in this park!

And in a freak 'accident', the roller coaster killed them and was closed for months before reopening seemingly safer than before! And I've also killed other villains as well as OSHA employees, government agents, and so on! Now, you're apparently the final foe in the way of my plans! I will end you, you wretched creature who is no longer human!" Seeing a chance, I let him think he has completely destroyed me by using illusions when I actually dodged just in time and vanishing by turning invisible through an invisibility potion. But by the time Herbsalvin and I escaped to hide in the bushes nearby, the parade was over prematurely. Matt laughs: "I have done it! This world is now mine for the taking! That's right, foolish paying customers! Just keep coming here! You'll never come out alive and be replaced by clones that look and act almost exactly the same as you! Curse that Darkwind! It is gone forever now so while my victims did somehow escape this park, I at least get the last laugh! Now to do something about all of these pathetic employees who were killed.. Come back to life, you fools. I call you back to life with the power of necromancy granted to me by the fragment of The Shadow inside of me!" And just like that, all of the underlings I killed were brought back to life but as zombies. Seeing this, Herbsalvin and I teleported away thanks to a teleportation spell scroll. We return to our room and wait for the others to return. Once there, we get rid of our body doubles and pretend to get ready for bed but still brush our teeth after removing our disguises and having our illusion disguises change to pajamas while in the bathroom. When Dominic and Bray return, we exchange stories and information.

Herbsalvin kisses me after that: "We did well, my knight. And tomorrow, we shall continue exploring the park." "Yes we did do well. I got a chance to debut my alter ego. If Baby or rather, the villain who will kill and replace him finds out about the so called Darkwind vs. Matt fight, I can leverage that to gain their trust much faster. My infiltration mission in the new conflict in the multiverse is going to be good. More details later." So what else did we find out? The entire layout of the restricted and hidden areas. That's it to be honest. But after what I just pulled, Matt will be more alert for a couple days so we have to tread carefully even though we now know about some of his abilities. Because we accomplished everything we wanted to do for the night as some of the others still lurk to investigate what happens after park closing, we decided to actually sleep for the night. We finish getting ready for bed, turn out the lights, and before going to sleep, Herbsalvin and I had some fun. For example, I massaged their pegasus wings. We fell asleep wrapped in each other's arms. After midnight, we were all awakened by the hotel room door slowly creaking open. But it looked like there was no one there. We knew better and played the part of being nervous, tense, and scared easily. That's when some kind of bizarre creature came to us one by one with a knife in hand and slit our throats: "Sweet dreams. You'll never wake up ever again. Good night for eternity."

After they were done and we looked like we actually did die, they closed the door behind them and slithered away and went to the next occupied hotel room to do the same thing. We then healed ourselves and went back to sleep like nothing happened while some of our comrades quietly snuck some of the other hotel guests out of the park. I woke up to a beautiful sunny morning. I then woke up Herbsalvin by ruffling their pink hair. "Mmmmggggnnn.. Swift!" "Got you. Haha." Dominic and Bray wake up not long after us. Dominic speaks without warning: "Yes, I made sure no one knows we're still alive through my hacking skills. But it's going to be hard to get out of this hotel through physical means. We'll have to teleport somewhere where no one even vaguely recognizes us. It's a un-nap causation that we have those costumes now." We get ready to explore more of the park and put the costumes we had on up till last night back on. After that, we slipped out of our room and quietly met with the others in our group. Bray then teleported us to a shaded area close to the fountain in Thrill Plaza. Soon, the park will open for another day of killing guests under the pretense of offering them a Disney World level theme park experience. As we wait around, we sit down underneath a tree on a concrete wall that DIDNT try to set our rear ends on fire. Seeing Herbsalvin and I sitting together, Carlos teases us. But we just laughed with him. However, we also stayed cautious and alert at all times. In this mission, we are playing with fire and dancing with death all while trying to go unnoticed through stealth, sabotage, and whatever else it takes to keep our presence here unknown to Matt.

The incident with Mrs. Claus has not caused our foe to notice us that much yet considering the fact that the security guards around the area we're in aren't secretly keeping an eye on us specifically. They're partially here to make sure no one tries to enter the park early. All it takes is to go over or under one of the ropes roping all the paths to the rest of the park and you have officially gotten ahead of yourself. To be continued..

Known park info so far: Pleasure Street: The World Fountains, magic wand store, Swiss bookstore, Norwegian style boutique, ancient Egypt restrooms, Oktoberfest Bierhaus, The Shrine(Japanese building), Italian style bakery with pizza, breads, and sweet treats, and French style Candy Corner & Ice Cream Parlor amongst other specialty stores, Thrill Plaza: The Deco Palace, center beautiful fountain, several shops, and Alva Towne Unamusement Park & Harmony Lake Railroad main station above TDP, Hotel Of Happy Dreams: indoor steakhouse, outdoor multi genre foods restaurant by pool and 2 slides, Safari World, water park Atlantis: The Plummet, kids area Candy Town, Techtopia: Expedition Observable Universe looping LSM launched roller coaster, Escape From Space Prison, Captain Bungus's Galactic Eatery, sci fi restrooms with killer toilets or alien cyborgs, Space Odyssey bobsled coaster, several omnimover dark rides, other dark rides, Asteroid Blasters, Fuzzy Aliens: The Musical, & Hyperdrive Rocket Racers, Winterville: Flying Presents flying turns, The Bigger Yeti RMC hybrid, Christmas stores, candy store, Mrs. Claus's Hot Cocoa House, Rudolph's Roundup, Winter Wheel, several flat rides, Mountain Climbing Adventure, Naughty Or Nice, log cabin restroom with killer little elves, Dynamite Town, ScreamZone, Not So Scary Land, Toon Mountain, Forgotten Castle, Alva Towne Boardwalk, Lakeside Beach, Mysterious Jungle, The Studio, and Riverbank Settlement.