Red is in heaven as she catalogs all the new loot and information taken from the conquest of Kraron IV and the krumpin' of the Death Guard. From Warp tainted ships to full Imperial manufacturing infrastructure, she is so damn happy she could burst. Instead, she pops a few grot heads. Just as fun. So, many ideas. After making sure her Boyz were satisfactorily occupied at the expense of every other hive city on Kraron IV and every other occupied world in the system, she sets her Mekboyz to looting, ordering them where and how to arrange what they find and letting them keep whatever she doesn't need to have their fun.

Still in her Battlesuit body and using her nanobot clusters, she begins by building what is possibly the most advanced Gargant in existence. Oh, who is she kidding it is the most advanced in creation. Orks actually built every other one. She started with the framework. She had her Space Mobz plant Nanobombs, bombs that release millions of her nanobots whose sole purpose is to devour everything in range into dozens of the Death Guard ships. This gives her tons of Warp tainted materials to work with. She uses these now to build the Gargant. This enhances the Gargant's resilience against psychic attacks and gives it a terrifying presence on the battlefield.

Next are the weapons. First, a Warp Cannon. A massive main gun that fires concentrated blasts of Warp energy, capable of tearing through reality and disintegrating anything in its path. Going to need a few Weirdboyz onboard for sure. Second, the Plasma Destructors, secondary armaments that utilize stolen plasma technology, are modified to fit Ork recklessness and provide devastating firepower. Third, Rokkit Launcha Arrays are multiple rocket launchers equipped with Warp-guided missiles, enhancing their accuracy—a rare feature for Ork weaponry. Yeah, it is definitely a bad idea to give an Ork any of this shit, but it is going to be damn fun to watch them use it to make everyone else shit themselves.

Next, Propulsion and Mobility. She borrowed technology from the T'au and the Adeptus Mechanicus for this. These would allow the Gargant to manipulate gravitational fields, enabling it to traverse difficult terrain effortlessly or even perform limited jumps across the battlefield.

Next, defense. Not even sure that word is in the Ork language, but that is why the dumbasses have Red. Force Field Generators are stronger than typical Kustom Force Fields; these would utilize both Ork technology and captured Imperial field technology for an overlapping defense grid that can deflect most incoming fire.

Finally, a few special touches. First, the Teleporta Blasta is a unique weapon capable of teleporting enemies short distances, preferably directly into hazardous environments like open space or the nearest bloodthirst Mob. Second, the Drone Swarm utilizes swarms of small, autonomous drones for reconnaissance, minor repairs during combat, and overwhelming enemy anti-titan weaponry systems. Third, the Psycho-sonic War Horns these devices emit terrifying sounds that can demoralize enemy troops and disrupt electronic systems, all tuned to resonate with the psychic scream of the Warp.

Thus, the Warp Krusha Gargant is born. Not a bad hour's work. Next, the grits.

Red has noticed how underused the grits really are. They literally outnumbered the Orks by 10 to 1, yet they were pretty much slaves, cannon fodder, or a snack. All well and good, but they can be much more. She ports back to her lab onboard the Galaxy Burna. She has a few hundred brought to her and starts her experiments. It takes about three hours and most of her subjects, but she finally gets the results she is looking for. The Goblin is born.

First, she gives them gene treatments to enhance their size to about the height and muscle mass of an average-sized human. Then, she gives them cybernetic enhancements that increase their agility, reflexes, and overall brain power. She also gives them some to enhance their stealth abilities, allowing them to become invisible to sight and sensors. She equips them with powered, lightweight combat armor to further increase their strength and speed. The armor is made of composite armor plates and energy-absorbing layers to absorb and disperse bullets, lasers, and plasma. They are armed with easily maintained submachine guns that fire explosive rounds capable of putting a lot of dakka downrange. They also have retractable energy blades that can slice through shields, armor, flesh, and bone with equal ease and mini-grenades that give off a boom any Ork would be proud of. Lastly, she adds the same command and control threads that all the Orks of Killkrumpa's Mob have, making them obey their Boss and Red without question.

After perfecting this, she puts the Goblin Program into full effect, creating an assembly line in her lab. Grots are snatched up, strapped down, and sent down one end, and Goblins come out the other. Red watches the first hundred with satisfaction before moving on. Her ever working mind coming up with even more diabolical ideas.