After you awaken from your nap on the couch you eat a late breakfast with the rest of the house and head out to spend time working on the tower basement. Using a bit of your past life knowledge you fix up a few planter boxes using some of the trees from around the edge of the property that Eda says you can knock down. The boxes are crude but functional and after scouring your old excavating storage seals you have enough Elemental Nation dirt to fill them and have plenty left over.

That evening you sit with Eda and walk her through how to access a 'mind palace'. To your surprise, it seems as if Witches have spells that deal with the mind which makes you slightly nervous until Eda tells you that most of those spells are either considered Wild Magic or outright banned so you're unlikely to run into someone using them anytime soon. You manage to walk her through it well enough that she manages to envision her mindscape for a few moments before her concentration breaks. You tell her to do this every night before bed and she accepts with only a few grumbles about 'homework' before she ruffles your hair.

The following morning you and Eda make breakfast together, this time being pancakes with fruit and tree blood which you learn is the equivalent of syrup. After breakfast and a quick shower, you summon Senna after you realize that it has been almost a week since you've summoned them. The glare you get from them is almost comical from the outside looking in, but to you, the look is similar to what a few of your old teachers had given you when they were disappointed with you. After a bit of groveling, you promised them that you'd summon them every day from then on, even when all that was planned was a lazy day.

After that is settled Eda pulls you and King out of the house and all but throws you on top of Owlbert's staff. When you asked her what the plan was for the day, she cheerfully stated it was Market Day. Your lips curl slightly as King cheers as Owlbert takes closer and closer to Bonesborough. The market, when you arrive, is no more busy than it was a few days before.

With a swirl of her finger, Eda sets up her human object tent. You sit down beside the cash register and pull out the book that Amity had given to you in the early hours of yesterday morning. When King hops into your lap barely two pages in you flip back and begin to read aloud, trying to be both audible but also low enough not to disturb Eda or the other patrons here at the market.

An hour or two in, a quarter of the way into the book, you're brought out of the story to the sound of a vaguely familiar witchling 'joking' about in front of the stall. Your eyes flick up and land on a three-eyed girl wearing a Hexside uniform. It takes a few moments for you to remember her name, so by the time she insults you and the stall, you decide not to even bother to attempt to say her name and instead state that 'if the nobody could move it along, you had better things to do than deal with her'.

In a stereotypical mean girl's voice the witchling says that you're just reading a book, to which you flip a page in said book without even looking at her and say in a bored tone,"Exactly". At this King laughs in her face and mocks her, which captures her full attention. Behind your book, your eyes narrow as her eyes grow wide before she grabs him and pulls him closer to her. It takes everything in you to not slam the book shut or throw it to the side/ground, and instead, you slowly lower it to the table and lunge your arm forward and snag her hand that was gripping King. Slowly applying pressure, it doesn't take Bosha very long to let go of King and after one slightly harder flex of your fingers, you let her go, watching with a sick satisfaction as she pulls her arm to her chest, and looks at you with the barest hint of trepidation.

You gather King into your arms and allow him to clamber on top of your shoulders to get him further away from her. At this point, Eda finally pokes her head out from behind the curtain to the inner part of her stall and you can mentally see her eyes form cash signs as she gazes upon the witchlings before you. As she tries to sell some of her junk treasures you turn your attention back to your book. You barely get two sentences into it before the witchlings are laughing and walking away. And when you look toward Eda, you can immediately tell why. Apparently in her massive amounts of wisdom she thought it would be prudent to dress herself in what you could only guess as being Guy's and Lee's old green spandex. It takes everything in you to not cringe or burst out laughing at seeing the old witch in the 'Youthful' outfit and instead, you put your attention back to your book.

For several minutes Eda tries to 'convince' some of the marketgoers to purchase her items before she finally takes off the spandex. "Word of advice Mom, green spandex is so not your thing." At your words, she seems to almost take offense before playfully asking 'where you got your snark from' and you reply in a deadpan tone "You" which pulls a laugh from her. After catching her breath she asks what the witchlings wanted and you reply with, "What teenagers always want, to cause trouble for the older folk." King chooses this is the time to speak up, and asks why you didn't turn the witchlings into a paste.

You sigh and gaze into the sky for a moment gathering your thoughts before trying to explain. "King, while I understand the sentiment" here you cast a gaze around the market grounds and lower your voice so King and Eda can just barely hear you, "you have to remember, up until four months ago I was a soldier, a child soldier, but a soldier nonetheless. In my mind, while those witchlings are brats they are nothing more than civilians, and despite the mess it sometimes caused me, I had three lines I would never cross. 1) No visibly pregnant hits. 2) No children. 3) No Civilians. And while I could slap her with feeling much remorse, I would have to hold back quite a bit to not cause her permanent damage." And despite not mentioning it, the mere thought of you laying your hands on a child in rage makes your skin crawl, you sure as hell do not want to pass on the cycle of abuse that had fallen on you in your third life.

King grumbles slightly before laminating that when he recovers his full power he'll punish the ones that babied him, causing Eda to pipe in and tell him he has no idea what he was missing out on, insisting that he was pampered all the time due to his age. You try to stay out of the argument, mostly because you could see both sides of the argument, having lived multiple lives and remembering them, and despite not living past thirty you could safely say that each stage in life had its ups and downs... except the newborn stage, the less time you spent crying, pooping yourself, and having to rely on your 'mother's' milk the better.

Your attention is brought back to the situation at hand when you hear the words 'Body Swap'. You look up in time to watch Eda swing Owlbert around above your heads, and have to shut your eyes as bright golden light eclipses the three of you. You start rubbing your eyes to chase away the bright light and stumble away from the epicenter. After a couple of moments, you realize that something is terribly, terribly wrong. You hesitantly pull your hands away from your face and when you see pale, much too pale hands you almost scream. You turn to a mirror that was conveniently placed beside the stall and Eda's face stares back at you. You take several deep breaths, trying not to hyperventilate, as for the first time in nearly sixteen years, you can no longer feel Kuruma's presence nor the nature chakra floating in the air.

The sheer wrongness almost makes you puke, but you manage to hold it in, for the most part. From behind you, you hear a noise and when you turn you find your body and King's staring up at you, and after another moment Senna's head pops out of your hanten to gaze at you as well, concern in their eyes. After a moment of nothing happening, Eda's voice pipes up out of King's body, "Alright kids, whoever has the easiest time in their new bodies won't have to help clean Hooty today," before she and King, in your body, bolt off. Your eyes almost bulge out of your head before you yell out, "Senna, make sure my body doesn't die, you hear me," before they're out of earshot. Your legs feel boneless for a moment and you plop into the seat you had been sitting in when this whole mess started and gaze out at the market. "FFFFFFFFFFFFUUUUUUUUUUU-" you muffle your scream of frustration with your hands... Eda's hands? before the swear can escape fully, but you can see some of the parents around the market turn and give you the stink eye, which you just glare at them in turn.

You spend the next hour or so, puttering around the stand trying and partially succeeding in a few cases before something interesting happens. Within moments of this mess starting you kicked off Eda's heels, having never liked the darn things, and you would have done the same thing to the dress too if you had something to change into, give you a pantsuit/tux and a good pair of boots any day of the week and you'll stomp the naysayers into next month. At one point you swear you see the bards you had met at the Covention a couple of days ago. You have to duck into the tent behind you when you see them trying to make their way over to the stall, not wanting to interact with the four while you are in Eda's body and potentially saying the wrong thing.

When you peek out ten minutes later you find the stall blissfully bard-free and exit the tent to find that the register that Eda had commandeered for her business is fuller than when you had left it. You cast your gaze around the market, usually in a situation like this you would come back to less money, not more so this is setting off all sorts of alarm bells in your mind. You see off in the distance two cloaked figures making their way toward you, and that is all the encouragement that you need. You've never been more thankful that Eda left behind Owlbert, since you have no idea how to use Eda's version of magic. With him in hand, you only need to vaguely envision what you wanted and he could do the heavy lifting so to speak.

Unfortunately, your actions seemed to cajole the two cloaked figures to gun it toward you. You just manage to stuff the entire stall into the burlap sack that Eda had taken it out of just hours beforehand when you look up and find two Coven Guards standing before you fingers outstretched ready to form a spell circle. Your body reacts before you can mentally think about what to do, and you spin Owlbert in quick circles deflecting two magical bolts that fire from the spell circles. You stare at the two before you for a moment before you bolt down the road and swing Owlbert around to fly away.

You duck and weave through spells thanking Owlbert for his evasive maneuvers. For several minutes you lead the two on a wild goose chase... or would it be a wild griffin chase here in the Boiling Isles? But you digress. The two guards are eventually joined by two more guards, and then more as you fly by what is supposedly Police Precinct 128. That is when you run into someone you certainly did not want to run into, Lilith Clawthorne, your 'Aunt'. The moment your eyes meet yours widen in pure panic and you urge Owlbert to move faster through the town.

From behind you, you can hear Lilith demanding that 'Eda' stop running and turn herself in right this instance, and if you had any doubts that Lilith was the older sibling they were washed away by the tone of her voice as she spoke to 'Eda'. You eventually fly to the less traveled areas of Bonesborough, and find yourself outside of a 'Kitty Cafe'. For a moment you entertain the idea of going inside/ coming back when you're in your actual body when you catch sight of the window display. Your mouth drops open at the sight of Eda in King's body dressed in a bee costume, King in your body is now wearing a light blue shirt over your hanten, and Senna is now lounging on top of your body's shoulders since their usual place was being blocked off by the shirt.

You hop off Owlbert and peer through the display window which catches their attention. You raise an eyebrow at them before your eyes are drawn deeper into the cafe where you see two witches having a conversation, seemingly not paying attention to what was going on over here. You quietly tap on the window with one of Eda's nails, and you're thankfully surprised to find that the window is just regular old glass, which sorta makes sense since you figure that bullets weren't a problem here and the fact that this was just a cafe and not a prison. You motion to King to look where you had hidden a kunai on the inside of your hanten, and when he has it in hand you motion for him to hold it so the circle handle is facing the window.

With a wide smirk, you lightly trace an X on the window, and you mouth the words 'I dare you' to him which as you expected is all the encouragement that he needs. You shuffle to the side just in time for him to send the kunai through the window with little effort, which unfortunately catches the attention of the two witches. You see them spin around just in time to see King and Eda jump out the now broken window and you follow them as they run down the street, from behind you, you can just faintly hear a shriek echo through the air.

As you run you can't help but ask, "What the heck did you two get up to," to which Eda tells you to shut it and keep running. The three of you burst out of an alleyway just in time to find yourself surrounded on three sides. Eda, in King's body, jumps at you, rips Owlbert from your grasp, and asks, "All right. Did everybody learn a valuable lesson about experiencing each other's hardships?" You raise an eyebrow at that as King rapidly nods his(your) head in agreement. Before your eyes, Eda tosses Owlbert's staff into the air as it spins a bright yellow light engulfs the staff before a blast of the same energy washes over you three. You, having learned your lesson from earlier, close your eyes the moment you see the gold light, so that when you open them, you find yourself in your body once more.

You look around and watch as the others around you slowly make their way closer and closer with every second. You slide up beside your foster mother and ask if she has a plan for this kind of situation to which she just smirks at you before spinning Owlbert in her hands, this time the gold light blasting away from the three of you. Your eyes widen and you drop to the floor and pull King with you as Eda spins around the two of you, gold light engulfing everyone around you.

From the ground, you and King watch the chaos that Eda has sowed around you. You almost laugh as you realize that Lilith has been placed in the body of the lone Police dog, and then you do laugh when you see that the dog had been placed with Lilith's body leading her to act like a dog. Eda picks you up by the scruff of your hanten before throwing you onto Owlbert's staff. You're still giggling at Lilith's misfortune when you all arrive back at the Owl House.

That night you help Eda and King clean off Hooty, who claims to be 20% mucus, which you could have gone through the rest of your life not knowing. You spend some time with some clones working with the slowly coming together garden in the tower basement, before reading more of the book Amity loaned you. Eda eventually has to send you to bed after she finds you sitting on the couch long after King has gone to sleep. You are no stranger to all-nighters but you respect Eda enough to follow the rules she has set for her household, despite the fact you had just found yourself on a cliffhanger.

You fall asleep with Senna on your chest, King curled into your side, and your mind alight with different scenarios that your book could take you.