YOOOOOOOOOOOOOOOO, what is up my fellow Dragonborn and Skyrim travelers, this is ya bo, ya friend, ya brother from another mother, Creativity is King, I know it's been a long and I mean a LONG time since I entertained you guys with a Skyrim build, well I humbly apologize with the long wait, but things in my personal life have been a little…much
I've been trying to pick up after my dad since after his last stroke, he's gotten into the habit of leaving behind empty soda cans all over the kitchen counter (But, this is not a big problem) trying to keep up with doing the dishes and the laundry and of course, watching after not just my dad but also our dog and of course…Hurricane Helene…yeah, it's been a NIGHTMARE where I am, no power, cooling or working bathrooms for what felt like FOREVER but now…I'm BACK baby
Enough ranting…let's get to what I have planned for you all today and THAT…is the 24th Skyrim build and today is a dark, twisted and evil version of one of my favorite Skyrim builds, this is the counterpart to The slayer
I give to all of you my fellow Dragonborn
"The Dark Slayer"
Enjoy
Description:
The Khajiit known as "The Dark Slayer" like her male counterpart "The Slayer" is just as swift and efficient but has more battle oriented and unlike him, she is completely twisted and driven by a deep, hatred for the Nords particularly the Stormcloaks and worst of all Ulfric Stormcloak she will not rest until all the all those who her rage is pointed at is dead and buried and she has what it takes to do it, a master warrior trained since she was old enough to hold a weapon, a daring and brutal tactical mind mixed with an unyielding unearthly hatred for the Stormcloaks, the slayer is on a vicious rampage to track down all who support the Stormcloaks and utterly destroy them
Backstory:
Literally born from the corpse of her dead, hanged mother after non-human extremists killed her entire caravan, the Dark slayer has had the odds stacked against her since the day she was born, a traveling band of mercenaries happened to stroll by and the Dark slayer was adopted by the bandits "whore" but then when the Dark slayer was a mere six-years-old her "mother" died of an illness leaving her at the mercy of her "father" the bandit leader who never liked having her around and abused her in ever sense of the word until in an act of revenge killed her own father when she was only eight years old, as she grew she was put through hellish training but by the time she was a teenager she had grown into a hardened, feared and even respected fighter, throughout her life she has gone from one fight to the next and always fought with the ferocity that was beaten into her by the bandit crew who raised her, by the time she reached adulthood she left her bandit group and eventually joined a band of mercenaries where she experienced her first taste of fellowship and family, with her naturally hones strength, speed, ferocity and deadly skills she seemed unstoppable but perhaps she was more human than people thought she was soon enough she meet and started falling in love with a Nord, eventually the two planned to run away together after they had given each other their bodies one night, however one day it all came crashing down when it turns out that the mercenary group was betrayed by the people who hired them who just so happened to be the Stormcloaks and what's more shocking her own LOVER was a Stormcloak in disguise meant to infiltrate the mercenary group and keep tabs on them but it was even more shocking to who the man really was…it was Ulfric Stormcloak, all the mercenaries that the Dark slayer called friend was killed and she was sent away to be a slave, for the next eight years she was treated by her slave masters with the harshest treatment, she was beaten, tortured, raped multiple times and forced to fight for her life until one day she escaped, any lesser woman would have lost her mind after such harshness but there was one thought in her head that kept her going…revenge and she would have it, even if she would have to rip and tear through an entire LEGION of Stormcloaks to get to the man who betrayed her and send him to Oblivion SCREAMING
Roleplay:
For the roleplay of this dark version of "The slayer" there is one rule that matters and one you need to keep in mind when both interacting with the NPC's in the world and when going with your morality "The world preys on the sick, the elderly, the wounded, the weak, but NEVER the strong" and that is the rule you will need to keep in mind when playing the Dark slayer, you've gone through hell and clawed your way out the other end, not without scars of course, but all the stronger for it, when going through Skyrim you have one goal in mind, to get to Ulfric Stormcloak and end his life but to do that you will need to gain power to do so, whether that's becoming an assassin for the Dark brotherhood, getting involved with shady people on behalf of the Thieves guild, learning and perfecting the forbidden arts of Necromancy to give yourself an edge in battle, becoming a Vampire lord to master the powers of the darkness itself or make deals with Daedric lords to gain power, the Dark slayer sees it as a means to an end, seeing as how so many have betrayed her and left her to rote, she's not gonna let that happen again, she'll be DAMNED if she does, from now on only she will be the strongest warrior on the battlefield, only she will be the greatest warrior in all of Skyrim, only SHE…will be the one person in all Nine holds that will strike fear into the hearts of every man, woman and child and God's help whoever crosses her
Quest lines:
Main quest (The Dark slayer after discovering that she is Dragonborn is struck with a realization that she is holding an IMMENSE amounts of power at her fingertips but no way to harness it, so she plays the part of someone who will use this power for peace just so that the Greybeards would teach her, but in reality she plans on using this gift of hers as SHE sees fit, using it to take out her rage on every Stormcloak she finds which is why she ends up embracing her role as the Dragonborn but she joins the Blades, she agrees with the Blade's way of thinking what's the point of having so much power is ifs left unused, dragons are a threat and they need to be dealt with and in return the Dark slayer grows stronger and stronger with each soul she takes, in th eyes of the Dark slayer what the world needs is someone with an iron will to do what NEEDS to be done)
Dragonborn (The Dark slayer has heard of a powerful Dragonborn other than herself and after hearing what this Miraak has planned for the world she takes up the challenge to face and end the first Dragonborn but not for the purpose of saving Solstiem but for the purpose of gaining his power for herself, while she didn't exactly like the idea of being Hermaeus Mora's emissary but she cannot deny the fact that the powers she can gain from being so is undeniably an asset, so she swallows it and agrees…rather the honest monster, than a traitorous, would-be conqueror)
Volkihar vampires (The Dark slayer heard tales of the spawns of Molag Bal, the vampires and was seduced by their powers, when she is offered a chance to join them, she jumps at the chance, while she revels in her power, she finds something else, something she didn't think she would find again…a friend, in Serana, she sees the same drive to survive as she sees in herself, so while she will be hunted for the rest of her life by the Dawnguard, at least she will have someone who she feels like she can trust in Serana…she says bring em on)
Companions (The Companions are a lot like the mercenary band that the Dark slayer felt like family towards and she revels in their companionship, however she doesn't agree with either those who choose to be Werewolves or the Harbinger, sure Werewolf strength sounds powerful and even tempting to her, but it would mean that upon her death she would belong to Hircine, so she doesn't remain a Werewolf, the Companions will grow strong again with her as its new Harbinger)
College of Winterhold (The Dark slayer while she originally thought of magic as nothing but a crutch in combat but after going through her tough times, she soon realizes that magic would give her even MORE power that she thought possible, so she would seek to master Conjuration granting her access to powerful summons and Enchanting giving her the ability to make her weapons even deadlier, while she isn't interested in the "good of the Nords" in Skyrim, she sees that the College needed a better, stronger leader which she takes up herself)
Civil war (This is an easy one…the Dark slayer HATES the Stormcloaks with fury and hate equal to Molag Bal's hatred for Boethiah, you can swallow being under someone's command, but only if it means you get to kill as many Stormcloaks as you want which leads up to the event that will be the icing on the cake and the climax for the Dark slayers story…the death of Ulfric Stormcloak the man who put the Dark slayer through hell, this quest line should be taken last in your playthrough, only to be taken when your full kitted out with the items, weapons, spells and skills that make the Dark slayer so deadly)
Daedric quests (The Dark slayer will be interested in getting her hands on ALL the Daedric artifacts, the more she has the more power she gains, but make sure to get the Black star from Azura's questline, because the Black star can store black souls which are more powerful)
Miscellaneous quests (Essentially any quest where you can gain new powers and growing stronger is a go for the Dark slayer)
State spread and standing stone:
When leveling up with this character you would put 3 in Magicka, 1 in Health and 2 in Stamina, for the standing stones at the beginning you will want the Lover stone to level up all your skills evenly and during late game switch to the Lady stone for the SWEET boost in health and stamina regeneration which is perfect for vampire Dragonborn characters
Weapons and armor:
Ancient Nord Helmet of the unburned
Ebony mail
Ahzidal's boots of water walking
Daedric gauntlets (Fortify two handed/Fortify unarmed)
Bonehawk amulet (Resist fire/Resist magic)
Bonehawk ring (Fortify unarmed/Fortify one handed)
Carved Nordic axe (Absorb health/Absorb stamina)
Carved Nordic axe (Chaos damage/Absorb Magika)
The long hammer
Auriel's shield
Zephyr
Daedric arrows
First off, since you will be playing as a vampire character, you will need some protection against the biggest threat to yourself…fire…and to do that we will need to get out hands on the Ancient Nord helmet of the unburned for a sweet, SWEET boost to fire resistance which can be found in Labyrinthian, next the oh so sweet Ebony mail after completing Boethiah's Daedric quest which is not only sturdy protection but is also GREAT for stealth and damaging foes who get too close to you with poison damage, next is Ahzidal's boots of water walking which is not only adding to our defense but also that sweet ability to walk on water…how can anyone NOT pass that up, next we'll have a pair of Daedric gauntlets with fortify two handed and unarmed enchantments, you can even get Daedric gauntlets early with the game by using the Atronach forge (Which you can check out on YouTube, check out ESO's guide to getting Daedric armor and he'll explain it to ya), next we'll need my personal favorite amulet in the game, the Bonehawk amulet which we will enchant with resist fire and resist magic for an extra boost in defense against both fire and magic, next is the Bonehawk ring to match the amulet with fortify unarmed and fortify one handed, as for weapons we'll want the Long hammer, a unique Warhammer which can swing as fat as a great sword but still hits like a Warhammer and when you add the Elemental fury shout on top of the Long hammer's already fast swing speed, you can swing it even FASTER but to add MORE to that, add all three levels in Skull crusher onto that and you got a HELLA fast swinging hammer that can bypass armor, we'll also need Zephyr for a faster draw speed along with the Quickdraw perk in the Archery skill tree, you will be able to draw your bow string even faster, we'll also wanna pick up Auriel's shield, which might not be as effective as the Targe of the blooded, the shield "The slayer" uses but Auriel's shield has a unique enchantment, any blow it takes from melee hits or arrow hits, it builds a charge and at full strength it can send foes you shield bash flying back as if you hit em with the good, old Fus Ro Da use the shield while you attack unarmed with your right hand this will give you WAY more of a punch and will knock your enemies off their feet…literally besides it's a great mechanic to fall back on if you need some space, finally we'll have two, Carved Nordic axes, one enchanted with absorb health and stamina and the other enchanted with Chaos damage and absorb Magika, now those are strong enchantments, some of the BEST in the game but add Hack and slash and Dual flurry from the One-handed skill tree to those two and you'll cause some SERIOUS damage and gain back all three types of energy with each strike
Skill spread: (61 perk points needed)
Archery (Overdraw 4/5, Eagle eye, Steady hand 1/2, Power shot, Quick shot)
This is the only, ranged, offensive option that we have, so we'll need to be fast and strong with our shots
Block (Shield wall 5/5, Deflect arrows, Elemental protection)
Like "The slayer" who attacks with his shield in the left hand and unarmed with his right hand, the Dark slayer does the same with her version focusing on absorbing damage before dishing it back at enemies kind of like how Adam from RWBY can absorb damage and dish it back at his enemy
Conjuration (Novice Conjuration, Apprentice Conjuration, Adept Conjuration, Expert Conjuration, Summoner 1/2, Necromancy, Dark soul, Twin souls)
This is here to provide us with backup in tough fights and with the three unique, undead summons from the Dawnguard DLC along with the perks in Conjuration it'll be worth it
Destruction (Novice Destruction, Apprentice Destruction, Adept Destruction, Destruction dual casting, Augment flames 2/2)
Okay, check this out…we will want the Flame cloak Destruction spell and we can ADD that on top of our poison cloak thanks to our Ebony mail armor piece and add THOSE TWO on top of the bleeding damage we'll be inflicting on enemies with both of our axes and just watch as your enemies health bar just vanishes
Enchanting (Enchanter 5/5, Insightful enchanter, Corpus enchanter, Extra effect)
Need I say how useful Enchanting is?
Heavy armor (Juggernaut 1/5, Fists of steel)
Heavy armor is simply here to get is the Fists of steel which increases our unarmed damage
One handed (Armsman 4/5, Fighting stance, Savage strike, Hack and slash 3/3, Dual flurry 2/2)
We will be grabbing the listed perks up above to crank out as much bleeding damage as possible, the more we hit our enemies the more bleeding damage we deal to them
Restoration (Novice Restoration, Regeneration, Necromage)
Restoration is here JUST to grab the absolutely BROKEN perk that is Necromage, when you play as a vampire and have this perk…everything that is boosting your capabilities is boosted EVEN MORE, seriously this perk is ridiculous UTTERLY ridiculous when you're playing as a vampiric Dragonborn
Two handed (Barbarian 4/5, Skull crusher 3/3, Champion's stance)
Like I said before, but I'll say it again…Long hammer swing speed plus Elemental fury shout plus all three perks in Skull crusher…it's gonna TEAR through enemies
Spells:
Conjure Mistman
Conjure Boneman
Conjure Wrathman
Flame cloak
Powers:
Claws
Night eye
Bones of earth
North winds
Root of power
Sun flare
Waters of life
Shouts:
Become Ethereal
Cyclone
Dragon aspect
Fire breath
Marked for death
Slow time
Unrelenting force
Abilities:
Dragonborn flame
Meditate on Feim
Mora's boon
Secret of strength
Seeker of sorcery
Special moves:
Deep lacerations (Dual wield your two Carved Nordic axes Marked for death Hack and slash) (The Dark slayer stacks bleeding effects on top of a weakened enemy with this powerful flurry of attacks, use this on tougher enemies like dragons to quickly deal out bleeding damage)
Double knockback (Fully charged Auriel's shield Cyclone) (This simple, double attack is best used when you have a lineup of enemies in front of you, after bashing an enemy with a fully charged Auriel's shield then follow up with a Cyclone shout to double down on sending enemies flying all over the place)
Venomous flames (Ebony mail Flame cloak Become Ethereal Destruction dual casting Augmented flames) (The Dark slayer turns into a swirling cloud of poison and flames and will deal a ton of constant damage overtime while you remain untouched, this is best used when your surrounded by enemies and overwhelmed, plus with Meditate on Feim you will gain a boost in regenerating health while ethereal, think of this as a button you press when you need a minute to recover)
Unbridled rage (Dragon aspect Bones of Earth Dual cast Flame cloak Marked for death duel unarmed attacks Claws Unarmed damage enchantments) (When the Dark slayer reaches her boiling point her true rage is unleashed and she acts more animal than humanoid, in this state of being rage manifests as burning flames and those watching can swear they see her take on the aspect of a mighty dragon along with the unarmed boosts from your gear pieces, perks and claws and the defense and offensive boost from Dragon aspect and Bones of Earth along with a weakening effect on targets via Marked for death and even a dragon will fall to the wrath of this wronged Khajiit)
And that my friends will bring to a close my 24th Skyrim build, once again I SEVERELY apologize for my long hiatus, but like I said before my personal life and recovering from Hurricane Helene has been…well, I don't need to repeat myself
Anyway, I hope you guys will give this hardcore, dark counterpart to the Slayer and I hope even harder you guys will give her a try on your next Skyrim playthrough and if you do, let me know how it goes in the review corner
For my next build will be a support mage, defender hybrid build that focuses on boosting and healing allies
Next time will be
"The voice of triumph"
Until then my fellow Dragonborn
NINJA VANISH!
(Smokescreen exit)
